|Commander / EDH||Legal|
Printings View all
|Duel Decks: Blessed vs. Cursed (DDQ)||Mythic Rare|
|Innistrad (ISD)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Geist of Saint Traft
Legendary Creature — Spirit Cleric
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
Price & Acquistion Set Price Alerts
|Have (37)||Tiddilywinkus , EliGjerdingen , failurechild88 , Lindough , accioali , Ellyreia , KipIsKosher , Kravian , Nemesis , ThisIsBullshit , Rez09 , Snydog17 , Atroxreaper , KB2187 , darthnuchi , ecurps , machiavelli2081 , GoldGhost012 , Tommuz , ironax , Lucretian , Axtel , Supremespeed , Reliva , damo_rox , duff87 , Riku580 , mziter501 , mcstang1986 , Kleptozaniac , Zelpoke , yerfdog1935 , bakeraj4 , Bluboltar , Mortiferus_Rosa , sirbar , MagnaAura|
|Want (31)||Izmagnus , Turtlelover73 , TheLegend0713 , Devman37 , Berilio , xanadus , hensonk , CoastWizard , Anfalas , Raboni , Gypsyhatten , paytongamer , Nerukad , LePtitNabot , Pogo0o , bassgdae , Icywaffles , LennyTheStick , killzoid23 , king0fclubs , esporia , jtwood , jimc1664 , masterglencour , jp262 , hgualtieri425 , mattlovet , kungfurabbi , Wopenras , kodie53 , OriginalBlue|
Latest as Commander
Geist of Saint Traft Discussion
6 days ago
This looks great considering your goal to keep it budget. Obviously extending the budget would allow for upgrades particularly in the manabase (although Moorland Haunt is still pretty cheap last I checked). I currently don’t have my Vials yet either so I understand the budget dilemma. My only recommendation within budget constraints would be 1-2x the aforementioned Haunt. Get your reps in, learn the lines, save your money and work your way up. Seachrome Coast and Kira, Great Glass-Spinner are within Flooded Strand ’s price range. Cavern of Souls and Aether Vial are definitely weighty investments that take time. For a budget, this is damn close. Good work.
1 week ago
I'd put in 4x Young Pyromancer and take out the Figure of Destiny, 1x Geist of Saint Traft, put the Grim Lavamancer in the sideboard replacing it with Sulfur Elemental, and take out the Brimaz, King of Oreskos
1 week ago
I did some awful calculating and this is a 25-land deck. Condemn is my suggestion by a great deal because high-costing explosive cards demand removal / answers. If it's a grudge match you could see if 2 Dispel would work mainboard. Here's more low-cost cards for casual play: Spell Snare, Figure of Destiny, Rattlechains, Negate (x2), Vapor Snag, Unsubstantiate
good luck spirits are sweet
4 weeks ago
honestly Zur the Enchanter is unmatched for this, i know he isnt green but he is just too strong
Karametra, God of Harvests + all the enchantress for draw and karametra triggers can work too,especially since she herself is an enchantment
4 weeks ago
Hey, I suggest including a significant life gain theme or change to Azorius or Esper Commander. You say you don't want to play life gain, but the problem is your playing Orzhov which is the guild that does life gain as a strategy very well. To use Teysa to make Spirits like you're wanting to do you have to take a lot of combat damage (life loss) from your opponent's creatures. You want life gain to offset the damage you're taking to make Spirits. Without having a lot of life gain it's difficult take advantage of making Spirits with Teysa. Orzhov is really a guild about life gain, using life as a resource and sacrifice; these are the three strategies that have the most support.
Cards to consider adding:
- Skullclamp: sac 1/1 tokens to draw cards
- Long-Forgotten Gohei: Spirit anthem and there's some Arcane spells here
- Swords to Plowshares: staple white removal spell in Commander
- Spirit Bonds
- Vizkopa Guildmage
- Ayli, Eternal Pilgrim: sac tokens to exile your opponents nonland permanents
- Suture Priest: gain life when tokens are created
- Soul Warden
- Soul's Attendant
- Tymna the Weaver: very good card in Orzhov and with flying tokens. Attack each opponent with a token and pay life to draw many cards for the turn
- Rhox Faithmender
- Zulaport Cutthroat
- Archangel of Thune: major pump for all tokens
- Sun Titan: reanimate a lot of different permanents
Most of my suggestions are for life gain, but most of them can benefit from tokens or tokens can benefit from them.
Instead of Orzhov with Teysa as Commander for Spirits consider Azorius with Geist of Saint Traft or Brago, King Eternal as Commander? Both Traft and Brago are more expensive price than Teysa, especially Traft, but they're Spirits. Having access to blue is great if Spirits are the theme you're going for. White gives you the Spirit token theme and blue gives you Spirit Lords; who can pump up all your Spirits and/or give them other abilities:
These are the tribal payoffs in blue for Spirits. Black has a few really good Spirits (Karlov, Bloodghast, Ghast, Lingering, Divinity, Obzedat), but there's no payoffs for playing actual Spirits like what blue has.
Another option is Esper with Oloro, Ageless Ascetic as Commander. Esper gives you the good Orzhov Spirits and Azorius gives you the Spirit Lords as well as a life gain Commander to take advantage of Orzhov strategies.
Good luck with your deck.
1 month ago
Honestly after looking at your list I think you should add 3x more Geist of Saint Traft
I also think you need more counters and if you still want more draw Think Twice is my go to.
1 month ago
Elspeth, Sun's Champion, Torrential Gearhulk, and Geist of Saint Traft are the main win cons. The secondary win con is, of course, my opponent's boredom. Against control, I sideboard in Sphinx of the Final Word. Against mill and discard decks, I sideboard in Glyph Keeper.
1 month ago
Made a rather large change as I cracked a couple packs and got some good pulls, one of which ups the power of this deck...I’m changing the commander from Geist of Saint Traft to Grand Arbiter Augustin IV and then removing Sram, Senior Edificer from the deck