Geist of Saint Traft

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs. Cursed (DDQ) Mythic Rare
Innistrad (ISD) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Geist of Saint Traft

Legendary Creature — Spirit Cleric

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.

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Geist of Saint Traft Discussion

SynergyBuild on Jace and Big Tef's Mighty Miracle Show

8 hours ago

That is fair, except the value from Blessed Alliance is great sideboard against hexproofers like Bogles or Geist of Saint Traft (Respond to the attack trigger)

Happymaster19 on Spirited Away: A Paranormal Primer [U/W Spirits]

1 week ago

@Zendius Love them spirts. Always glad to see enthusiasm for them.

I have now removed the update. I gave it a whirl but found my own issues. The update found too many clunky issues. I messed with different numbers too. I tried 2-3 Curious Obsession. It actually showed potential. But a decent chunk of our creatures sacrifice themselves. We also don’t have the biggest creatures and I’ve found myself in plenty of instances where I have to go through the grind. It’s actually a pretty red card.

Phantasmal Image just gets blown through out a bit too often for my liking. It can also suffer from having creatures that will sacrifice themselves. Doesn’t copy a Spell Queller very effectively. That leaves lords. Obviously that’s ideal but here it almost feels like we’re squeezed into playing it almost exclusively on lords. Not being able to flash it in with Rattlechains is almost half the issue by itself, removing a lot of the utility of copying other creatures. Again, we just get boxed into lords.

Other cards like Kami of False Hope and Geist of Saint Traft are situational excellent. I may go back to putting a few Kami in my sideboard. But having these cards in the build exacerbated the above issues. We got a creature that doesn’t fly and sacrifices itself and a legend. More bad targets for Image.

Condemn was simply a way to extend our removal after dropping Snappies and Cryptics.

Happymaster19 on Spirited Away: A Paranormal Primer [U/W Spirits]

1 week ago

ecook5 Bant uses green primarily for Collected Company and gets Nobles and some sideboard tech as a bonus. Elspeth doesn’t fit that plan too well. Elspeth doesn’t fit this deck’s plan that greatly either and I feel it would be inconsistent to play Elspeth just for beefy Geist of Saint Traft. And then you want to toss Aether Vial in the mix? What are you trying to say?

ecook5 on Spirited Away: A Paranormal Primer [U/W Spirits]

1 week ago

Cut the Snapcaster Mages and a Cryptic Command for 3 Geist of Saint Traft. You will win with tempo most of the time anyway and don't need cryptic. Also consider Elspeth, Knight-Errant instead of cryptic, that card is busted with Geist of Saint Traft. Even Bant Spirits seems gross with Noble Hierarch, going this route would even allow you to play Aether Vial even since you will be playing less spells.

Heliogabale on $160 Spirits Tempo

1 week ago

I am not familiar with the Modern meta all that much, but I would have thought Geist of Saint Traft would definitely be in there, am I missing something?

Leviathan102 on Bant Tribal Spirits

3 weeks ago

You might want to replace all of the Rest in Peaces with remorseful clerics. Also, you could trim a Path to Exile and maybe a Rattlechains for Geist of Saint Traft. It's a good card.

thebigragoo on Sprits of Mythic Conscription

1 month ago

Thank you very much! I love Geist of Saint Traft and I am really liking Detention Sphere.

thebigragoo on Sprits of Mythic Conscription

1 month ago

Thank you for the suggestions. Geist of Saint Traft doesn't work because the combo requires an attacker attacking alone.

I'm not the best pilot, but I'm getting better playing this deck and its fun. Ensnaring Bridge has been brutal. Its been pretty amazing how well this deck does against RDW and its variants however.

I will test it out with 22 lands vs. 24. It is rare that the Ceremonious Rejection isn't a useful card so far.

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