Child of Alara

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Conflux (CON) Mythic Rare

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Child of Alara

Legendary Creature — Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

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Child of Alara Discussion

cdkime on Pinball Wizard - Karona, False God EDH

3 days ago

Razia_of_Boros

I like that idea, and think I shall playtest with it some. Frankly, I've been a bit disapointed by Maelstrom Nexus so far--I had included it to add a bit of fun chaos, and quickly pump out some low mana cost auras when played alongside some of the higher costed creatures. In effect though, It has been pretty useless--I'll have a fist full of 3-mana enchantments, and my return from cascade is pretty low.

Child of Alara is an exceptionally fun card (albeit the art has always creeped me out) and should fill the "chaotic fun" void Maelstrom Nexus was included to add, and will likely provide more utility for the inconvenient mana cost. Good call--I look forward to trying it out.

SufferFromEDHD on 5 color death by manlands

3 days ago

Calyptic thanks for the 5 color general breakdown. It got me thinking. Everyone on this site mentions how my deck is "illegal" and should be Child of Alara and I might do it because it is a lands list after all. Just feels like I would be jumping on the band wagon of every competitive NetDeck lands list. Even though my list is unique it would just feel...diluted. I worked hard on this pile and my group likes playing against it as is. Progenitus doesn't give me that feeling and is truly epic.

froggerpirate99 on Oh No! BUREAUCRATS!

2 weeks ago

I think Child of Alara would be a better comander cuase bureaucrats throw huge tantrums if they dont get there way

manioo8 on "Did you just attack me?" spot removal tribal

4 weeks ago

Utter End and Chaos Warp are fine additions to my deck. Vindicate is a great card, but it's a sorcery effect, so it can't be included due to being too slow. I'm on the fence about Disallow because most of the time I'd rather allow a threat to enter the battlefield and then remove it if it targets me. It usually doesn't target me. Ward of Bones would be great in this deck, but it'd draw hate as well, and I really can't draw hate in this deck, or the whole political aspect falls apart. Dismember seems great on the surface, but I fear a situation in which it doesn't work because a creature has 6 or more toughness. unconditional removal is the way to go usually. Also it doesn't kill Child of Alara.

Hyperalgialysis on Five Color God Stuff

4 weeks ago

I looked and saw you removed Child of Alara quite some time ago. Curious as to why. I run her as my commander in my 5 color edh deck. I cay mine functions rather diffferently as it is primarily a ramp heavy deck, using as many ways as I can to search for non basics. The way I have used mine is to keep the child out as much as possible to discourage other players from getting too far ahead on the board while I get situated. My reason for asking is in this regard she functions great and with all those indestructible gods you have it seems like she would fit well.

Skywatch on The Showstopper

1 month ago

Why don't you play Child of Alara as your commander instead and add some cards like Genesis?

Xanitsu on Jesus, Child of God Tribal

1 month ago

There was a rule change so child does hit the grave then goes back to the command zone so you don't need the grave recursion part so much. Also when I was playing indestructible board clears with the gods the deck wasn't consistent and the gods did nothing most of the time. So if you are making it tribal gods cut anything that isn't supporting the gods. Child is ok to run but you need a way to support it better, you would need a way to kill Child of Alara yourself because if that is your only board clear how will you trigger it when you want to or need to. Also there are a ton of exile cards that totally will make your deck have a bad day, so some more protection cards and counters wouldnt be a bad idea. Also you need mana ramp either in the form of artifacts or green ramp spells the deck is too slow without them and not getting the colors you need is the worst despite a solid land base.

I would cut Impetuous Sunchaser, Nobilis of War, Zurgo Helmsmasher, Heart-Piercer Manticore, Deus of Calamity, Colossus of Akros, Supernatural Stamina, Fling, Deem Worthy, Agent of Erebos, Soul of New Phyrexia, Barrin's Spite. These cards have the least synergy with the deck.

If you want This is what I am doing with mine. I didn't post my new child board clear deck but i can for more idea's. http://tappedout.net/mtg-decks/08-10-17-gods/

chosenone124 on Nim Deathmantle vs Child of ...

1 month ago

I have a Marionette Master, Nim Deathmantle, and Child of Alara.

Child of Alara dies and triggers. Marionette Master "sees" Nim Deathmantle die and triggers.

Since Nim Deathmantle "sees" Marionette Master die, can I use it's trigger to reanimate the Master?

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