Child of Alara

Child of Alara

Legendary Creature — Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

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Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Conflux (CON) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Child of Alara occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Child of Alara Discussion

dingusdingo on You Are Now a Member ...

2 days ago

Alright, in hypothetical Larryland where I am now in charge of making decisions, here is what I would do

First, establish criteria for the format

Shouldn't be too complicated, as there has already been lots of time spent discussing the format

  • Bans should serve to stop certain combos or deckbuilding approaches from swallowing the meta.
  • Bans should be justified off of power level for winning, not how fun or unfun the combo or style of deck is to play or play against
  • General rules changes about the format should serve to open deckbuilding and allow for more interesting approaches to the meta and winning.

Rules Changes

I think a couple rules changes should take place to open deckbuilding and allow more options, and allow cards to work as intended with the commander specific ruleset

  • Commanders should hit the graveyard before returning to the command zone. This allows commanders like Child of Alara or other death triggers to actually function as intended while maintaining the command zone. Commanders should have the option of returning to the CZ at will from exile, the graveyard, the library, or a player's hand as an ability that doesn't use the stack, similar to mana abilities.
  • Hybrid mana symbols should be perfectly legal as long as the hybrid symbols fulfill a color identity of your commander. For example, Boros Recruit should be legal in a mono-red deck. If a hybrid mana card has a mana symbol in the text box that it outside the color identity, it should still be excluded. For example, if Boros Recruit had a firebreathing ability for in the text box, it would no longer be legal in a mono-white deck.
  • Restriction of the command zone to a single card. Partner commanders are still legal, but not legal to run them as partners in the command zone. Having a mix and match color identity and having guaranteed access to two cards at all times over one card is too strong. Bigger color identity means wider pool of cards to pull from, and the partner players are effectively starting with a 9 card hand as opposed to non-partner commanders starting with an 8 card hand.

Bans and Unbans

First, I would unban cards that the RC has banned because they are "unfun" or don't fit the spirit of the format

  • Coalition Victory - If you can pull this off and cast the cost, go ahead and win
  • Emrakul, the Aeons Torn - This costs 15 mana and channel is banned, this isn't going to break decks at all and most likely will only see play as an Ulamog alternate in Gitrog decks
  • Erayo, Soratami Ascendant - This can be countered or removed or smart opponents can avoid triggering it. Once it has flipped, it is still removable although somewhat toxic. It definitely gets good mileage in EDH but people can play around this if they have even half a brain, which is what I would expect from competitive.
  • Iona, Shield of Emeria - This is only banned now because Painter's Servant was unbanned. Certainly reanimator Iona strategies can cause problems, but hitting a 2 card combo for a soft lock isn't game shattering unless you are on a mono-colored deck, at which point it just becomes one of the things you must worry about. If Back to Basics and Blood Moon are totally fine for shitting on 3-5 color mana bases, I'm 100% fine with Iona for shitting on mono color decks.
  • Library of Alexandria - I have no idea why this is banned in the first place. Most competitive decks are so tight on their land base and won't have a slot for this. Also most competitive decks wish to play spells on turn 1 and 2, which makes it harder to get the 7 in hand for the Library draw.
  • Panoptic Mirror - If someone can assemble the ultra fragile Mirror + Free turn spell, and then gets an ENTIRE ROTATION of no one destroying it, I'm 100% fine with them taking infinite turns. Also consider that this combo basically costs to start, 5 for cast and 5 for the free turn. This card is banned because casuals absolutely loathe combos. Its unbanning could make Pox decks somewhat viable in competitive, and would be a boon to stax decks as well
  • Primeval Titan - This card is a double tutor on ETB or attack, but its a double tutor for lands. If someone really wants to set up Urborg, Tomb of Yawgmoth + Cabal Coffers + Deserted Temple + Inventors' Fair (which fetches Rings of Brighthearth) then more power to them, as it requires either a blink effect or an entire rotation to THEN get the second set of tutors from attacking. Its big value, but honestly no reason for this card to be banned. It costs to cast
  • Paradox Engine - the banning of this card made the format worse, as it knocked out tons of viable decks simply because "Too many casuals put down rocks and PE and oops into an infinite". The unbanning of this card opens up the format significantly, and allows weird decks like Hannah, Ship's Navigator or Dralnu, Lich Lord to be viable commanders, although definitely not tier 0 picks.
  • Recurring Nightmare - Banned because of griefing almost 100%. Nobody likes being hit by some ETB creature that involves saccing or losing permanents, but it isn't fast enough to warrant a ban. It requires mana, AND a creature on the field, AND a creature in the GY.
  • Rofellos, Llanowar Emissary - Selvala is basically a more powerful version of this because of the cantrips and you can play non-basic lands. This would probably become a tier 1 deck by basically copying the Selvala list, but I think the meta would be enriched from adding this as an alternate, similar to how Marwen has added instead of detracted from the meta.
  • Sundering Titan - Banned because attacking a player's resources is seen as an unfun way to win. Its expensive to cast and not exactly game shattering when it enters.
  • Sway of the Stars - This costs to cast for a weird Timetwister that sets life totals to 7. Sure there is potential for abuse with Suspend cards, but this costs 10 mana. Nobody is going to play this if it gets unbanned.
  • Sylvan Primordial - Another board state changer that isn't really going to do as much as it looks when it lands. Sure, -3 permanents on board for opponents and +3 lands is neat, but it costs . Decks would rather win than assemble some blink or recursion loop for this card.
  • Upheaval - This is banned almost entirely from a casual and time perspective. It makes games take longer. In competitive though, this card would be used with excess floating mana to THEN rip your combo. Almost definitely wouldn't see competitive play though, and the banning seems silly to me.
  • Worldfire - If you can run a wacky suspend deck that abuses this to win, you have my blessing. It also costs to cast so someone will probably just win before you
  • Yawgmoth's Bargain - This is a Necropotence that costs with the benefit of no-delay on the draws. If necro is legal, this should be legal.

Bans

My biggest reasoning for bans is that some combos are so strong and so hard to interact with that they become the go-to builds for certain color identities. When the optimal way to build 30 different commanders in the same color pairing is Flash Hulk, you have run into a problem.

  • Flash - Arguably the worse part of Flash Hulk. Potential for abuse in a post-Hulk world with Academy Rector. This card has the potential for abuse with every single new creature printed. I don't think this card makes the meta more interesting, and I think it pigeonholes deckbuilding into "well why don't you run Flash Hulk, or Flash _". Flash combos are also difficult for other decks to interact with outside of Counterspell, which means when you're building for playing in a competitive meta, you are almost expected to play Blue due to how strong and warping this card is.
  • Protean Hulk - Even with a flash banning I still wand this turd of a card gone. Finding hulk, reanimating hulk, and sacrificing hulk isn't interesting. There isn't very much skill there. The decks aren't interesting. There is a combo in practically every color combination for winning immediately after you get a Hulk trigger. It can be viewed as a 6-card into-play tutor, or a 5-card into-play tutor, etc. etc. I don't think the meta is more interesting or better for having this card be legal.
  • Demonic Consultation and Tainted Pact - More boring and tired combo archetypes. Once again, tutoring for 2 cards and ripping the Consultation + Oracle combo doesn't really require much pilot skill, and it doesn't make decks more interesting to build. These cards are simply too efficient at what they do, and they are hard for non-blue decks to interact with meaningfully. The presence of this combo and Flash Hulk has basically relegated all stax decks to being tier 2 builds, as they have such an impossible time locking down these combos. The banning of these two cards and Flash Hulk would bust the competitive meta wide open. Also, between these cards or the Laboratory Maniac + variants in the combo, these are the cards that are way way way more degenerate than the other part of the combo.
  • Rhystic Study and Mystic Remora - These are annoying and burdensome mono-blue staples that slow gameplay, and are auto-includes in practically any deck that includes blue. They function much better than intended due to the multiplayer nature of the format, and deckbuilding is less interesting and diverse because these cards are legal. They can singlehandedly run away with games when you have a single player in the pod who ignores them, and having your combo shut down because someone draw a Force of Will after getting 6 free draws is frustrating and extremely obnoxious. They also prop up extremely mediocre mono blue decks like Urza, Lord High Artificer and Baral, Chief of Compliance. Once again, I don't really think there is any skill in playing or building around this card, and the power level of "auto-include for any deck with blue" stifles deck building. Blue really doesn't need any help being good in EDH, let alone cEDH.
  • Nature's Will and Druids' Repository - Targeted bans for Najeela, the other obnoxious tier 0 commander deck in the current meta. I'm not a huge fan of 1 card combos with commanders, because you always have one of the cards available at all stages of the game, and tutoring + playing a single card once again doesn't really speak to high skill or interesting deck building. The banning of these cards will peripherally splash and hit other decks, such as Edric, Spymaster of Trest, but I'm fine with that. Najeela and Edric will still have other options for executing these combos, such as Sword of Feast and Famine or Bear Umbra, but these are more mana intensive or more fragile combos with lower utility outside the combo.
  • Tymna the Weaver - I have already advocated for removing partners from the command zone, but this card is so dummy strong as to be included in the 99 of other decks with some frequency. You can get the draws even if Tymna didn't attack (i.e. it just came in). You can get 3 draws a turn for the same mana cost as Phyrexian Arena, except that if done correctly you'll get the draws before you would get the Arena draws. This card is meta warping, this and Najeela are a big part of the reason the meta is so creature heavy right now. Decks either run this card, or they run ways to handle this card because a Tymna sitting on the board for 1-3 rotations gives such a fat advantage the pilot runs away with the game.
  • Timetwister - A card that sees play because you save slot efficiency by spamming TT to create a loop of infinitely recasting spells, plus its a wheel effect for 3 mana that shits on decks assembling combos through the GY with cards. I'm totally hunky dory with high efficiency combos, but losing to a timetwister loop is boring, cumbersome, and takes the pilot 30 years to demonstrate and explain the loop to those who haven't seen it. Combined with the ridiculous price of the card, and the ridiculous powerlevel even outside the combo, this card should go. This is also another card that makes fast mana extremely degenerate, as someone going first and sticking Mana Crypt into Sol Ring into Chrome Mox into Timetwister feels extremely bad, and opponents don't even have the benefit of recurring their starting hand from the GY later on.
  • Sylvan Library - The green Rhystic Study. Doesn't make decks more interesting. Doesn't make games more interesting. Its just cheap ways to get cards that becomes more ridiculous in the context of a format where you have double the starting life of the format this was printed for. The auto-include nature of this card means decks open up more when this card is removed.
  • Lion's Eye Diamond - No, Razakats is not an interesting combo. No, bomberman is not an interesting combo. These are both degenerate and more shoe-horn "oh I need a combo to win" style combos. Bomberman is extremely degenerate as LED can be recovered in the face of targeted GY removal by simply stacking the Salvager trigger on top of the removal if you have extra floating mana, and pretty much the only way to really stop it is a replacement effect like Rest in Peace. Seeing someone play a bomberman combo then dump mana into their outlet from the CZ (whether it be Thrasios, Triton Hero or Breya, Etherium Shaper) isn't interesting, although I will admit it is fast. This card is much lower on my list of requested bans, but it is still there for how annoying Bomberman and razakats are, plus how easy this makes Doomsday piles.
  • Hermit Druid - I want this gone for the same reason Consultation and Pact should go. Boring deckbuilding that becomes "UGx deck can run Hermit and Oracle to win", and thus you end up with twenty different UGx decks that look the same. Once you have seen this combo once, there isn't much merit to seeing it again. This card isn't as bad as Consult or Pact in my opinion, and once again it is a much lower priority for banning than those cards, as it requires a haste enabler to make it truly degenerate, or a way to flash it in at EOT before your untap step.

Cards I would avoid banning

As the title reads, things I think aren't a problem but usually draw comments for bans.

  • Cheap tutors like Vampiric Tutor and Imperial Seal - Every single 1 CMC tutor goes to top of deck (besides Gamble and Steelshaper's Gift), which means you're -1 card advantage for casting them. Having the ability to assemble combos or seek a problem solving card doesn't blow the format out of proportion. Having players be able to assemble threats in a timely manner makes the format faster and more interactive. If you see an opponent tutoring, you know to hold up interaction or try to race them. I'm more interested in removing hyper degenerate combos that are hard to interact with or are resilient enough to win through interaction.
  • Fast mana like Mana Crypt or Mox Diamond - If fast mana is banned, all decks will require Green for speed purposes from the high amount of turn 1 dorks (read: accelerators) available. Stax would become 100% dead as an archetype with these bans outside of Hatebear builds that include Green.
  • Free counterspells like FoW or Pact of Negation - Keeps combo decks in check. Similar to how Force of Will keeps Legacy from being overrun by super speed combos, these cards also keep Commander in check.

Venjins13 on Shifting Tides

2 months ago

I like where the deck is going. I like Chromatic Lantern in my Child of Alara deck.

Senomar on Senomar

3 months ago

king-saproling unfortunatly it's not working... And I can reach to get back the original background :/

I learnt how to show you my code :D ! Here it is :

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<center>![](https://i.imgur.com/OucYNrSm.jpg)</center> <!-- Kumena Alteration Kevin Altered -->

<center>

<p>Not english native please be kind to me ; plus if you find any language mistake or nonsense feel free to write it in the comment section and I'll correct it :)</p>

Welcome in my Duel Commander Deck that I've been working on and testing in tournaments for almost one year !

If you got kicked out by a player named "Senomar" playing Kumena on XMage it's me :)

</center>

===accordion
===panel:<center>WHY MY FINGERS SMELL LIKE FISH ?</center>

<center>![](https://i.imgur.com/k0tpoJP.jpg)</center>

<center>

<p>I really like this deck for several reasons :</p>

<p>It's kind of out of the meta and the power of this deck often create a huge surprise effect when you combo off to create a board the opponent will never catch back or swing for a kill turn 4 or 5. Don't misunderstand ; the deck is not T1 and Kumena will never be. When you see that [[Anafenza, the Foremost]] is a 4/4 for [[symbol:3]] manas with nice abilities and offers 3 colors [[symbol:B]][[symbol:W]][[symbol:G]] without being T1, it's easy to understand that a 2/4 for [[symbol:3]] manas in the worst color combination of the format (simic : [[symbol:U]][[symbol:G]]) forcing us to play tribe will never be T1. I think Wizard poorly designed Kumena's body in order to protect the standard. Kumena should have been a 4/4 or at least a 3/4 to approach T1/2 (3/5 is too strong since it prevents a whole new range of removals such as [[Flame Slash]]). Seriously [[Feather, the Redeemed]] is a 3/4 flying for [[symbol:R]][[symbol:W]][[symbol:W]] (in boros colors !) ; why my green commander can't have a good body ? But the deck is strong. Damn strong.</p>

<p>The deck can win without [[Kumena, Tyrant of Orazca]]. Kumena is here for card advantage versus control, to stabilize aggro matchups due to his 2/4 body, to pump your folks to overcome huge boards sitting here and not daring to attack you or just to finish players with his evasive ability. Kumena does a ton of things ; he's kind of a small planeswalker. But the deck stay strong without him. Damn strong.</p>

<p>The deck has no really bad matchups where you can just auto give-up at start ! You have fair chance of winning against every commanders. I often end in the first tier of tournaments since the deck succeed well against most of the aggro meta such as mono red ([[Kari Zev, Skyship Raider]], [[Captain Lannery Storm]]...), winnie white ([[Kytheon, Hero of Akros]], [[Thalia, Guardian of Thraben]]...), boros ([[Tajic, Legion's Edge]]) or some partners. Of course some matchups are harder than others ; even on the aggro side. [[Arahbo, Roar of the World]] and [[Karlov of the Ghost Council]] are for example tougher matchups for me due to speed, removals and lifegain.
The deck has pretty fair matchups against "classic control" ([[Kess, Dissident Mage]] for example) and fast low interactions decks ([[Animar, Soul of Elements]]). To finish it struggles a bit versus combo/ramp decks or "Planeswalker control" because those decks abuse wrath effects ([[Aminatou, the Fateshifter]], [[Daretti, Scrap Savant]], [[Lord Windgrace]]...) other fish decks simply because they're T1 ([[Sai, Master Thopterist]] and [[Yuriko, the Tiger's Shadow]]) and Mono Green ([[Surrak, the Hunt Caller]], [[Titania, Protector of Argoth]], [[Azusa, Lost but Seeking]] or [[Ezuri, Renegade Leader]]) can sometimes be a problem because they got the same speed and most of the time the mana to pay my counterspells conditions. To conclude, there is no easy matchups but there is no impossible matchups too ; because the deck is strong. Damn strong.</p>

<p>The deck requires a lot of skill and decision making due to the control and poker aspect of blue, the fact that most of the merfolks played in the first main phase could have an impact on the combat step and because midrange requires a lot of adaptation in your playstyle. You constantly have to gauge the level of interaction you want to have with your opponent depending on what deck you are facing, the amount of cards we have in hand and the amount of opened mana on the table. You will probably think it is the same for every decks ; but the synergy existing between creatures amplifies mistake penalties ; plus the abilities of Kumena always force you to choose between attacking or tapping. Against control decks you're fighting as much on cards advantage as on your amount of life. When you know your opponent has the removal in hand, it is sometimes better to draw by tapping 3 merfolks than dealing 4 dammages with two 2/2 creatures because the third have summoning sickness. Decisions are hard and make wins with our lord and savior Kuku even more crunchy ! Decisions make the deck strong. damn strong.</p>

<p>The balance between tall with cards such as [[Cosi's Trickster]], [[Deeproot Champion]] and so on ; and wide with [[Deeproot Waters]] and in general our low CMC curve creatures flooding the board comes enhance the already vast diversity of game plans and makes the deck strong. Damn strong.</p>

<p>Merfolks arts are freaking damn greats and some cards are just gorgeous. Damn gorgeous.</p>

</center>

<center>![](https://i.imgur.com/UPk9rZo.gif)</center>

===endpanel
===panel:<center>LET'S WEIGH THE FISH (current winrate : 52,5% - 22/10/2019) + EVOLUTIONS OF THE DECK</center>

<center>![](https://i.imgur.com/xSvJ9y7.jpg)</center>

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<p>Since the begining of march I'm trying to record the performances of the deck. Here you can find the list of the games I've done on XMage, with friends or around some local events. Gonna try to make this live but my playtime is very heterogeneous and depends on my work :)</p>
<p>The mention "deck in progress" shows a lack of some key cards in the format or the fact that the decklist is being playtested. "A" means the list is meta but the opponent lack dual lands. "B" means the list is strong but the opponent lack few expensives key cards ([[Force of Will]], [[Three Visits]], [[Demonic Tutor]] are good examples) ; BTW I accept playing against proxy cards. "C" means the deck is barrely structured for the format.</p>
<p>The updated winrate of the deck is 52,5% without considering B and C decks. Keep in mind that some of the people I play against on XMage are players copy-pasting decks from MTGtop8 (because all cards are available for free in the software). Thus they got very strong lists but sometimes lack knowledges about how to play the deck. In addition, I'm far from being a pro player and after most of my defeats I realize the missplays I've done and figure how I could have win the game.</p>

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	<thead> 
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	<th class="hidden">Syntax</th> 
	<th class="hidden">Output</th> 
	</tr> 
	</thead> 
	<tbody> 
<tr><td>Commander</td><td>WIN</td><td>LOSS</td><td>WINRATE</tr></td>
<tr><td>Adeliz, the Cinder Wind</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Aminatou, the Fateshifter</td><td>7</td><td>7</td><td>50%</tr></td>
<tr><td>Anafenza, the Foremost</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Animar, Soul of Elements</td><td>5</td><td>3</td><td>63%</tr></td>
<tr><td>Arahbo, Roar of the World</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Arcades, the Strategist</td><td>5</td><td>7</td><td>42%</tr></td>
<tr><td>Atarka, World Render</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Atraxa, Praetors' Voice</td><td>4</td><td>11</td><td>27%</tr></td>
<tr><td>Azusa, Lost but Seeking</td><td>1</td><td>2</td><td>33%</tr></td>
<tr><td>Brago, King Eternal</td><td>3</td><td>3</td><td>50%</tr></td>
<tr><td>Braids, Cabal Minion</td><td>1</td><td>0</td><td>100%</tr></td>
<tr><td>Captain Lannery Storm</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Captain Sisay</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Child of Alara</td><td>4</td><td>2</td><td>67%</tr></td>
<tr><td>Danitha Capashen, Paragon</td><td>0</td><td>2</td><td>0%</tr></td>
<tr><td>Daretti, Scrap Savant</td><td>0</td><td>6</td><td>0%</tr></td>
<tr><td>Dragonlord Dromoka</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Dragonlord Ojutai</td><td>4</td><td>0</td><td>100%</tr></td>
<tr><td>Ezuri, Claw of Progress</td><td>11</td><td>4</td><td>73%</tr></td>
<tr><td>Ezuri, Renegade Leader</td><td>3</td><td>3</td><td>50%</tr></td>
<tr><td>Feather, the Redeemed</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Gisa and Geralf</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Gishath, Sun's Avatar</td><td>4</td><td>1</td><td>80%</tr></td>
<tr><td>Glissa, the Traitor</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>God-Eternal Kefnet</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Golos, Tireless Pilgrim</td><td>3</td><td>3</td><td>50%</tr></td>
<tr><td>Goreclaw, Terror of Qal Sisma</td><td>4</td><td>0</td><td>100%</tr></td>
<tr><td>Grand Warlord Radha</td><td>5</td><td>8</td><td>38%</tr></td>
<tr><td>Grenzo, Dungeon Warden</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Gyrus, Waker of Corpses</td><td>1</td><td>2</td><td>33%</tr></td>
<tr><td>Ishkanah, Grafwidow</td><td>1</td><td>2</td><td>33%</tr></td>
<tr><td>Jenara, Asura of War</td><td>0</td><td>2</td><td>0%</tr></td>
<tr><td>Jhoira, Weatherlight Captain</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Judith, the Scourge Diva</td><td>4</td><td>3</td><td>57%</tr></td>
<tr><td>Kambal, Consul of Allocation</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Kami of the Crescent Moon</td><td>3</td><td>1</td><td>75%</tr></td>
<tr><td>Karador, Ghost Chieftain</td><td>3</td><td>2</td><td>60%</tr></td>
<tr><td>Kari Zev, Skyship Raider</td><td>4</td><td>2</td><td>67%</tr></td>
<tr><td>Kess, Dissident Mage</td><td>8</td><td>0</td><td>100%</tr></td>
<tr><td>Kytheon, Hero of Akros </td><td>2</td><td>6</td><td>25%</tr></td>
<tr><td>Leovold, Emissary of Trest</td><td>6</td><td>3</td><td>67%</tr></td>
<tr><td>Lord Windgrace</td><td>2</td><td>2</td><td>50%</tr></td>
<tr><td>Maelstrom Wanderer</td><td>0</td><td>4</td><td>0%</tr></td>
<tr><td>Meren of Clan Nel Toth</td><td>3</td><td>2</td><td>60%</tr></td>
<tr><td>Naban, Dean of Iteration</td><td>0</td><td>2</td><td>0%</tr></td>
<tr><td>Najeela, the Blade-Blossom</td><td>1</td><td>4</td><td>20%</tr></td>
<tr><td>Narset, Enlightened Master</td><td>6</td><td>8</td><td>43%</tr></td>
<tr><td>Neheb, Dreadhorde Champion</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Olivia Voldaren</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Omnath, Locus of Rage</td><td>4</td><td>1</td><td>80%</tr></td>
<tr><td>Prossh, Skyraider of Kher</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Queen Marchesa</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Rafiq of the Many</td><td>7</td><td>4</td><td>64%</tr></td>
<tr><td>Rhonas the Indomitable</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Sai, Master Thopterist</td><td>4</td><td>11</td><td>27%</tr></td>
<tr><td>Saskia the Unyielding</td><td>1</td><td>0</td><td>100%</tr></td>
<tr><td>Selvala, Explorer Returned</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Sen Triplets</td><td>4</td><td>0</td><td>100%</tr></td>
<tr><td>Shu Yun, the Silent Tempest</td><td>3</td><td>2</td><td>60%</tr></td>
<tr><td>Silas Renn, Seeker Adept + Akiri, Line-Slinger</td><td>3</td><td>3</td><td>50%</tr></td>
<tr><td>Surrak, the Hunt Caller</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Tajic, Blade of the Legion</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Tatyova, Benthic Druid</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Teferi, Temporal Archmage</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Thalia, Guardian of Thraben</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>The First Sliver</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>The Gitrog Monster</td><td>0</td><td>2</td><td>0%</tr></td>
<tr><td>The Scarab God</td><td>2</td><td>1</td><td>67%</tr></td>
<tr><td>Titania, Protector of Argoth</td><td>8</td><td>13</td><td>38%</tr></td>
<tr><td>Tymna the Weaver + Akiri, Line-Slinger</td><td>2</td><td>4</td><td>33%</tr></td>
<tr><td>Tymna the Weaver + Kraum, Ludevic's Opus</td><td>4</td><td>3</td><td>57%</tr></td>
<tr><td>Tymna the Weaver + Ravos, Soultender</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Tymna the Weaver + Thrasios, Triton Hero</td><td>2</td><td>5</td><td>29%</tr></td>
<tr><td>Uril, the Miststalker</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Vendilion Clique</td><td>2</td><td>0</td><td>100%</tr></td>
<tr><td>Will Kenrith + Rowan Kenrith</td><td>1</td><td>2</td><td>33%</tr></td>
<tr><td>Xenagos, God of Revels</td><td>1</td><td>1</td><td>50%</tr></td>
<tr><td>Yasova Dragonclaw</td><td>1</td><td>2</td><td>33%</tr></td>
<tr><td>Yawgmoth, Thran Physician</td><td>2</td><td>4</td><td>33%</tr></td>
<tr><td>Yuriko, the Tiger's Shadow</td><td>13</td><td>24</td><td>35%</tr></td>
<tr><td>Zedruu the Greathearted</td><td>2</td><td>0</td><td>100%</tr></td>

</tbody></table></p>

<center>

===spoiler:03/03/2019 -> friend session
<p>[[symbol:PW]] 3/3 vs [[Narset, Enlightened Master]] (deck in progress - A) [[deck:narset-duel-commander-1v1]]</p>
===endspoiler
===spoiler:06/03/2019 -> friend session
<p>[[symbol:PG]] 5/0 vs [[Kess, Dissident Mage]] (deck in progress - B)</p>
===endspoiler
===spoiler:09/03/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yuriko, the Tiger's Shadow]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Tymna the Weaver]] + [[Thrasios, Triton Hero]] toss</p>
===endspoiler
===spoiler:11/03/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[Omnath, Locus of Rage]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Omnath, Locus of Rage]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Anafenza, the Foremost]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Animar, Soul of Elements]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Kess, Dissident Mage]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Tymna the Weaver]] + [[Kraum, Ludevic's Opus]] no toss</p>
===endspoiler
===spoiler:14/03/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Kari Zev, Skyship Raider]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Vendilion Clique]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Shu Yun, the Silent Tempest]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Shu Yun, the Silent Tempest]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Tajic, Blade of the Legion]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Sai, Master Thopterist]] no toss</p>
===endspoiler
===spoiler:15/03/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Sai, Master Thopterist]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Thalia, Guardian of Thraben]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Olivia Voldaren]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Surrak, the Hunt Caller]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[Daretti, Scrap Savant]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[Daretti, Scrap Savant]] no toss</p>
===endspoiler
===spoiler:17/03/2019 -> friend session
<p>[[symbol:PG]] 5/3 vs [[Rafiq of the Many]] (deck in progress - A) [[deck:rafiq-duel-commander-1v1]]
Buddy's decklist on tournament : https://www.mtgtop8.com/event?e=20734&d=336850&f=EDH
===endspoiler
===spoiler:20/03/2019 -> friend session</p>
<p>[[symbol:PG]] 5/0 vs [[Kess, Dissident Mage]] (deck in progress - B)</p>
===endspoiler
===spoiler:21/03/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Sai, Master Thopterist]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Ezuri, Renegade Leader]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Rhonas the Indomitable]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[The Gitrog Monster]] toss</p>
===endspoiler
===spoiler:23/03/2019 -> friend session
<p>[[symbol:PG]] 3/1 vs [[Atarka, World Render]] (2/0) then [[Xenagos, God of Revels]] (1/1)</p>
===endspoiler
===spoiler:24/03/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Najeela, the Blade-Blossom]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Judith, the Scourge Diva]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Kambal, Consul of Allocation]] no toss</p>
===endspoiler
===spoiler:25/03/2019 -> XMage
<p>[[symbol:PG]] 1/0 vs [[Najeela, the Blade-Blossom]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Sen Triplets]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Sen Triplets]] toss</p>
===endspoiler
===spoiler:26/03/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Child of Alara]] no toss</p>
<p>[[symbol:PR]] 0/1 vs [[Sai, Master Thopterist]] no toss</p>
===endspoiler
===spoiler:27/03/2019 -> friend session
<p>[[symbol:PW]] 3/3 vs [[Narset, Enlightened Master]] (deck in progress - A) [[deck:narset-duel-commander-1v1]]</p>
<p>[[symbol:PG]] 2/0 vs [[Meren of Clan Nel Toth]] (deck in progress - C)</p>
<p>[[symbol:PG]] 1/0 vs [[Kess, Dissident Mage]] (deck in progress - B)</p>
<p>[[symbol:PR]] 0/2 vs [[Titania, Protector of Argoth]]</p>
===endspoiler
===spoiler:28/03/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[Lord Windgrace]] no toss</p>
===endspoiler
===spoiler:31/03/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Sai, Master Thopterist]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Grand Warlord Radha]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Grand Warlord Radha]] no toss</p>
===endspoiler
===spoiler:01/04/2019 -> XMage
<p>[[symbol:PR]] 0/1 vs [[Brago, King Eternal]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Arcades, the Strategist]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Queen Marchesa]] toss</p>
===endspoiler
===spoiler:02/04/2019 -> XMage
<p>[[symbol:PG]] 1/0 vs [[Kami of the Crescent Moon]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Sai, Master Thopterist]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Titania, Protector of Argoth]] toss</p>
===endspoiler
===spoiler:05/04/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Captain Sisay]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Grand Warlord Radha]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Grand Warlord Radha]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Grand Warlord Radha]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Uril, the Miststalker]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Grenzo, Dungeon Warden]] no toss</p>
<p>[[symbol:PG]] 1/0 vs [[Tymna the Weaver]] + [[Kraum, Ludevic's Opus]] no toss</p>
===endspoiler
===spoiler:06/04/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[Tymna the Weaver]] + [[Ravos, Soultender]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Judith, the Scourge Diva]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Judith, the Scourge Diva]] no toss</p>
<p>[[symbol:PR]] 0/1 vs [[Brago, King Eternal]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Titania, Protector of Argoth]]</p>
===endspoiler
===spoiler:07/04/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[Karador, Ghost Chieftain]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Titania, Protector of Argoth]] no toss</p>
===endspoiler
===spoiler:08/04/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Dragonlord Dromoka]] no toss</p>
<p>[[symbol:PG]] 1/0 vs [[Titania, Protector of Argoth]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Child of Alara]] toss</p>
===endspoiler
===spoiler:10/04/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Naban, Dean of Iteration]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Gisa and Geralf]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Aminatou, the Fateshifter]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Rafiq of the Many]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yasova Dragonclaw]] no toss</p>
===endspoiler
===spoiler:14/04/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Atraxa, Praetors' Voice]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Atraxa, Praetors' Voice]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Selvala, Explorer Returned]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Kytheon, Hero of Akros]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Leovold, Emissary of Trest]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Atraxa, Praetors' Voice]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Kytheon, Hero of Akros]] no toss</p>
===endspoiler
===spoiler:15/04/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Yuriko, the Tiger's Shadow]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Gishath, Sun's Avatar]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Goreclaw, Terror of Qal Sisma]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Zedruu the Greathearted]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Atraxa, Praetors' Voice]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Maelstrom Wanderer]] toss</p>
===endspoiler
===spoiler:16/04/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Aminatou, the Fateshifter]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Atraxa, Praetors' Voice]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Jhoira, Weatherlight Captain]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Ishkanah, Grafwidow]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Teferi, Temporal Archmage]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Azusa, Lost but Seeking]] no toss</p>
===endspoiler
===spoiler:17/04/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[Dragonlord Ojutai]] no toss</p>
<p>[[symbol:PG]] 1/0 vs [[Saskia the Unyielding]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Meren of Clan Nel Toth]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Meren of Clan Nel Toth]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[Tymna the Weaver]] + [[Thrasios, Triton Hero]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Sai, Master Thopterist]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Tymna the Weaver]] + [[Thrasios, Triton Hero]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Tymna the Weaver]] + [[Akiri, Line-Slinger]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Tymna the Weaver]] + [[Akiri, Line-Slinger]] toss</p>
===endspoiler
===spoiler:18/04/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Yuriko, the Tiger's Shadow]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Captain Lannery Storm]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Atraxa, Praetors' Voice]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Jenara, Asura of War]] no toss</p>
<p>[[symbol:PG]] 1/0 vs [[Braids, Cabal Minion]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
===endspoiler
===spoiler:22/04/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Karador, Ghost Chieftain]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Leovold, Emissary of Trest]] toss</p>
===endspoiler
===spoiler:23/04/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Najeela, the Blade-Blossom]] no toss</p>
===endspoiler
===spoiler:25/04/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Gyrus, Waker of Corpses]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Titania, Protector of Argoth]] no toss</p>
===endspoiler
===spoiler:29/04/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Titania, Protector of Argoth]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Kytheon, Hero of Akros]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Dragonlord Ojutai]] toss</p>
===endspoiler
===spoiler:08/05/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Gishath, Sun's Avatar]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Narset, Enlightened Master]] no toss</p>
===endspoiler
===spoiler:01/06/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Leovold, Emissary of Trest]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Feather, the Redeemed]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Ezuri, Claw of Progress]] toss</p>
===endspoiler
===spoiler:02/06/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Kami of the Crescent Moon]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[Brago, King Eternal]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Tatyova, Benthic Druid]] toss</p>
<p>[[symbol:PG]] 2/0 vs [[Ezuri, Claw of Progress]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Daretti, Scrap Savant]] no toss</p>
<p>[[symbol:PG]] 2/1 vs [[The Scarab God]] toss</p>
===endspoiler
===spoiler:04/06/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Will Kenrith]] + [[Rowan Kenrith]] no toss</p>
<p>[[symbol:PR]] 0/2 vs [[Leovold, Emissary of Trest]] no toss</p>
===endspoiler
===spoiler:05/06/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[God-Eternal Kefnet]] toss</p>
===endspoiler
===spoiler:06/06/2019 -> XMage
<p>[[symbol:PG]] 2/0 vs [[Goreclaw, Terror of Qal Sisma]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yuriko, the Tiger's Shadow]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Titania, Protector of Argoth]] no toss</p>
===endspoiler
===spoiler:06/06/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Prossh, Skyraider of Kher]] no toss</p>
<p>[[symbol:PG]] 2/0 vs [[Glissa, the Traitor]] no toss</p>
<p>[[symbol:PG]] 1/0 vs [[Brago, King Eternal]] no toss</p>
===endspoiler
===spoiler:09/06/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[The First Sliver]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Titania, Protector of Argoth]] toss</p>
===endspoiler
===spoiler:10/06/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Silas Renn, Seeker Adept]] + [[Akiri, Line-Slinger]] toss</p>
<p>[[symbol:PW]] 1/1 vs [[Animar, Soul of Elements]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Tymna the Weaver]] + [[Kraum, Ludevic's Opus]] no toss</p>
===endspoiler
===spoiler:11/06/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Yuriko, the Tiger's Shadow]] toss</p>
<p>[[symbol:PR]] 0/2 vs [[Lord Windgrace]] no toss</p>
===endspoiler
===spoiler:16/06/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Maelstrom Wanderer]] toss</p>
===endspoiler
===spoiler:02/07/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Golos Tireless Pilgrim]] no toss</p>
<p>[[symbol:PR]] 1/2 vs [[Golos Tireless Pilgrim]] no toss</p>
===endspoiler
===spoiler:06/07/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Arahbo, Roar of the World]] toss</p>
===endspoiler
===spoiler:07/07/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Silas Renn, Seeker Adept]] + [[Akiri, Line-Slinger]] toss</p>
===endspoiler
===spoiler:11/07/2019 -> XMage
<p>[[symbol:PG]] 2/1 vs [[Animar, Soul of Elements]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Ezuri, Renegade Leader]] no toss</p>
===endspoiler
===spoiler:31/07/2019 -> XMage
<p>[[symbol:PR]] 1/2 vs [[Yawgmoth, Thran Physician]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Kari Zev, Skyship Raider]] toss</p>
<p>[[symbol:PR]] 1/2 vs [[Yawgmoth, Thran Physician]] toss</p>
<p>[[symbol:PG]] 2/1 vs [[Neheb, Dreadhorde Champion]] no toss</p>
<p>[[symbol:PR]] 2/0 vs [[Danitha Capashen, Paragon]] toss</p>
===endspoiler
===spoiler:12/08/2019 -> friend session
<p>[[symbol:PG]] 3/2 vs [[Ezuri, Claw of Progress]] (deck in progress - A)</p>
===endspoiler
===spoiler:21/08/2019 -> friend session
<p>[[symbol:PG]] 3/2 vs [[Yuriko, the Tiger's Shadow]] (deck in progress - A)</p>
<p>[[symbol:PG]] 3/2 vs [[Aminatou, the Fateshifter]] (deck in progress - B)</p>
===endspoiler
===spoiler:25/08/2019 -> XMage
<p>[[symbol:PR]] 0/2 vs [[Adeliz, the Cinder Wind]] no toss</p>
===endspoiler
===spoiler:03/09/2019 -> friend session
<p>[[symbol:PR]] 1/3 vs [[Arcades, the Strategist]] (deck in progress - B) [[deck:arcades-duel-commander-1v1]]</p>
===endspoiler
===spoiler:22/09/2019 -> friend session
<p>[[symbol:PG]] 2/1 vs [[Ezuri, Claw of Progress]] (deck in progress - B)</p>
===endspoiler
===spoiler:06/10/2019 -> friend session
<p>[[symbol:PR]] 2/4 vs [[Arcades, the Strategist]] (deck in progress - B) [[deck:arcades-duel-commander-1v1]]</p>
===endspoiler
===spoiler:12/10/2019 -> friend session
<p>[[symbol:PG]] 2/0 vs [[Ezuri, Claw of Progress]] (deck in progress - B)</p>
===endspoiler

</center>

<center>![](https://i.imgur.com/CxhmmNy.gif)</center>
===endpanel

<center>

<p>Please be careful about those charts. The amount of games is not high enough yet to have a proper winrate to study. It's mainly here to sum up the performance of the deck. In addition, matchups where we got enough datas are either popular and strong T1 commanders of the format ([[Yuriko, the Tiger's Shadow]] and [[Sai, Master Thopterist]] are better fish strategies) or bad matchups ([[Atraxa, Praetors' Voice]] is a nightmare to me since vigilance negate tempo such as [[Harbinger of the Tides]]/[[Selkie Hedge-Mage]], [[Moat]] breaks my deck and the amount of wraths effect on superfriends versions just instabreak me). Furthermore, I have to reapeat this one more time, keep in mind that some of the people I play against on XMage are players copy-pasting decks from MTGtop8 (because all cards are available for free in the software). Thus they got very strong lists but sometimes lack knowledges about how to play the deck. In addition, I'm far from being a pro player and after most of my defeats I realize the missplays I've done and figure how I could have win the game.</p>

</center>

<center>![](https://i.imgur.com/OGHM7Y2.png)</center>

<center>![](https://i.imgur.com/BoCir5n.gif)</center>

===panel:<center>HOW TO BREW WATER (MAYBEBOARD) ?</center>

<center>![](https://i.imgur.com/UOT70j6.jpg)</center>

<center>

<p>Here you can find a list of cards that could fit well in the deck because they're merfolk centered or just because they're strong in the format. Of course most of those cards could fit in several categories at a time and I arbitrarily placed them in the category that seems to fit them the most.</p>

</center>

<center>[[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]]</center>

<center>

===spoiler:TOP 100 NOTABLE EXCLUSIONS : the cream of the foam
<p>This is the top 100 best cards I seriously hesitate to include in the deck or I already tried in the deck. Most of those cards could or had fit well in my list but when you have to choose among several good cards it's always a matter of taste. All of those cards are also present in their respective categories that fit them the most below this one.</p>
[[Adaptive Automaton]] - 
[[Archmage's Charm]] - 
[[Aether Vial]] - 
[[Burst of Strength]] - 
[[Brazen Borrower]] - 
[[Castle Vantress]] - 
[[Chord of Calling]] - 
[[Collected Company]] - 
[[Constant Mists]] - 
[[Counterspell]] - 
[[Crop Rotation]] - 
[[Cryptic Command]] - 
[[Curious Obsession]] - 
[[Dispel]] - 
[[Dive Down]] - 
[[Dryad Arbor]] - 
[[Echoing Truth]] - 
[[Empress Galina]] - 
[[Earthcraft]] - 
[[Essence Capture]] - 
[[Fallowsage]] - 
[[Fog]] - 
[[Force of Vigor]] - 
[[Forerunner of the Heralds]] - 
[[Gemstone Caverns]] - 
[[Gemstone Mine]] - 
[[Gilded Drake]] - 
[[Gitaxian Probe]] - 
[[Glimpse of Nature]] - 
[[Green Sun's Zenith]] - 
[[Growth Spiral]] - 
[[Gush]] - 
[[Hadana's Climb]] - 
[[Herald of Secret Streams]] - 
[[Heroic Intervention]] - 
[[Hidden Strings]] - 
[[Icon of Ancestry]] - 
[[Incubation / Incongruity]] - 
[[Jungleborn Pioneer]] - 
[[Jungle Delver]] - 
[[Kindred Discovery]] - 
[[Kira, Great Glass-Spinner]] - 
[[Llanowar Reborn]] - 
[[Lullmage Mentor]] - 
[[Manta Riders]] - 
[[Memory Lapse]] - 
[[Merfolk Traders]] - 
[[Mirri's Guile]] - 
[[Mutagenic Growth]] - 
[[Natural State]] - 
[[Negate]] - 
[[Noxious Revival]] - 
[[Phantasmal Image]] - 
[[Plow Under]] - 
[[Polymorphist's Jest]] - 
[[Ponder]] - 
[[Pongify]] - 
[[Preordain]] - 
[[Psionic Blast]] - 
[[Rapid Hybridization]] - 
[[Relic of Progenitus]] - 
[[Remand]] - 
[[Rishadan Port]] - 
[[Sandbar Merfolk]] - 
[[Selkie Hedge-Mage]] - 
[[Simic Charm]] - 
[[Skullclamp]] - 
[[Sleep]] - 
[[Snapcaster Mage]] - 
[[Song of Freyalise]] - 
[[Song of the Dryads]] - 
[[Spellskite]] - 
[[Spreading Seas]] - 
[[Steely Resolve]] - 
[[Stony Strength]] - 
[[String of Disappearances]] - 
[[Surgespanner]] - 
[[Swift Warden]] - 
[[Sword of Feast and Famine]] - 
[[Talrand, Sky Summoner]] - 
[[Tangle Wire]] - 
[[Tatyova, Benthic Druid]] - 
[[Tempest Caller]] - 
[[Thassa, God of the Sea]] - 
[[Thrasios, Triton Hero]] - 
[[Triton Shorethief]] - 
[[Triton Tactics]] - 
[[Umara Entangler]] - 
[[Unified Will]] - 
[[Utopia Sprawl]] - 
[[Vanquisher's Banner]] - 
[[Vitalize]] - 
[[Vodalian Merchant]] - 
[[Vorel of the Hull Clade]] - 
[[Wake Thrasher]] - 
[[Waterfront Bouncer]] - 
[[Wild Growth]] - 
[[Winter Orb]] - 
[[Wistful Selkie]] - 
[[Worldly Tutor]]
===endspoiler

<p></p>

<center>[[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]][[symbol:G]][[symbol:U]]</center>

===spoiler:+1/+1 COUNTERS (and other counters)
[[Arctic Merfolk]] - 
[[Avatar of the Resolute]] - 
[[Biomancer's Familiar]] - 
[[Bioshift]] - 
[[Bred for the Hunt]] - 
[[Champion of Lambholt]] - 
[[Chasm Skulker]] - 
[[Clockspinning]] - 
[[Combine Guildmage]] - 
[[Curse of Predation]] - 
[[Elusive Krasis]] - 
[[Evolution Sage]] - 
[[Experiment One]] - 
[[Ezuri, Claw of Progress]] - 
[[Fathom Mage]] - 
[[Fertilid]] - 
[[Flux Channeler]] - 
[[Forced Adaptation]] - 
[[Gilder Bairn]] - 
[[Guildmages Forum]] - 
[[Guildpact Informant]] - 
[[Hadana's Climb]] - 
[[Hangarback Walker]] - 
[[Herald of Secret Streams]] - 
[[Hooded Hydra]] - 
[[Incubation Druid]] - 
[[Jade Guardian]] - 
[[Jungle Delver]] - 
[[Karn's Bastion]] - 
[[Leech Bonder]] - 
[[Llanowar Reborn]] - 
[[Lorescale Coatl]] - 
[[Managorger Hydra]] - 
[[Master Biomancer]] - 
[[Mistcutter Hydra]] - 
[[Novijen, Heart of Progress]] - 
[[Opal Palace]] - 
[[Oran-Rief, the Vastwood]] - 
[[Ordeal of Nylea]] - 
[[Ordeal of Thassa]] - 
[[Paperfin Rascal]] - 
[[Pelt Collector]] - 
[[Pir, Imaginative Rascal]] - 
[[Plaxcaster Frogling]] - 
[[Pollenbright Druid]] - 
[[Prime Speaker Zegana]] - 
[[Primordial Hydra]] - 
[[Razorfin Abolisher]] - 
[[Renegade Krasis]] - 
[[Rishkar, Peema Renegade]] - 
[[River Heralds' Boon]] - 
[[Roalesk, Apex Hybrid]] - 
[[Sage of Fables]] - 
[[Scavenging Ooze]] - 
[[Scute Mob]] - 
[[Shapers of Nature]] - 
[[Simic Ascendancy]] - 
[[Simic Fluxmage]] - 
[[Simic Manipulator]] - 
[[Solidarity of Heroes]] - 
[[Stonecoil Serpent]] - 
[[Strangleroot Geist]] - 
[[Thrive]] - 
[[Tishana's Wayfinder]] - 
[[Training Grounds]] - 
[[Undergrowth Champion]] - 
[[Vastwood Hydra]] - 
[[Verdurous Gearhulk]] - 
[[Vorel of the Hull Clade]] - 
[[Waker of the Wilds]] - 
[[Walking Ballista]] - 
[[Wildborn Preserver]] - 
[[Zameck Guildmage]]
===endspoiler

===spoiler:GOOD STUFF (extra turns, steal, recursion, stapples...)
[[Academy Ruins]] - 
[[Aether Vial]] - 
[[Alchemist's Refuge]] - 
[[Alter Reality]] - 
[[Arcane Adaptation]] - 
[[Bribery]] - 
[[Call to the Kindred]] - 
[[Capture of Jingzhou]] - 
[[Collected Company]] - 
[[Command Beacon]] - 
[[Control Magic]] - 
[[Crystal Spray]] - 
[[Den Protector]] - 
[[Descendants' Path]] - 
[[Emergence Zone]] - 
[[Emry, Lurker of the loch]] - 
[[Eternal Witness]] - 
[[Faerie Conclave]] - 
[[Flash]] - 
[[Frostwalk Bastion]] - 
[[Gargoyle Castle]] - 
[[Garruk, Primal Hunter]] - 
[[Garruk Wildspeaker]] - 
[[Gilded Drake]] - 
[[Gingerbread Cabin]] - 
[[Glamerdye]] - 
[[Groundbreaker]] - 
[[Haunted Fengraf]] - 
[[Hexdrinker]] - 
[[Isochron Scepter]] - 
[[Khalni Garden]] - 
[[Kindred Summons]] - 
[[Kiora, Behemoth Beckoner]] - 
[[Kiora, Master of the Depths]] - 
[[Kiora, the Crashing Wave]] - 
[[Leyline of Anticipation]] - 
[[Lifelace]] - 
[[Lure]] - 
[[Mind Bend]] - 
[[Mind Bomb]] - 
[[Mirrodin Besieged]] - 
[[Mirrorpool]] - 
[[Mishra's Factory]] - 
[[Mobilized District]] - 
[[Moonring Island]] - 
[[Mu Yanling, Sky Dancer]] - 
[[Naban, Dean of Iteration]] - 
[[Narset, Parter of Veils]] - 
[[Narset's Reversal]] - 
[[Nissa, Steward of Elements]] - 
[[Nissa, Vital Force]] - 
[[Nissa, Voice of Zendikar]] - 
[[Nissa, Who Shakes the World]] - 
[[Nostalgic Dreams]] - 
[[Noxious Revival]] - 
[[Obstinate Baloth]] - 
[[Part the Waterveil]] - 
[[Petrified Field]] - 
[[Plow Under]] - 
[[Primeval Titan]] - 
[[Pulse of Murasa]] - 
[[Questing Beast]] - 
[[Quicken]] - 
[[Rashmi, Eternities Crafter]] - 
[[Reap]] - 
[[Retreat to Coralhelm]] - 
[[Retreat to Kazandu]] - 
[[Regrowth]] - 
[[Reliquary Tower]] - 
[[Restore]] - 
[[Sapseep Forest]] - 
[[Seedtime]] - 
[[Shardless Agent]] - 
[[Siren's Call]] - 
[[Sleight of Mind]]
[[Snapcaster Mage]] - 
[[Spark Double]] - 
[[Spectral Shift]] - 
[[Springjack Pasture]] - 
[[Spy Network]] - 
[[Stream of life]] - 
[[Sword of Body and Mind]] - 
[[Sword of Feast and Famine]] - 
[[Sword of Fire and Ice]] - 
[[Sword of Light and Shadow]] - 
[[Sword of Sinew and Steel]] - 
[[Sword of Truth and Justice]] - 
[[Sword of War and Peace]] - 
[[Sylvan Awakening]] - 
[[Tamiyo, Collector of Tales]] - 
[[Tamiyo, the Moon Sage]] - 
[[Tarmogoyf]] - 
[[Teferi, Mage of Zhalfir]] - 
[[Temporal Manipulation]] - 
[[Temporal Mastery]] - 
[[Temporal Trespass]] - 
[[Thespian's Stage]] - 
[[Thing in the Ice]] - 
[[Thousand-Year Elixir]] - 
[[Thragtusk]] - 
[[Throne of the God-Pharaoh]] - 
[[Time Warp]] - 
[[Trait Doctoring]] - 
[[Treefolk Umbra]] - 
[[Treetop Village]] - 
[[Twisted Image]] - 
[[Vedalken Shackles]] - 
[[Venarian Glimmer]] - 
[[Vesuva]] - 
[[Vivien, Arkbow Ranger]] - 
[[Vivien, Champion of the Wilds]] - 
[[Vivien Reid]] - 
[[Walk the Aeons]] - 
[[Whim of Volrath]] - 
[[Wilderness Reclamation]] - 
[[Winding Canyons]] - 
[[Xantid Swarm]]
===endspoiler

===spoiler:RAMP
[[Ancient Tomb]] - 
[[Arbor Elf]] - 
[[Azusa, Lost but Seeking]] - 
[[Birds of Paradise]] - 
[[Blighted Woodland]] - 
[[Bloom Tender]] - 
[[Boreal Druid]] - 
[[Carpet of Flowers]] - 
[[Coiling Oracle]] - 
[[Courser of Kruphix]] - 
[[Cryptolith Rite]] - 
[[Cultivate]] - 
[[Deserted Temple]] - 
[[Dryad Arbor]] - 
[[Earthcraft]] - 
[[Edge of Autumn]] - 
[[Elvish Mystic]] - 
[[Elvish Spirit Guide]] - 
[[Exploration]] - 
[[Explore]] - 
[[Farseek]] - 
[[Fyndhorn Elves]] - 
[[Gemstone Caverns]] - 
[[Gilded Goose]] - 
[[Growing Rites of Itlimoc]] - 
[[Growth Spiral]] - 
[[Gyre Sage]] - 
[[Harvest Season]] - 
[[Havenwood Battleground]] - 
[[High Tide]] - 
[[Into the North]] - 
[[Isolated Watchtower]] - 
[[Joraga Treespeaker]] - 
[[Kodama's Reach]] - 
[[Land Grant]] - 
[[Life from the Loam]] - 
[[Llanowar Elves]] - 
[[Lotus Cobra]] - 
[[Lotus Field]] - 
[[Lotus Petal]] - 
[[Maraleaf Pixie]] - 
[[Midnight Clock]] - 
[[Myriad Landscape]] - 
[[Nature's Lore]] - 
[[Nissa's Pilgrimage]] - 
[[Nykthos, Shrine to Nyx]] - 
[[One with Nature]] - 
[[Rampant Growth]] - 
[[Sakura-Tribe Elder]] - 
[[Sakura-Tribe Scout]] - 
[[Sea Scryer]] - 
[[Search for Tomorrow]] - 
[[Shaman of Forgotten Ways]] - 
[[Simic Signet]] - 
[[Skyshroud Ranger]] - 
[[Song of Freyalise]] - 
[[Stonybrook Banneret]] - 
[[Summer Bloom]] - 
[[Svyelunite Temple]] - 
[[Talisman of Curiosity]] - 
[[Thrasios, Triton Hero]] - 
[[Three Visits]] - 
[[Utopia Sprawl]] - 
[[Wild Growth]] - 
[[World Shaper]]
===endspoiler

===spoiler:CONSISTANCY (tutors, deck manipulation, loot, plurisituation...)
[[Anticipate]] - 
[[Archmage's Charm]] - 
[[Augur of Bolas]] - 
[[Birthing Pod]] - 
[[Bond of Flourishing]] - 
[[Castle Vantress]] - 
[[Cephalid Coliseum]] - 
[[Chord of Calling]] - 
[[Crop Rotation]] - 
[[Cryptic Command]] - 
[[Cunning Wish]] - 
[[Dakra Mystic]] - 
[[Dizzy Spell]] - 
[[Drift of Phantasms]] - 
[[Eldritch Evolution]] - 
[[Elvish Reclaimer]] - 
[[Evolutionary Leap]] - 
[[Expedition Map]] - 
[[Fauna Shaman]] - 
[[Finale of Devastation]] - 
[[Forerunner of the Heralds]] - 
[[Green Sun's Zenith]] - 
[[Halimar Depths]] - 
[[Impulse]] - 
[[Intuition]] - 
[[Incubation / Incongruity]] - 
[[Jace, Cunning Castaway]] - 
[[Jace, the Mind Sculptor]] - 
[[Jace, Vryn's Prodigy]] - 
[[Living Wish]] - 
[[Memorial to Unity]] - 
[[Merchant Scroll]] - 
[[Merfolk Looter]] - 
[[Merfolk Traders]] - 
[[Merrow Harbinger]] - 
[[Mirri's Guile]] - 
[[Mirror Image]] - 
[[Mirror Mockery]] - 
[[Mission Briefing]] - 
[[Momir Vig, Simic Visionary]] - 
[[Muddle the Mixture]] - 
[[Natural Selection]] - 
[[Neoform]] - 
[[Once Upon a Time]] - 
[[Phantasmal Image]] - 
[[Phyrexian Metamorph]] - 
[[Piracy Charm]] - 
[[Ponder]] - 
[[Preordain]] - 
[[Prime Speaker Vannifar]] - 
[[Primal Command]] - 
[[Quasiduplicate]] - 
[[Repudiate / Replicate]] - 
[[Riverwise Augur]] - 
[[Sage of the Falls]] - 
[[Sages of the Anima]] - 
[[Sapphire Charm]] - 
[[Scour All Possibilities]] - 
[[Scrying Sheets]] - 
[[Search for Azcanta]] - 
[[Serum Visions]] - 
[[Shared Summons]] - 
[[Simic Charm]] - 
[[Sleight of Hand]] - 
[[Smuggler's Copter]] - 
[[Soldevi Excavations]] - 
[[Spellseeker]] - 
[[Summoner's Pact]] - 
[[Supreme Will]] - 
[[Survival of the Fittest]] - 
[[Sylvan Library]] - 
[[Sylvan Scrying]] - 
[[Telling Time]] - 
[[Thassa, God of the Sea]] - 
[[Tolaria West]] - 
[[Transmute Artifact]] - 
[[Traverse the Ulvenwald]] - 
[[Trophy Mage]] - 
[[Vodalian Merchant]] - 
[[Vision Charm]] - 
[[Vivien's Arkbow]] - 
[[Windrider Patrol]] - 
[[Woodland Bellower]] - 
[[Worldly Tutor]]
===endspoiler

===spoiler:COVER (creature, spell or self protection/tempo)
[[Autumn's Veil]] - 
[[Banishing Knack]] - 
[[Blink of an Eye]] - 
[[Brazen Borrower]] - 
[[Boomerang]] - 
[[Cerulean Drake]] - 
[[Chain of Vapor]] - 
[[Clairvoyance]] - 
[[Constant Mists]] - 
[[Cunning Evasion]] - 
[[Curfew]] - 
[[Cyclonic Rift]] - 
[[Display of Dominance]] - 
[[Dive Down]] - 
[[Echoing Truth]] - 
[[Fog]] - 
[[Gitaxian Probe]] - 
[[Heroic Intervention]] - 
[[Homeward Path]] - 
[[Hurkyl's Recall]] - 
[[Into the Roil]] - 
[[Ice-Fang Coatl]] - 
[[Kira, Great Glass-Spinner]] - 
[[Lightning Greaves]] - 
[[Lull]] - 
[[Mage's Guile]] - 
[[Maze of Ith]] - 
[[Mizzium Skin]] - 
[[Moment's Peace]] - 
[[Nourishing Shoal]] - 
[[Oboro, Palace in the Clouds]] - 
[[Permafrost Trap]] - 
[[Ranger's Guile]] - 
[[Rebuild]] - 
[[Repeal]] - 
[[Resuscitate]] - 
[[Riptide Laboratory]] - 
[[Run Away Together]] - 
[[Run Wild]] - 
[[Select for Inspection]] - 
[[Sentinel of the Pearl Trident]] - 
[[Selkie Hedge-Mage]] - 
[[Siren Stormtamer]] - 
[[Skyshroud Blessing]] - 
[[Snap]] - 
[[Snapback]] - 
[[Spellskite]] - 
[[Spore Frog]] - 
[[Steely Resolve]] - 
[[String of Disappearances]] - 
[[Summoning Trap]] - 
[[Surgespanner]] - 
[[Swift Warden]] - 
[[Svyelunite Priest]] - 
[[Sylvan Safekeeper]] - 
[[Tangle]] - 
[[Teferi's Time Twist]] - 
[[Telepathy]] - 
[[Tower of the Magistrate]] - 
[[Unsummon]] - 
[[Veil of Summer]] - 
[[Veilstone Amulet]] - 
[[Vendilion Clique]] - 
[[Verdant Rebirth]] - 
[[Vodalian Illusionist]] - 
[[Vodalian Mystic]] - 
[[Void Grafter]] - 
[[Waterfront Bouncer]] - 
[[Wavecrash Triton]] - 
[[Whiplash Trap]] - 
[[Wild Defiance]] - 
[[Winds of Qal Sisma]] - 
[[Withdraw]] - 
[[Word of Undoing]]
===endspoiler

===spoiler:COUNTERSPELLS
[[Admiral's Order]] - 
[[Annul]] - 
[[Avoid Fate]] - 
[[Bind]] - 
[[Censor]] - 
[[Ceremonious Rejection]] - 
[[Commandeer]] - 
[[Complicate]] - 
[[Condescend]] - 
[[Counterspell]] - 
[[Delay]] - 
[[Deprive]] - 
[[Disallow]] - 
[[Dismiss]] - 
[[Dispel]] - 
[[Dispersal Shield]] - 
[[Disrupt]] - 
[[Disrupting Shoal]] - 
[[Divert]] - 
[[Essence Capture]] - 
[[Envelop]] - 
[[Exclude]] - 
[[Flashfreeze]] - 
[[Flusterstorm]] - 
[[Foil]] - 
[[Frilled Mystic]] - 
[[Glen Elendra Archmage]] - 
[[Chalice of the Void]] - 
[[Insidious Will]] - 
[[Intervene]] - 
[[Lifeforce]] - 
[[Lullmage Mentor]] - 
[[Memory Lapse]] - 
[[Miscalculation]] - 
[[Mystical Dispute]] - 
[[Mystic Confluence]] - 
[[Mystic Snake]] - 
[[Negate]] - 
[[Nix]] - 
[[Plasm Capture]] - 
[[Remand]] - 
[[Rewind]] - 
[[Spell Rupture]] - 
[[Stubborn Denial]] - 
[[Syncopate]] - 
[[Tale's End]] - 
[[Thwart]] - 
[[Turn Aside]] - 
[[Unified Will]] - 
[[Unsubstantiate]] - 
[[Unwind]] - 
[[Venser, Shaper Savant]] - 
[[Vodalian Mage]] - 
[[Voidslime]] - 
[[Wizard's Retort]]
===endspoiler

===spoiler:REMOVALS (and wrath effects)
[[Aether Gust]] - 
[[AEtherize]] - 
[[AEtherspouts]] - 
[[Ancient Animus]] - 
[[Beast Within]] - 
[[Blast Zone]] - 
[[Blue Elemental Blast]] - 
[[Broken Bond]] - 
[[Coral Net]] - 
[[Curse of the Swine]] - 
[[Diminish]] - 
[[Dust Bowl]] - 
[[Encroaching Wastes]] - 
[[Epic Confrontation]] - 
[[Evacuation]] - 
[[Field of Ruin]] - 
[[Flash Flood]] - 
[[Force of Vigor]] - 
[[Frogify]] - 
[[Ghost Quarter]] - 
[[Hydroblast]] - 
[[Imprisoned in the Moon]] - 
[[Kasmina's Transmutation]] - 
[[kenrith's Transformation]] - 
[[Krosan Grip]] - 
[[Lignify]] - 
[[Lingering Mirage]] - 
[[Manglehorn]] - 
[[Mind Harness]] - 
[[Mouth of Ronom]] - 
[[Mutant's Prey]] - 
[[Natural State]] - 
[[Naturalize]] - 
[[Nature's Claim]] - 
[[Nature's Way]] - 
[[Polymorphist's Jest]] - 
[[Pongify]] - 
[[Pounce]] - 
[[Psionic Blast]] - 
[[Prey Upon]] - 
[[Rapid Hybridization]] - 
[[Reality Shift]] - 
[[Reclamation Sage]] - 
[[Relic of Progenitus]] - 
[[Return to Nature]] - 
[[Savage Punch]] - 
[[Savage Swipe]] - 
[[Scavenger Grounds]] - 
[[Sea's Claim]] - 
[[Setessan Tactics]] - 
[[Silent Gravestone]] - 
[[Snakeform]] - 
[[Song of the Dryads]] - 
[[Spreading Seas]] - 
[[Storm the Citadel]] - 
[[Tectonic Edge]] - 
[[Titanic Brawl]] - 
[[Tormod's Crypt]] - 
[[Treachery]] - 
[[Trygon Predator]] - 
[[Ulvenwald Tracker]] - 
[[Unravel the Aether]] - 
[[Wash Out]] - 
[[Winter's Chill]]
===endspoiler

===spoiler:DRAW (strictly card advantage)
[[Bag of Holding]] - 
[[Benefactor's Draught]] - 
[[Bident of Thassa]] - 
[[Blighted Cataract]] - 
[[Blue Sun's Zenith]] - 
[[Braingeyser]] - 
[[Chart a Course]] - 
[[Chemister's Insight]] - 
[[Coastal Piracy]] - 
[[Cold-Eyed Selkie]] - 
[[Compulsive Research]] - 
[[Curiosity]] - 
[[Curious Obsession]] - 
[[Day's Undoing]] - 
[[Deep Analysis]] - 
[[Desert of the Indomitable]] - 
[[Desert of the Mindful]] - 
[[Distant Melody]] - 
[[Drawn from Dreams]] - 
[[Enclave Cryptologist]] - 
[[Fact or Fiction]] - 
[[Fallowsage]] - 
[[Glimmer of Genius]] - 
[[Glimpse of Nature]] - 
[[Gush]] - 
[[Herald's Horn]] - 
[[Icon of Ancestry]] - 
[[Jace Beleren]] - 
[[Keen Sense]] - 
[[Kindred Discovery]] - 
[[Lonely Sandbar]] - 
[[Memorial to Genius]] - 
[[Mikokoro, Center of the Sea]] - 
[[Mystic Remora]] - 
[[Oath of Scholars]] - 
[[Ophidian Eye]] - 
[[Pulse of the grid]] - 
[[Radical Idea]] - 
[[Read the Runes]] - 
[[Remote Isle]] - 
[[Rhystic Study]] - 
[[Saltwater Stalwart]] - 
[[Saprazzan Heir]] - 
[[Sea Gate Wreckage]] - 
[[Scroll Thief]] - 
[[Sixth Sense]] - 
[[Skullclamp]] - 
[[Slippery Karst]] - 
[[Snake Umbra]] - 
[[Standstill]] - 
[[Tatyova, Benthic Druid]] - 
[[Throne of the High City]] - 
[[Tidal Courier]] - 
[[Tireless Tracker]] - 
[[Time Reversal]] - 
[[Time Spiral]] - 
[[Timetwister]] - 
[[Tranquil Thicket]] - 
[[Vanquisher's Banner]] - 
[[Visions of Beyond]] - 
[[Warriors' Lesson]] - 
[[Wistful Selkie]] - 
[[Whispers of the Muse]] - 
[[Windfall]]
===endspoiler

===spoiler:TAPTAP (tapers and untapers)
[[Awakening]] - 
[[Bear Umbra]] - 
[[Blinkmoth Well]] - 
[[Blustersquall]] - 
[[Breaking Wave]] - 
[[Burst of Strength]] - 
[[Curse of Bounty]] - 
[[Dramatic Reversal]] - 
[[Ensnare]] - 
[[Exhaustion]] - 
[[Gigadrowse]] - 
[[Hidden Strings]] - 
[[Instill Energy]] - 
[[Intruder Alarm]] - 
[[Jolting Merfolk]] - 
[[Mana Short]] - 
[[Mana Vapors]] - 
[[Merfolk Skyscout]] - 
[[Minamo, School at Water's Edge]] - 
[[Mobilize]] - 
[[Nature's Will]] - 
[[Paradox Engine]] - 
[[Paradox Haze]] - 
[[Quest for Renewal]] - 
[[Quirion Ranger]] - 
[[Scryb Ranger]] - 
[[Seedborn Muse]] - 
[[Skyline Cascade]] - 
[[Sleep]] - 
[[Stony Strength]] - 
[[Take into Custody]] - 
[[Triton Tactics]] - 
[[Turnabout]] - 
[[Vitalize]] - 
[[Watertrap Weaver]]
===endspoiler

===spoiler:GOOD FISH (tribal spells)
[[Aquitect's Will]] - 
[[Benthicore]] - 
[[Birthing Boughs]] - 
[[Cache Raiders]] - 
[[Caller of Gales]] - 
[[Chameleon Colossus]] - 
[[Coral Fighters]] - 
[[Deepchannel Mentor]] - 
[[Deeproot Warrior]] - 
[[Empress Galina]] - 
[[Heirloom Blade]] - 
[[Jungleborn Pioneer]] - 
[[Manta Riders]] - 
[[Merfolk Raiders]] - 
[[Merfolk Spy]] - 
[[Mistcaller]] - 
[[Mothdust Changeling]] - 
[[Prismwake Merrow]] - 
[[Riptide Pilferer]] - 
[[Rootwater Diver]] - 
[[Rootwater Hunter]] - 
[[Rootwater Matriarch]] - 
[[Rootwater Mystic]] - 
[[Rootwater Shaman]] - 
[[Rootwater Thief]] - 
[[Sandbar Merfolk]] - 
[[Saprazzan Bailiff]] - 
[[Saprazzan Legate]] - 
[[Seasinger]] - 
[[Shaper Apprentice]] - 
[[Sigil Tracer]] - 
[[Skywatcher Adept]] - 
[[Storm Sculptor]] - 
[[Talrand, Sky Summoner]] - 
[[Triton Cavalry]] - 
[[Triton Fortune Hunter]] - 
[[Triton Shorethief]] - 
[[Umara Entangler]] - 
[[Vodalian Knights]] - 
[[Wake Thrasher]] - 
[[Wanderwine Prophets]] - 
[[Webweaver Changeling]]
===endspoiler

===spoiler:PUMPER
[[Adaptive Automaton]] - 
[[Become Immense]] - 
[[Berserk]] - 
[[Bounty of the Hunt]] - 
[[Centaur Garden]] - 
[[Coat of Arms]] - 
[[Concordant Crossroads]] - 
[[Craterhoof Behemoth]] - 
[[Crown of Ascension]] - 
[[Door of Destinies]] - 
[[Elvish Fury]] - 
[[Gather Courage]] - 
[[Giant Growth]] - 
[[Grand Architect]] - 
[[Hashep Oasis]] - 
[[Heart of Yavimaya]] - 
[[Heraldic Banner]] - 
[[Invigorate]] - 
[[Maximize Altitude]] - 
[[Might of Old Krosa]] - 
[[Might of the Masses]] - 
[[Mutagenic Growth]] - 
[[Obelisk of Urd]] - 
[[Okina, Temple to the Grandfathers]] - 
[[Pendelhaven]] - 
[[Prey's Vengeance]] - 
[[Rancor]] - 
[[Scale Up]] - 
[[Shadow Rift]] - 
[[Soaring Seacliff]] - 
[[Stoneforge Masterwork]] - 
[[Titanic Growth]] - 
[[Turntimber Grove]] - 
[[Waterspout Weavers]]
===endspoiler

===spoiler:STAX
[[Damping Sphere]] - 
[[Drop of Honey]] - 
[[Elephant Grass]] - 
[[Grafdigger's Cage]] - 
[[Phyrexian Revoker]] - 
[[Pithing Needle]] - 
[[Psychic Surgery]] - 
[[Quicksilver Fountain]] - 
[[Rishadan Port]] - 
[[Sorcerous Spyglass]] - 
[[Stormtide Leviathan]] - 
[[Tangle Wire]] - 
[[Winter Orb]]
===endspoiler

===spoiler:COLOR FIXING
[[Aether Hub]] - 
[[City of Brass]] - 
[[Bant Panorama]] - 
[[Evolving Wilds]] - 
[[Forbidden Orchard]] - 
[[Gemstone Mine]] - 
[[Lumbering Falls]] - 
[[Meteor Crater]] - 
[[Reef Shaman]] - 
[[Rhystic Cave]] - 
[[Simic Growth Chamber]] - 
[[Teferi's Isle]] - 
[[Terramorphic Expanse]] - 
[[Thornwood Falls]] - 
[[Tidal Warrior]] - 
[[Tideshaper Mystic]] - 
[[Unstable Frontier]] - 
[[Vivid Creek]] - 
[[Vivid Grove]]
===endspoiler

</center>

<center>![](https://i.imgur.com/XcoKwkz.gif)</center>

===endpanel

===panel:<center>FISHY MUTATIONS</center>

<center>![](https://i.imgur.com/ZvkKwrZ.jpg)</center>

<center>

===spoiler:----- LIST CHANGES 31/03/2019 -----
<p>IN -> [[Forest]] - [[Utopia Sprawl]] - [[Wild Growth]]</p>
<p>OUT -> [[Nykthos, Shrine to Nyx]] - [[Maze of Ith]] - [[Crop Rotation]]</p>
<p>Mana/color deaths feel responsible for a part too big of my defeats. Even if [[Maze of Ith]] could be a blast versus some matchups ([[Shu Yun, the Silent Tempest]], [[Arahbo, Roar of the World]], [[Karlov of the Ghost Council]], [[Rafiq of the Many]]...) I feel like more than half of the time I'd prefer to have a mana land and I find myself scrying, cycling it with loot effects or killing it on [[crop rotation]] in order to grab something else. [[Nykthos, Shrine to Nyx]] feels like it becomes useful to late in the game and even if it can do stupid things with my list I feel like I always prefer to have color mana rather than this land before turn 4 or 5. [[Crop Rotation]] was useful to catch the [[Maze of Ith]], [[Cavern of Souls]], [[Yavimaya Hollow]] or [[Path of Ancestry]]. Now [[Maze of Ith]] is not in the deck anymore and [[Baral, Chief of Compliance]] is banned, the loss of card advantage induced by [[Crop Rotation]] doesn't seem that strong if it's only to grab [[Yavimaya Hollow]] or [[Path of Ancestry]]. In addition of helping me on color, the [[Forest]], [[Utopia Sprawl]] and [[Wild Growth]] added to the deck will allow me to play [[Kumena, Tyrant of Orazca]] or the high amount of [[symbol:3]] CMC in the deck on turn 2. Furthermore it does some nasty things with [[Earthcraft]], [[Kiora's Follower]] or [[Merrow Reejerey]].
===endspoiler
===spoiler:----- LIST CHANGES 07/04/2019 -----
<p>IN -> [[Merfolk Skydiver]]</p>
<p>OUT -> [[Opposition]]</p>
<p>The new [[Merfolk Skydiver]] from War of the Spark seems really sweet. It is a better [[Gaea's Skyfolk]] since it has the flexibility of giving a counter to another creature if needed or being a 2/2 flyer, it matches with my +1/+1 subtheme and it has a good mana sink. In addition, this comes fill in my lack of strong turn 2. However the real question was what should I cut ? 99% of the duel commander playerbase will probably throw me a stone for cutting [[Opposition]]in a low curve creature deck with some untappers shenanigans (same than when I cut the [[Umezawa's Jitte]] long time ago). My feeling is that [[Opposition]] is a really strong card (basically a free win with [[Master of Waves]], [[Murkfiend Liege]] or [[Prophet of Kruphix]] or simply in some cases) but most of the time I'd prefer tapping my merfolks on Kumena's abilities or in order to attack. In addition I now reach a pretty high amount of evasive abilities thus I don't feel like I need to tap opponent creatures to hit him in the face. The 2 obvious parts of the card I'll be missing is first staxing them to death which I rarelly do since in control matchups my board is thin and versus aggro matchups I'm around the second part which is tapping opponent creatures in a defensive way while preparing for a big smash. Maybe this paragraph is just here because I need to convince myself I'm right to cut another T1 card for a poor uncommon :D ! Whatever, I'm gonna do some tries. To finish, now that the +1/+1 counter package seems consequent enough I'm seriously considering adding [[Vorel of the Hull Clade]] (seems a bit slow and the body is clunky) with some [[Umezawa's Jitte]] back and a [[Llanowar Reborn]].
===endspoiler
===spoiler:----- LIST CHANGES 15/04/2019 -----
<p>IN -> [[Merrow Commerce]] - [[Opposition]]</p>
<p>OUT -> [[Tempest Caller]] - [[Savage Summoning]]</p>
<p>I already had some tries with [[Merrow Commerce]]. I thought that playing this kind of enchantment turn 2 wasn't that great for a true aggro strategy. However I have to embrace midrange strategy and I miss the stupid things I can do with this card. Indeed, [[Merrow Commerce]] is a merfolk tribal sorcery. Thus it activates [[Deeproot Elite]], [[Forerunner of the Heralds]], [[Merrow Reejerey]], [[River Sneak]] or even [[Deeproot Waters]] and it can be used on [[Silvergill Adept]]. Furthermore the enchantment can be tap with [[Kumena, Tyrant of Orazca]] allowing us to make him unblockable, to draw with 2 merfolk creatures on the board or to start pumping our folks with 4 which often creates a huge surprise effect. To finish, it triggers at our end step when [[Murkfiend Liege]] and [[Prophet of Kruphix]] triggers on opponent's upkeep allowing us additional activations on [[Kumena, Tyrant of Orazca]], [[Earthcraft]] or [[Opposition]]. I feel guilty for having cut this last one and [[Merrow Commerce]] is the perfect excuse to put it back in the deck. Furthermore even if [[Moat]] and many land deaths are the principle reason for those loss during my last series versus [[Atraxa, Praetors' Voice]], the matchup told me to keep [[Opposition]] warm in my decklist. Back in the days where I was looking for non targeting +1/+1 counters cards because of [[Kira, Great Glass-Spinner]], [[Steely Resolve]] and [[Phantasmal Image]] I found [[Savage Summoning]]. This card is fun, strong and won me some games. However in many situations if you can't kill an opponent creature on combat tricks or if the ennemy plays removals in addition of counterspells it's pure card disadvantage. Furthermore in many cases I couldn't reach to curve it properly. With the entry of [[Merfolk Skydiver]] I feel like I already have enough +1/+1 counters in the deck to benefit from [[Zegana, Utopian Speaker]] (it was a nonbo with [[Savage Summoning]]), [[Benthic Biomancer]] or [[Hardened Scales]]. That's the reason why I chose to cut it. [[Tempest Caller]] is a blast and won me a lot of games but it's the second cut of the day ; mainly because [[Opposition]] can fill the spot on the long run, in order to keep my curve or because it was especially great with [[Savage Summoning]].
===endspoiler
===spoiler:----- LIST CHANGES 22/04/2019 -----
<p>IN -> [[Ash Barrens]]</p>
<p>OUT -> [[Forest]]</p>
<p>After 2 consecutives games stuck on green and a general feeling of overgreen manas I decided to cut another forest in order to put [[Ash Barrens]] in. With [[Earthcraft]], [[Utopia Sprawl]] (even [[Daze]] or [[Selkie Hedge-Mage]]) and the amount of [[Blood Moon]]/[[Magus of the Moon]] in the meta I need a high amount of basic lands. However I can't risk to get stuck on green especially with the number of [[symbol:U]] and [[symbol:U]][[symbol:U]] in the deck. Simic lack some key lands and [[Ash Barrens]] seems to be the perfect tool in this color combination to avoid color deaths, to get basic lands fast and to avoid loosing life with lands such as [[Mana Confluence]] or [[City of Brass]].</p>
===endspoiler
===spoiler:----- LIST CHANGES 08/05/2019 -----
<p>IN -> [[Waterlogged Grove]] - [[Prismatic Vista]] - [[Force of Negation]]</p>
<p>OUT -> [[Snow-Covered Forest]] - [[Snow-Covered Island]] - [[Jungleborn Pioneer]]</p>
<p>It's been a long time that I was hoping for lands as cool as [[Waterlogged Grove]] and [[Prismatic Vista]]. Color struggling is something that I often experience in the deck since it combines cards that require a lot of basic lands and/or forests/islands ([[Utopia sprawl]], [[Selkie Hedge-mage]], [[Earthcraft]], [[Daze]] and so on) and half the deck is made of heavy coloured cards ([[Coralhelm Commander]], [[Lord of Atlantis]], [[Wistful Selkie]]...). Having 2 new dual colors untap lands is a dream. Furthermore, especially since the first one have the same draw effect than [[Horizon Canopy]] which is well known as an insanely good card and the second can fecth exactly what I need in the deck : a basic land. I am wondering if the additional fetch effect plus the land sacrifice trick should makes me run a 38th land but for the moment I'm going to try it this way. There is no need to explain why [[Force of Negation]] is an auto inclusion in the deck (I love the hard cast cost by the way) but I'd like to talk about why [[Jungleborn Pioneer]] was in the deck. People tend to think [[Jungleborn Pioneer]] is a bad card. In a Kumena list it is the exact opposite. Throwing 2 merfolks on the board with a single card is insanely good with merfolk lords, [[Kumena Tyrant of Orazca]] or [[Earthcraft]], the hexproof on the token can turn a game with the +1/+1 counters subtheme and the fact that people underestimate [[Jungleborn Pioneer]] allow safe play on turn 3 when the opponent is sitting on a counterspell/removal ; allowing us to cast [[Kumena Tyrant of Orazca]] on turn 4 with a [[symbol:1]] CMC counterspell backup or something like [[Blossoming Defense]]. I have hesitated a lot with cutting [[Misdirection]] or [[Spell Pierce]] mainly in order to keep the same amount of counterspells in the deck which seems to be the right number in order to deal with both control and stabilize aggro matchups. I'm going to do some tests once I purchase those cards and see.</p>
===endspoiler
===spoiler:----- LIST CHANGES 27/06/2019 -----
<p>IN -> [[Brineborn Cutthroat]] - [[Swift Warden]] - [[Savage Summoning]] - [[Stifle]] - [[Opt]] - [[Peek]] - [[Snow-Covered Island]]</p>
<p>OUT -> [[Forerunner of the Heralds]] - [[Ponder]] - [[Preordain]] - [[Utopia Sprawl]] - [[Wild Growth]] - [[Earthcraft]] - [[Mirri's Guile]]</p>
<p>Since the spoil of [[Brineborn Cutthroat]] I have done quiet a lot of changes in the deck. There is no need to justify why I put this new merfolk in the deck but let’s talk about the other changes. I’m not changing the list especially for this merfolk but its release made me think about instant speed tricks and I wanted to boost them a bit. Why ? Because it's fun ! To begin with, I have no real answers in the deck (I’m talking about removals) thus [[Ponder]] and [[Preordain]] were mostly here to find a kill, a backup counterspell or 90% of the time to be sure I hit my land and I curve well. There is no doubt those cards are extremely powerful but I feel like passed turn 1 I’d rather have a less powerful effect like [[Opt]] but to be abble to keep an opened mana for the large amount of [[symbol:1]] mana instant tricks I run in the list ([[Blossoming Defense]], [[Force Spike]], [[Spell Pierce]], [[Spell Snare]]…). [[Utopia Sprawl]], [[Wild Growth]] and [[Earthcraft]] are extremelly powerful cards too and as I already stated in the previous « LIST CHANGES » it allows me to play [[Kumena, Tyrant of Orazca]] on turn 2 or just vomit my whole hand with untappers shenanigans. On other hand, I find it extremelly frustrating to draw those tools past your opening hand and it happens a lot even with the amount of scry/loot/explore I got ; plus if I haven’t a mana sinker like [[Merfolk Skydiver]] on the board, the speed given is generally catch by the card disadvantage and the fact that the cards I use to break the game are creature centric or require more than just a large amount of mana to work ([[Deeproot Waters]], [[Opposition]], [[Murkfiend Liege]], [[Master of Waves]], [[Prophet of Kruphix]]…). To finish, [[Forerunner of the Heralds]] is strong but as I stated before it feels slow, it’s expensive and it does nothing the turn it arrives ; with the reduction of ramp I wanted to tone a bit my curve. To finish with inclusions, it’s been a while I haven’t played the several cards I listed and I missed the fun I had with them. Most of them are what I call unexpected shenanigans. Just like [[Misdirection]] they’re strong cards especially because they see few play in the format and create huge surprise effects. [[Savage Summoning]] (which allows me to keep the same amount of +1/+1 counter cards with the withdrawal of [[Forerunner of the Heralds]]) and [[Stifle]] are tricky to play because they require a trade to be valuable in term of card advantage. But it’s so cool to flash the fifth merfolk to pump them all with Kumena before your turn, to flash a [[Wake Thrasher]] with an islandwalk lord on your next main phase versus control or to stifle the first fetch versus 3+ colors decks ! [[Peek]] is here for the cantrip effect at instant speed and to help me decide my strategy ; [[Swift Warden]] because a 3/3 body at instant speed is good and if it can save one of my merfolk in some situations it’s even better and I replaced [[Mirri's Guile]] with another [[Snow-Covered Island]] to help me curve out and because the consistancy brings by this enchantment doesn't always worth the card disadvantage induced. With those changes I expect the deck to be a bit better versus control, generally maybe a little worst versus every other matchups but fore sure funnier :)</p>
===endspoiler
===spoiler:----- LIST CHANGES 12/08/2019 -----
<p>IN -> [[Mana Leak]]</p>
<p>OUT -> [[Swift Warden]]</p>
<p>I don't really want to keep increasing the amount of counterspells in the deck but in a lot of situations having a [[Mana Leak]] in hand feels way more fine and way less situational than having a [[Swift Warden]]. Easier to curve and better than an instant speed 3/3 against low interaction decks where there is few removals. Furthermore I got some deceptions in the past days that the hexproof effect couldn't target my [[Edric, Spymaster of Trest]] or my [[Prophet of Kruphix]].</p>
===endspoiler
===spoiler:----- LIST CHANGES 19/09/2019 -----
<p>IN -> [[Fabled Passage]]</p>
<p>OUT -> [[Wake Thrasher]]</p>
<p>During my last games I had quiet a lot of mana deaths and I feel like having another land in the pack could be useful. [[Fabled Passage]] is nice since the fetch effect prevents me from flooding in late game. Seeing the amount of fetch effects I have now ; I hope one day they'll make some landfall merfolk ! Maybe I'll have a try on [[Retreat to Kazandu]] or [[Retreat to Coralhelm]] but it feels slow without ramp in the format and with my game plan. I had quiet some nice combos with [[Wake Thrasher]] and [[Savage Summoning]] or unblockable stuff like [[Lord of Atlantis]]/[[Master of the Pearl Trident]]/[[Merfolk Sovereign]]. But it's time to say goodbye to the turn 3 drop that does nothing the turn it arrives in addition of being a 1/1 and being easily chumpblockable once it's big.</p>
===endspoiler
===spoiler:----- LIST CHANGES 31/10/2019 -----
<p>IN -> [[Oko, Thief of Crowns]] - [[Minamo, School at Water's Edge]] - [[Umezawa's Jitte]]</p>
<p>OUT -> [[Psionic Blast]] - [[Snow-Covered Island]] - [[Forest]]</p>
<p>[[Oko, Thief of Crowns]] is just busted... he can negate an entire deck by transforming a commander into an elk 3/3. And who is really good to block a 3/3 without killing it ? [[Kumena, Tyrant of Orazca]] my dear (my deer ?) ! I hope He won't get banned since the card cost me a kidney and it's the first time ever we have a good planeswalker in simic. [[Psionic Blast]] won me quiet some games and it is really strong. But the 2 life it costs is often too much to bear and it can't kill a planeswalker. Furthermore, I assume blue is not the color to blast and I think that stubbornly trying to blast 4 life for 3 manas with 2 life downside is bad when you compare it to a [[Lightning Bolt]]. [[Minamo, School at Water's Edge]] is here now just because it's been a long time I haven't get rekt by a [[Blood Moon]] or a [[Magus of the Moon]]. The synergy with Kumena is pretty sweet. It's been a long time I'm looking for a spot to try again [[Umezawa's Jitte]]. I'm going to try this on a land spot.</p>
===endspoiler
===spoiler:----- LIST CHANGES 02/11/2019 -----
<p>IN -> [[Ancestral Vision]] - [[Cursecatcher]] - [[Mana Confluence]]</p>
<p>OUT -> [[Snow-Covered Forest]] - [[Wistful Selkie]] - [[Selkie Hedge-Mage]]</p>
<p>With my several research on meta decks curves I want to try to lower a bit more mine. The question was which turn 3 should I cut and it was really tough. Those 2 selkies seem to be the weakest/slowest. Both of them can have huge impact on the game : [[Wistful Selkie]] is a good card against opened mana to counterspell my Kumena and is a blast when you curve on a [[Master of Waves]] turn 4. [[Selkie Hedge-Mage]] with both conditions is as huge as a [[Thragtusk]] to tempo aggro decks. Now that I cut [[Selkie Hedge-Mage]], [[Earthcraft]] and [[Utopia Sprawl]] there is no real need to keep an amount of [[Forest]] that high. Welcome [[Mana Confluence]] !</p>
===endspoiler

</center>

<center>![](https://i.imgur.com/jYB1DZM.gif)</center>
===endpanel

===endaccordion

<center>

<p>What is your experience and your thoughts with those cards in this format ?</p>

<p>Have you ever tried a Kumena or a simic list ?</p>

<p>What were your subthemes ?</p>

<p>How do you gauge aggro and control in your list ?</p>

<p>What kind of deck are you struggling against ?</p>

</center>

<center>![](https://i.imgur.com/AznrgD0.gif)</center>

<center><a class="vote-link btn btn-success btn-sm" href="/mtg-decks/primer-is-kumena-competitive-duel-cmdr-20-hp-1/vote-up/?rc=True">Upvote if you like the deck :)</a></center>

Ebro on I know this isnt legal ( Slivdrazi Monstrosity )

3 months ago

Update on the deck. I ended up swapping Child of Alara for Sliver Hivelord since it makes more sense, and the added bonus of indestructibility covers my slivers while being able to nuke lands. Additional question however, if I blew up Child of Alara and it’s ability destroyed all nonland permanents, would hivelord and his indestructible slivers stay on the field?

Andrew30001 on I know this isnt legal ( Slivdrazi Monstrosity )

3 months ago

Erbo, sadly Child of Alara doesn't blow up lands.

Ebro on I know this isnt legal ( Slivdrazi Monstrosity )

3 months ago

To be completely honest, I was already playing with an idea similar to this, maybe you could tell me how possible it would be? My idea involves using slivers as an indestructible mana base ( Sliver Hivelord Manaweft Sliver Gemhide Sliver ) while using Child of Alara as the commander to keep blowing up everyone’s lands. Then use my sliver land base to drop something like Ulamog, the Ceaseless Hunger or It That Betrays to just wreck everyone. I will be posting this up soon.

OmgPatrick on Simic (R/B)

3 months ago

RJGiel is alleen maar goed in Child of Alara want daar tapt hij voor 5 kleuren

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