Child of Alara


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Conflux (CON) Mythic Rare

Combos Browse all

Child of Alara

Legendary Creature — Avatar


When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

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Child of Alara Discussion

Skullion123 on Ramos Engine

1 month ago

Forced Adaptation or Hardened Scales maybe? I know they're mono-colored and add less counters to Ramos, but they have the added benefit of giving him more counters over time. I think a lot of the 2-color guild charms could be dropped for other spells with more colors that also help out what your deck does more. The clan ascendancy enchantments such as Temur Ascendancy would be a lot more beneficial than, say, Azorius Charm.

I also think the deck could use a few boardwipes. Some cards that would work well with Ramos' ability would be Child of Alara or Duneblast.

Arcbound Wanderer would also be a good card for this deck. When it dies, you can move its +1/+1 counters to Ramos and reuse them to make more mana.

DrkNinja on Ramos, the Janky, Cascading, Counting Engine

1 month ago

Hey I like the idea of the deck man! Its what I wanted to do with Ramos but he just ended up a part of the 99.

So I'd make a couple of general suggestions.

  1. The first is lower your avg CMC drastically. The deck will never have a chance to get going if you're dead by the time you have the mana to cast your threats.

  2. I understand if you're keeping a budget ignore this, but Fetchlands of all colors and Shocklands of all colors. I'll list them below.

I'd also suggest the following:

elgosu1337 on Avatar No. 5

2 months ago

Jodah doesn't help that much since most of your Avatars are about 5 to 7 CMC anyway. Just focus on improving your mana fixing. You could change your commander to an Avatar as well, like Child of Alara, Progenitus, or Karona, False God.

Don't bother with Boundless Realms because it comes too late. Gilded Lotus might be more suitable for your needs. Coalition Relic is great for producing 2 color of any mana. Celestial Dawn and Prismatic Omen help your lands produce colors.

You might not get that much damage out of Warstorm Surge.

griffstick on The Gods need your help!!!!

2 months ago

Well considering that the most popular type of deck built around Child of Alara is a gods tribal, would be the best place to go for good card suggestions. I'd start there for you base. But, I'll give some suggestions without looking on so first things first, devotion. You'll need lots of devotion in the deck to turn on the gods. You'll be running all the gods, that's the problem. You be almost doing absolutely nothing to affect the game until you get to the late game. So board wipes, board wipes, and more board wipes lol. This is the second best thing you can do. But if you depend on your CMDR to do the board wipes with sac outlets, then you will have mostly pernmenets in your deck. This is where 3 cards become really good in this deck.

  1. Genesis Wave

  2. Primal Surge

  3. Kamahl's Druidic Vow

These 3 cards really shine in a deck that doesn't have many instant and sorcery spells

MatthijsTreuren on The Gods need your help!!!!

2 months ago

So I made this Child of Alara God Tribal deck "Let me play my fucking gods"

Do you guys have any recommendations? Willing to pay max 15/20$ per card. Any additional info is in the description.

Thanks in advance.

luther on The Goat Man and a Fish, Two Peas in a Pod

2 months ago

Saffi Eriksdotter goes inf with Sun Titan, Karmic Guide, or Reveillark and a sac outlet. It also works well with your general strategy by allowing you to save your best creatures and reuse the etb on creatures that your opponents try to kill. Or just reuse a creature after sacing it to pod.

Speaking of guide and sun titan, Fiend Hunter not only is a nice bit of removal on a creature (and with a little luck and know how it is permanently exiling) , but it goes inf with guide/titan and a sac outlet.

There is some tech that karador decks commonly use to guide/rev combo more consistently in Boonweaver Giant and Pattern of Rebirth (it can snag entire combo in 1 turn). Now that Protean Hulk is legal, it does the same thing.

I think a couple more sac outlets would be good. My favorite non black ones for you are Blasting Station and Greater Good.

Lastly, I think you would be better off in 5 color for 1 drop free sac outlets like Viscera Seer and Carrion Feeder so you can guide/rev combo more reliably. I think Child of Alara would be best if you follow this last bit.

I realize the guide/rev combo is not your deck's focus, but it just fits so well with your kiki pod stuff that I thought more of it's pieces ought be suggested.

Somdude on Warrior Commander

2 months ago

You might want to consider putting a Child of Alara in there. Also, since I can see that you're going for a warrior synergy thing, you might want to put some cards with Battalion in there (ex. Boros Elite. Also, here's a couple cards I dug up; Rushblade Commander, Heroic Reinforcements, and Brawl-Bash Ogre

Ender666666 on How to Lose Friends and Infuriate People.. for $99

2 months ago

So, a quick answer to you again JujuleBarbu.

The main reason I don't run Artifact ramp, like you suggest, is that I don't have as many ways to recur and reuse it as I do with Instants and Sorceries. Cards like Anarchist, Archaeomancer, Izzet Chronarch, Mnemonic Wall and Scrivener all allow me to retrieve my ramp spells along with other pieces I might desire.

The one stand out suggestion you make, which I hadn't considered previously, is Evolution Charm, which I could see being useful for ramp and to return Child of Alara from the graveyard to my hand. I'm going to seriously see if I can fit that one in. So thank you for that. :)

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