Tezzeret, Artifice Master
Legendary Planeswalker — Tezzeret
+1: Create a 1/1 colorless thopter artifact creature with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
-9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library."
Printings View all
|Core Set 2019 (M19)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Tezzeret, Artifice Master occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.02%
Tezzeret, Artifice Master Discussion
3 months ago
@king-saproling: (I apologize for mentioning you again; you okay there?)
OK. The Amount in question to cut has increased to 12 -> 15. But the stakes for cutting that much to 99 + 1 has never been more complicated. There are also some Key pieces I DON'T wish to call them quits for surprisingly decent Reasons. Here they are w/ Explanation & the like:
Meekstone: Uh, Oko, Thief of Crowns? YA RLY. Oko isn't just a Great Cook, he can turn an opponent's Creatures & Artifice to 3/3 Ability-less Elks. Tap them all, & your opponent's better have an option ready. But if you say Humility needs to be cut, do you think this combo can make for a better alt?
Teferi, Time Raveler: Uh, why? This card has High Synergy Value not just from Bouncing Stuff, but in particular: Wishclaw Talisman. These two are one of the best Combos for Superfriends. Just Tutor with the Claws...
Master Tang: THEY HURT LIKE CRAP, MAN! (No joke; he literally said that.)
...Bounce it before ANY opponent can nab it from you, & you got Synergetic Tutoring. The scariest part is that this Combo was very powerful while Teferi was around in Standard. YES. This was a legitimate Combo in Standard. Which also meant ARENA players had to deal with this Hell Clock. Ol' Master Tang himself wasn't kidding about his comment on Iron Claws.
(Reference of Note: Master Tang from Kung-Pow: Enter the Fist)
Ral Zarek: ... Err... Why no to him? He's got ALOT going here. He can Tap an Opponents Perms or Untap them, & yours too if you choose & Weiß Versa (There's a Bad Pun there). This can be set to Tap Artifacts & Creatures for stuff like Nahiri, the Harbinger to EXILE. These Perms don't even include the "Nonland" Restriction, so if an opponent has a response, you can Tap that land to restrict Mana Pool Levels. This also goes for their Rocks/Boulders to restrict their mana further. But in any way possible, as long as it is Not an Instant or Sorcery, IT'S A TARGET BEGGING TO BE WASTED OR EVEN REUSED. So much versatility, & the Scariest part? This ability increase Ral's Loyalty by +1. Not even 0 or even -1; this Loyalty Ability is not only potent, but it increases Loyalty. Though I will agree that -2 is lackluster in practice, though God help us all if Ral's -7 is altered in a way that the Amount of Heads in such a Game of Chance is blown to more than 5 shots for an Extra Turn each... XP Trust me, he's amazing.
That said, What would your Final 15 cuts be in your case? I'd keep what I said (& Lethal Vapors if I had a noncreature Perm that is a Multi-Targeting Pithing Needle) for the reasons just said, & they sound like fine points to me. I'll try all I can otherwise, but for now, What would be your 15 cards to cut here?
(Can't believe I cut Tezzeret, Artifice Master; maybe something can be cut for him back in... Still owe you big time.)
6 months ago
Tezzeret, Artifice Master is a great one, too. Just two triggers gets you more card advantage than most cards out there. If he stays in the board for 3, 4 or 5 turns that's a LOT of draw.
Also Ugin, the Spirit Dragon .
6 months ago
As a fellow Breya player, I have a few suggestions. Get a better mana base! Karoos suck in a 4 colour deck. I'd go with checking taplands as a bare minimum, but if your budget allows it, shocks and fetches are always welcome (but not necessary imo). If you'd like to check my manabase feel free.
As for the core deck, it's the standard EDHREC combo Breya deck, and it's a good thing: it's balanced and not too fast with respect to a standard playgroup and I can relate very well with those builds. If you want to go down the combo route and go for cEDH performances, you should just take out some cards like Commander's Sphere , Tezzeret, Artifice Master or Herald of Kozilek . This will take you, possibly, towards Doomsday builds.
If instead, you'd like to move more toward a slower type of gameplay, with more artifact interactions, you could take a look at my build. There are some janky combos here and there, but nothing as serious as the combos in yours. Be sure to check the latest version!
Commander / EDH
SCORE: 1 | 345 VIEWS | IN 1 FOLDER
Keep up the good work!
9 months ago
Look, we all know that once Eldraine comes out, cards that used to be staples will be worth pennies. I'd like to pick up some rotating cards for Cube, so I'm proposing a win-win deal -- I'll buy your cards for slightly cheaper than they're worth now, but relative to their post-rotation prices you'll be turning a profit too.
Here's my biggest wants (although the prices are negotiable):
Lyra Dawnbringer - $3
History of Benalia - $.75
Carnage Tyrant - $4
Hostage Taker - $.5
I'm pretty sure this is a better deal than you'd get at your LGS, especially once rotation hits. I'm also willing to look through binders or current Standard decks to make up an offer worth your while. Let me know if you're interested! Cheers!
11 months ago
Hey, I read your post late last night. Yesterday afternoon I set up a list of cards to send off to an online store for credit. Throat Slitter was one of them. I still Tezzeret, Artifice Master , Blood Artist , Vandalblast , and Krosan Grip . I have adjusted the pictures of the cards to reflect what version I have for trade as well as correct pricing. Just let me know if there is anything else in my binder that interests you. I just updated my binder to reflect the cards that I will be sending off. Hopefully it did update correctly because I have been having problems with the cards not coming out of my wants or haves sections after taking them out. :/ I will let you know if a card you selected falls under that category. Thanks
11 months ago
Planeswalkers that you'd want to run would be the following;
Jace, Arcane Strategist : He empowers your boardstate and gives you card advantage. Also gives you a free combat wincon if you have enough power and life totals are low enough
Jaya Ballard : She gives you the mana you need to cast the spells you are going to be casting
Chandra, Torch of Defiance : Same thing
Kasmina, Enigmatic Mentor : Planeswalker protection
Nahiri, the Harbinger : Card advantage with potential wincon if you choose correctly
Narset, Parter of Veils : Oppression
Ral, Izzet Viceroy : Card advantage and wincon emblem
Teferi, Hero of Dominaria : Any self-respecting deck would run him in those colors
Teferi, Time Raveler : EDH lock
Tezzeret, Artifice Master : Immense card advantage
Venser, the Sojourner : An all-around powerful card that should honestly see more play
That's 13x Planeswalkers which should be plenty. If you'd like to add Karn Liberated you can do so but I wouldn't stretch it any further than this. You still need room for your Instants, Sorceries, Lands and Creatures. You mentioned you also want Enchantments? Well, I'd cut down on those except for the basic prisons. Notably:
I'd also focus on making it a soft Flying Tribal, to empower your tokens
All in all, this is 34 cards. If you figure you'll be running the recommended 37 lands + 8 stones, you have a total card base of 79 cards. This leaves you 20 Instant / Sorcery spells.
Given that, you may want to trim down so you have more chances to use your Commander. I'm noticing a general lack of red power in here, so you may want to actually make this an Azorius deck that happens to splash red just to get your Commander out.
Focus on replayable Instants and Sorceries, such as the ones mentioned above. Also, Charmbreaker Devils will be of great asset in this deck.
Hope that helps! :D
11 months ago
Thanks for the comment and advice, Jimmy_Chinchila!
I normally avoid the man lands in my builds so I didn't even consider them, but I don't see any reason why they wouldn't work with Rienne. Good idea! I just might give them a try.
I was just checking out your Planeswalker Emblem EDH deck (lovely build as well) and got the idea to replace Asceticism with Privileged Position in this deck. So thanks for that bit of inadvertent inspiration. I was gonna suggest Tezzeret, Artifice Master for your deck since I've been playing him on MTG Arena lately, but I was unsurprised to see you already had him after all.
1 year ago
Your deck looks sweet! I would maybe consider adding Retrofitter Foundry to turn the thopters that Sai, Master Thopterist , Efficient Construction , Thopter Spy Network , Sharding Sphinx and Tezzeret, Artifice Master create into 4/4 constructs and the new Tribute Mage to tutor out your powerful 2 drop artifacts. Also, you can just type * CMDR * (without the spaces between the stars and CMDR) behind Tezzeret, Artifice Master and Thoughtcast to make them show up as your commanders.