|Commander / EDH||Legal|
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Mythic Rare|
|Battle for Zendikar (BFZ)||Mythic Rare|
Combos Browse all
Ob Nixilis Reignited
Planeswalker — Nixilis
+1: Draw a card and you lose 1 life.
-3: Drestroy target creature.
-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Price & Acquistion Set Price Alerts
Ob Nixilis Reignited Discussion
1 week ago
Very well. Here goes;
First and foremost, mana is very important. Your calculation is spot on. However, the & need a little bit of tuning. The base could go down slightly, while elevating your sources due to necessity. So, for example - Hinterland Harbor could become Blooming Marsh. Also, for your off color fetchlands (I know that they serve their purpose), if possible, try to make trades for Polluted Delta. It would seriously make all the difference. On another note; man lands are extremely useful in midrange/control shells. I know that Creeping Tar Pit is slightly expensive, but Lumbering Falls is a decent replacement, along with Treetop Village. The choice is yours regarding those two.
Now, as for actual meat & bones, I would start with the creature selection. I know that Snapcaster Mage is expensive, but Jace, Vryn's Prodigy Flip is a great substitute. the only drawbackis that Jace does not have Flash, however, Jace has reoccurring card selection and may or may not grant better draws.
Also, Scavenging Ooze is a very nice inclusion and gets larger with time, while helping out against weaker matchups, i.e. burn, dredge.
So for creature changes, in my humble opinion - I would do something like this:
4x Grim Flayer
Now, onto non-creature spells. Personally, removing Seasons Past, Disdainful Stroke, Disallow, and other clunkier spells would intensify this decks pressure aspect. I would also work on finding a way to trade or save up for some allotment of Assassin's Trophy. The card does what Abrupt Decay cannot when necessary. Allow me to make a suggestion;
-2x Spell Pierce
-1x Seasons Past
-3x Serum Visions
+1x Cast Down Hits Tron creatures and big bodies that Push cannot.
these two Jaces just do not apply enough pressure/concern for their mana investment.
for any of these as you see fit
+(x) Ob Nixilis Reignited
+(x) Jace Beleren
I hope that this assists you in your journey to build . feel free to pick my brain and pardon me for the late reply friend.
2 weeks ago
1 month ago
Here are some budget black sideboard cards:
vs burn: Gifted Aetherborn
vs big mana: Rain of Tears
vs combo: Memoricide
vs midrange and control: Ob Nixilis Reignited
1 month ago
So I notice your group's ban list is focused on the "feel bad" cards like game warping fatties and land destruction. This means your land is relatively safe and a deck focused on drawing cards can easily function on 34 or 35. I would build it with 33 but I see you want to get to a few select top end cards. I would cut these lands in order: Shinka, the Bloodsoaked Keep, Rakdos Carnarium, Izzet Boilerworks, Crosis's Catacombs, and Dimir Aqueduct.
High cost cards can be fun but it's important to balance their impact with the fact that drawing too many of them can stunt your game play. Cruel Ultimatum immediately jumps out at me as a fun card but ultimately lacking in the impact. Targeting a single player and being super heavy both in cmc and color requirements makes the risk to reward ratio not in your favor.
Jaya and Nicol Bolas both fall in a similar camp of cost outweighing their impact. Of the two a greater argument can be made for Jaya pumping out spells and drawing cards but that triple red is rough. Keep in mind the big goal here is to force draw absurd amounts of cards, each high cost and color intense spell you hit is a speed bump in that card drawing engine.
Dominus of Fealty and Thraximundar are a pretty high cost to invest into things that are off strategy. Nezahal, Primal Tide is in a similar boat but if your play group creates a need for a 7/7 uncounterable then it’s a fine inclusion. Mirko Vosk, Mind Drinker is strategy adjacent but the slot can probably be put to better use. I also don’t like Guiltfeeder but I recognize that is likely do to my meta shaping my opinion of it.
Cards I would look at adding
Anvil of Bogardan I am surprised isn't already in here.
Memory Jar is another great wheel.
Psychosis Crawler is too on strategy not to include.
Sunder is great in decks like this but your group would probably ban it in a heartbeat based on your current ban list.
You’re already fairly deep in artifacts so a mana rock ramp package would massively increase speed and consistency. Sol Ring, Mana Crypt, (maybe) Mana Vault, Rakdos Signet, Dimir Signet, Izzet Signet, Thought Vessel, Chrome Mox, and Mox Diamond.
Vandalblast if your playgroup uses a healthy amount of artifact ramp.
1 month ago
I can understand the first 3 cuts, but the fourth? Maybe you can explain why? Ob Nixilis Reignited's 1st ability IS Phyrexian Arena. Maybe all are right about my addiction to Paradox Engine, & yea... Jace, Architect of Thought isn't that good anyway. But... Tezzeret, Artifice Master His 1st ability creates Flying Tokens better than Bitterblossom, with a huge increase of Artifacts, his 2nd Ability is better than before; and even his Thopters can be used as fuel. His Ultimate is also like getta free card every one of your turns. Reasons why you stated him?
1 month ago
Why Ob Nixilis Reignited ?
1 month ago
I think that the deck has potential but some card slots can be improved.
Crypt Ghast is a very fragile ramp card and also doesn't work with Damnation being your only option of removing creatures. I'd either move Damnation to the SB or find other ramp options besides Crypt Ghast (which I'd advise anyway).
For the big finisher of the deck I'd suggest something which isn't neutralized by Path to Exile like:
Walking Ballista (which can serve as removal before going to the face), Torment of Hailfire or Profane Command/Exsanguinate/Consume Spirit.
Josu Vess, Lich Knight is a pretty good payoff as well with 9x creatures for 10-mana (but a non-bo with Damnation).
I'd also replace Diabolic Revelation (too mana hungry and win-more) with Mastermind's Acquisition which can let you tutor SB cards and keep extra win-cons in the SB so they can't get hit by discard or extraction effects.