|Commander / EDH||Legal|
Printings View all
|Conspiracy (CNS)||Mythic Rare|
|Tenth Edition (10E)||Rare|
Combos Browse all
Phage the Untouchable
Legendary Creature — Zombie Minion
When Phage the Untouchable enters the battlefield, if you didn't play it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
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|Have (14)||joshw335 , sneferie , Fairseas , NivStormfront , techneil , slemulv , Mortiferus_Rosa , Swamy , Tiddilywinkus , BlueMageBrandon , xpsychovampx , Spinalripper , Pumpkinking913 , Justinaut|
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Phage the Untouchable Discussion
1 day ago
ForsakenxEDHx I wasn't trying to sound rude lol. You didn't mention anything regarding tier placement in your post, so it looked as if you were just seeking advice on your deck which admittedly you were, and I also can't help but feel as if your follow-up post is being sarcastic and condescending too...
Regardless, Lazav, the Multifarious is appropriately placed in high-power for a combo deck. I have a list of my own that uses Necrotic Ooze combos and it's capable of winning on turn 3, Lazav is just at the helm for redundancy to the combo. I believe Lazav plays very similarly to Sidisi, Brood Tyrant, but it isn't quite as consistent or fleshed out simply because the lack of green cuts out the Hermit Druid and Protean Hulk combos and puts more weight on Nooze which means in case of removal we have to use secondary win-cons with cards like Phage the Untouchable and Vector Asp + Phyrexian Dreadnought which simply isn't nearly as ideal as the combos green has to offer. You're list doesn't look bad, but I'm afraid it's not comparable to the other decks in the competitive or maximum-power categories due to certain factors such as budgetary restrictions, consistency, and some questionable suboptimal choices.
1 week ago
1 week ago
Sanctuarys fortunately and unfortunately Lazav's ability doesn't trigger ETB abilities, since he only becomes a copy of a creature and has already resolved on the battlefield. For example, I can abuse Phage the Untouchable and Phyrexian Dreadnought because their costly ETB drawbacks do not trigger. Otherwise this deck would likely be very different if I could abuse ETB! Thanks for the comment, I hope that I clarified some things for you.
2 weeks ago
I totally understand about the Ponza deck. It's a tough meta out there right now. (though, when is it not?) But it's especially tough for the fair decks of the world rn. When Jund struggles, so will RGx. Maybe the W sideboard hate will help your Naya build?
However, I, too, love that curve. I don't usually like RG as a color combo, but I love that the deck can play 5- and 6- drops without Urza lands. It feels so good. I'm running The Rock on Arena right now, because I could never afford that in paper, and it feels so good to curve out in that manner.
I also passed on Prerelease this time, but my brother and I are buying a box to draft over the holidays. I'm probably going to use that as trading collateral for Azorius pieces from next set.
I thought the Vivien story was just a little crass and grotesque in places, like a middle-schooler realizing they can cuss without getting told off. The narrative was neat (if simple, as you mention), but it just lingered a little too long on the gore. My other quibble was that the vocabulary felt stilted on occasion, like the author was trying too hard not to use the same word twice. (I respect that impulse, but I think the poetry of one's writing matters more than vocabulary.) Let's just say I can't wait for the Rav3 story!
I'm trying right now to think of ways to use the new Lazav, the Multifarious as my first UB commander. Unfortunately, the only "combos" I can imagine are sooooo mana-intensive (Invisible Stalker into Phage the Untouchable), or just half-baked (like cheating Leveler into play) and so he's seeming kinda durdly. Let me know if you wake up sweating at 3am with a good combo for him(;
3 weeks ago
When a card uses its own name in one of its abilities (without also saying something like "cards named NN") it means "this object, right here". If a second card with a different name gains that ability, it will keep the "this object" meaning and the second card will refer to itself, not the first card.
In your examples, this means
- The Lazav copying a Phage will have an ability (among others) that says "Whenever Lazav deals combat damage to a player, that player loses the game."
- The Lazav copying a Death's Shadow will have an ability that says "Lazav the Multifarious gets -X/-X, where X is your life total."
3 weeks ago
Thank you legendofa.
Beside the normal commander banlist there is no extra banlist so far.
Phage the Untouchable technically goes against the fairness-rule „every card should be playable“. I would totally accept it as a commander. There are some cards i guess that say „your opponents can’t lose the game“, if anyone on the table plays such a card, phage could become a beast. In general it should be a pretty solid and useless commander here :-)
3 weeks ago
It seems to me like Phage the Untouchable would be the prime Commander for Nihilist. Is there any banlist?
This is a cool idea, and I might introduce it around. I'll start with brewing something up and seeing what happens.
3 weeks ago
Multiplayer does present an interesting challenge for her for sure, but I don't think it's getting enough hits in with her (there a ample cards that account for that). I think the bigger issue is how telegraphed she is and your opponent's choosing to not play creatures. I think you build her sort of like how you build Brudiclad, Telchor Engineer -> Abilities that give her flash or haste and plenty of counter magic. That way you only commit her when you are ready.
Honestly, you could probably build a near creature-less deck with her. Outside of Deadeye Navigator, Sakashima the Impostor, new Lazav, Dimir Doppelganger, and Phage the Untouchable (for laughs), what else do you really need? The rest could be filled with turtle effects like Propaganda, ramp, card draw, and mass bounce effects.