Meishin, the Mind Cage

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Meishin, the Mind Cage

Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

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Meishin, the Mind Cage Discussion

MRDOOM3 on Arandomlife

2 weeks ago

I would suggest that you add in more pillowfort enchantments, because, well, you're bound to get pummeled in the face sooner or later. Ghostly Prison, Windborn Muse, Koskun Falls, Propaganda, Sphere of Safety, Collective Restraint, Dissipation Field, No Mercy, Aurification, and Peacekeeper all work. One nice combo you can run is Energy Field + Rest in Peace (You can no longer take damage as long as those enchantments remain on the field).

If you're aiming for a more oppressive control deck, you also can throw in Fatespinner, Frozen AEther, Blind Obedience, Torpor Orb, Hushwing Gryff, Iona, Shield of Emeria (especially funny when you're playing against a monocolor deck), Linvala, Keeper of Silence, Meishin, the Mind Cage, Indulgent Tormentor, Painful Quandary, Angelic Arbiter... I could go on and on and on.

I'm not sure about the status of your playgroup, but I also would suggest sweepers like Cataclysm, Tragic Arrogance, Mutilate, Cyclonic Rift, basically any sweeper that says "Sacrifice", "Bounce" or "-X/-X" to account for cards like Avacyn, Angel of Hope.

Ziembski on natural disaster: hurricane keranos

1 month ago

Also, Meishin, the Mind Cage is quite crazy in creature heavy meta.

Ziembski on Chaos does not choose its enemies

1 month ago

You may consider including new Disrupt Decorum, that new Maze of Ith kind of land from Ixalan, another land from ixalana that lets copy spells and also Meishin, the Mind Cage

mrfab13 on BW Aggro warriors

2 months ago

id recommend build all decks to 60 cards, also id say try not to run so many 1 ofs, if this was made from cards you had lying around its fine but if your trying to give it maximum potential and consistency run 4x if you can. when cutting cards get rid of the cards that dont help the strat of the deck. id be looking at Oreskos Swiftclaw and Dromoka Warrior. they are worriors and 3/1 for 2 is on par but if you could get you hands on another 3x Brutal Hordechief that would make the deck stronger and more consistant


br agro

Standard* mrfab13

14 VIEWS


this is a deck i made using random cards i have (casual play with mates) Zulaport Cutthroat is the main thing of the deck and i only have 2 so to shell this problem i put it in a agro deck with lots of low drop creatures and draw power, the only card that doesnt follow the nature of the deck is Glorybringer the reason he is in there is as a secondary win condition if playing small things and going wide isnt working. with your Oreskos Swiftclaw and Dromoka Warrior i feel they are more of just a space filler that could be better used card slots.

more on the theme of the deck Battle Mastery is a fantastic card but it realise being put on a scary creature to make it even more scary the biggest creature you have is a 4/4 that dies to Fatal Push

and im assuming that you are using the best removal cards that you could get your hands on because Reave Soul is actually a bad card i can see it with some use if you had a card that reduced power like Meishin, the Mind Cage but you have nothing of the likes.

one last thing is that you might want to consider adding some form of "draw power" pretty much any card that reads "draw a card" is good for you deck or "draw 2" or "whenever x happens draw a card" is best.

hope my rambling didnt bore you, if you have any questions feel free at ask :)

YAY!

McDeity on Niv-MIzzet Competitive Duel Commander

5 months ago

Propaganda, Collective Restraint, Burning Sands, AEther Barrier, Pendrell Mists, Overburden, Smoke, Mudslide, Crawlspace, Meishin, the Mind Cage, and possibly AEther Flash could all be good, depending on your meta and list. The Tabernacle at Pendrell Vale is likely the best, but is typically out-of-budget for most players. Combine those with some wraths, and you should be set to survive until you can combo out. Without seeing your deck though, all of this is kinda a shot in the dark.

LeaPlath on Beyond Reach

5 months ago

So big stuff and ramp.

Aeon Chronicler, Maro, Masumaro, First to Live, Multani, Maro-Sorcerer, Sage of Ancient Lore  Flip, Soramaro, First to Dream, Sturmgeist, all get huge from hand size.

Descendant of Soramaro is a fun effect. Kefnet the Mindful helps top up hand. Jushi Apprentice can have some political elements. Meishin, the Mind Cage has some nice political aspects to it. The Great Aurora can be a win con if you are ahead hand size wise. Alhammarret's Archive pulls you ahead hard. Venser's Journal keeps your life topped up.

I would go for 36 lands. 8 pieces of ramp, mana rocks etc.

PhillipDixon on A Most Enchanting Evening

6 months ago

I'm sure you haven't thought about this one in years, but if you like janky enchantment combos, you might consider Moat, Mystic Decree, and Gravity Sphere to go along with your Island Sanctuary and a Counterbalance to combo with your Scroll Rack and Sensei's Divining Top. Not sure what you'd ditch for those, since your other pillow fort cards are pretty solid. Maybe Meishin, the Mind Cage, Price of Glory, Night of Souls' Betrayal, and Act of Authority?

Entrei on

9 months ago

Warstorm Surge. You will also probably need some ways to deal with stuff like...Rakdos Charm,Lightmine Field, AEther Snap,Chain Reaction,Meishin, the Mind Cage and various other anti token cards. Oh, and dont forget Leyline of Singularity

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