|Commander / EDH||Legal|
Printings View all
|Saviors of Kamigawa||Rare|
Combos Browse all
Meishin, the Mind Cage
All creatures get -X/-0, where X is the number of cards in your hand.
Price & Acquistion Set Price Alerts
Meishin, the Mind Cage Discussion
3 weeks ago
id recommend build all decks to 60 cards, also id say try not to run so many 1 ofs, if this was made from cards you had lying around its fine but if your trying to give it maximum potential and consistency run 4x if you can. when cutting cards get rid of the cards that dont help the strat of the deck. id be looking at Oreskos Swiftclaw and Dromoka Warrior. they are worriors and 3/1 for 2 is on par but if you could get you hands on another 3x Brutal Hordechief that would make the deck stronger and more consistant
this is a deck i made using random cards i have (casual play with mates) Zulaport Cutthroat is the main thing of the deck and i only have 2 so to shell this problem i put it in a agro deck with lots of low drop creatures and draw power, the only card that doesnt follow the nature of the deck is Glorybringer the reason he is in there is as a secondary win condition if playing small things and going wide isnt working. with your Oreskos Swiftclaw and Dromoka Warrior i feel they are more of just a space filler that could be better used card slots.
and im assuming that you are using the best removal cards that you could get your hands on because Reave Soul is actually a bad card i can see it with some use if you had a card that reduced power like Meishin, the Mind Cage but you have nothing of the likes.
one last thing is that you might want to consider adding some form of "draw power" pretty much any card that reads "draw a card" is good for you deck or "draw 2" or "whenever x happens draw a card" is best.
hope my rambling didnt bore you, if you have any questions feel free at ask :)
3 months ago
Propaganda, Collective Restraint, Burning Sands, AEther Barrier, Pendrell Mists, Overburden, Smoke, Mudslide, Crawlspace, Meishin, the Mind Cage, and possibly AEther Flash could all be good, depending on your meta and list. The Tabernacle at Pendrell Vale is likely the best, but is typically out-of-budget for most players. Combine those with some wraths, and you should be set to survive until you can combo out. Without seeing your deck though, all of this is kinda a shot in the dark.
3 months ago
So big stuff and ramp.
Descendant of Soramaro is a fun effect. Kefnet the Mindful helps top up hand. Jushi Apprentice can have some political elements. Meishin, the Mind Cage has some nice political aspects to it. The Great Aurora can be a win con if you are ahead hand size wise. Alhammarret's Archive pulls you ahead hard. Venser's Journal keeps your life topped up.
I would go for 36 lands. 8 pieces of ramp, mana rocks etc.
4 months ago
I'm sure you haven't thought about this one in years, but if you like janky enchantment combos, you might consider Moat, Mystic Decree, and Gravity Sphere to go along with your Island Sanctuary and a Counterbalance to combo with your Scroll Rack and Sensei's Divining Top. Not sure what you'd ditch for those, since your other pillow fort cards are pretty solid. Maybe Meishin, the Mind Cage, Price of Glory, Night of Souls' Betrayal, and Act of Authority?
7 months ago
Warstorm Surge. You will also probably need some ways to deal with stuff like...Rakdos Charm,Lightmine Field, AEther Snap,Chain Reaction,Meishin, the Mind Cage and various other anti token cards. Oh, and dont forget Leyline of Singularity
8 months ago
Personally, I am not a big fan of Norn's Annex, since you can get better value from Windborn Muse and/or Koskun Falls (think about it: , pay per attacking creature vs , pay per attacking creature for Muse and , pay per attacking creature for Falls.
I do not completely understand why Pestilence Demon is in here, since this deck, I assume, is lifegain/pillowfort.
For more pillowfort control, you can run Painful Quandary, Lightmine Field, Meishin, the Mind Cage, Blind Obedience, Teferi, Mage of Zhalfir, Angelic Arbiter, Iona, Shield of Emeria, Linvala, Keeper of Silence, Indulgent Tormentor, Serene Master, Platinum Angel, Avacyn, Angel of Hope, The Tabernacle at Pendrell Vale (nah, jk. I'm not that crazy)...
One of my rules of thumb is that if I am making a multicolored EDH deck with black in it, I should throw in an Urborg, Tomb of Yawgmoth in there.
8 months ago
Bruh. Mind Over Matter, Deadeye Navigator and Peregrine Drake all allow you to go infinite, and Panharmonicon goes infinite off of palinchron.Laboratory Maniac allows you to draw cards off of arcanis and win. Mirror-Mad Phantasm also works really well with drawing yourself out. Time Stop prevents uncounterable stuff, and Summary Dismissal works too. Spell Crumple is fun, and if used with Tunnel Vision can mill someone out pretty easily. Seeing as you like your counters, may i suggest Guile? Meishin, the Mind Cage would greatly deter aggro decks. Aside from being that one guy in the playgroup, good deck!
10 months ago
I would say you are fine with land quantity, since a typical EDH deck has 35-40 of them.
However, I still feel as if you need more multicolored lands, such as Arcane Sanctum, Temple of Deceit, Temple of Enlightenment, Temple of Silence, Scoured Barrens, Tranquil Cove, Dismal Backwater, etc.
Aetherflux Reservoir is fun.
You can run some more cards that reward you for gaining life, such as Lone Rider Flip, Serra Ascendant, Rune-Tail, Kitsune Ascendant, Ajani's Pridemate, Blood Baron of Vizkopa, Archangel of Thune, Serra Avatar, and Chalice of Life Flip.