Legendary Creature — Sliver Mutant
: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.
: Gain control of target Sliver. (This effect lasts indefinitely.)
|Have (2)||Hellsing , Forkbeard|
Printings View all
|Secret Lair (SLD)||Mythic Rare|
|Premium Deck Series: Slivers (PDS)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Sliver Overlord occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Sliver Overlord Discussion
3 weeks ago
I like the unique take of using changeling to get reductions from the eminence keyword and then trying to get some fun payoffs from lords. That said with 16 changelings, including Amoeboid Changeling and Mirror Entity and 28 pay off cards. I feel like you are forcing a lot of "lords" into a deck where it doesn't really matter.
Some of the lords I would remove because there aren't worth the slot for the small effect on a few changelings. Cloudshredder Sliver, Drogskol Captain, Lord of the Unreal, and Lovisa Coldeyes. Most of your changelings are small and giving them a small bump is P/T and haste or hexproof isn't worth forcing these cards into the deck.
Sliver Overlord, Realm-Cloaked Giant, and Thundercloud Shaman are on my maybe list because they are a bit more situational. Are you going to spend 3 mana to search for a changeling to get an effect? Do you want to wrath away your dragons and leave a team of small giants? Not sure how often these show up.
1 month ago
then of course add that in with Necrotic Sliver and you can wipe everyones board and you have the only board presence
and with all that bouncing and regenerating you can use Lavabelly Sliver to end it
1 month ago
I'm assuming that the intent is to steal creatures with Sliver Overlord's ability, but that will otherwise be a dead card.
1 month ago
So I am building Sliver Tribal with Sliver Overlord, and I have the slivers kind of set, However, I am struggling to figure out what non-sliver cards I should include. And what some sliver win conditions are outside of Infinite combos with Sliver Queen, and anthems like Legion Sliver or Coat of Arms
I do have a $150 budget so nothing crazy expensive
1 month ago
Hey there! Thank you so much for your feedback Fun fact: not so long ago you wrote such a good comment like this on my friends angel tribal deck mono white indestructeble plays . I was green with envy over the awesome feedback he got, you wouldnt believe my face when i saw your name in my inbox :D
I have noticed the new lands coming in Ikoria and you bet i am excited for'em!!!
Here are some notes on why i have speccific cards and why not. Harmonic sliver: I got in in a mystery booster in foil and thought it would be nice to have in there Belbe's portal: I also got this one in a mystery booster and thought i'd keep it in a sideboard if i ever wanted to get it Quicksilver portal also look very nice if i can get it :) Hive stirrings: I put it in mostly because i thought it could help me out early and i also thought: Hey, look at that! A sliver sorcery!
The reason i havent used green for any mana ramp is simply because i dont know if i would need it yet. I have never played a deck with this many mana rocks and lands and i have never played a 5 colored deck either. I thought that with so many lands and so many mana rocks i might survive.
My friend has a sliver deck that tries to do it all at the same time, that is why i've limited my slivers to slightly offensive ones and those who help me go infinite or work with the infinity combo, excluding Sliver Hivelord, who is there for the lolz. I intentionally chose not to include The First Sliver and Sliver Overlord.
Cards that i use for the infinity combo or that benefits from it: Use for infity : Basal Sliver, Mana Echoes, Intruder Alarm Benefit for infinity: Darkheart Sliver, Dormant Sliver, Lavabelly Sliver, Necrotic Sliver, Descendants' Path
What i might change when it comes to giving my commander more resiliance or possibly adding Swiftfoot Boots or Lightning Greaves i dont think that's a bad idea at all. If i remove Hive Stirrings and possibly another of the guild mana rocks i could get in Coalition Relic
If you were me, what would you remove in favor of what you've said earlier?
and also, im not so worried about Cyclonic Rift no one in our playgroup can afford it. I know this comes a little late but this deck is supposed to be my "High budgett deck". We usually dont play with so expensive decks in my playgroup, but i wanted to make one regardless, i will no doubt get to play it regardless. at our LGS or in the playgroup :)
Once again, thank you so much for the time you've spent to give me feedback. I appreciate it so very much. Stay Safe!
2 months ago
Hi there. So I have a sliver deck too, and it's great fun to play... Maybe not for everyone else, but that's not really my problem right? Lol. Have a look on my profile, it's on there.
So there is definitely going to be a +1, because slivers! For the hive!
So some suggestions maybe:
Skyshroud Claim would enable you to get 2 of you shock lands and help fix you for mana, as it searches for forest type. Obviously fetches would be good, but they are super expensive.
Some non Exile based boardwipes could be a good plan. You have Sliver Hivelord, so destruction effects are just fun. Classic Wrath of God, Blasphemous Act is fun in conjunction with Spiteful Sliver and you can even look at mass land destruction, as your slivers will be able to produce mana.
Morophon, the Boundless could be a good shout for your build, as yours is a much more creature heavy, less combo based build.
Some real good enchantments to help are Mana Echoes and Intruder Alarm. Can make you have real explosive turns, and in conjunction with haste and mana production slivers you have the chance to tutor and play your whole deck with Sliver Overlord. Depends which way you want to go though.
There are better versions and more utile slivers you can use. Just having a look on mtg gatherer can help you find potentially more efficient versions of the slivers you have.
Patriarch's Bidding is fantastic. Bounces you back from a boardwipe. Is a bit pricey though.
Hope this helps and rock on!
2 months ago
I do have a deck where I have interchangible commanders that I like to use based on the overall "power" of the other decks at the table (basically what turns each deck is expected to go off and attempt to win). However, with Slivers it's not always a simple swap when changing out commanders, especially when it comes to The First Sliver. The previously mentioned is a cEDH commander that has more success being in Food Chain decks as opposed to Sliver Tribal. Food Chain archetypes are purpose built to exploit the commander's cascade effect to it's fullest potential. Sliver Overlord is the traditional Control oriented Sliver Tribal archetype commander. The point is: these two legendary creatures aren't interchangible. A deck designed around Sliver Overlord would be more compatible with either Sliver Hivelord or Sliver Legion.
Just becuase you can occassionaly cascade into spells you don't want to cast - doesn't mean you have to cast them. You can simply exile the Swords to Plowshares, then as the Cascade trigger resolves you can just shuffle it back onto the bottom of your library. This is the official ruling (at least from the mtg wiki):
Casting a card with the cascade ability is optional. If you choose not to, the card is put on the bottom of your library in a random order along with the other cards exiled with cascade. So, just because you have an occassional bad Cascade doesn't justify removing interaction - at least that's my opinion.
Didn't realize Lavabelly Sliver was already in the 99, in that case just cut the Leeching Sliver for some more interaction. Krosan Grip/Beast Within/Generous Gift/Winds of Abandon are all good options. OR you could toss in more ramp, Farseek/Kodama's Reach/Pir's Whim/Skyshroud Claim are all good options.
2 months ago
What is your budget for this deck?
Constricting Sliver - I still maintain that this sliver is just bad design, and I think you'd be better off running actual interaction in the form of Swords to Plowshares/Path to Exile. The previously mentioned sliver is only relevant mid-to late game. It's literally a dead card between turns 1-5 (maybe 6 if you get like...zero ramp). You're in 5 colors, so why not use that to your advantage and run some of the most quintessential interaction cards from ALL the colors?
Leeching Sliver - this card is entirely reliant on combat damage, and the slivers being able to get through and not die for the effect to have any sort of lasting impact. I propose you swap this sliver out with Lavabelly Sliver. Similar effect, but your opponents will have far less interaction with it - meaning less chances for it to be removed. You also have the additional benefit of gaining life AND targeting planeswalkers - that's a win, win, win.
Diffusion Sliver - is an ok at best deterrent, but isn't really going to do much for you in the long run. mana in addition to the for Path to Exile to target and remove your Commander? Still a bargain. Maybe you haven't been targeted enough during games...but I know I sure feel the heat when I play slivers. I make it a point to use actual interaction and not rely on the remote chance that I can get all the keywords on the field. To make a Slivers deck - heck, any deck better you need consistency not variety. I'd vote for a Counterspell, a Mana Leak, any sort of cheap (monetary and CMC) monoblue interaction for this slot.
You need Homeward Path. In case you ever have the misfortune of going up against Sliver Overlord - you will lose 100% of the time. Not sure about your meta, you might be just fine - but in the off chance an important Sliver gets snatched away the consequences can cost you everything. Get some sort of countermeasure in this regard. I'd say get either the previously mentioned, or at least a decent sac outlet like Basal Sliver. Slot it in for Acidic Sliver - that thing is just antiquated in a bad way in terms of design.
I've said my peace. I look forward to your updates.