Jori En, Ruin Diver

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs Might Rare
Oath of the Gatewatch Rare
Promo Set Rare

Combos Browse all

Jori En, Ruin Diver

Legendary Creature — Merfolk Wizard

Whenever you cast your second spell each turn, draw a card.

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Jori En, Ruin Diver Discussion

WowzerBowzer on Draw A Lot aggro/controly - competitive budget $19

3 weeks ago

The Cartouche has actually been really good in playtesting. It gave purpose to the Flameblade Adepts in the late game because it is rare that an enemy has two fliers and, if they do, we can toast em with adept.

Cartouche also allows our other 2 creatures that wouldn't otherwise be attacking to attack or block more efficiently.

Cartouche is also cheap and makes up for its own card. This synergises with Jori En, Ruin Diver because we're trying to cast many spells in one turn anyways.

I added Fiery Temper. That card looks like it would be amazing in this deck. I don't know why I didn't think of adding it before. Thanks so much for that suggestion.

Have any suggestions for the sideboard? I'm a pretty new Magic player so I don't know what's meta and stuff.

SeditiousCanary on EDH - Locus God

3 weeks ago

So cuccboi, a few things...I don't really like counterspell heavy decks, which means have four instants because I'm not running counters. The land choices are solid when viewed with the rest of the deck's build, and its already running six lands which tap for either or . I don't have to spend money on this, it is stuff I already own 90%, or more of already. Ugin is a solid boardwide. Again, running enchantments because instants are not critical in any way to my win con. Kozilek, Butcher of Truth is there to keep me from decking myself in case Laboratory Maniac is not out, and recycle the graveyard into the library. Between our decks, there are 146 different cards which are not basic lands. Of those, we are both running 21 of the same cards in our decks, and all but three of these are draw/wheel effects, its just that I have more of them than you do, and I run Psychosis Crawler(just like you do), and Molten Psyche to do damage based on that plan. I did like your inclusion of Chasm Skulker, Impact Tremors, Jori En, Ruin Diver, Kraum, Ludevic's Opus, and Ral Zarek though.

That said, I doubt your deck would do well in my meta, or mine well in your meta. It is mostly just an interesting window into how different people build decks. As to your time spend contemplating what actually works, glad that's working out for you, but I do not recall ever saying I was looking for a competitive deck, and its hard to gauge how good you are at offering advice when you've only got one deck listed, and no other constructive comments on any other decks here. You probably are not intending to come off as a know it all, Johnny-come-lately, but you really did here.

RowdyMagic18 on can't pick a commander

3 weeks ago

I love the new The Locust God, I think it would be a very fun choice to build around. However if you want more possible choices, I went through and found all the possible options for RU Commanders other then the ones that you have listed.

Nin, the Pain Artist

Jori En, Ruin Diver

Ludevic, Necro-Alchemist

Mizzix of the Izmagnus

Tibor and Lumia

Keranos, God of Storms

Kraum, Ludevic's Opus

Arjun, the Shifting Flame

Melek, Izzet Paragon

Niv-Mizzet, Dracogenius

Niv-Mizzet, the Firemind

If you need more help on choosing a commander for your deck, or help building around your commander, I recommend you checking out Tolarian Community College's videos on commander decks, I've found his videos to be very helpful.

Also remember, building a commander deck is all about building around a commander that you love playing.

Hope this helps

ScrOuch on I cast this copying this getting to respond to t..

3 weeks ago

Love Yidris! But I realized myself that when playing him he normally is the first target of EVERY removal spell. So I began to try to protect him as much as I can. In Yidris' color combination are a ton of cards that can give you additional protection like:

Vexing Shusher: Can't be countered AND protects every spell you cast. Totally awesome!

Swiftfoot Boots: I know that not everyone is a fan of Lightning Greaves since they are not allowing you to enchant Yidris yourself..but the boots are totally fine!

Asceticism: Is also a perfect card to offer some protection even if they get lethal damage.

Now for card draw. One problem with Yidris is that he's only good if you have enough cards in hand. Therefor I'd recommend Jori En, Ruin Diver since she ALWAYS triggers when you cast a cascade spell. Also Rhystic Study is something I wouldn't underestimate. Of course you don't want ALL your cards in hand but at least a decent variety of possible next spells.

Hopefully, that helps!

andypants040 on Jeleva, a heleva good Commander

3 weeks ago

I've been playing around with my own Jeleva deck and I come back to this deck for ideas on little tweaks. I thought I would pass on a few more cards that have been a lot of fun for me and might be enjoyable for you too.

--Metallurgic Summonings has been one of my favorite cards to get on the board. Gives me some great blockers and potentially all of my spells back to my hand.

-- Jori En, Ruin Diver is a nice card draw engine that is pretty cheap. She's easy to trigger since one of your spells per turn is usually free with Jeleva.

-- Finally, Din of the Fireherd can be pretty mean but it is a way to slow down an opponent without outright murdering someone.

PS-- It sucks that you keep getting all these spam comments

dungy4 on Locust God Card Draw

1 month ago

Have you considered looters? Looter il-Kor, Merfolk Looter, Enclave Cryptologist, Desolate Lighthouse, and Magus of the Bazaar are my favorites.

Coat of Arms, Shared Animosity, and Throne of the God-Pharaoh seem like fun win conditions.

Whirlpool Warrior would give you two wheel effects.

Fateful Showdown could provide value with a damage and a wheel effect.

Alhammarret's Archive, Teferi's Puzzle Box, Jori En, Ruin Diver for more draws.

Dream Halls is ridiculous with all the card draw in your deck.

Mizzix's Mastery seems very good here.

Chandrian on Jori En vs Arjun! Which ...

1 month ago

If you play combo, Arjun, the Shifting Flame is better because he will dig for your combo pieces (and can dig for answers to removal, etc).

If you're "just" playing goodstuff, I would go for Jori En, Ruin Diver because she grants you card advantage, which is very important for EDH.

If a lot of your goodstuff cards are very expensive you could even consider Jhoira of the Ghitu

Arcaneful on Jori En vs Arjun! Which ...

1 month ago

Both of these cards have peaked my interest for a new izzet EDH deck I am making. They both reward you for just playing the game which I find very fun (one with a new hand every spell and one with an extra card). Which do you think could be a stronger good stuff commander since they both seem to have an ability that can support it well?

Jori En, Ruin Diver

Arjun, the Shifting Flame

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