Jori En, Ruin Diver

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Oath of the Gatewatch (OGW) Rare
Promo Set (000) Rare

Combos Browse all

Jori En, Ruin Diver

Legendary Creature — Merfolk Wizard

Whenever you cast your second spell each turn, draw a card.

Jori En, Ruin Diver Discussion

harbingerofduh on Ping Ping Everything - Tibor and Lumia (EDH)

4 days ago

AEther Flash seems like a good fit for this deck. You don't have that many creatures that die to it, and the ones you do have should be hitting the battlefield before you play Flash. Meanwhile, it gives you an assist on killing any larger creatures that opponents play.

Jori En, Ruin Diver also seems like a natural fit for a deck that is probably playing two spells per turn on a regular basis.

Neat deck! I've always thought that Tibor and Lumia could make for an interesting commander.

xaarvaxus on Electrocute the merfolk!

3 weeks ago

This is your first commander deck? Huh...

Anyway, not a lot of recommendations but a couple of things came to mind that might be of use for the deck: Jori En, Ruin Diver is relatively cheap [and a merfolk you could electrocute I suppose] and with the number of cheap instants in the deck might help keep the card draw going and Mystic Remora could be worth the card draw for a couple of rounds of upkeep, people will be playing rocks during the early turns and laying down sorcery haymakers in the late ones.

Combo isn't my forte exactly but thought those 2 suggestions might have some merit.

You also have some other hubs you could tag the deck with to get the extra views; 4 color, combo, etc.

Darth_Savage on The Temur Cascade Initiative

1 month ago

Playing with Temur and Cascade, a couple of legendary creatures come to mind; Jori En, Ruin Diver and Rashmi, Eternities Crafter, this interaction might be more fun than competitive though. Another creature that comes to mind is Epochrasite (also an artifact for Tarmogoyf), you also might want an additional cascade enabler like Violent Outburst. Tarfire is in your deck to give you a tribal card for Tarmogoyf, I get that, but it is less efficient than Lava Spike, Skullcrack or Searing Blaze.

For all this is a cascade deck, it seems to be constructed in a way which is reasonably fair. That might be it's biggest weakness, well that and the removal available in modern. In any event this is an interesting brew, I hope you have fun and my suggestions are of some help.

DrukenReaps on Commanders by Power Level [EDH Tier List]

2 months ago

The sarcastic answer is that Ishkanah, Grafwidow eats Kaalia of the Vast every time she attacks ;)

Less sarcastically we should be looking at other things in the 'high power' tier for comparison. Yuriko, the Tiger's Shadow and Purphoros, God of the Forge win games with their abilities while ones like Jori En, Ruin Diver and Queen Marchesa really just draw cards and won't be directly winning the game with their abilities.

Card draw is a strong effect for sure to have in the command zone. I run Marchesa myself but I could replace her with any of the mardu commanders and play the deck about the same with a little less consistent draw power.

The high power tier, seems to me, to have a wide range of power levels in it. Where the competitive tier and the maximum power tier have a very specific power level within them.

LoaTheWolf on How bad is a commander ...

2 months ago

Suns_Champion that's also one of the biggest problems I have with commander, I'm naturally just an indecisive person. For instance: I've been on and off of World of Warcraft since 2009, it's been 9 years and I still don't/can't play it because I can't decide on a class to play. Translating to commander I've been thinking about it for a couple months and have made little to no progress on deciding on my first.

Eight-and-a-Half-Tails could be a fun commander, but is it worth spending a fair bit of money on rather than Jori En, Ruin Diver, Feldon of the Third Path, Jodah, Archmage Eternal, Narset, Enlightened Master, Arixmethes, Slumbering Isle, Traxos, Scourge of Kroog or Emrakul, the Promised End? There's a lot of choices just for the commander because of abilities, color identity and even the art. I'm not sure how to shake this indecisiveness, the easy answer probably is to just say "screw it" and pick a commander at random and go with it but that's hard to convince myself to do.

Brutal_B on Jori En Burn

3 months ago

Not so much a pointer as it is a share and "hey look at mine" deal but heres my take on Jori En, Ruin Diver. I have a lot of fun with my deck. Ever think about running Staff of the Flame Magus and/or Staff of the Mind Magus for some lifegain?

lagotripha on Wee Dragonauts!

4 months ago

I reccomend Stormchaser Mage in place of kiln fiend. The wizard typing lets you jam Wizard's Lightning for 8 lightning bolt copies. Jori En, Ruin Diver then works as a decent engine, and helps keep the wizard count high. Its a decent budget strat.

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Jori En, Ruin Diver occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.02%

U/R (Izzet): 0.22%