Maralen of the Mornsong
Legendary Creature — Elf Wizard
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
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Maralen of the Mornsong Discussion
3 days ago
So I'm playing some EDH with a buddy and he's using a Sheoldred deck and I'm playtesting some Grimgrin zombie tribal crap. I've got a Forgotten Creation out and he's got a Vedalken Orrery out. Upkeep triggers and I choose to discard my hand & draw a new one. He flashes in a Maralen of the Mornsong in response to the discard and says I can't draw the cards.
I'm 80% sure he can't do that since the discarding isn't an activated ability, so there's no reaction priority, right? Maybe when the upkeep ability is first on the stack, but since I've already discarded the ability is underway, correct? Or is it a triggered ability dependent on when I discard?
Thanks for any help on this.
2 weeks ago
I am very familiar with this card, but I think that Maralen of the Mornsong is not really suitable for this deck. It is good in combinations with cards that prohibit opponents to search cards, such as Stranglehold, Aven Mindcensor. Outside of this combinations Maralen of the Mornsong can cause a lot of hate and problems to its owner.
2 weeks ago
Ever consider Maralen of the Mornsong?
2 weeks ago
2 weeks ago
3 weeks ago
OK, Lets see what I can say about your deck!
First people hate Olivia, she is target number one when she hits the field, so some protection is going to go a long way to keeping her on the field. Swiftfoot Boots and Lightning Greaves are good, and Whispersilk Cloak isn't bad either. Not as good as protection, but still worth thinking about, is Command Beacon. It can help you get around that pesky commander tax late in the game. Also, don't forget that if you give her deathtouch she can turn into a killing machine. So you could think of Coat with Venom as a 3 manna kill spell with pay 1R for each additional creature you want to kill. Or just equip her with Gorgon Flail and go to town.
The deck looks more Vampire Tribal than anything else, so I'm going to keep most of my suggestion in that realm.
Urge to Feed is fantastic end of turn removal that's on theme. Kalitas, Bloodchief of Ghet, Anowon, the Ruin Sage, Necropolis Regent, Sangromancer, Bloodlord of Vaasgoth and Dark Impostor are some of my favorite vamps. I realize this deck was probably made with the Vamps you had on hand, but if you're looking to get some more, start there.
Terminate is good spot removal, and you could even consider Retribution of the Ancients if you're going to be putting counters on your creatures.
You could also consider all the tribal cards: Door of Destinies, Obelisk of Urd, Belbe's Portal, Cryptic Gateway, and Coat of Arms.
Blade of the Bloodchief is a must in a Vamp deck too!
You may also want to run some mana rocks like Sol Ring and Darksteel Ingot to get that 7 mana for Olivia faster.
OK, enough adds, let's talk about what is in there.
35 creatures is a lot, even for a tribal deck, try and cut it down to 30 or so, then down to 26. Same for lands, cut to about 36, 35 if you add the mana rocks. This should leave room for more gas in the deck. I think your level of removal is good, but think about changing some of the cards with less value out for more repeatable card advantage. For example: Curse of Stalked Prey only effects one opponent , and you only get one counter for each creature who deals damage. Phyrexian Arena on the other hand cost you one life each upkeep, but you get an extra card in hand each turn. Being able to dig through your deck more quickly will always be more profitable than incremental gains.
I'm not going to get into it here, but there are a lot of ways to pump Olivia and use here as a wincon, but I'll wait to suggest anything until you decide which direction your going in.
Also, I love most of the demons you have in here. They play nice with most of the Vamps so I don't see a need to change that.
Lastly here is a short list of cards I would cut first: Curse of Stalked Prey, Structural Distortion, Uncaged Fury, Grotesque Mutation, Halo Hunter, Stromkirk Patrol, and Maralen of the Mornsong (for lols [http://tappedout.net/mtg-decks/it-only-works-once/])
4 weeks ago
Since it was a note on your updates page, only use Maralen of the Mornsong as your Commander if you want no friends ever again. she's only "good" with degenerate combos that win games by turn 6-7 every time.
1 month ago
Another couple of really good choices would be Lord of Extinction he can be super devastating with your commander. Along the same lines Guiltfeeder would work well. You could also put in Maralen of the Mornsong she combos super well with Ob Nixilis, Unshackled. For some more of these kinds of ideas you should look at my deck The Corruption of Mirkwood
|Commander / EDH||Legal|
Printings View all
- Maralen of the Mornsong + Platinum Emperion
- Maralen of the Mornsong + Mindlock Orb
- Maralen of the Mornsong + Ob Nixilis, Unshackled + Teferi's Puzzle Box
- Maralen of the Mornsong + Stranglehold
- Aven Mindcensor + Maralen of the Mornsong + Ob Nixilis, Unshackled
- Maralen of the Mornsong + Necropotence
- Maralen of the Mornsong + Teferi's Puzzle Box
- Leonin Arbiter + Maralen of the Mornsong
- Isochron Scepter + Maralen of the Mornsong + Shadow of Doubt
- Beacon of Tomorrows + Lich + Maralen of the Mornsong
- Maralen of the Mornsong + Shimmer Myr + Teferi's Puzzle Box
- Maralen of the Mornsong + Ob Nixilis, Unshackled
- Maralen of the Mornsong + Seizan, Perverter of Truth
- Gray Merchant of Asphodel + Maralen of the Mornsong
- Maralen of the Mornsong + Psychogenic Probe