Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
I am looking to trade for up to 4x Maralen of the Mornsong . Check out my binder.
woudnt this be mroe reliable if you only ran Maralen of the Mornsong , Thrumming Stone , Elixir of Immortality , Tendrils of Agony then the Shadowborn Apostle's i dont see the need for Rune-Scarred Demon or Sol Ring
Kizmetto, I haven't even started yet, but I'm glad you can anticipate my help lol xD I have found that having at least one of each of a 1, 2,3, and 5 colored deck leads to a good balance between versatility and consistency among your repertoire, if you will. So I'm going to delve into mono colored decks or tricolored decks. So all in all, are my criteria for suggestions for you:
Either a monocolored commander or a tricolored deck.
Not containing blue.
Containing black and green or exactly one of those.
Not creature based strategy.
Preferably a combo deck (group hug, pillow fort, infinite combo deck, etc.).
Ashling, the Extinguisher : Lets start off with one of the many mono-black control commanders, but this one is nice because there are additional gimmicks with this commander. Namely, giving additional combat damage triggers, making her unblockable, and giving her double strike via Fireshrieker . She also gets rid of indestructible, which is seeing more play because of how it is so good in EDH. MagicalHacker - Ashling, the Extinguisher
Cao Cao, Lord of Wei : Here's the next control, but instead, discarding cards is going to be the main focus. It does take a while for it to start affecting people, because they only get rid of the best card when it's the last one. But by being able to untap Cao Cao multiple times, you will get there more quickly than you think, and you can get value from cards like Geth's Grimoire . MagicalHacker - Cao Cao, Lord of Wei
Drana, Kalastria Bloodchief : Yet another control commander, but in this case, mana ramp literally can be used to control the board while buffing Drana to deal lethal. If you like ramping until you have 20ish mana, this deck is for you. Trust me, you get there really quickly when you have Black Market . MagicalHacker - Drana, Kalastria Bloodchief
Erebos, God of the Dead : So yeah, the fourth control commander is Erebos, and he is good because the built-in draw ability, which is necessary to any deck that needs to keep a hand full of answers. Because of the way that you have to lose life to keep doing it though, it requires a lot of lifegain in the deck, and luckily extort also seconds as a win con as well. It is neat how Venser's Journal works so well with Erebos though. MagicalHacker - Erebos, God of the Dead
Horobi, Death's Wail : So although this is the fifth control commander in a row, this guy is so much fun to play because people get so surprised when you kill their creatures with Squee's Toy . It is important to find a way to keep Horobi on the field long enough to get use out of him, because he dies when he is targeted too. MagicalHacker - Horobi, Death's Wail
Infernal Kirin : So this deck combines discard with spirit tribal while both not giving you or your opponent a choice on what gets discarded... Except! When you already know what is in their hands because of a card like Glasses of Urza . Not only that, but you can return things to opponents hands and then cause them to discard that, which is really powerful too. MagicalHacker - Infernal Kirin
Kagemaro, First to Suffer : A personal pet peeve is when people say that Reliquary Tower is an auto-include, even in five color decks. However, this is a deck where those kind of effects absolutely are necessary. Being able to have your commander be a board wipe is so awesome, especially when drawing cards powers him up too. MagicalHacker - Kagemaro, First to Suffer
Kiku, Night's Flower : If you want to brag to everyone about how you always have your commander on turn two, this is one of the options. The only downside is that ramping and untappers are more or less necessary in order to get multiple activations out of her ability. But being able to rattlesnake and scare people off from attacking you is a powerful strategy, and for those creatures that have a large toughness, Death Pits of Rath can fix that. MagicalHacker - Kiku, Night's Flower
King Macar, the Gold-Cursed : Inspired was such a cool mechanic, but this is the only commander with it, and it's freaking King Midas. How cool is that?! With him, cards that can untap/tap him are going to be key, so Honor-Worn Shaku is going to be super awesome, for example. Other than that, do whatever you like. MagicalHacker - King Macar, the Gold-Cursed
Kuon, Ogre Ascendant : So in Kamigawa, we got a cycle of legends that flip into enchantments, and this one is the closest we get to playing Braids, Cabal Minion , so it's worth a shot. With his ability, Fleshbag Marauder can basically flip him the turn after he enters, so that probably the best card here. All in all, this deck really hurts your opponent in terms of what the get to have, so that pretty cool. MagicalHacker - Kuon, Ogre Ascendant
Maralen of the Mornsong : This is by far one of the most gimmicky decks ever. If you want to wow your friends, this is the deck for you. First you get Teferi's Puzzle Box , and then opponents can't have a hand. (You stack the triggers so that you Puzzle Box and then Maralen on your turns, but reverse it for your opponents.) Then after that, get the win con of your choice and voila. MagicalHacker - Maralen of the Mornsong
Mikaeus, the Unhallowed : So while some may say that this is a creature deck, it's only because the infinite combos all involve creatures. The last parts of the combo is a sac outlet and a death trigger that can give you a win. Luckily, Triskelion is all of that in one card, but there about fifteen other cards that combo with Mikaeus, so it's a deck that can totally win out of nowhere. MagicalHacker - Mikaeus, the Unhallowed
Oloro, Ageless Ascetic : Okay, okay, let's ignore the commander for a second, and talk about what commander would work for a mono black lifegain deck. What if you wanted a black lifegain deck that you don't need to cast the commander and you gain two life each turn and your opponents can't do anything about it? (Especially when Well of Lost Dreams is available in the deck.) That's Oloro. Who cares that he's blue and white too? The deck doesn't have to be blue or white. MagicalHacker - Oloro, Ageless Ascetic (Black)
Oona, Queen of the Fae : So with Oona's hybrid mana cost and ability cost, you could play mono black in the same way with Oloro. But here's the strategy to this deck, tutor for combo pieces to make infinite mana and then dump that infinite mana into Oona to exile each opponent's deck. One of the primary ways to get there is through a combo involving Mikaeus, the Unhallowed , which is very convenient since it can be so consistent. MagicalHacker - Oona, Queen of the Fae (Black)
Seizan, Perverter of Truth : Do you ever sit and wish that you could play a Nekusar, the Mindrazer deck without having to worry about getting color screwed? By playing Seizan, you can play all the forcefeed cards you like in mono black and not worry about it. One of the funniest parts about it is how Seizan makes each person draw one card more than Nekusar, so you can actually trigger Fate Unraveler effects more often. MagicalHacker - Seizan, Perverter of Truth
Sygg, River Cutthroat : When I first built Sygg, I had in mind a Dimir group slug deck, but the more I built it, the more I realized that there is literally only one blue card for this whole deck (Breathstealer's Crypt for you curious) and that Sygg shines in mono black discard group slug, making Painful Quandary doubly awesome for this deck. This actually made me realize that other commanders that are hybrid could be more versatile in the color determination for their decks. MagicalHacker - Sygg, River Cutthroat (Black)
Toshiro Umezawa : Lastly (at least of the mono black ones), Toshiro has a deck of mostly Murder -type spells, since you can somewhat chain them off each other. At this point, you might be asking what the wincon in the deck could be. My version could do with more wincons, but a card that is absolutely stellar in this deck is Grave Betrayal . By turning the deck into a machine that effectively steals threats while generating card advantage, this card is extremely effective as a win con. MagicalHacker - Toshiro Umezawa
Kamahl, Fist of Krosa : So if you remember Oona, it is very possible to turn infinite mana into winning with a commander, and Kamahl does exactly that. Think of him like the green Oona. With a card like Karametra's Acolyte and something to untap it, you can usually make infinite mana pretty easily and pretty quickly. Once that's done, make your remaining land into creature and Overrun to your heart's content.
Polukranos, World Eater : So when someone says mono green control is impossible, I point them to my Polukranos deck online and show them that, yes, it is possible. Basically, the idea here is that you attach deathtouch onto Polukranos using Basilisk Collar for example and then laugh maniacally when you monstrosity him and board wipe. If you need it again, you can always sac/flicker him. MagicalHacker - Polukranos, World Eater
Sasaya, Orochi Ascendant : Even though Kamahl is a nice infinite combo deck, Sasaya is so much more gimmicky. If Kamahl is the green Oona, Sasaya is the green Maralen. The deck is pretty basic too (pun intended), and all you need is one of the 11 win cons and six Forest and you're good to go. The deck itself, about $100. The look on your opponents face when they lose to a Helix Pinnacle out of nowhere, priceless. MagicalHacker - Sasaya, Orochi Ascendant
Adun Oakenshield : (Coming soon. It's going to be a toolbox style deck with ETBs on creatures and sac outlets.)
Prossh, Skyraider of Kher : So here is the infinite combo general of jund! The best example of this is with Food Chain , but basically, by using sac outlets to make mana, you can cast Prossh infinite times, so you can trigger something like Altar of the Brood infinitely. Pretty simple really. MagicalHacker - Prossh, Skyraider of Kher
Shattergang Brothers : So while there appears to be a lot of token makers, it's all part of the Shattergang revolution that is forcing your opponent to sacrifice what you want them too all the time. As a side note, the tokens in the deck do work as quite a nice win con after you have controlled the heck out of everyone else, so it's got the best of both worlds. One of the best cards in here is Myr Turbine , since it can provide both artifacts and creatures for free each turn. MagicalHacker - Shattergang Brothers
Xira Arien : (Coming soon. It's going to be an instant/flash themed control deck.)
Ghave, Guru of Spores : Here is yet another infinite combo commander that you can use. With a sac outlet that makes mana and a Doubling Season -like effect, you can simultaneously get infinite creatures, infinite counters, and infinite mana all at the same time. What I recommend doing is trying to have a Blood Artist -like effect to kill everyone right away, or use Akroma's Memorial to give every token haste, but waiting a turn wins too. MagicalHacker - Ghave, Guru of Spores
Karador, Ghost Chieftain : In the same way that Adun Oakenshield would be a toolbox deck utilizing creatures with ETBs and stuff, Karador works the exact same way, but better. You don't have to pay mana to reuse creatures, but you swap red for white, which is nice too. Shriekmaw is almost made for this deck, but ultimately, every creature in here has its usefulness. MagicalHacker - Karador, Ghost Chieftain
Sorry it took so long to get back to you, I got super busy out of nowhere! :(
You haven't touched this deck in 4 months so you probably wont see this comment for a while, but I'm hoping to build a deck around Maralen of the Mornsong (very similar to yours, actually), and I think what you're missing is Shadow of Doubt or Trickbind . I can't afford the Damnation s, so I'm thinking of splashing white. But for you, it would be even easier for this deck to be competitive.
Survive until turn 4, Damnation . Have a Shadow of Doubt or Trickbind in hand on turn 5 when you cast Maralen of the Mornsong , Don't let them search on their turn by countering her triggered library search ability or preventing search (they still lose 3 life and shuffle their library). Hell, or have a Mana Leak in hand to counter removal. Turn six cast your Mindlock Orb or Teferi's Puzzle Box (Keep in mind with puzzle box, they can still cast removal spells, but Since this is now turn 6 rather than if you had cast her early you have mana to counter whatever instant removal they tutor for.)
I would throw some cheap hexproof equipment in there tile Swiftfoot Boots or Lightning Greaves or Whispersilk Cloak to tutor for and throw on her the 6th turn to prevent spot removal, and just save your counters for potential board wipe.
How about Omnath, Locus of Mana and 99 forests? You can claim it's land based.
On a serious note though....check out Maralen of the Mornsong .
Ob Nixilis, Unshackled is pretty mean in it too, but slightly counter productive to the combo.
Anything that allows you to replace drawing a card with another action will prevent you from losing for trying to draw from an empty library. I'm unsure what colors you are in so I'll just list one from each color and an artifact to illustrate the point.
|0.5 TIX||0.95 TIX|
|Power / Toughness||2/3|
|Avg. draft pick||1.38|
|Avg. cube pick||13.45|
|Commander / EDH||Legal|