Emry, Lurker of the Loch
Legendary Creature — Merfolk Wizard
This spell casts less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay tis costs. Timing rules still apply.)
Printings View all
|Throne of Eldraine (ELD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Emry, Lurker of the Loch Discussion
1 week ago
Wholesale Changes. CMC = 2.41 pre-changes
- Riddlesmith >> Emry, Lurker of the Loch
- Accorder's Shield >> Everflowing Chalice
- Spellbook >> Mishra's Bauble
- Welding Jar >> Altar of the Brood
- Pyrite Spellbomb >> Arcane Signet
- Grinding Station >> Golem's Heart
- Izzet Signet >> Talisman of Creativity
- Azorius Signet >> Talisman of Progress
- Boros Signet >> Talisman of Conviction
- Clock of Omens >> Mystic Forge
- Myriad Landscape >> Rogue's Passage
- Terramorphic Expanse >> Inventors' Fair
- Island >> Ancient Den
- Island >> Darksteel Citadel
- Island >> Seat of the Synod
- Mountain >> Great Furnace
- Ral Zarek >> Ugin, the Ineffable
- Dance of the Manse >> Saheeli, Sublime Artificer
- Gravitic Punch >> Tezzeret the Seeker
- Makeshift Munitions >> Brainstorm
- Sphinx's Revelation >> Swan Song
CMC = 2.46 post changes
2 weeks ago
The last few sets have given some very interesting mono-color commanders. Obviously cards like Urza, Lord High Artificer , Yawgmoth, Thran Physician , K'rrik, Son of Yawgmoth , Emry, Lurker of the Loch , and Torbran, Thane of Red Fell are all standouts amidst a sea of Legendary creatures. But I'm a fan of the underdog. So I'm curious how people would build the following if starting from scratch (incl Theros Beyond Death if you'd like) on the following commanders: Massacre Girl , Fblthp, the Lost , Sephara, Sky's Blade , Gargos, Vicious Watcher , or Neheb, Dreadhorde Champion .
I'm curious to see what people come up with!
2 weeks ago
Hey Neodarkside, those are all good cards, all are worth including, especially Emry and Manse for this deck because they're budget cards. Urza, Dockside and Tithe are not budget cards, but are busted with artifacts and if you can afford them then add them.
Been a couple of years since I really looked this deck, but stay tuned for a new updated $200 version. The first budget card I'm adding is Goblin Engineer because of it's instant speed reanimation interaction with Ashnod's Altar , Nim Deathmantle , Pili-Pala and Sculpting Steel . Four combo artifacts especially Altar and Deathmantle since they're the main combo with Breya. Steel is the combo with Sharuum the Hegemon and Engineer can enable and help setup this combo. Engineer also has interaction with Eldrazi Displacer , Goblin Welder and Emry, Lurker of the Loch .
3 weeks ago
So recently the card Emry, Lurker of the Loch was printed, which is a solid mono-blue artifact commander. There's also the new Dalakos, Crafter of Wonders which is being printed in Theros Beyond Death.
As far as card design goes as a whole, I would recommend that moving forward in designing card to focus on one ability/effect and make it sold, rather than trying to do too many things. This is a huge trap for fan made cards. Remember, this is not legaue of legends - most cards only have one or two abilities and the ones that have more than that are generally very simple abilities.
The other thing is, if you're trying to design a keyword ability (not just a once off ability on a card) then have a think about how you would implement said ability on uncommon and common cards too - if they only way you can make the ability balanced is to scale its cost to the point where it's unplayable then you have fundamental issues with the ability.
3 weeks ago
1 month ago
Hey, Emry, Lurker of the Loch combos with Corridor Monitor and Witch's Oven . Monitor can untap Emry or Oven, Oven can sac Monitor and Emry lets you cast Monitor from your graveyard. This combo lets you keep casting Monitor from your graveyard getting it's untap trigger when it ETB. Food tokens are artifacts and each time you sac Monitor with Oven you create two artifacts because Monitor has 4 toughness.
Sai, Master Thopterist is a powerful card with artifacts especially with the Emry/Monitor/Oven combo which can each turn make a lot of 1/1 Thopters since you cast Monitor from your graveyard with Emry. Sai is also another way to sac Monitor to draw. Aetherflux Reservoir can be a win condition with the Emry/Monitor/Oven combo because you're casing Monitor from your graveyard with Emry.
1 month ago
If the goal is infinite mana you could just run Mox Amber 2 in the grave + Emry, Lurker of the Loch and Paradox Engine on the board goes infinite. Plus as a 0 cost artifact it synergies with your other cards as well
1 month ago
Cards to remove-
Congregation at Dawn - Tutors are great and normally I would not suggest pulling one, however since you are not looking for a combo with it and it is outside the flavor of the them I would say pull it.
Rowan, Fearless Sparkmage - Does not provide enough value to keep
The Cauldron of Eternity - Needs to be built around and will cost too much
Petals of Insight - Costs too much for what it does
Silverflame Ritual - not a bad card but it does not hurt the goal of the deck to cut
Cauldron's Gift - Not a bad include especially with the amount of sacrifice you have in the deck.. But there is not enough recursion going to really justify keeping it.
Emry, Lurker of the Loch - just not running enough artifacts to justify the slot
Drown in the Loch -Not a bad card but we got to cut something
Korvold, Fae-Cursed King - A great great card, but I think it will do you more harm than good. Also needs to be built around
Cards to switch out- You are probably running too light on ramp in general since this is a 5 color deck. You have roughly 6 ramp spells in the deck, I would suggest more to make sure you have enough mana to be able to play spells on curve. Adding signets will be helpful since they will help with color fixing and can provide some decent ramp for 2 mana.The obelisks work well, but if you do add signets I would say to add most of them and replace the obelisks with signets.
Overall it is not a bad deck for the theme it is going for. It's power level won't be high since it is a theme deck so you are sacrificing card slots for flavor. But there is nothing wrong with that if you enjoy it. I would say pull the cards suggested, maybe swap out the obelisks and just play test the deck and see what needs to be done from there. Most likely color fixing/ramp as well as maybe improving the card draw a bit (just swapping out for more efficient cards) is what you will need to work on. But for a fairy tale deck I'd say it is on point for it's theme.