Chandra, Fire Artisan

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Chandra, Fire Artisan

Legendary Planeswalker — Chandra

Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker.

+1: Exile the top card of your library. You may play it this turn.

-7: Exile the top seven cards of your library. You may play them this turn.

9-lives on Igne Natura Renovatur Integra: The Inferno of Pan

1 year ago

Icbrgr I happen to own Chandra, Fire Artisan, and she's alright. I wouldn't use the cards Koth of the Hammer or Chandra, Torch of Defiance simply because they are 4-drops. That would help in the long term game tremendously, but not necessarily any fast games. I could have nearly 4 burn cards on the 4th turn if I go first, which would be far better than running one of those cards. And, I could run snow mountains, but for only Scrying Sheets or Skred? If I could find better burn cards with snow than the ones I'm running, I would certainly switch. Although, the mana ramp is nice.

SacredAtsira on A Solid 4/10

1 year ago

Maaloufler I didn't even know that Throes of Chaos existed but I do like it a lot, certainly something for me to consider grabbing.

Possibility Storm is a divisive card in the groups I play in, while amazing, it would generate a lot of unwanted salt from a deck that wants to for the most part, appear goofy and janky.

Chandra, Fire Artisan I'm hesitant to add but has been in considerations before, just because I am unable to protect her, though she does come with built-in protection of sorts, and Outpost Siege I like, I just ran out of room for those such effects to be honest, something had to be cut.

Having said that, what 3 cuts would you personally make for Throes, Chandra and Siege?

Maaloufler on A Solid 4/10

1 year ago

Given how the cascade mechanic exiles cards have you considered Throes of Chaos? It gets small mana value cards out of the way and when you exile larger mana value cards your general gets bigger.

Similarly, Possibility Storm exiles many cards as well. This also helps protect your game by not allowing your opponents to rely on what is in their hand.

What are your thoughts on cards like Chandra, Fire Artisan and Outpost Siege that exile cards one at a time?

tkjanacek on Mogis Ravel

1 year ago

I really like the Teferi's Puzzle box, that's a cool addition. Street Wraith only replaces itself and does nothing else, that's not really card draw. Thrill of Possibility is a good card, but it's not really a replacement for Theater of Horrors, as it's one-off card filtering rather than repeated card advantage. Underworld Connections, Crystal Ball, Sarkhan the Mad, Chandra, Pyromaster, Chandra, Torch of Defiance, Chandra, Fire Artisan are more comparable.

Filtering, or looting, is also very strong. Bitter Reunion, Faithless Looting, Daretti, Scrap Savant

Wheeling deals a ton of damage with Underworld Dreams, refills your hand, and often disrupts your opponents. Magus of the Wheel, Incendiary Command, Chandra Ablaze

I have a couple more suggestions you might like: Ill-Gotten Inheritance, Mayhem Devil, Burning Inquiry

Bmphipps14 on Criminally Underplayed EDH Gems

2 years ago

While I do have a bunch of niche pet cards that are really good in specific situations, I tried to keep this list to cards that I just never see across the table yet jam into most of my decks that can play them. Some of which are already climbing in value so maybe they aren't as underrated as I think but still worth spreading the word about. Caveat that I'm mostly a budget/casual player but cards like these are how I build 50-100 dollar decks that go to bat with 2-400 dollar decks

W Glorious Protector If your deck doesn't have Blue and has ANY level of ETB synergy, this card is amazing. Helps your team dodge all manner of board wipe: bounce, exile, -X/-X, good ol' destroy.

U Plea for Power Pay 4 draw 3 is an acceptable rate and there are situations in which you might be able to convince two of your opponents to give you the extra turn to deal with the third. Metamorphic Alteration I've never seen anybody else play this card- I only play it in Zedruu the Greathearted and Callaphe, Beloved of the Sea which have permanent/Enchantment synergy and would recommend doing the same but the sky's the limit on this bad boy. There's the obvious use of removal (I've turned someone's Commander into a Humble Defector before) but it's got the flexibility of copying someone else's Eldrazi or Avacyn for 2 mana. Stubborn Denial Does your Commander have 4+ Power? Are you already playing Negate? Well here's that for half off!

B Vona's Hunger Instant speed Asymmetrical Board Wipe for 3. Do I need to say anything else? This is one I used to be able to pick up for 80 cents and is now 4 bucks :( Incarnation Technique Any time I've cast this I've negotiated a specific creature in an opponent's graveyard that I know won't be too threatening and gotten two bangers for myself for 5 mana. Additionally, if your deck has any kind of graveyard synergy already, the mill 10 is outstanding. Virtus's Maneuver I'm a sucker for political cards as this list can totally indicate, but this 3 mana spell that pays for itself has the option to remove a pesky Voltron Commander or make some friends around the table. Or both! Court of Ambition Why this isn't in every non-cEDH Black deck is beyond me- If you're able to maintain Monarch (and with it board position) for 2+ turns it will essentially seal the deal on anybody trying to challenge you. Even if you aren't, sending Monarchy around the table encourages them to hurt each other while you're draining a sneaky 3 life every turn from every opponent. This card does serious work (in any game expected to go past turn 6).

R Rousing Refrain Best case scenario you're able to play this turn 2 and then have a pretty blowout-y turn 5 (I use it to cast Niv Mizzet while holding mana for counters) but worst case this is essentially a free spell that helps you rebuild from board wipes or push extra hard for a win. Doesn't go in every deck but consider whether yours is right Chandra, Fire Artisan Repeatable card draw isn't super common in Red, plus she comes with her own discouraging rattlesnake clause.

G Sigardian Zealot I love this card! You're in Green so you probably have creatures- my biggest issue with team-buffers like this is that a lot of them only give the buff on swing. This is at worst a 6/6 Vigilance for 5 that boosts your team the turn he comes down, at best he boosts your team to make killing blows while leaving you all the blockers you need. If you natively have any Trample synergy (this dude rips in my Zilortha, Strength Incarnate deck) then take a look at this guy. Blossoming Bogbeast Budget alternative to Pathbreaker Ibex. Guaranteed +2/+2 and full team Trample: not as mana-intensive or clunky as Dragon Throne of Tarkir and more repeatable than Overwhelming Stampede. Are Stampede and Ibex better? Totally. Are they 70 cents? Nope! And that's all assuming you aren't playing any Lifegain synergy- if you are, this absolutely deserves a slot. Wrap in Vigor If you're playing a non-Blue, non Nikya, non-Voltron Green deck (read: most Green decks because even some of those criteria aren't absolute) this card is awesome! Heroic Intervention is one of the best Green spells ever printed imo and while this is clearly its little brother you should still consider doubling up on 2 mana protection like this. I've won tons of games cause someone else wipes the board for me and the "Creatures can't be regenerated" clause is becoming less and less relevant as cards like Vanquish the Horde become the new standard.

L Bonders' Enclave Does your Commander have 4+ Power and you're playing 3 or less colors? This card deserves a slot. This is the other card I've grabbed 5 of for 40 cents and now are 2 bucks a piece. Is it inefficient? Totally. Does it give you options when it's turn 8 and you're looking at your Commander and an empty hand while coming at the low low cost of being a colorless land in every other situation? Totally.

I got a lot of good ideas from this thread, hopefully mine can help somebody out!

Crow_Umbra on Triple Six, Five, Forked Tongue [Retired]

2 years ago

Thanks d_iros! I'd say that Karazikar and Disrupt Decorum are both meta-call inclusions, kinda similarly to how Author of Shadows was. My playgroup spans the Casual Spectrum lol, so board states can get creature heavy at times. There is a Marisi, Breaker of the Coil deck in our meta that does fairly well for that reason. I've run Disrupt Decorum in another deck to decent enough effect. In the times its been played, Disrupt Decorum had a pseudo board-wipe effect, thinned out boards, and usually bought the caster some time to assemble a combo or re-establish their board.

I think if I had to pick between the two, I'd likely cut Karazikar first. I figured the mutual draw would be incentivizing enough to keep some heat off me, and its ability to tap & Goad could help open up some lanes for my smaller attackers.

Cutting Karazikar could give Chandra, Fire Artisan a spot to land back, or even Blasphemous Act, which usually comes down for 1 mana in our games lol.

Crow_Umbra on Triple Six, Five, Forked Tongue [Retired]

2 years ago

Thanks for the additional suggestions Kalkris. Sedgemoor Witch is a pretty interesting suggestion. I hadn't really considered it before. I definitely wouldn't mind a handful of Pests as chump blockers (most of the time), which could be a go-wide win-con with Chain of Smog.

I've only played Author of Shadows in a couple of the games I've played this deck so far. I think I have enough decks in my play group's meta that utilize their graveyards to make Author worth it for now. Here is a fairly up to date snapshot of the various commanders in my meta. This is our updated meta page on Moxfield (lol). It does feel a bit slow for the effect it has, so I'll consider it as a potential cut.

I'm a bit tempted to slot in Share the Spoils as a more goofy/interactive effect for some reason. I've also considered Chandra, Fire Artisan as a potential cut, but not necessarily for Share the Spoils. I think I have enough draw -impulse & otherwise - that I figured I could use the slot for another piece of interaction (or Chain of Smog).

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