|Commander / EDH||Legal|
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|Commander 2015||Mythic Rare|
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Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
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Prime Speaker Zegana Discussion
7 hours ago
So, few quick things on this deck that probably aren't worth it:
Briarhorn: giant growth is meh in multiplayer, needs Deadeye + Peregrine Drake to be lethal at which point any mana sink or ETB would work, like Prime Speaker Zegana or anything that makes tokens.
Horizon Chimera : life gain is weak, not a strong beater
Explorer's Scope: seems okay on paper, but it'll whiff 63% of the time because only 37% of your deck is lands, so 2:1 that card won't trigger.
Witchbane Orb: I mean, it's useful, but a lot of combos don't target players and burn isn't that big of a thing. Also, most burn in multiplayer doesn't target the player either, such as Earthquake, Pyrohemia, etc., if you added that for when you play versus a Gisela deck.
Artful Dodge: One shot effects are not good in multiplayer unless that one attack can kill. Rafiq of the Many can use this, while most other decks in Commander don't care for it and would prefer Trailblazer's Boots which offers the evasion over multiple turns.
Diplomatic Immunity: It's basically awful in this format unless your commander is Bruna, Light of Alabaster.
Your deck doesn't really generate one singular, big creature so I'm not sure about Whispersilk Cloak, Artful Dodge, Diplomatic Immunity, etc.. Of the big guys you run, also, a few of them already have trample or some other kind of evasion already, too, so doubling up on it seems kind of pointless.
Coiling Oracle is always beneficial. You either "draw" a card or ramp, so it's a solid thing to use with Deadeye.
Fierce Empath lets you find your Deadeye Navigator or Realm Seekers for when you want to end games. Highly recommended.
Woodland Bellower finds your Fierce Empath for when you want to find Deadeye. Also finds Sylvok Replica to remove enchantments/artifacts.
Rite of Replication is something you should probably look into. It's a great win con if you hit 9 mana as you can make tons of copies of the biggest thing on field, and then bring it back with Eternal Witness/Greenwarden (making copies of Greenwarden makes it very hard to stop the Replication train, as any time they die, you get Replication back to keep making more copies of stuff. It tends to make people think twice about casting board wipes).
Stunt Double is cute.
2 days ago
Daedalus19876 I love your comments, they're always insightful and useful. Unfortunately for me, I can only do so much, being a currently unemployed college student. Seedborn Muse is a card I've been hoping to get my hands on for a while, but for the time being Murkfiend Liege will suffice.
I have Blue Sun's Zenith in Drawn unto Death, but getting another would be nice. Now, as for Protean Hulk, I could run that in conjunction with Prime Speaker Zegana and have some really nice card advantage if done right or Acidic Slime to thin out some mana bases...the issue is getting the trade fodder or the money to get the cards.
3 days ago
Hey lydia. I saw your comment on a thread awhile back and you seem to know your stuff regarding french commander and I was really looking into getting into the format because my local game store is going to start a new tournament.
Problem for me is really just that it really is a totally different format now that aggro has been introduced and control has gotten a big buff. Now i can't really decide which type of deck to play. Usually I make quirky decks that use weird card but that relies on an extensive command of the meta game that I don't have here.
At any rate. I'd really like to make a mono black deck to take advantage of discard being buffed or a blue deck because of counters but I also want to try out aggro and win by creature combat. I playtest the most dominant deck of the format Geist of Saint Traft and thought that it was pretty fun but I derive a little bit of satisfaction from playing wackier commanders as well.
At any rate got any guidance for me? I like the idea of an Erebos, God of the Dead deck that uses Pestilence effects or maybe Drana, Liberator of Malakir aggro? I was even thinking about Kokusho, the Evening Star reanimator! As for blue and black/green and blue I haven't looked into them as much but I though Sygg, River Cutthroat or Prime Speaker Zegana might be a bit of fun.
1 week ago
Thanks for the input sparkblazewarriors I always welcome any help for any of my decks (mainly because i'm not the best deck builder) Especially on this deck though as Yasova has become one of my favorite commanders along with Alesha and Daghatar (I guess I really like Fate Reforged) But to answer your wall of text I agree redundancy always is better than a lot of mismatch things/ideas. Also as to why Cyclonic Rift isn't in this deck, the lgs I play at house banned it. However Prime Speaker Zegana i've actually never thought of but not that you mention it, it does seem pretty good especially since Yasova wants huge power, and the flicker effects. Not bad having a good possibly repeatable draw engine.
Overall thanks for the advice I may have to add a few new cards to this deck.
1 week ago
I play this commander as well, great fun. More redundancy with the threaten effect is quite nice with Conquering Manticore and Molten Primordial for when Yasova has been killed too much and also leaves you another big body. Cyclonic Rift is just too good not to include in most any commander deck with blue. On that line of thinking, more boardwipes is always a welcome addition for when you fall behind, stuff like Blasphemous Act and Chain Reaction which are more reliable than Bonfire of the Damned for killing a large amount of creatures. More card draw is also a must in this deck to keep your hand fueled, things like Prime Speaker Zegana and Rishkar's Expertise have been all stars in my build, Zegana also can get nuts with Conjurer's Closet or Deadeye Navigator.
I do caution against Hydras as wincons, they mostly just durdle about and get chumped while stuff like Molten and Diluvian Primordial can have a big impact when they hit the field. Also, I've found Yasova to be very mana hungry when using her effect so it's hard to justify saving mana for just a big hydra that doesn't have immediate impact on the game. Scourge of Scola Vale is ok because it gives you a sac outlet and Genesis Hydra can potentially dig for a good card, but the other two don't offer much. Hydra Broodmaster does nothing when it hits the field and requires a lot of mana to be effective and in the same vain Hooded Hydra is mostly just a big beater that can be chumped. Big beaters in commander really need to do something else besides attack as otherwise an opponent with a Path to Exile just removes your hydra before you get anything out of it, on the other-hand Primordials will give you their effect when they hit the field still. If the deck can easily generate infinite mana, then it may be a different story since Hydra Broodmaster with infinite mana is ridiculous, but I don't see how you do that very easily.
Hope this helps, feel free to disregard my wall of text.
1 week ago
Stroke of Genius, Dig Through Time, Treasure Cruise, Mystic Remora, Arcanis the Omnipotent, Prime Speaker Zegana, Rhystic Study, Fact or Fiction, Jace's Ingenuity, Memory are a few that I run and like.
1 week ago
2 weeks ago
More counterspells would help there, as would Heroic Intervention. Though the best solution to board wipes is more card draw. Prime Speaker Zegana can be a burst of draw and most of your devotion requirement at the same time.