|Commander / EDH||Legal|
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|Commander 2015||Mythic Rare|
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Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
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Prime Speaker Zegana Discussion
2 days ago
usaDiabetic thanks for the suggestions man!
I agree I could probably make some cuts to give Atraxa some shoes. I agree Path of Ancestry should also go in here, I will probably cut the the Scry for it. Trade tap for a tap. Vesuva I think would do about the same as the rest of the lands I have, there's really nothing in my group worth copying.
And a lot of the cards you recommended I've had in and are super strong but I have people who can win on turn 5 so I had to cut some of the slower stuff unfortunately. Astral Cornucopia was a bit to slow so Crystalline Crawler took its place. Prime Speaker Zegana was another card I couldn't utilize because I couldn't get it out fast enough. Hangarback will be something I playtest though. Managorger Hydra is strong but will die before I can beef him up. Corpsejack Menace is two more but does a little more for me than Constrictor.
I have Verdict as my wrath but Black Suns may take a slot here.
Do appreciate the suggestions, you've given me some stuff to think about haha
3 days ago
I would probably put Astral Cornucopia in, insane ramp card for Atraxa.
Either way sweet build, I love Atraxa......I tried not to recommend too many blue cards haha
4 days ago
Hour of Devestation
Mirage Mirror! Holy moly, what utility! It won't net me any ETB triggers (sadness) but I could copy Panharmonicon and get 3x the ETB triggers per creature. Or make an extra copy of Doubling Season, or duplicate any creature, including an opponent's. I took out Crystal Shard to make room for it. The shard was a neat idea but never really had the effect I hoped it would.
Also, I tossed in a Worldly Tutor, removing Prime Speaker Zegana. I liked Zegana's card draw effect, but it required me to have a decent board state already - so was a little "win more." Also, her Legendary status prevented me from truly abusing her in this deck. Be gone!
1 week ago
Yeah sorry that's what I meant, it's cute but that's all it is. I'm more excited about the green ramp they spoiled than the creatures haha, but I'll admit the Qasali Slingers is a nice card.
Alms collector is a bit troublesome.. I guess the problem I have with that is that it's a meta issue - my group doesn't often play big draw spells but more often incremental draw, 1 per creature, 1 per life. Howling Mine & Edric, Spymaster of Trest for example.
4 weeks ago
Hey I hope you're still working on this! You commented on my deck and it took me a bit to get back as well. I know I +1'd a long ass time ago lol
Since you are going all creatures: you need to find ones that fulfil roles of noncreature spells.
Wood Elves, Farhaven Elf, Sakura-Tribe Elder, Coiling Oracle, maybe Ondu Giant. You have Solemn Simulacrum and Birds of Paradise which are fantastic. There's really expensive ramp too, like Bloom Tender and Lotus Cobra
I could not agree more with hintseeker's first point about drawing cards and utilizing colorless creatures. That's the meat n potatoes of the deck
I like Shaman of the Great Hunt; but not everybody does! It can chug along and turns all your creatures into pseudo-vampires. What's not to like? Thrasios, Triton Hero has a similar draw ability. Rashmi, Eternities Crafter is rad. Prime Speaker Zegana can be huge. Vizier of the Menagerie is a cool new card. Elvish Visionary and Wall of Blossoms just went back into my deck. I don't run Sages of the Anima since I'm running noncreature spells I want to draw, but it would be great in here once you've decided you've played enough lands. Filter them out for multiple creatures per draw. Oracle of Mul Daya is a thing too, and Magus of the Future
To put Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron into perspective; imagine the payoff of untapping all your lands after casting multiple creature spells and just keep going. Now bounce one of them with Shrieking Drake/Dream Stalker/Man-o'-War, cast again, keep going. With enough +1/+1 counters on animar: Temur Sabertooth can bounce them for infinite mana and infinite animar counters (Cloud of Faeries needs lands like Izzet Boilerworks/Gruul Turf/Simic Growth Chamber). Deadeye Navigator can also gain infinite mana via "Flicker" effect. Lastly, Tidespout Tyrant bouncing any two colorless and/or land-untapping creatures you control goes infinite. Whether it's eldrazi or morph doesn't matter. Ancestral Statue alone bounces itself into an infinite animar
Obviously I've given way too many suggestions. Choose what works for you and your budget. Also every playgroup/meta is different.
Cards I would take out: Ancient Silverback, Enclave Elite, Frontier Guide, Hanweir Lancer, AEther Membrane, Primal Clay, Young Wolf, etc. Instead of running something like Grazing Gladehart; invest in a Purphoros, God of the Forge mwahahaha
Above all, have fun! Cheers!
4 weeks ago
4 weeks ago
Solid card draw:
Rhystic Study. Either you get cards or your opponents slow themselves down. Either way, you profit.
Phyrexian Arena is a free card every turn after its cast. Fairly strong, which is one of the reasons why its run by so many EDH players.
Garruk, Primal Hunter is decent draw in green. He drops tokens and can draw cards if you have one of your larger dudes out.
Sylvan Library is excellent. Works best with shuffle effects, however. I find it worth a mention, at the least.
Cyclonic Rift is really good. I'd strongly recommend you run it. Not a draw card, it's just stupidly powerful in casual EDH.
Misc Suggestions: Your curve is absurdly high for only 34 lands. I see that you have 8-10 or so accelerators, but your mana curve is extremely high. I'd recommend removing Overwhelming Splendor (Humility effects more than one player in a multiplayer game). You only have 3 dragon creature cards, and things like Utvara Hellkite need a lot more support before they can function as a solid win condition. Since you don't really have that many dragon cards, I'd recommend just removing them altogether. Fusion Elemental could go, too, since he's a 5 mana do nothing card (8/8 with no abilities isn't worth 5 mana in a 40 life format).
This deck is being pulled in a lot of directions simultaneously. Anointed Procession is here- but you only have, what, 4 token producers in the whole deck? I count 2 in Planeswalkers (Sarkhan's minus and Sorin's ultimate), and two of the dragons. That's not nearly enough to warrant running a token doubling card that, without any of them, is worthless. That's really a card for Ghave, Guru of Spores, not Child of Alara.
If you want to do tokens, Avenger of Zendikar is better than any token producer you already have. Deadeye Navigator with Avenger is great- 1U to make more plant tokens is huge. You can add Peregrine Drake to make infinite tokens and win, if your playgroup allows infinites. If your playgroup does not allow infinites, I'd recommend using Deadeye and Avenger anyway because they're extremely strong together even without going infinite. With Deadeye (or other blink cards, if you'd like to run them), Mulldrifter becomes a powerful draw engine, as does Prime Speaker Zegana.
Burgeoning seems like it'd be better at ramping you than many other cards in the deck. You could probably drop Heartbeat of Spring or Dictate of Karametra for it, because doubling your opponents mana seems really bad (let's say you have 5 lands, I have 4, and each other opponent has 4. You get ten mana, but the mana your opponents gets adds up to 24 that can potentially be used against you. Mathematically, you're only hurting yourself by casting that card even if it does let you cast a Dragon early- mind it doubles the mana your opponents get to kill off said dragon). With Burgeoning, you untap with 4-5 mana on turn 2, still, which is especially good for only one mana.
4 weeks ago
I used to only build budget Commander until I got a lot of disposable income. Thalia, Heretic Cathar, Teysa, Envoy of Ghosts, Talrand, Sky Summoner, Drana, Kalastria Bloodchief, Zada, Hedron Grinder, Yisan, the Wanderer Bard, Ephara, God of the Polis, Wrexial, the Risen Deep, Tsabo Tavoc, Mina and Denn, Wildborn, Tolsimir Wolfblood, Melek, Izzet Paragon, Savra, Queen of the Golgari, Jor Kadeen, the Prevailer, and Prime Speaker Zegana are all fun commanders you can build a budget deck around and be just as viable as an expensive deck.