|Commander / EDH||Legal|
Printings View all
|Commander 2015 (C15)||Mythic Rare|
|Gatecrash (GTC)||Mythic Rare|
Combos Browse all
Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
Price & Acquistion Set Price Alerts
|Have (29)||joshw335 , bakunet , JeremyTheMiner , Va1mar , Reliva , mazrimtaim , mziter501 , orzhov_is_relatively_okay819 , ShishkyBob , golgarigirl , rakdos24 , Forkbeard , redlegs_17 , warcry02 , tragic_slip , ZombieFood , NOGzFTW , Lindough , carsickpanda273 , Nemesis , MythicMeadow , Friedrice24 , Brandamn , brokendwarf , angesoir , Pelli , rockleemyhero , CastleSiege , abby315|
|Want (3)||VampSlayer , darleen , Big-Foot|
Prime Speaker Zegana Discussion
2 days ago
first of all, no need to apologise for critisism, as this is YOUR deck, and i'm trying to both help you, improve my own deckbuilding and have a good conversation about way too expensive cardboard :). you can leave formalities behind and so will i, unless that discomforts you of course.
i like your view on cards, as it differs with mine. this is probably because of the difference in playgroups, e.g. the issue of big things getting countered. (this rarely happens in my group, mainly cause i am the blue player playing very little counterspells. destroying things is the way to go)
i have two different points i want to bring out there, first point is about your reaction on my post, the second one is going to be about your "craving" for piloting a versitile deck rather than winning with a sequenced set number of cards.
so Woodland Bellower seems pretty good in the deck, however it cannot tutor Trinket Mage for it is not a non-legendary green creature. nevertheless it does tutor the Reclamation Sage, Eternal Witness etc.
Clever Impersonator: i get the idea of why this card is in the deck. even though versatility is key, this card is not going to help you close out the game when you are on the winning hand (assuming being on the winning hand is having a far better board state). mirage mirror would be my go-to replacement for this card as it is more versitile. apart from biomancer and fathom mage there's not much to copy in your own deck, but that was never the point of Clever Impersonator.
Oran-Rief Hydra: if this is a spotholder for a huge creature that grows if left unchecked i would still stress that it would be replaced. this time around i found Heroes' Bane to be the better option. although it is not a big change, this would optimize mana-cost and add yet another way to spend mana.
never judge a book by its cover, i completely missed Zameck Guildmage his second ability.
Tuskguard Captain: if flying is what you prefer, what about instead paying 6 mana to give your creatures with counters flying Sapphire Drake, you pay 6 mana to give ALL your creatures flying and have all your opponents' creatures lose that ability: Archetype of Imagination
is it right for me to say that having a lot of counters on one creature is more important than having lots of creatures with counters on them? if it is, then thrumming bird isnt really doing much. the inability of this deck (which isnt a bad thing per se) to easily place counters on creatures that haven't got any is what made me question Master Biomancer in the first place, after reading it today i realised it didnt need any counters to work. nevertheless in these 100 cards there are 5 cards that can give creatures counters: Plaxcaster Frogling, Master Biomancer, Zameck Guildmage, Bow of Nylea and Retreat to Kazandu. all of this gives me the feeling a proliferate trigger wont do much, same goes for hardened scales, as 1 more counter on a 13/13 hydra wouldnt make that much difference anymore. conclusion: consider taking out thrummingbird, hardened scales and retreat to kazandu.
to replace these cards you will need ramp, for your deck uses a lot of mana. i cant stress enough how important land based ramp is for your deck, as it is using a wild variety of hard-to-cast cards like Prime Speaker Zegana, Plasm Capture and Alchemist's Refuge, but i respect the issue at hand. i have come up with a small list of ramp that might counter the issue i know all too well: the pain of drawing cultivate in the most important part of the game.
these cards all replace themselves if you draw them lategame. some draw you even more. an honarable mention could be Abundance
i'm thinking about versitality and i am actually wondering what that means for you as a player. is it adding cards like Orochi Hatchery ?
1 week ago
Ancestral Statue - A Must add to this deck, once Animar has 4+ counters on it, this is a free cast to bounce itself and make Animar infinitely big. If you want to keep it "toned down" you just make Animar "larger".
Cloudstone Curio - Must add force being able to flicker cards, it's insane.
Would drop Beguiler of Wills as it only helps against creature decks, high mana cost and truly only works if you have a haste enabler.
Would drop Prime Speaker Zegana - I played with this for a while and it always felt like the mana cost was WAYYYYY to high for the benefit. Very rarely did I want to tap 2x green & 2x blue to draw 3-4 cards and then not be able to play those cards because you're tapped out.
Fauna Shaman & Survival of the Fittest are must adds - these will truly help you get whatever creatures you need at the time you need them. It's especially clutch to activate these are the End Step of the player before your turn.
Lastly, I would try to lower the CMC. Even with Animars great ability, the higher the CMC the harder it'll be to get going again if Animar gets owned.
1 week ago
You have a lot of stuff in here that I have or want for my Prime Speaker Zegana deck. (lol) I like it!
2 weeks ago
Well, I would suggest Roon of the Hidden Realm. He can be built on the cheap and he has a tendency of generating utterly crazy amounts of value while having enough interaction to make sure he doesn't lose to any crazy plays. Blinking Prime Speaker Zegana a few times is pretty much gg. Just $150 is enough to get a good base going. With $300, you can dominate most shops since people have no idea what they're doing.
Roon is also not known for being good and you're essentially playing fair magic, so people aren't going to target you. It's a green deck, but it feels like a happy marriage of green and blue that splashes white effects to cover weaknesses. And since you're in green, the tri-color mana base won't be that bad since you can easily fix your colors.
2 weeks ago
These are exactly the suggestions I was hoping for. I work constantly and would have noticed these things eventually, but to others it may just be obvious.
Opal Palace has a place, and is probably strictly better in this deck than in most, but I'm not sure what to remove to get it in there, since most of my land fetch creatures grab basics I don't want to take too many away.
2 weeks ago
When I first made the deck, I ran Sword of the Animist but ended up taking out to sub for Prime Speaker Zegana because of her draw card ability. Wayward Swordtooth seems pretty good, apart from the whole city's blessing thing. Vizier of the Menagerie is another card that I definitely have to consider as well as Lurking Predators. Rhonas's Monument was never really a card that I loved, but I do see the value in this situation. All in all, thanks for the help!
2 weeks ago
Trygon Predator Qasali Pridemage Ojutai's Command Greenwarden of Murasa Render Silent Sphinx's Revelation Return to Dust Ghostly Prison Propaganda Fact or Fiction Opportunity Beast Within Invisible Stalker Edric, Spymaster of Trest Prime Speaker Zegana True Conviction are all good things you could add