Kiora, Master of the Depths

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Mythic Rare

Combos Browse all

Tokens

Kiora, Master of the Depths

Planeswalker — Kiora

+1: Untap up to one target creature and up to one target land.

-2: Reveal the top four cards of your library. You may put up to 1 creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield.

Latest as Commander

Kiora, Master of the Depths Discussion

Crav96 on Mulling over 'Drotha

2 days ago

Many great suggestions have been covered here so you have a good start. My two cents for Muldrotha:

1. You want to be using as few instant/sorceries as possible as they are not recurrable with Muldrotha. For example, you have a Farseek ? Turn it into Sakura-Tribe Elder . Cultivate ? Make it Wood Elves and so on. Id keep mostly instants and sorceries with a necessary impact such as boardwipes and counterspells.

2. Curator's Ward is a freaking beast in Muldrotha. It enchants PERMANENTS so anything else thats valuable you can enchant, it can get political and enchant another player's card, from which YOU draw cards (if it was historic obviously). My second budget beast is Credit Voucher . A repeatable hand fixer every turn is pure value (shoutout to Magical Mallet if you ever played Yu-Gi-Oh!)

3. Last, Kiora, Master of the Depths is a mini Vessel of Nascency that can get you both creatures and lands or mana accelerate you for the turn.

If you want to take a look here is my list

Good luck with building!

triproberts12 on Horde of Notions - Elemental Tribal EDH

6 days ago

You may want to consider Angelic Renewal in this deck. The way it works with Evoke, you pay the Evoke cost, and by sacrificing Renewal, you get to keep the creature, as well as the ETB when returns to the battlefield. I've run the interaction in Pauper decks, and it's hilarious to do things like turn-2 Renewal, turn-3 Mulldrifter to draw 4 and get a 2/2 flier. You can do similar things by exiling the creature before it's sacrificed with Parallax Wave , Deadeye Navigator , Roon of the Hidden Realm , and Endless Sands . If you like that plan, I would include AEthersnipe and Walker of the Grove , too.

Also, if you're running Reveillark , you should probably be running Karmic Guide for the combo.

I'm also a little confused as to why you're not running Scapeshift in a Gates deck, especially one full of Landfall creatures. Other good land-fetch cards include Skyshroud Claim , Hunting Wilds , Ranger's Path , Wood Elves , Krosan Verge , Nature's Lore , and Karametra, God of Harvests , all of which fetch your Shocklands.

Path of Ancestry is fantastic in tribal decks, and it is an absolute staple in 5-color tribal decks.

This would also be a good deck for the Pickles Lock. Brine Elemental already plays to your theme, and you have multiple ways to tutor it. Vesuvan Shapeshifter is a clone at worst.

The final thing I would do is include some looting effects and self mill that won't put your Gates in the yard, since your commander wants expensive Elementals to reanimate. Kiora, Master of the Depths and Mulch could be good on the mill side, and Faithless Looting , Frantic Search , Greater Good (You can sac Evoked elementals in response to the trigger! Value!), Sultai Charm , and Chart a Course are all good for looting. Also, Surveil can help to fill the yard, as well. Try Notion Rain and Price of Fame (Good for killing Commanders!).

As for cuts, I would lose Brighthearth Banneret (land ramp is just better most of the time), Fertilid (7-mana Explosive Vegetation is bad, even if it has recursion), Rubblehulk (no ability, so it'll just get chumped for days. Run Multani, Yavimaya's Avatar if you want the land-count effect), and Tyrant of Discord (too expensive for a random effect).

Good luck!

NomadicSixGod on Turn 2: 939 Damage!! [[With Primer]]

1 week ago

Skoodly Predator Ooze is definitely great sticky devotion, but its ability isnt all the relevant. Depending on how many removal heavy decks we are coming across is could come in handy.

vortexgrey thanks for all the suggestions, sadly I havent had a chance to play much with this deck lately but I will definitely play around with Kiora, Master of the Depths as well as Fertile Ground . Burning-Tree Emissary can be clunky but is does add a lot of explosive potential and if nothing else gives us essentially free 2 devotion. That being said, usually if we lose game one that is what we end up taking out to be able to side in what we need.

vortexgrey on Turn 2: 939 Damage!! [[With Primer]]

1 week ago

Hey there! So I decided to play around with the deck and rework it a bit and this is what I came up with.

The main issue I was having was that Hornet Queen and Primeval Titan weren't serving as wincons, despite being such high drops, so I decided to trade them in favor of extra ramp and draw power. I HIGHLY recommend the addition of Kiora, Master of the Depths , as she not only can she serve as a second Garruk {if not better), but she also lets you draw into your deck to grab a much-needed land and/or creature such as a Eternal Witness and/or Nykthos.

I do think Wistful Selkie is better than Eidolon of Blossoms (which I'd been playing in my build), as not only is it one mana cheaper, but it also provides an extra symbol for Devotion on Nykthos (though I am still playing one as a tech card for the moment). More and besides, it's rare that you get to draw more than a few cards from Eidolon anyway, and the aforementioned factors far outweigh the extra cards anyway.

I do recommend dropping Burning-Tree Emissary altogether however. The mana is clunky and the two mana symbols for Devotion are better granted through power cards like Acidic Slime or even Fertile Ground . On that note, I recommend swapping the playset of Burning-Tree Emissary for Fertile Ground , as not only does it actually ramp you in the long run, but it greatly powers up your Arbor Elf , Voyaging Satyr , Garruk, and Kiora plays as well.

Dead_eye5 on ...And That is a Turn 1 Muldrotha

1 week ago

Both Kiora's ( Kiora, Master of the Depths / Kiora, the Crashing Wave ) are good in Muldrotha since you can just use their negative ability twice and then recast! (You can use them twice a turn every-other turn)

I also liked the ability to self sacrifice my stuff for value and reuse. I also diversified my permanents to maximize how much I could fill a turn. Check out my list here Muldrotha Graveyard Schenanigans

allanwlevy on Milldrotha (Muldrotha-Commander)

1 month ago

My first cut would probably be Noxious Gearhulk . I had it in the deck early on but cut it since it didn't do anything to advance my gameplan.

From there, I'd consider cutting your expensive control creatures for some more reanimation redundancy like Dance of the Dead or Dread Return . With enough cards like that, I can usually combo off before I even have to cast my commander. Additionally, Jace, Memory Adept is a much better mill walker than Kiora, Master of the Depths imo.

1empyrean on Jodah's Maelstrom EDH

2 months ago

DrkNinja Thanks for the suggestion. It has some potential as an alternate for Kiora, Master of the Depths, but isn't really as useful if I don't have a mana dork.

I know my options for granting haste are limited, but that just seems to be the way things worked out for my deck.

I've been meaning to go through the deck and see if I want to make changes, but I haven't gotten around to it.

wallisface on UG planesblink

3 months ago

Not to try and steer you in any particular direction, but I feel if I were building this deck i'd be doing something like. It probably looks quite a bit different to what you're actually after, but might give you some more ideas to play around with.

3x Judge's Familiar

3x Augury Owl

4x Coiling Oracle

4x Gilder Bairn

3x Harbinger of the Tides

3x Rishkar, Peema Renegade

3x Mystic Snake

3x Nulltread Gargantuan

4x Metallic Mimic

24x Lands

4x Animation Module

4x Paradise Mantle

4x Turn to Mist

2x Illusionist's Stratagem

3x Kiora, Master of the Depths

3x Kiora, the Crashing Wave

2x Nissa, Voice of Zendikar

Some reasoning behind what I've done: Mystic Snake and Nulltread Gargantuan seem good but having 4 of each seem a bit too many. Tempest Caller seems to me at least like a pretty poor 4-drop (considering this turn you'll want to be either dropping a walker or holding up counter-magic). Metallic Mimic is great and combos with Animation Module greatly (if you name servo) for as many servos as you can afford each turn. Also helps spread around some love - though you could also name Druid, Snake, or Bird for a degree of value. Rishkar, Peema Renegade seems like a great include to give you the ramp you will soo badly need. I didn't think Elvish Pioneer cut the mustard so I ditched him. I threw in Judge's Familiar instead as it seems to give you more control options, and slow your opponent down.

Paradise Mantle seems great for this deck as not only giving you some easy mana ramp for creatures that you don't really want to be attacking with, but also gives Gilder Bairn a free way to tap without needing to attack!

Your existing instants seemed a bit slow so I figured Turn to Mist could be more useful as far as costing less mana, but also being able to be used on opponents creatures in times of need. as a backup, 2 copies of Illusionist's Stratagem will give you some late-game card draw. Finally I added a 3rd Planeswalker to the mix (reducing the others down to 3-ofs each) so that you have better odds of having multiple walkers down at a time. Nissa is also great for pumping the army while also creating blockers for stall. I think ideally there'd just be 2 of each Kiora, to make way for 2-of a 4th walker, but not sure which one fits the theme best.

Load more

Kiora, Master of the Depths occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.02%

G/U (Simic): 0.17%

BUG (Sultai): 0.12%