|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Mythic Rare|
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Kiora, Master of the Depths
Planeswalker — Kiora
+1: Untap up to one target creature and up to one target land.
-2: Reveal the top four cards of your library. You may put up to 1 creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield.
Latest as Commander
Kiora, Master of the Depths Discussion
2 weeks ago
I'll kick things off with a few decks I made so far. Basically, I have an extremely physically demanding job as a lead machine operator, yet at the same time it is a rather non-mentally taxing one as well. That is to say, I can shut my brain off and work just fine. So I spend my 60 hours a week sort of planning out various things in my life. One of the things I think about is Magic. So, I will basically mentally piece together a deck while I am at work, come home and draft it out. If I like where it is going, I continue to revise and improve. Lol.
22 VIEWS | IN 1 FOLDER
This deck aims to control your opponent's most valuable resource: Their library. Coupling Ashiok, Dream Render with Glimpse the Unthinkable is absolutely horrendous. Ashiok gets a total of 5 uses out of his ability for a total of -20 cards. Meanwhile, Glimpse hits for 10 each time. You can mill out an opponent by T5 with this deck. Probably sooner if I work at it a bit more. The reason we run Ashiok, Dream Render and not Ashiok, Nightmare Weaver is because ADR exiles their graveyard. This, to me, is of greater benefit because it circumvents things such as Flashback, Dredge, Delve, and other such mechanics.
114 VIEWS | IN 1 FOLDER
In this deck, we use Kiora, Master of the Depths with Karn's Temporal Sundering for infinite turns. We can accomplish this by the vast amount of ramp in this deck. The reason we want KMD over any other Simic Planeswalker is because she lets us untap both a land and a creature. This means we can untap something such as Nykthos, Shrine to Nyx and Priest of Titania , or Gaea's Cradle and Kiora's Follower , or Itlimoc, Cradle of the Sun and Karametra's Acolyte . We sink all of this mana into Karn's Temporal Sundering , deconstructing our opponent's board state as we bring out gigantic creatures to win us the game. It can absolutely go infinite on Turn 4. See the spoiler for details! :D
107 VIEWS | IN 1 FOLDER
Do you enjoy mill? Do you enjoy playing against others in a 4v4 pod? ... do you enjoy milling yourself?? THEN THIS DECK IS THE DECK FOR YOU!! Jace, Wielder of Mysteries is insane because he lets you basically win by losing! Now if only we had a method to mill a bunch... OH WAIT WE DO . These little buttholes make for great chump blockers if need be and allow us to really strike hard. If we are in 1v1 the deck functions as a typical mill deck. But if we are in a 3v3 or more we can actually mill ourselves to win the game because it's easier to take out our 58 cards than it is to take out everyone else's, lmao! We run Jace with good old Brain Freeze because we can Storm off a nasty combo for a ton of milling action! Seriously, Opt + Dream Twist + Thought Scour + Brain Freeze = insanity. Then you tap 4 Petitioners, followed by a +1 to win the game? Insane.
SCORE: 1 | 221 VIEWS | IN 1 FOLDER
Vraska is a very popular Oathbreaker. I am running her with Assassin's Trophy because I don't want you to play the game lol. But, since you are getting a bunch of free lands, I can't have that either. So, the bulk spells of the deck are land destruction. Basically, we kill whatever we don't like, then we blow up their lands. Vraska, Swarm's Eminence was chosen for her low CMC, her ability to create deathtouch blockers, and her ability to grow them. We run a slate of deathtouch creatures, giving us an ever-growing boardstate. Either our opponent blocks and loses their creatures to deathtouch, or they let it through and progressively strengthen our side. Either way, we win.
2 weeks ago
Skthixx, Acolyte of Progress
Legendary Creature - Praetor
Skthixx, Acolyte of Progress has hexproof as long as you have three or fewer cards in your hand.
Exile a card with a permanent type from your hand, : Target opponent sacrifices a permanent that shares a type with it. If the card you exiled from your hand had multiple types, you choose what type of permanent they must sacrifice.
, : Draw cards equal to the number of cards in your hand. You lose that much life.
"The bane of progress is the hindrance of morality and empathy. Set those emotions aside and build off of the suffering of others. The future will thank you dearly for it and the past will scribe your memory into lore." - Skthixx.
I like to think he sounds 100% exactly like The Kollector from MK11, haha.
I'm super giddy about this Oathbreaker deck I just made. So the challenge is to make another deck-breaking card for it because reasons lmao!
By the way, in a playtesting I recently did I was able to cast off Karn's Temporal Sundering literally 9 times before I decided to reset the game because it was getting way to insane. I used a kicked Rite of Replication Priest of Titania while having five other Elves on the field - four of them dorks. I'd have easily won via Steel Leaf Champion or Kiora, Master of the Depths tokens, but I wanted to see how insane I could get. When I drew into an Elvish Archdruid and Karametra's Acolyte , I knew I'd draw out my deck before I ran out of Karn's Temporal Sundering s to cast hahaha
49 VIEWS | IN 1 FOLDER
1 month ago
Kiora, Master of the Depths , Vizier of Tumbling Sands , Fatestitcher , Arbor Elf , Voyaging Satyr , Intruder Alarm , Freed from the Real , Crab Umbra , Savor the Moment , Drift of Phantasms , Muddle the Mixture , Chalice of Life Flip, (not in your color scheme, but very powerful and of note: Aggravated Assault )
1 month ago
Both Domri's have -2 abilities that make a creature fight if that helps.
Then there's Gruul Ragebeast that may fit your bill.
2 months ago
Or, we could do what makes far more sense - just let Wizards print planeswalkers that are specifically designed to be played in the command zone. Of the 11 walkers they've given that ability to, 3 (Teferi, Daretti, and Freyalise) are very powerful, two more pretty strong (Saheeli and Windgrace), and the others (Nahiri, Ob Nixilis, Estrid, Aminatou, and the two Kenriths) are all playable. Teferi and maaaaaaybe Daretti are the only ones approaching broken.
Blanket okaying all walkers is asking for trouble. Saying we're okay with some but that bans have to happen means that cards like Tezzeret the Seeker and Ugin, the Spirit Dragon and Elspeth, Sun's Champion are removed from the game, despite being entirely reasonable as part of the 99.
I think a good creature comparison would be Kokusho, the Evening Star . If he shows up out of the 99, he's strong. He's irritating to deal with, and there are other cards that can make him better (reanimate, etc). But if I hit him with Utter End or Bojuka Bog , he's handled. As a part of the 99, he's strong but acceptable.
When he's in the command zone, he's oppressive and devastating. The deck can be built to reanimate time after time, and all the normal ways to answer him just put him back in the command zone to try again.
The same will be true of walker-decks. Sure, mfogle, Doubling Season currently only sees play in superfriends. But why not stick one in your Ajani, Mentor of Heroes deck to gain 100 life instantly. Or your Arlinn Kord Flip deck to ult her one turn later. Or your Garruk, Caller of Beasts to turn every creature spell into a second creature immediately. Perhaps we could turn Kiora, Master of the Depths into a reliable four-mana emblem plus three 8/8's.
My point is this. The reason Doubling Season is so good in superfriends is that it wins the game with most->all of the walkers in the deck. If one of those walkers is in the command zone, do you really think people won't run it? Or the Chain Veil? The deck stops being built around walkers-in-general and gets to be tailored to whichever one fits a players playstyle, whether that's weenies with Elspeth or stompy things with Garruk.
2 months ago
Hows Lotus Cobra working for you?
I'm still building my deck but they look like it would do very well in the deck. The one below is what I am trying to get the cards for
2 months ago
Kiora, Master of the Depths could be a decent build around, imo anyway.
3 months ago
Hey, to make your deck more competitive consider building around Darksteel Reactor , Magistrate's Scepter and Sage of Hours ? A strategy around Biovisionary is not worth it because it forces you to play a bunch of bad high mana cost cards to enable it.
What you want with Reactor/Scepter are cards that can untap Vorel to be able to use his ability more than one time a turn as well as other cards that interact with charge counters. You also want tutors for artifacts. With Sage you need to get a counter on him either with graft (Frogling), moving a counter from one permanent to another (Conduit) or target him (Bioshift).
Cards to consider adding:
- Coretapper : Reactor, Scepter, Prism, Everflowing, Cornucopia, Cannon, etc. use charge counters.
- Kiora's Follower
- Seeker of Skybreak
- Magewright's Stone
- Thousand-Year Elixir : gives Vorel haste and untap.
- Instill Energy : gives Vorel haste and untap.
- Kiora, Master of the Depths
- Tezzeret the Seeker : can be a repeatable tutor and put onto the battlefield either Reactor or Scepter, etc.
- Whir of Invention
- Buried Ruin
- Inventors' Fair
Another thing to consider is decreasing the avg. CMC of your deck. You can do this by cutting a lot of high mana cost cards especially creatures and enchantments for lower mana cost cards:
- Serum Visions
- Mystic Remora
- Rhystic Study
- Sol Ring
- Astral Cornucopia
- Everflowing Chalice
- Simic Signet
- Fauna Shaman
- Eternal Witness
- Scavenging Ooze
- Lux Cannon
- Swan Song
- Arcane Denial
- Trygon Predator
- Trinket Mage
- Ravenous Slime
- Chain of Vapor
- Beast Within
- Reality Shift
- Nature's Claim
Many of these cards are budget and cards like Study are expensive price, but entirely worth it if you're trying to be more competitive. Toothy, Imaginary Friend is a good creature with counter strategies and all these draw spells especially repeatable ones such as Remora and Study can really pump it. Fauna can be a repeatable creature tutor which is very helpful when your budget can't afford all the expensive price tutors. When playing Toothy you want Reliquary Tower because Toothy can draw a lot of cards and you want to keep all those cards in your hand.
I offer more advice :) Good luck with your deck.
Kiora, Master of the Depths occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
GU (Simic): 0.47%