Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

Legendary Creature — Zombie Cleric

Intimidate

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Trade

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Printings View all

Set Rarity
Ultimate Masters (UMA) Mythic Rare
Ultimate Masters Promo (UMAP) Mythic Rare
Dark Ascension (DKA) Mythic Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Mikaeus, the Unhallowed Discussion

Lanzo493 on Halloween Deck Ideas

2 weeks ago

Since you're new, check out cards from the magic sets Innistrad, Dark Ascension, and Avacyn Restored for Halloween-like cards. It's the classic gothic horror plane in magic. They did return to it later in Shadows over Innistrad and Eldritch Moon, but it's not as strongly of a gothic horror theme. From the Innistrad block you have cards like Army of the Damned, Grimgrin, Corpse-Born, Mikaeus, the Unhallowed (zombie version of Mikaeus, the Lunarch), Griselbrand, Grimoire of the Dead, Olivia Voldaren, Descent into Madness, Werewolves that transform, etc.

RNR_Gaming on Meren of Sacrifice

3 weeks ago

Looks like a standard casual build. I'll reccomend running Nature's Claim, Assassin's Trophy, Blood Artist, Lesser Masticore,Footsteps of the Goryo, Protean Hulk, Apprentice Necromancer, Necromancy, Animate Dead, Dance of the Dead and Mikaeus, the Unhallowed - though a few of these I'll only suggest running them if you're looking to up the power like hulk and mikaeus the unhallowed

Kyle_Winter on Zagras and the Dethtouch Party

1 month ago

This Commander looks dope! Personally, my favorite part about him is his ability that makes all your other creatures have Deathtouch. My take-away is now, your opponents never get to have creatures or yours get through their defenses unblocked! I looked in to some cards that fit the new 'party' mechanic in Zendikar to help your Commander come out.

Rogues:

Oona's Blackguard

Relic Robber

Clerics:

Ebonblade Reaper

Headhunter

Mikaeus, the Unhallowed

Warriors:

Azra Oddsmaker

Bloodshot Trainee

Fireblade Charger

Goblin Chainwhirler

Godo's Irregulars

Jeska, Warrior Adept

Kolaghan Aspirant

Ornery Goblin

Pashalik Mons

Somberwald Vigilante

Viashino Fangtail

Wizards:

Blood Cultist

Fireslinger

Grim Lavamancer

Reckless Embermage

Spark Mage

Themysteriousone on The Doom Song

1 month ago

Sire of Stagnation is a good card draw but if you want to replace him Kokusho, the Evening Star can easily become a win-con for you if you keep copying it. I would suggest getting rid of Helm of the Host just too much mana to play and equip to Gyruda. Think about adding Nightmare Shepherd and Mikaeus, the Unhallowed to help recur creatures.

SwiftDeath on The Village

1 month ago

Been trying to think of a list for this commander. I usually build one around every Abzan commander as it is my favorite Wedge in Magic. I like the list you have here. I was experimenting with Mikaeus, the Unhallowed and Devoted Druid in mine. Can be used for Infinite mana with a haste enabler. The haste was the hard part so it ultimately didn't take off from there. Maybe in Jund. A card I would include 100% is Winding Constrictor Double up on the vigilance counters and makes it easier to use Tayam's ability.

RiotRunner789 on Deadshot

1 month ago

Looking at some party cards, the problem I'm coming across is lack of synergy but I'll recommend some anyway. You really want your commander out early with as many ETBs as you have and being how aggressive he is.

Grenzo, Dungeon Warden: Rogue. Gives you a decent body with repeatable card advantage.

Grenzo, Havoc Raiser: Rogue. Either card advantage or point the biggest (or weakest utility) creature at another player.

Rankle, Master of Pranks: Another rogue. Less synergistic but he has three modes and haste. Plus, you can choose as many modes as you like.

Neheb, Dreadhorde Champion: Warrior. Red ramp and card fixing.

Priest of Forgotten Gods: Cleric. Potential card advantage and removal plus ramp.

Kazuul, Tyrant of the Cliffs: Warrior. Provides plenty of deathtouch chump blockers with your commander.

Mikaeus, the Unhallowed: Cleric. Allows all of your creatures to die once and come back. Plus, kills any human that gets through.

Gonti, Lord of Luxury: Rouge. Neat. Not the greatest in a vacuum but replaces himself, normally with something good.

Anarchist: Wizard. If you get more spells then maybe.

Cinder Seer: Wizard. Not the best pinger but a pinger nonetheless.

Coffin Queen: Wizard. Playable effect.

Dismissive Pyromancer: Wizard. Decent rummage affect and can take one guy out.

Embermage Goblin: Wizard. Not the best pinger but possibly playable. Hits any target.

Fervent Paincaster: Wizard. Hits creatures.

Fireslinger: Wizard. Best pinger so far at 2 cmc. Hits any target.

Nezumi Graverobber: Rogue/Wizard. Starts off as a graveyard hating rogue and turns into a grave stealing wizard.

Going through cards and the party subtheme seems a bit sad. Some of the above are decent but there isn't a ton to go on in my opinion.

On the first strke though, there are a million cheap red spells that grant first strike temporarily as an instant or as an enchantment. I would recommend running 1 or 2 of the instants to keep opponents on their toes when they think about blocking you.

As for creatures,

Soul of Shandalar: Mana wise, not the best. But can ping and has built in first strike.

Sparring Collar: Cheap first strike and can be attached instant speed to either dissuade blocks/attacks or murder something.

Sword of Vengeance: I don't think its as good as above due to not being able to move at instant speed, but it grants vigilance as well. It is nice to keep a first strike flying blocker up after it attacks.

Akki Coalflinger: Way to help out the team.

Legion Loyalist: Way to help out the team. (My favorite of the team helping bunch).

Bloodmark Mentor: Way to help out half of the team.

Akroma's Memorial. Expensive but a classic.

I think a couple or few first strike options would work out. As for cards that I think you could do better than,

Bloodgift Demon: Good card but his effect is a bit expensive for card advantage. Maybe try Theater of Horrors. Its essentially the same as phyrexian arena but for rakdos.

Endbringer: Potentially a great card but I wouldn't count on using his other effects with as little colorless mana sources that you have.

Master of Cruelties: Can be good but typically best if saved for kalia combos. He shuts down attacking with everyone else which limits you to dealing with one opponent at a time.

Rakdos Firewheeler: Not bad but repeatable effects may be better.

iammute on [[Primer]] Gonti - Night Market Shenanigans

1 month ago

Have you thought about including Mikaeus, the Unhallowed? He lets you loop any creature infinitely with the Deathmantle combo and synergises well with your sac outlets and Conjurer's Closet for added value.

I like Sepulchral Primordial and Puppeteer Clique too for abusing opponents creatures. Clique also goes infinite with Mikaeus without the Deathmantle which is a nice bonus.

smilodex on Tinybones cEDH (Hand)Stax

1 month ago

Cool list :) Have you already played against other strong competitive decks? Would you say that Tinybones is as strong as mono-black commander like Sidisi, Undead Vizier, K'rrik, Son of Yawgmoth or Mikaeus, the Unhallowed or even stronger?

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