Mikaeus, the Unhallowed

Legendary Creature — Zombie Cleric

Intimidate

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Mikaeus, the Unhallowed Discussion

LithiumHD on An Answer to the Prayers

13 hours ago

@APPLE01DOJ Drop Nykthos, Shrine to Nyx and just run another swamp instead? I'm definitely all for making the deck better, so I'll try running it this way for a little, and see if it needs to be cut, but I see your point.

I also get that push is good, especially right now, so I'll go back to running x4 for now.

Nameless Inversion is my (arguably) lesser Grasp of Darkness. I like it here because it's recyclable with Lord of the Undead and triggers Diregraf Colossus to net me tokens.

As for SB changes, I'm gonna cry cutting Mikaeus, the Unhallowed because of personal ties to the card, but i do agree that its just too slow. the rest is solid. the reason they're not already gone is because of the card's ties to when this deck first started out as something casual. I suppose we'll see how this all goes, thankfully I already own extra copies of all the cards i need haha

APPLE01DOJ on An Answer to the Prayers

13 hours ago

Since you're adding a Cavern of Souls then you should consider dropping a Nykthos, Shrine to Nyx. In a deck with 22 lands, I wouldn't run more than 3 colorless lands. Sure Nykthos, Shrine to Nyx can be good on occasion but it's the weakest of your utility lands. Mutavault has synergy with Gravecrawler and your lords, Cavern of Souls still provides colored mana but Nykthos, Shrine to Nyx can't do anything without an already established board state.

I would also immediately go up to 4 Fatal Push. It's just too good of a card not to be running 4. I would drop 1x Diregraf Colossus and 1x Cryptbreaker for it. Diregraf Colossus is good but because of the point it comes into play you really only need 3. Cryptbreaker in my experience is less than stellar and would be an easy cut.

I may be missing something (am I?) but I see no value in running Nameless Inversion. It could be good vs Merfolk I guess but due to the anti synergy you can't use it to pump your own creatures which leaves a less than desirable Ulcerate. I would replace it with a 1-2 Bile Blight or a Go for the Throat.

In order to make this as competitive as possible you really need to ditch the deck extensions on the SB.

Army of the Damned may fit the Zombie theme nice but I can't think of a single match that siding in an 8 mana card is going to help you out?

Mikaeus, the Unhallowed may be good vs Alley's or White Weenies but both of those decks are Aggro decks and will close the game out way before a 22 land deck reaches 6 mana.

Endless Ranks of the Dead this is the definition of a win more card. It's useless when you're loosing and if it's good you're already winning. The 1 MB copy is fine for flavor but siding it in isn't going turn the tides of any match up.

Sidisi, Undead Vizier Tutors can be good but this is just too slow and comes with a significant down side. You've already decided it's not good enough for the MB and it's just wasting space on the SB.

Cutting those cards will free up 5 slots. I would suggest Thoughtseize #3, 2x Lifebane Zombie and 2x Phyrexian Crusader. If you don't like any of those suggestions Demon's Horn is also good.

Nemesis8 on The Mimeoplasm EDH

1 day ago

AGage7 thanks for your comment, your deck seems very strong and funny.

Mikaeus, the Unhallowed is a good suggestion, but it seems you don't know the Necrotic Ooze+Triskelion+Phyrexian Devourer combo, my deck is based on it too

AGage7 on The Mimeoplasm EDH

2 days ago

Idk if you have changed this up or not since 2015 but you can look at mine and see what you think and pull cards from it. It wins a lot and I love this commander because ever game is different. Also Mikaeus, the Unhallowed is what you need for Triskelion its and infinite combo.


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GolgariLeprechaun on This isn't a Tim Burton Movie... Meren Stax.

4 days ago

My Meren duel commander deck started out much the same way, a budget deck based on the pre-con with a couple dozen cards I had lying around that fit the deck and has grown from there. I am going to throw a couple of cards I think you might want to run in no particular order but feel free to take a look at my deck and make some comparisons.

For a start I would look at your instant-speed removal. Fatal Push, Dismember, Abrupt Decay, Go for the Throat and Smother are all cards I would run in any duel commander deck in golgari colours though Smother only really gets good once you are in a competitive meta where fast games keep the average CMC of creatures low enough to keep Smother relevant.

Since you are already running Buried Alive/Jarad's Orders and Victimize I strongly suggest you run Mikaeus, the Unhallowed and Triskelion as a way win the game on the spot. Mike and trike are individually powerful cards and mike especially synergies very well with most of what a Meren deck is trying to do in general. More often than not you don't even need Trike to win with Mike in play. Another great wincon for Meren is Blood Artist.

Overall I think you creature count is a bit low, though I can understand that you are making room for stax pieces. In no particular order take a look at Lotleth Troll, Scavenging Ooze, Liliana, Heretical Healer  Flip, Wood Elves and Thragtusk. Each one of those creatures are all-stars in my deck.

I worked out after much testing that cutting all non-creature mana acceleration was the way to go, but your mileage may vary.

freakingShane on I Have A Sunburn

5 days ago

Why didn't you just update your Spring Into Death deck list? There's only like 2 cards different, haha.

Okay, so first off, get rid of Sol Ring, scrub. Secondly, some potentially good fast mana sources would be Songs of the Damned, Cabal Ritual, Dark Ritual, and/or Culling the Weak.

Now on to the real meat:

Perpetual Timepiece, Elixir of Immortality, Primal Command, Piper's Melody (and friends)

These are good for grabbing your GY so you don't mill yourself out or to protect yourself from enemy Bojuka Bogs and such.

Combo 1:

Mikaeus, the Unhallowed Combo

  • Turn 1: Play a one drop ramp creature.
  • Turn 2: Play Buried Alive and fetch Mike and Triskelion.
  • Turn 3: Play Victimize, bring Mike and Trike out and ping infinitely to win.

Or tutor for Defense of the Heart and win the turn after you cast it.

Combo 2:

Necrotic Ooze Combo

Once it's out, the only thing that can interrupt this is Split Second since you can respond by adding and removing counters.

Combo 3:

Jarad, Golgari Lich Lord Combo

This requires some knowledge of how the stack works.

  • Exile cards from your library until Phyrexian Devourer's ability is put on the stack.
  • In response to the ability, continue exiling cards to beef him up more.
  • Still before allowing the sacrifice to resolve, sack him to Jarad to smack your opponents for a ton of damage, similarly to the aforementioned Ooze-combo.

This gets around player Hexproof and graveyard hate, so you don't have to worry about things like Leyline of Sanctity and Leyline of the Void with this combo, unlike the other two.

Combo 4:

Colorless Mana Combo

  • Have/get Ashnod's Altar in play.
  • Play Nim Deathmantle.
  • Play Grave Titan, pop up two 2/2 tokens.
  • Sack the two tokens to Altar, then sack Titan to get a total of six .
  • Use 4 of that to make Deathmantle grab Titan back and get you two more tokens

Repeat this as many times as desired, netting 2 colorless mana every loop.

Rzepkanut on Gisa and Geralf's Family Farm of DOOM

1 week ago

Jaefarlii, thanks for noticing the typo in the description. I fixed it to more carefully explain how that Buried Alive sequence works.

I know Mikaeus, the Unhallowed + Noosegraf Mob = an unending zombie horde, the card is just a little out of my price range for buying singles right now. I'm mostly interested in the card because it pumps the team and keeps everyone from dying....but that is a cool interaction too. Less immediate of a wincon than combining it with Triskelion but still good.

Thanks for the comments.

Jaefarlii on Gisa and Geralf's Family Farm of DOOM

1 week ago

I was wondering, you said "A turn 3 Buried Alive goes for Gravecrawler, Prized Amalgam, and Scourge of Nel Toth which all can come into play for BBBB on turn 4 if there is at least one other Zombie in play already."

I had those four cards in my deck Zombie tunnel vision but I took out Scourge of Nel Toth beacuse somone told me It doesnt work the way you describe it. Say you play Buried Alive and go get the cards turn 3. Play Gravecrawler on turn four for B, Prized Amalgam is still in your graveyard. He doesnt pop up until "the beginning of the next end step", so you have to end your turn for him to crawl out of your GY. at wich point you cant play Scourge of Nel Toth beacuse its not your turn anymore. Correct me if im wrong beacuse I would love it if it worked.

BTW, Isnt Noosegraf Mob + Mikaeus, the Unhallowed more or less infinite zombies, as long as everyone keep casting spells?

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