Toothy, Imaginary Friend
Legendary Creature — Illusion
Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
|Have (2)||Thunderbeard ,|
|Want (3)||Rabu , SesameKevbuns , Oliviridian|
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Toothy, Imaginary Friend occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Toothy, Imaginary Friend Discussion
1 week ago
Cool deck! You might like these: Psychic Possession , Tomorrow, Azami's Familiar , Uba Mask , Zur's Weirding , Forced Fruition , Teferi's Puzzle Box , Spark Double , Mirrormade , Copy Enchantment , Estrid's Invocation , Toothy, Imaginary Friend , Chasm Skulker , Psychosis Crawler , Temporal Cascade (not entwined, can be used as "pay 7, everyone draws 7"), Swan Song .
I have a deck that profits off of opponents drawing cards and playing stuff if you want to check it out: Harvey Birdman, Attorney at Law
1 month ago
- Alela, Artful Provocateur
- Ayara, First of Locthwain
- Gadwick, the Wizened
- Torbran, Thane of Red Fell
- Syr Carah, the Bold
- Syr Konrad, the Grim
- Grumgully, the Generous
- Questing Beast
- Rankle, Master of Pranks
- Syr Elenora, the Discerning
- Syr Faren, the Hengehammer
- Syr Gwyn, Hero of Ashvale
- Yorvo, Lord of Garenbrig
- Yisan, the Wanderer Bard - Max to Competitive
- Pir, Imaginative Rascal & Toothy, Imaginary Friend - High to Competitive
- Grenzo, Dungeon Warden - High to Competitive
Kenrith, the Returned King -- Now the de-facto pick for 5-color commander-outlet-agnostic infinite mana strategies. Powerful and versatile, Kenrith can helm a lot of builds and his large cost is carried by his general flexibility with the adaptability and raw strength of the 5 color card pool.
On his comparison to Thrasios: it is the case that Thrasios + partner as an infinite mana outlet may lend an unfavorable comparison to Kenrith in a broad, general sense. Thrasios in a tier above denotes this difference sufficiently. However, there are applications in which one would want to build with all 5 colors, and Kenrith remains strong enough to compete at the top of the metagame.
There is still a lot of room to brew and optimize Kenrith. As dominant builds emerge, the featured lists will update to reflect this.
https://scryfall.com/@Wedge/decks/07c7ab8e-cf05-4187-9e6e-cd258f00614c by Wedge
http://tappedout.net/mtg-decks/king-of-thieves-1/ by ShaperSavant
http://tappedout.net/mtg-decks/hulk-king/ by ShaperSavant
Chulane, Teller of Tales -- Chulane represents an incredible amount of value and offers Bant not-yet-before-seen access to concise win conditions, such as Village Bellringer, Food Chain, and Aluren. Some weaknesses to boardwipes and a lack of access to black tutors.
http://tappedout.net/mtg-decks/chulane-cia/ by Spleenface
Emry, Lurker of the Loch -- Emry is powerful and consistent as an engine in the Command Zone, but lacks accessible, susinct win conditions on artifacts. Struggles with losing to Null Rod, Cursed Totem, and grave hate. This is an optimistic tentative placement.
Build to be posted.
Korvold, Fae-Cursed King -- Korvold has proven quite strong as a value engine and wincon outlet rolled into one. Immense synergies with Dockside Extortionist. An outlet for Food Chain. Synergies with fetches and a host of win conditions.
http://tappedout.net/mtg-decks/korvold-food-chain/ by Centipedantic
http://tappedout.net/mtg-decks/korvold-land-chain/ by ShaperSavant
Alela, Artful Provocateur -- Alela is in a powerful color combination and sets up well for a stax-centric long game. Compares unfavorably to other competitive Esper options.
Ayara, First of Locthwain -- A Blood Artist with a value engine stapled to it can power mono-black combos reasonably well.
Gadwick, the Wizened -- Infinite mana in mono-blue, though not the best at the role.
Torbran, Thane of Red Fell -- Quite potent, though burn in a 120 life game is always an uphill battle.
Syr Carah, the Bold -- Storms out powerfully and keeps the board clear. Inconsistent wincons and high fizzle chance on a given storm turn.
Syr Konrad, the Grim -- An extremely powerful commander with strong Necropotence and infect synergies. Gated by color identity for interaction and support.
Grumgully, the Generous -- A bit janky and of questionable finite value.
Questing Beast -- Combat-oriented.
Rankle, Master of Pranks -- High value; no clear wincon. Possibly decent reanimator commander. Tentative pessimistic placement.
Syr Elenora, the Discerning -- No clear wincons; slow value.
Syr Faren, the Hengehammer -- Combat-oriented, though reasonably strong for its context.
Syr Gwyn, Hero of Ashvale -- Very expensively costed. Pushed toward tribal.
Yorvo, Lord of Garenbrig -- Combat-oriented.
Linden, the Steadfast Queen -- Mono-white and very low impact. Combat-oriented.
Syr Alin, the Lion's Claw -- Mono-white and expensive for yield. Combat-oriented.
Yisan, the Wanderer Bard - Maximum to Competitive
Yisan continues to be a strong competitive pick, but has been pushed out of the top meta with the increase in speed wrought by Hulk (which he does not interact with particularly well) and being sideswiped by Hulk hate such as Grafdigger's cage. As a niche, he preys on staxxy strategies that have moved out of favor for not interacting with Hulk and Consult optimally.
Pir & Toothy - High to Competitive
P&T have demonstrated a strong amount of value and good tools to be played successfully in the competitive environment. Toothy's flicker synergies are difficult to interact with profitably and offer a lot of power in combo-control oriented games.
Grenzo, Dungeon Warder - High to Competitive
Dockside offers powerful new Doomsday lines to Grenzo, who can also layer Worldgorger. With this addition it moves back to competing with the other Competitive Level Rakdos commanders in power.
1 month ago
You need to add Arbor Elf , Boreal Druid , and Fyndhorn Elves . Also Simic Ascendancy as a noncombat win. Pir, Imaginative Rascal , and Toothy, Imaginary Friend . I would also cut Divination for Fathom Mage . And my final suggestion is cut Urban Burgeoning and replace it with Incubation Druid . Hope those suggestions helped. +1 from me. Also go check out my mono black sidisi deck if you get the time.
2 months ago
You might like these: Inspiring Call , Mikaeus, the Lunarch , Cauldron of Souls , Colfenor's Urn , Murder Investigation , Flesh Carver , Viridian Joiner , Crystalline Crawler , Fruit of the First Tree , Pir, Imaginative Rascal , Toothy, Imaginary Friend , Chasm Skulker , Deepglow Skate , Spark Double , Mycoloth
2 months ago
Hey! I built a budget Black Rose deck and, you're right, it is hard to win! The throne mechanic can be really restrictive. I think it's important to remember Marchesa wants to be aggro. Flayer of the Hatebound is the closest you can get to combo (with Marchesa, burning people for 9 at each end step). So make an enemy... try to kill someone ASAP. Dethrone other players only if you have a way to nuke your life, on-demand +1/+1 counters, or board that can 1-2-shot someone.
You need more creatures. At least 28.
If you want to win consistently, I'd play more stax pieces like Sadistic Hypnotist , Oona's Blackguard , Noxious Toad , etc. Maybe even Specter tribal with the likes of Sedraxis Specter . You really want to slow your opponents down and secure your board; like how Boros aggro needs Armageddon .
Purphoros, God of the Forge wins games.
I would consider cutting...
Altar of Dementia ... any other engine on a stick is better.
I might add...
Plaguecrafter ... all-star.
Shifting Shadow ... great engine in Marchesa.
Breath of Fury ... extra combats will win.
Puppeteer Clique ... fun theft.
Grave Titan ... you might just need some pricey 1-card houses.
Curse of Stalked Prey ... ignore the Throne.
Sidisi, Undead Vizier ... tutor.
Fleshwrither ... maybe?
Whip of Erebos ... to combo with "Pay life:" ...or some other life gain.
2 months ago
Thank you for support my petition for this brew! Now I can share some ideas I had for my Atraxa deck and maybe can help you.
Contagion Engine could be a nice answer against mini hordes and also indestructible creature using the double proliferate ability killing them slowly and pumping up your permanents.
And for the SuperFriends team I will suggest Liliana, Dreadhorde General , Ajani Unyielding and Dovin Baan . First, Liliana allows us to create chump blockers and draw cards when they die or another creature of our own. This also is good using her -4 while we have on the board Academy Rector and Arena Rector and needless to say about her -9; Just brutal. Then Ajani can help us find more Suprefriends with his +2, exile some annoying creatures with his -3 and pumping up our board with his -9. And Finally, Dovin can silence creatures, draw cards for us and his ulti is just obscene as hell.
2 months ago
Looking at the deck you could add Toothy, Imaginary Friend since it will provide a lot of card draw if it does stick around.
2 months ago
If I may be of assistance, Toothy, Imaginary Friend could be quite potent in a strategy such as this. If you use a clone effect, copy Toothy, then the legend-rule will impose itself and force you to sacrifice one. Let the one with counters on it go to the graveyard, draw a myriad of cards, then the clone shall be even larger than Toothy was before it.
A venerable technique, for it functions with optimal efficacy.