Feather, the Redeemed

Feather, the Redeemed

Legendary Creature — Angel

Flying

Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Start Commander Deck Browse Alters View at Gatherer

Printings View all

Set Rarity
War of the Spark (WAR) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Arena Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Feather, the Redeemed Discussion

ambitiouspuddle on $15 RW Heroic

2 weeks ago

The combo between Favored Hoplite and Rile is really good. Also, Ephemerate and Center Soul or Stave Off protect your creatures and provide more triggers. I have a weird love for Artful Maneuver, but Idk if it's objectively worth it. Unfortunately, Zada won't trigger everyone else's Heroic abilities, but it's still a very good card. Combo with Defiant Strike, Samut's Sprint, or Titan's Strength for big card advantage. Seeker of the Way is a popular include in Boros Feather, and it could probably make it's way into here. Monastery Swiftspear Monastery Mentor, Dreadhorde Arcanist, Boros Charm, Temur Battle Rage and Feather, the Redeemed are all good options to upgrade with if you have the money for them.

anubis1ra1 on Lokotor's Cube

3 weeks ago

too strong:

Balance

Hogaak, Arisen Necropolis

Pathrazer of Ulamog

Artisan of Kozilek

Lodestone Golem

Daze

Contract from Below (ummm... what?? this is too strong and the ante doesnt exist to balance it)

Hymn to Tourach

Animate Dead

Channel

concerning:

Feather, the Redeemed

Winding Constrictor

Manifold Key

Ulamog's Crusher

Ichorclaw Myr (colorless infect)

Myr Galvanizer

Bounding Krasis

Unburial Rites

Mother of Runes

Archetype of Courage

Village Bell-Ringer

Sun Titan (probably fine)

Porcelain Legionnaire (cheap first strike, hard to kill in reasonable time without using removal spell on a 2 drop)

Battle Screech (or Lingering Souls/Spectral Procession) too many of this effect (too many flying tokens I think)

Winds of Abandon game ending 1 sided wrath (probably just too strong)

Mana Tithe fine card, but not sure why white has counter spells

Peregrine Drake probably fine, but just worth watching for overly easy infinites

Etherium Sculptor potentially too many artifact synergy cards like this in the cube (artifacts might be one of the most well supported archetypes)

Brain Freeze (not really supported?)

Snap again potential infinite mana

Exhume

Tainted Strike/Phyresis Infect is potentially too strong

Feldon of the Third Path potentially degenerate?

Flameshadow Conjuring (goes infinite with multiple creatures with an iron myr)

Golgari Grave-Troll maybe fine

Sprout Swarm (I've seen this card be silly, but its probably fine)

Groundswell/Scale Up (with infect)

MrBoombastic on The Ground and Skies Roar

3 weeks ago

Hi there!

Angels are awesome! But the deck seems a little confused and inconsistent as is. Is it an aggro or midrange deck? Is it focused on angels with lifegain as a bonus or the other way around? Right now it is a bit of everything and therefore won't be doing any part properly. A few examples to clarify what I mean:

  • First off, 20 lands is way too few, unless you play a low-curve aggro deck. I'd go for 24-25, if you want to include the bigger angels.

  • Boros Elite is a pure aggro card, which is just terrible without a lot of 1- and 2-drops.

  • Ajani's Welcome again needs you to play a low curve, other synergistic cards and also go wide, if you really want some bang for your buck. It's not that great a card in general though. As is, you rarely play more than 1 creature a turn, at which point it doesn't do much, especially when you want 4-5 life per turn to trigger either Resplendent Angel or Angelic Accord.

  • Gideon's Triumph never saw any play in Standard. There should be better options in Pioneer too. I'd keep my edict effects for the sideboard, if you are expecting to match up against a lot of Bogle (aura) decks.

  • The Birth of Meletis is a better fit for more controlling decks.

  • Idyllic Tutor is probably best off in a deck based around enchantments. 9/10 times you probably want to fetch Angelic Accord, so might as well add another one of those and save the 3 mana instead.

  • Even without the angel synergies, Feather, the Redeemed is a better card than Anax and Cymede. I'd decide on what to do with the deck first though, before adding more build-arounds.

I like the general idea, but I'm sure you'll be able to make it a lot stronger and more streamlined.

Don't play a lot of Pioneer myself, but deckbuilding is always fun, so feel free to ask away!

BioProfDude on The Ground and Skies Roar

4 weeks ago

I second the Feather, the Redeemed motion. That seems like a very natural fit for this deck.

DeinoStinkus on The Ground and Skies Roar

4 weeks ago

Feather, the Redeemed? Seems good with Heroic.

Enral on Winota is my new Boros favorite

1 month ago

Winota is my new Boros favorite

Feather, the Redeemed is sad.

BountyHunter200 on Oloro, Lure of Hate and Destruction

1 month ago

Also perhaps consider Drannith Magistrate for completely shutting down decks that rely on Commanders (Example: Feather, the Redeemed), and a Dream Trawler for card draw/lifegain?

jakeyuki12 on Spells of Justice

1 month ago

Good to know! Thanks for telling me.

With that in mind, you might want to consider switching commanders. Looking at Iroas, the only spellslinging his abilities really let you do are big damage spells during combat since your creatures are protected. Otherwise, his abilities really favor creatures and attacking.

If you want to build a more spellslinging Boros deck, consider looking at Feather, the Redeemed or Firesong and Sunspeaker. They can both do spellslinging in different ways. Feather likes doing it with cantrips and small burn effects (Guttersnipe, Aria of Flame, etc.), whereas Firesong likes doing the big burn spells (Earthquake, Magmaquake, Fireball, etc.).

Good luck! I'm happy to help too!

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