|Commander / EDH||Legal|
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|Dominaria (DOM)||Mythic Rare|
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Legendary Creature — Elder Demon
When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card’s converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Commander Recommendations Start Commander Deck
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Demonlord Belzenlok Discussion
1 week ago
Love me some demon action. I'm not a huge fan of Disciple of Griselbrand : Rite of Consumption is strictly better in my opinion as far the effect goes. Since your playing mono-black, why not run a Nykthos, Shrine to Nyx to help ramp? Also halo hunter is a pretty metal name, but his body is lackluster and the effect is kinda niche, perhaps Demonlord Belzenlok instead? Finally, if you already have cards that are benefitting from death triggers like grave pact, ob nixilis unshackled, and pawn of ulamog: It could be worth trying out cards like Blood Pet , Blood Vassal , and/or Basal Thrull . Plus thrulls seem like such a flavor win with demons, lol
Sorry for the text dump, just a tribe i'm fond of and have messed around with a bit. Great deck and happy brewing!
3 weeks ago
Thank you for your comments! I added some of your suggestions. I highly recommend you check the maybeboard it has a lot of cards that could fit in the deck depending on your meta, playstyle and how much damage you are willing to take from Demonlord Belzenlok .
ShinyZ, in regards to protection for Mikaeus, the Unhallowed and Triskelion from exile cards such as Path to Exile you can always Soul Spike + 1 dmg with Triskelion to kill Mikaeus, the Unhallowed in response and then cast Living Death . However if in your meta you still have problems keeping your combo online, you can always have alternative combos such as Exquisite Blood + Sanguine Bond or Lich + Repay in Kind . In regards to Solemn Simulacrum I think there are simply better ramp cards (check the ramp section in the maybeboard, I think I have most of the 4 cmc ramp cards).
1 month ago
I played a total of four games this weekend. I wanted to try using Leonin Relic-Warder , So I intentionally played Two games trying to win with it. well, Both games...I was able to win on T4 using Leonin Relic-Warder . Which at first I thought was going to take awhile to pull off, having to tutor for everything but I found it to be quite simple.
Another game, which was a pod of 5, I won on T6 using the good ol' Buried Alive | Karmic Guide + Kiki-Jiki, Mirror Breaker + Restoration Angel . I could have actually won on T5 but I misplayed. So what I did was, having 3 Mana left open, I Grim Tutor on T5, grabbing Reanimate , setting me up for the win on T6, when I should have played Mausoleum Secrets (which I also had in hand) to tutor for Reanimate and with the remaining I could have played Reanimate that same turn. Which goes to show, I still need a lot more play time, So these simple mistakes don't happen.
The last game was 1V1. I could have won on T5 with Kaalia of the Vast + Master of Cruelties but I didn't end up playing it because, well, I felt a little bad. And I ended up losing on T7 that game But realistically, we could just say I won if I hadn't shown mercy.
Sir_Flash Lifegaining is working but its hard to maintain to utilize Hatred . The reason being is i'm almost instantly the target. It's hard holding onto life when i'm up against 3 or even 4 other players and they're all pinging/attacking me each turn. The lifegain is there but it never maintains along with my tutoring, just makes it harder for the use of Hatred . But I have yet to die by life total becoming 0. I'm either knocked out by infect or by someone else going infinite before I do.
And the thing with Gamble , every time I play it, I cross my fingers and I clench my jaw and think to myself "I can win if it plays in my favor" but then it's like it can set me back a bit if it doesn't. I may have played this deck a total of 25 times so far and used Gamble about 8 of those times and it's played in my favor each time except for once (during a tournament of all games, go figure)
Although Sneak Attack is great. I don't see it fitting the tempo of this build. I could be wrong, Spirits would have a better assessment about this than I would but so far from playing, the deck would have to alter a bit to accommodate Sneak Attack which would take on a slightly different build. I have yet to win a game with creatures attacking, the only thing I could see it working with is throwing out Rune-Scarred Demon or Doom Whisperer for some quick tutoring and possibly even Demonlord Belzenlok or Razaketh, the Foulblooded . But with a to cast and an additional to play, it gets me thinking of just throwing in Diabolic Tutor as an additional tutor source. But I could certainly be wrong and i'd be more than happy to receive some clarification as i'm still fairly new and getting a hang of this.
1 month ago
Thank you CyborgAeon and Hissp for the ideas. I added the list to tappedout, and added your suggestions to the maybeboard. Regarding the cards, I wanted to keep the spell count as low as possible because casting Demonlord Belzenlok can hurt quite a bit, in my opinion only the basic cards are there. A concen I have is that the only way to get rid of hate cards is Nevinyrral's Disk , probably adding a similar card is necessary. That being said, I haven't play tested the deck extensively, there must be a sweetspot of the number of non-land cards the deck can run before becoming too hard to combo off. Maybe lifegain cards can offset the problem?
Here is the tappedout-decklist:
Commander / EDH
1 month ago
Love the deck idea!!
Is there any reason not to run all the man-lands (so you can block 1/1s) as well as utility cards such as Massacre and Shriekmaw (which are in your Maybeboard) as well as Contagion , Nemesis Trap , Outbreak , Ravenous Trap , Price of Fame , Damnation , Bane of the Living , Haunted Cadaver , or Boompile ?
1 month ago
Thank you CyborgAeon for the comments. I'm still debating about the stax lands, (I was specially thinking about Glacial Chasm ) because they slow down the plan. Regarding Bone Picker it's more of a plan B, if any player has a forest you don't need to cast it (you have 3 creatures already to flashback Dread Return ( Demonlord Belzenlok , Hollow One and Deepwood Legate )), even if there are no creatures in play you can always hold priority when using Phantasmagorian 's ability to delve for Sultai Scavenger . I do like the new spoiled card though. Don't know if it's worth a spot because of the life loss. I added the details to the decklist
2 months ago
2 months ago
You guys aren't thinking big enough. Form of the Dinosaur CONTROL BABY!!!!!!
Alternatively there's Midnight Reaper , damage based board wipe or random fight spells (note all these are technically non-combat damage).
Then of course there's Demonlord Belzenlok . If your entire deck is 4 or more cmc DB's etb with The Wanderer out draws your entire deck. Cards like Bedeck / Bedazzle , Response / Resurgence just have to get you to the later turns. For wincon you could just run a single nexus that you discard to handsize so as not to mill out and keep casting it swinging with your 6/6 flier backed up with a deck's worth of removal.
Finally there's proliferate shenanigans. The Wanderer has no +1 so cards like Karn's Bastion or Grateful Apparition mean recurring removal. Otherwise she's just 2 Reprisal s against non-red decks most of the time.
Demonlord Belzenlok occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%