Demonlord Belzenlok


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Mythic Rare

Combos Browse all

Demonlord Belzenlok

Legendary Creature — Elder Demon

Flying, trample

When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card’s converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

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Recent Decks

Demonlord Belzenlok Discussion

Spirits on Kaalia, Mirror Breaker EDH

7 hours ago

Hi UR2L8,

I've been happy with my Demonlord Belzenlok, I don't tutor him so don't see him that often, but as a 6/6 Flample draw, he is a permanent in my build now.

Demanding Dragon if he was a choose one, I would like him, the problem arises, they will only pay the 5 life when your really need to get a creature, and just not pay if they have unimportant creatures/tokens, or no creatures. So never will get their life when it makes a difference, and will never get a creature that makes a difference.

Can't see him displacing a Rakdos the Defiler, Reveillark or Thundermaw Hellkite.

Lately I've been missing Gamble as well, especially in the opening hand. I was thinking of Gamble tutor the Reanimate that way if it makes me discard an A/D/D I'm in nice shape, if it makes me discard the Reanimate means I'll have to pull Yawgmoth's Will or Animate Dead later. It could also replace Damnation, I haven't cast it in a while, but I like knowing when I need it I can tutor it, although maybe it should be a Merciless Eviction to give me some Modular options other than destroy/no regenerate. Faithless Looting is also out again, and I know I will get burned with a Kiki-Jiki, Mirror Breaker in hand again and need to put it back in.

I don't want to go down an A/D/D either because I worked my way back up to this amount, because I found myself, on occasion, having a Kaalia of the Vast swing without a free A/D/D and that is bad, need to limit that as much as possible. Some games I have too many A/D/D some games short. Difficult to balance.

UR2L8 on Kaalia, Mirror Breaker EDH

7 hours ago


I cheated out Demonlord Belzenlok today. It drew me a lot of ADD and a Terminate off the top. I need no further convincing as I find myself in top deck mode a lot, I can appreciate the extra cards Demonlord Belzenlok nets me. I had to discard to hand size, but that helps with the reanimator part of this deck a lot.

I wanted your opinion on Demanding Dragon also as well. I know it gets less effective if the opponent has a lot of creatures out, but seeing as we often win with actual damage, I couldn't pass up a potential ETB 5 Damage.

Drakerider on The Black Oath

6 days ago

I would like to mention that I know someone who owns a black oath it goes the demon tribal rout. Here are some cards that I think that this deck would like for one Carrion Feeder, Nightmare, Reaper from the Abyss Demonlord Belzenlok a good turn 2 play is Desecration Demon and finally some good sack fodder Abhorrent Overlord.

DwaginFodder on Card creation challenge

1 week ago

Morzoroth, Coatl-Father

Legendary Creature - Elder Leviathan

Flying, trample


Whenever ~ attacks, you may pay . If you do, create X 1/1 blue and green Snake creature tokens with flying.


I was going to just make an older version of a preexisting leviathan legend, but the only one is Slinn Voda, the Rising Deep, so that went nowhere.

Demonlord Belzenlok is the only Elder Demon. Could we get a Dominarian Elder Angel, Sphinx, or Wurm/Hydra?

JoeNathan37 on When The Dust Settles

1 week ago

Demonlord Belzenlok could be pretty good in here. Since you have lots of high CMC cards he could draw you tons of cards, and he’s not a bad creature himself. He’s got a relatively high CMC and he’s a 6/6 flying trampler, which is pretty good.

Arcaneful on BRAWL: Teshar?

2 weeks ago


Hey all.

I'm really starting to enjoy brawl, as it's helping me get some of my hesitant friends into magic! Currently I run a Demonlord Belzenlok deck, but I feel like I should try something else out to fight them with. Looking around at possible commanders I found Teshar, Ancestor's Apostle, and really like him, but can't make a list I feel is any good. I know mono-colored decks are hard for brawl, but I like the challenge and my friends all picked their commanders (they all happened to be mono-colored) and I thought I'd join in on the theme.

Overall I'm just stumped. I really want to make this guy work. I think with this list it's a sorta hatebears control situation but I can't find a way to end the game.


  1. I'm making a deck for around $40 to play with to teach my friends how to play magic.

  2. I wanna make it Teshar, Ancestor's Apostle.

  3. I can't figure out how to win with it, or make it really go into the long game.

Any thoughts?

stikmn33 on Sultai Reanimator

2 weeks ago

JLanceBaker112871 I was thinking the same thing Josu Vess, Lich Knight is a really good 4-drop you should run 3 of him and maybe 2 Ravenous Chupacabra. I feel like your deck is a little all over the place. I would cut the Demonlord Belzenlok for one more The Scarab God and one more Carnage Tyrant. I would cut Champion of Wits for Jadelight Ranger, the double explore goes well with Rishkar, Peema Renegade.

Chasedrk1 on Mono-B Midrange

3 weeks ago

in many cases, a single Arch of Orazca can be to many if it comes to early, or you have more important things to spend your mana on. I would reduce the count to a singleton & add another Swamp. 19-20 Swamp is a good bench mark with Cabal Stronghold

Also, 2x Torgaar, Famine Incarnate in addition to 2x Demonlord Belzenlok & 2x Josu Vess, Lich Knight is way to top heavy. you do not want any of them in your starting hand or the early game in general. I would recommend dropping Torgaar entirely for something smaller and more useful - Gifted Aetherborn Fatal Push, & Never // Return are definitely top priorities.

Also, the same is true with Mastermind's Acquisition 4x of them is too top heavy without purpose. treat that card as an emergency duplicate for your sideboard. having 1 or 2 in the opening hand or early game is just not a good thing as everything you may want is further into the late game. dropping to a singleton or 2 of will allow you to speed up the decks aggression.

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