Myojin of Life's Web


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Myojin of Life's Web

Legendary Creature — Spirit

Myojin of Life's Web enters the battlefield with a divinity counter on it if you played it from your hand.

Myojin of Life's Web is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand into play.

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Myojin of Life's Web Discussion

enpc on Captain Sisay EDH

1 week ago

Your list seems a bit heavy for how much ramp you have. I also think that you're running a lot of cards which could be replaced with much more effective counterparts.

  • Archetype of Endurance should be something like Mother of Runes instead. Archetype is slow and by the time you've assembled the setup with it and Avacyn, you should have already won. Mo' runes can come down turn 1 and helps Sisay stick until her summon sickness wears off.

  • Unless your playgroup runs Extraplanar Lens/you're running Scrying Sheets, Into the North is not worth it just for the Arctic Flats. Given that you're using Paradox Engine, Talisman of Unity is a much better card.

  • You have very little inthe way of creature removal. You're not running Mangara of Corondor, Swords to Plowshares or Path to Exile. These are all staple removal pieces in Sisay and not running them is just setting yourself back.

  • Myojin of Life's Web is a trap card. First off you have to cast it, then to get any value off of it, you have to have a bunch of creatures in your hand, generally meaning that you have to not play stuff for a few turns. This just seems counter productive.

  • You should be running Avacyn's Pilgrim. One drop dork that fixes your off colour is super good.

marqueewinq on Life Flows

2 weeks ago

PartyJ thanks for the answer!

I don't want to go super-competitive, but there are my wishes:- competitive enough to play against basic commander 2017 and maybe a tier higher- fun to play and play against

Currently i have a great combo with Lifespinner goes on Myojin of Life's Web, then Iname, Life Aspect to place both hand and grave back onto the field (maybe multiple time thanks to That Which Was Taken).

It's nice to have 100+ life while everyone struggling in 40-ties.

I'd like to retain the thematism but improve the effectiveness. Budget is not really an issue.


1 month ago

Bow of Nylea would fit nicely here.

Myojin of Life's Web is great for cheating dumb big things into play.

Thragtusk. Do I need to say more there?

You could go the route of Birthing Pod but you would have to radically rethink your curve to accommodate it.

Ghost Quarter. Great when your opponents have degenerate lands that you you need to rid yourself of.

Bane of Progress is a must. It can occasionally be a bomb. Plus artifact removal is not something to scoff at.

Hydra Omnivore is nuts in multiplayer. And big as shit regardless.

Mwonvuli Beast Tracker lets you search for your bombs. Well some of them at least.

Sorry if these suggestions are lackluster. I have little experience in mono-colored builds.

RUST-O on Surrak the Beastmaster, Kahn of Temur

1 month ago

First of all. Cool list!! +1

Suggestions: Balefire Dragon, Dragonlord Atarka, Birthing Pod, Myojin of Life's Web

I agree Mossbridge Troll is total sick. I had one in my Surrak list for a long time.

I actually just took it out. And I think I regret it...

CaptSillva on Competitive Captain Sisay

3 months ago

A few cards to consider. Heroes' Podium is solid value, Myojin of Life's Web lets you dump all your legends at once, Day of Destiny just because, Skysovereign, Consul Flagship for spot removal + beat stick, Bow of Nylea for shuffling legends back into your deck.

DarkLaw on You're killin' me, Walls!

3 months ago

I think that Coco walls would be the solid competitive way to build this deck. It allows you produce literally infinite mana with Staff of Domination, and is very consistent (Chord of Calling is so good).

If you just want the style points with green legends, Surrak, the Hunt Caller allows your big Eldrazi to have haste. If you truly want to assert your dominance and go deep, Myojin of Life's Web allows you to turn 9 mana into an emptied hand at instant speed.

ezio2907 on Captain Sisay

3 months ago

Deel 2:Het is leuk dat je legendary lands hebt gevonden maar die zijn niet echt top voor die prijs. Leuk dat je ze kan opzoeken maar je kan beter leuke beestjes opzoeken. Misschien 1 bewaren maar ik ben er geen fan van.

Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence is een erg leuke kaart. Net als Planar Bridge.

Dragon Throne of Tarkir is een leuke combo met een beestje met veel power.

Speel Hokori, Dust Drinker niet! Deze kaart is niet leuk om tegen te spelen als je geen/weinig mana rocks hebt.

Jazal Goldmane kan je beesten lekker sterk maken. Ik stem hem erin.

Mistveil Plains is leuk omdat je dan weer je dode legenday's weer opnieuw kan spelen.

Nylea, God of the Hunt goden zijn (bijna) altijd leuk in MTG.

Wees redelijk Rashida Scalebane is niet sterk genoeg aangezien ik de enige in onze groep ben met een draken deck. De andere decks spelen niet veel draken.

Tamiyo's Journal + Myojin of Life's Web begint leuk te worden.

pave on Clint Beastwood's Magic Forest

5 months ago

so i've looked at all your ideas and suggestions, thanks a lot btw. and have made a few changes based on what kind of style i like to play:

Removed: Colossus of Akros, Caustic Caterpillar, Abundance and Forest

Added: Burgeoning, Myojin of Life's Web, Wirewood Lodge and Cultivate

Still looking to add Concordant Crossroads to be able to drop a bunch of creatures and end the game, but also Heroic Intervention to protect against mass removal, or simply adding a potentially ''free'' boardclear, and finally Scryb Ranger to untap selvala. Any suggestions what to move?

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