|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Mythic Rare|
|Vintage Masters (VMA)||Mythic Rare|
|Conspiracy (CNS)||Mythic Rare|
Combos Browse all
- Question about Control and losing the game.
- With Marchesa, the Black Rose work with creature tokens?
- If a player board wipes while Marchesa is in play, can you still return creatures to the battlefield?
- Marchesa, the Black Rose and Undying
- How does Living Death work with Zombie Mikaeus and Marchesa?
Marchesa, the Black Rose
Legendary Creature — Human Wizard
Dethrone *(Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) *
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
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Marchesa, the Black Rose Discussion
3 weeks ago
My EDH cube has a +1/+1 counters theme running through it. Below are a list of the legends I use in it to push the cube in different directions.
It’s obviously supported with on-theme filler and not all the colors are represented here. White and green are probably the best places to get counters, and are slightly underrepresented in this list, but Voltron obviously fits into the +1/+1 counter theme well. Anyway, do what you will with this, and let me know if you have any questions.
3 weeks ago
Some commander options:
Vorel of the Hull Clade- doubles up on anything there, builds most things pretty fast, especially if you start untapping.
Ghave, Guru of Spores, Ezuri, Claw of Progress- easily go infinite with one or two other cards. Also experience counters stick to the player not the creature so you just have to recast Ezuri and he will be right where you left off at.
Skullbriar, the Walking Grave- usually slow to build up but keeps counters forever.
Marchesa, the Black Rose- doesn't usually stack a bunch of counters but still uses them to usually be something akin to aristocrats. So probably not what you are looking to do but here she is anyways :P
Marath, Will of the Wild- just gets bigger and bigger and bigger. Also very mana hungry...
1 month ago
Besides that, you can really consider your landbase and mana rocks as a seesaw. Do you want to hit consistent land drops, with less ramp, to work up your curve? Should the deck run a lesser dosage of lands but up the count of mana rocks/ramp spells (same function) in order to "skip" a part of your curve or cast multiple small spells. I've been learning about Stax and it has reshaped my views on manabases and how resource management should be handled. I have come to the belief that you CAN run an overall lesser amount of mana-producers in a commander deck if you have a certain CMC that you are trying to reach. For example, I am running 33 lands in my Marchesa, the Black Rose deck because past four-five mana, the value engine of the deck is accruing card advantage without need of mana. Thus, it creates a stallpoint where the deck is now drawing you into MORE lands or just better things than what would be obtained by casting a six mana spell.
In my Queen Marchesa stax deck (I wanted to say that I ONLY play Marchesa in edh), I am ALSO running 33 lands. Not only is this because I am running a vast array of rocks to take advantage of Orb effects, but because of Turbo Xerox. This theory of deckbuilding applies by considering draw spells as lands. It's a bit more complicated than that, but the basic idea is that if you are running cantrips or low CMC draw spells, then you can reduce the amount of lands. You will draw live more often and still hit your land drops.
Long story short, if you can supplement a lower count of lands in the deck with early turns of drawing/ramp spells, then you CAN sustain a low land count. Just to avoid comments from people judging your deck's book by its cover, I would utilize the custom categories to classify ramp, combo pieces (like Hua Tuo, Honored Physician), card advantage (Grim Flayer), or interaction (Chaos Warp)
1 month ago
This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. Any help is appreciated.
Commander: Inalla, Archmage Ritualist
1 month ago
Dark Ritual says "add 5 black mana" with Kess out on the field.
You are missing draw. Preordain, Brainstorm, Ponder, Serum Visions are all cheap ways to draw cards and keep cards in your hands. I feel you constantly sit with no cards in hand which isn't good with a spell based commander.
Kess, Dissident Mage is a commander that needs spells. I have 32 spells in my deck and I feel I need more. 23 spells is not enough. You're almost better off running Marchesa, the Black Rose as your commander in this deck.
Counter-spells is needed also. I honestly don't know how you could run a spell based deck in blue, without running a couple counter-spells. Counterspell, Dispel, Negate, Counterflux, Mana Leak are all some you should consider.
1 month ago
Dizzy10, thanks for the compliment!
I've got Conjurer's Closet in there in case I don't have a sac outlet on the field. If I Act of Treason an opponent's creature, I don't have to worry about Marchesa, the Black Rose's Dethrone ability triggering and then sacrificing the creature in order to keep it, I only have to flicker it with the Conjurer's Closet.
Please do let me know if you have any other questions about my card choices or their interactions.
1 month ago
Good_knight Hey, welcome to the MTG community! Don't forget to read the rules before you post! You should have commented on elgosu1337's deck before you posted your own, but don't worry. You're new to the game so I'll comment for you on both their deck and yours in the morning!
Anyway, here's my deck! Marchesa, the Black Rose casual!
Commander / EDH
SCORE: 10 | 16 COMMENTS | 1379 VIEWS | IN 5 FOLDERS
2 months ago
Kithkin seems like it has a little support, the problem is that they don't have a commander in the right colors.
I as thinking with Hallar, the Firefletcher that I would do archer tribal with kicker subtheme.
Marchesa, the Black Rose would actually do pretty decent as a rogue commander, good idea.