Marchesa, the Black Rose

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare
Vintage Masters (VMA) Mythic Rare
Conspiracy (CNS) Mythic Rare

Combos Browse all

Marchesa, the Black Rose

Legendary Creature — Human Wizard

Dethrone *(Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) *

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Price & Acquistion Set Price Alerts

C17

CNS

Ebay

Recent Decks

Marchesa, the Black Rose Discussion

MindAblaze on EDH +1/+1 Counter Deck Help

3 weeks ago

My EDH cube has a +1/+1 counters theme running through it. Below are a list of the legends I use in it to push the cube in different directions.

Animar, Soul of Elements,

Marchesa, the Black Rose,

Ghave, Guru of Spores,

Kresh the Bloodbraided,

Edgar Markov,

The Mimeoplasm,

Jenara, Asura of War,

Reyhan, Last of the Abzan,

Mazirek, Kraul Death Priest,

Thromok the Insatiable,

Olivia Voldaren,

Olivia, Mobilized for War,

Exava, Rakdos Blood Witch,

Elenda, the Dusk Rose, and

Vorel of the Hull Clade

It’s obviously supported with on-theme filler and not all the colors are represented here. White and green are probably the best places to get counters, and are slightly underrepresented in this list, but Voltron obviously fits into the +1/+1 counter theme well. Anyway, do what you will with this, and let me know if you have any questions.

DrukenReaps on EDH +1/+1 Counter Deck Help

3 weeks ago

Some commander options:

Vorel of the Hull Clade- doubles up on anything there, builds most things pretty fast, especially if you start untapping.

Ghave, Guru of Spores, Ezuri, Claw of Progress- easily go infinite with one or two other cards. Also experience counters stick to the player not the creature so you just have to recast Ezuri and he will be right where you left off at.

Skullbriar, the Walking Grave- usually slow to build up but keeps counters forever.

Marchesa, the Black Rose- doesn't usually stack a bunch of counters but still uses them to usually be something akin to aristocrats. So probably not what you are looking to do but here she is anyways :P

Marath, Will of the Wild- just gets bigger and bigger and bigger. Also very mana hungry...

DarkStarStorm on Dire Straits

1 month ago

Besides that, you can really consider your landbase and mana rocks as a seesaw. Do you want to hit consistent land drops, with less ramp, to work up your curve? Should the deck run a lesser dosage of lands but up the count of mana rocks/ramp spells (same function) in order to "skip" a part of your curve or cast multiple small spells. I've been learning about Stax and it has reshaped my views on manabases and how resource management should be handled. I have come to the belief that you CAN run an overall lesser amount of mana-producers in a commander deck if you have a certain CMC that you are trying to reach. For example, I am running 33 lands in my Marchesa, the Black Rose deck because past four-five mana, the value engine of the deck is accruing card advantage without need of mana. Thus, it creates a stallpoint where the deck is now drawing you into MORE lands or just better things than what would be obtained by casting a six mana spell.

In my Queen Marchesa stax deck (I wanted to say that I ONLY play Marchesa in edh), I am ALSO running 33 lands. Not only is this because I am running a vast array of rocks to take advantage of Orb effects, but because of Turbo Xerox. This theory of deckbuilding applies by considering draw spells as lands. It's a bit more complicated than that, but the basic idea is that if you are running cantrips or low CMC draw spells, then you can reduce the amount of lands. You will draw live more often and still hit your land drops.

Long story short, if you can supplement a lower count of lands in the deck with early turns of drawing/ramp spells, then you CAN sustain a low land count. Just to avoid comments from people judging your deck's book by its cover, I would utilize the custom categories to classify ramp, combo pieces (like Hua Tuo, Honored Physician), card advantage (Grim Flayer), or interaction (Chaos Warp)

kingyfyvf on Grixis Wizard Commander Help

1 month ago

This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. Any help is appreciated.

Commander: Inalla, Archmage Ritualist

Creatures:

Arcanis the Omnipotent

Archaeomancer

Bloodline Necromancer

Body Double

Duskmantle Guildmage

Etherium-Horn Sorcerer

Firefist Adept

Fleet Swallower

Galecaster Colossus

Garna, the Bloodflame

Harbinger of the Tides

Kess, Dissident Mage

Magus of the Abyss

Magus of the Mind

Mairsil, the Pretender

Marchesa, the Black Rose

Naru Meha, Master Wizard

Nin, the Pain Artist

Nivix Guildmage

Niv-Mizzet, the Firemind

Portal Mage

Puppeteer Clique

Sea Gate Oracle

Taigam, Sidisi's Hand

Vela the Night-Clad

Vindictive Lich

Artifacts:

Caged Sun

Mindcrank

Mirror Gallery

Sol Ring

Thought Vessel

Worn Powerstone

Enchantments:

Curse of Opulence

Frenzied Rage

Propaganda

Shifting Shadow

Sphinx's Tutelage

Instants:

Cauldron Dance

Chaos Warp

Comet Storm

Crosis's Charm

Mana Leak

Memory Plunder

Polymorphist's Jest

Rakdos Charm

Reality Shift

Silumgar's Command

Unwind

Wizard's Lightning

Sorcery:

Clone Legion

Day's Undoing

Decree of Pain

Final Parting

Karn's Temporal Sundering

Kindred Dominance

Necromantic Selection

Soul Salvage

Spelltwine

Warlord's Fury

Weight of Memory

Planeswalker:

Jace, Memory Adept

Land:

Mountain x4

Island x10

Swamp x6

Dimir Aqueduct

Rakdos Carnarium

Izzet Boilerworks

Command Tower

Crumbling Necropolis

Exotic Orchard

Path of Ancestry

Swiftwater Cliffs

Dismal Backwater

Jwar Isle Refuge

Vivid Marsh

Vivid Creek

Vivid Crag

Evolving Wilds

Terramorphic Expanse

Temple of the False God

Grixis Panorama

Mystifying Maze

TheBloopKing on Clean up this Kess!!!

1 month ago

You don't have some staple wizards. Galecaster Colossus, Sigil Tracer, Azami, Lady of the Scrolls. Docent of Perfection  Flip isn't a wizard, but buffs wizards and creates more wizards.

Dark Ritual says "add 5 black mana" with Kess out on the field.

You are missing draw. Preordain, Brainstorm, Ponder, Serum Visions are all cheap ways to draw cards and keep cards in your hands. I feel you constantly sit with no cards in hand which isn't good with a spell based commander.

Dark Petition is a tutor you are missing. Also Mystical Tutor

Kess, Dissident Mage is a commander that needs spells. I have 32 spells in my deck and I feel I need more. 23 spells is not enough. You're almost better off running Marchesa, the Black Rose as your commander in this deck.

Counter-spells is needed also. I honestly don't know how you could run a spell based deck in blue, without running a couple counter-spells. Counterspell, Dispel, Negate, Counterflux, Mana Leak are all some you should consider.

Shinwizzles on Marchesa, the Black Rose EDH: Steal Yo Gurl!

1 month ago

Dizzy10, thanks for the compliment!

I've got Conjurer's Closet in there in case I don't have a sac outlet on the field. If I Act of Treason an opponent's creature, I don't have to worry about Marchesa, the Black Rose's Dethrone ability triggering and then sacrificing the creature in order to keep it, I only have to flicker it with the Conjurer's Closet.

Please do let me know if you have any other questions about my card choices or their interactions.

Thanks!

scotchtapedsleeves on Advertise your COMMANDER deck!

1 month ago

Good_knight Hey, welcome to the MTG community! Don't forget to read the rules before you post! You should have commented on elgosu1337's deck before you posted your own, but don't worry. You're new to the game so I'll comment for you on both their deck and yours in the morning!

Anyway, here's my deck! Marchesa, the Black Rose casual!


The Undying Thieves

Commander / EDH scotchtapedsleeves

SCORE: 10 | 16 COMMENTS | 1379 VIEWS | IN 5 FOLDERS


Darkshadow327 on Next "EDH Tribal Series" Tribe

2 months ago

Adamram1985

Kithkin seems like it has a little support, the problem is that they don't have a commander in the right colors.

Drakorya

I as thinking with Hallar, the Firefletcher that I would do archer tribal with kicker subtheme.

enpc

Marchesa, the Black Rose would actually do pretty decent as a rogue commander, good idea.

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