Maelstrom Wanderer

Legendary Creature — Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

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Cardhoarder (MTGO) 14%

1.41 TIX $1.33 Foil

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Maelstrom Wanderer Discussion

greyninja on FUEL THE MAELSTROM!

1 day ago

Looks fun! I love Maelstrom Wanderer!

If you feel like putting some money into the deck; Temporal Manipulation could replace Part the Waterveil, Scroll Rack can dump stuff from your hand onto the top of your deck in prep for Maelstrom Wanderer, Personal Tutor and Sylvan Tutor will help with consistency, etc

If you want more infinite turns: Progenitor Mimic with Eternal Witness and Time Warp does the trick. Cascading into the mimic might be interesting lol. Also Archaeomancer, Mnemonic Wall can act as Eternal Witness #2+3.

Idk if that's the direction you want to take it, but I figured I'd mention it.

Temur Sabertooth can also give you extra Maelstrom Wanderer and etb triggers

+1 from me! Please check out a few of my decks when you get a chance! ( LINK) ( LINK)

Ohthenoises on [List - Multiplayer] EDH Generals by Tier

2 days ago

Mycosynth Lattice? Darksteel Forge? In cEDH?

Thaaaaaats not very likely to be true cEDH.

Just because a deck does well in your meta it doesn't make it a true cEDH deck. As someone who HAS a T1 deck that combo? He'd NEVER assemble it in time to stop a true T1 deck from going off. Prossh, Tazri, etc. They combo off turn 3-5 with counter backup.

You mention Progenitor Mimic and trigon, both of those cards see no real play in true cEDH Maelstrom Wanderer decks. They are slow or rely on combat damage to actually do anything which means they have to survive the turn cycle hoping that your opponents don't kill them.

superman101 on Mana crypt banned?

3 days ago

The thing is, it's not consistent. I have two decks running Maelstrom Wanderer, and only one of them says it's banned.

Starsky2814 on Michael Bay presents... Omnath: Age of Explosions

4 days ago

ZendikariWol and Descole, thank you so much for the feedback! It was all very insightful and I will take all suggestions into careful consideration. I took off the custom categories for now until I can clean it up and get a proper description typed up.

As for some of the deck commanders I face regularly, they would be: Scion of the Ur-Dragon, The Gitrog Monster, Norin the Wary, Atraxa, Praetors' Voice, Jhoira of the Ghitu, Talrand, Sky Summoner, Vial Smasher the Fierce, Hapatra, Vizier of Poisons, Niv-Mizzet, the Firemind, Ayli, Eternal Pilgrim, Rashmi, Eternities Crafter, Maelstrom Wanderer, Noyan Dar, Roil Shaper, Sliver Overlord, Sharuum the Hegemon.

As for a game plan, my goal is to ramp as much as possible early on. Get Omnath out by turn four, create as much elementals as possible and give them haste to attack immediately then sac the majority of them for additional damage. It is crucial for me to have draw mechanics, ramp and haste early on to have game advantage. In my playgroup especially, it is always a race to get early field advantage and take out those who try to WinCon as early as turn 3-6. I hope this helps.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 week ago

Suggested Cuts:

COLORLESS

  • Hymn of the Wilds (this card sucks in multiplayer. Every deck needs its instants and sorceries)

GOLD

WHITE

  • Brigid, Hero of Kinsbaile discourages attacks, even against other players, which is bad. If we had included Azorius hard control, stax or tax this card would be fine though
  • Gustcloak Savior I dont think it does enough
  • Herald of the Host Serra Angel isnt good enough for this format
  • Kytheon, Hero of Akros  Flip pikers arent good enough in this format, and he sucks as a planeswalker I think
  • Crescendo of War too slow
  • Dusk / Dawn I think that ultimately there wont be a deck that really benefits from this
  • Just a general note about white: we have too many pump effects. Lets cut a couple.

BLUE

BLACK

Suggested ADDITIONS

WHITE:

BLUE:

BLACK:

RED:

GREEN:

GOLD:


I think our next task will be deciding which are the best 50 or so cards in each color from our pool. that should lay the groundwork for deciding which narrow cards (i.e., archetype-specific) cards we should include. Curious to hear your thoughts on cuts/additions!

/N

KALE434 on Operation Ground and Pound

1 week ago

cyclonemetal I agree with you that it is too narrow, but in my case where there are: 2 Nekusar, the Mindrazer decks, 1 Mizzix of the Izmagnus deck, 1 Memnarch deck and 3 Maelstrom Wanderer decks. Also there use to be 3 Leovold, Emissary of Trest decks until he got the axe. So yeah, I agree with ya on how Boil is a little dumb but some times its a blow out and its cute. I don't really see it that often in my hand where it would be useless in my meta. But most of the time its there just for a good Sunforger target, anyways thanks for asking!

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