|Commander / EDH||Legal|
Printings View all
|Planechase Anthology||Mythic Rare|
|Eternal Masters||Mythic Rare|
|Commander's Arsenal||Mythic Rare|
|Planechase 2012 Edition||Mythic Rare|
Combos Browse all
Legendary Creature — Elemental
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Price & Acquistion Set Price Alerts
Maelstrom Wanderer Discussion
21 hours ago
2 days ago
This is one of the weirdest Maelstrom Wanderer decklists I've ever seen. There are some cards that I've never seen cast in any edh deck, like those creatures that have devour. I'm not sure what the point of those cards are you don't have very many tokens or expendable creatures. Also I can't stand cascading into counterspells in my build. I would probably cut all those cards and switch in lots of cards to accelerate your mana base. The most busted thing your deck can do is cast Maelstrom Wanderer earlier or more often. If you are interested in card suggestions for ramp spells, please just look at my deck list so i don't have to type them all again.
Commander / EDH
SCORE: 2 | 1307 VIEWS | IN 1 FOLDER
1 week ago
Welcome on T/O!
After looking at your list I came up with these suggestons:
If you would like to see other EDH decks, you can always check the ones I play which are present on my profile page. I like to play with this deck the most of the time. An upvote is always appreciated :)
Have fun on T/O and if you ever need EDH advise, you can always summon me. Glad to help out.
1 week ago
I'd love to give some feedback. But remember - its just my opinion, but maybe it can help make the gameplay experience even better :)
In general as far as I have understood the deck is more of a good-stuff control deck. If that is the case there are four things I have specific feedback for:
Ramp: The only card in the deck that ramps you at a needed point in time (before turn 4) is Rites of Flourishing. Considering the rather high curve of 4.5 you will need more ramp even though your commander is ramping you slowly. I would recommend Sol Ring, Rampant Growth, Farseek and all 6 on-colour signets.
Good Stuff: Since your deck is very control-orientated I would recommend some even higher impact control and board presence cards like Jace, the Mind Sculptor, Consecrated Sphinx, Maelstrom Wanderer, Oracle of Mul Daya and cards like that. On the spell side things like Cryptic Command, Mystic Confluence and Snapcaster Mage seem on line with the deck.
Token: I personally would drop the token subtheme. There are only four cards in the deck that can produce many tokens and I don't quite think it is enough to support Glare of Subdual. I would maybe more go down the nutrition way and rely on card advantage and big threats in order to control the board. Maybe Elspeth, Sun's Champion.
Those are just basic first thoughts. Maybe they can help :)
1 week ago
1 week ago
@GreenFuzzyNinja Just like Archangel Avacyn Flip counts as a White-Red card and therefore can not be included in a mono-white deck, Research/Development counts as a Red-Blue-Green card, and can not be included in a Blue-Green commander deck, regardless of what half you intend on casting. It's like trying to run Maelstrom Wanderer in your deck, you're just not allowed. If you want to grab things from outside the game (that is not just limited to Eldrazis), your options are Cunning Wish, Living Wish, and Ring of Ma'ruf.
1 week ago
+1 from a fellow Maelstrom Wanderer x Dragon EDH player.
Temur Ascendancy is generally an auto include in all my temur decks.
2 weeks ago
mock indignation Well for your information Ancestral Statue also gets me Maelstrom Wanderer back to my hand! World Breaker for me is too powerful to take out as well! mock indignation over That being said I do like Lifecrafter's Bestiary also Elemental Bond on a stick will go in as Garruk's Packleader. Omnivore is too much but I had just got it and wanted to play it. And rubble, rubble, rubble is not as efficient as I want but again I like it so hard for me to cut it. Thanks for the input, this deck was like 6-0 and then I started making changes and also people got used to it and I haven't won in a wHile. Jerks countering my Voltron commander three or four times! I'll definitely cut Rubblehulk and Hydra Omnivore. Most likely Ancestral Statue and Peregrine Drake too. Might do the Primal Surge again! So much fun and it isn't broken because I have a sorcery in there, lol! Creature are the thing for this deck don't know why but it must be that way. Thanks again, bro!