Ruric Thar, the Unbowed
Legendary Creature — Ogre Warrior
Ruric Thar, the Unbowed attacks each turn if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
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Ruric Thar, the Unbowed Discussion
1 week ago
Vedalken Orrery will help you get more consistent flips.
Descendants' Path can help cheat werewolves into play.
Budget pending, Sylvan Library is amazing card draw.
Ruric Thar, the Unbowed isn't a wolf but definitely is worth running since he hurts players for casting non-creature spells.
Just a few ideas based on my own experience running werewolves in EDH.
2 weeks ago
Great deck! Love to see some Gruul
I've been playing Xenagos as my commander a long time and while my build is not a budget one, it has some nice cheap gems you should consider.
I think that you should in particular look into
Crazy ramp dude, if this guy connects you get so much mana (and tokens for various Diabolic Edict-effects and such). It also has a decent power and trample and will cost you less than a dollar to acquire.
You like playing creatures (Gruul yeah!) why not punishing everybody else? This guy is awesome since he has reach and vigilance he can block flyers all day. The "downside" of attacking each turn is already a part of the strategy here so that is hardly a problem.
Or 1-hit-KO-elemental as I like to call him. Do you ever play against pesky blue mages? Those "control players" that never play creatures? BOOM drop this guy and give him Xena-power and you will take out a player per turn if they don't get blockers out.
This card goes with basically any creature in your deck and just makes every creature into 1-hit-KO-dude. This card is especially fun with Ruric Thar, the Unbowed since it basically reads everybody gets to play ONE non-creature spell then its over for that player.
Goes very well with Grafted Exoskeleton since you usually just win by targeting a pumped creature with the exoskeleton. Also inst-win with a pumped Malignus. This card is great even without instant wins though, its a boardwipe where you get to keep your big creature and also deal A LOT of damage to everybody.
Budget for this upgrade is less than 5 USD
2 weeks ago
Rishkar's Expertise, Regal Behemoth, Moldgraf Monstrosity, and now I know this one is a bit more but if you happen to own it already or could trade for it etc easily then Void Winnower would be an excellent choice, Ruric Thar, the Unbowed, Blazing Archon. I agree with the earlier suggestion of Hamletback Goliath, and I also think Sylvan Reclamation might fit here.
I hope some of these are of use, and I hope your newfound friend comes to enjoy commander as much as I have in the last year that I have been playing it.
2 weeks ago
Some cards from that deck that you might consider are Skyshroud Elf, Opal Palace, Rith's Grove, Temple of the False God, Chandra's Ignition, Nissa's Revelation, No Quarter, Warstorm Surge, Crystal Ball, Explorer's Scope, Swiftfoot Boots, Arashin Sovereign, Dromoka, the Eternal, Drumhunter, Gruul Ragebeast, Knotvine Mystic, Mwonvuli Beast Tracker, Paleoloth, Ruric Thar, the Unbowed, Regal Behemoth, Terastodon, Vagrant Plowbeasts, and Woolly Thoctar.
2 weeks ago
Hey, BossRanza! Thanks for the feedback! I never really realized how many non-creature spells I was running, and you do have a point there. I'll try proxying these two in my next few game and see how I like them. Also, your suggestion about lifelink on Ruric Thar, the Unbowed blew my mind! It never even occurred to me that I would get life through his ability! Perhaps not Basilisk Collar, but I will definitely look into lifelink cards. Thanks!
3 weeks ago
Im currently working on including Eldritch Evolution in something similar to this. I went all creatures no removal or hand disruption, just beat face with persistent creatures and Allosaurus Rider bridging into Griselbrand, Iona, Shield of Emeria or Ruric Thar, the Unbowed. Check it out and let me know suggestions.
3 weeks ago
Pathbreaker Ibex seems cool. I'll put him in the maybeboard. Indrik Stomphowler and Conclave Naturalists cost too much for what they do. Selvala, Heart of the Wilds seems cool too, will put in maybeboard. There aren't enough targets for Woodland Bellower. Fierce Empath has some potential, so maybeboard. Ruric Thar, the Unbowed doesn't do enough to justify his CMC, same with Gruul Ragebeast and Whisperwood Elemental. Very limited counterspells in meta (shocking, right?) so no need for Spellbreaker Behemoth.
Cyclops Gladiator is nice removal, but 3 red in a primarily green deck is a stretch. Urabrask the Hidden is a great card (I just traded it away :/) and is MUST ADD. Thank you.Stonehoof Chieftain is something to consider, I will need to think about our stonehoofed friend. Fling is funny, but not the best fit IMO.Avatar of Slaughter is SO FUNNY! I am getting this for sure! The 2 worms are blehSteel Hellkite was definitely overlooked. I need to add it in for sure.
Heroes' Bane is a great replacement, I will make the switch. I like Primal hunter over Caller of beasts because it's cheaper, provides blockers and most importantly, card draw. Nylea, God of the Hunt costs 4 for a static trample, possible creature and a weak boost. Although I see it's potential use, I will need to think about it.Dragon Throne of Tarkir I would rather use the creature I'm equipping to attack
Zendikar Resurgent seems great, I will add it inSignal the Clans is a great card, but wouldn't it make more sense to get rid of rampant growth before nature's lore?Bower Passage seems interesting but is too limited.
I thought of that combo before and it seems hilarious as hell, but not worth running as each piece is weak on it's own. Blightsteel Colossus is great but I'm not a huge fan of infect. I don't mind if someone runs it, but I just don't like it. The Kiki combo is cool and I LOVE combos, but this is the 1 deck I'm trying to make without an inherent "insta win" because I would just tooth and nail those creatures each time. The only infinite combo I have in the deck cannot be tutored for so if it goes off, then it's more "fair" according to my LGS. Summoning Trap is limited but possibly a sideboard card.
Do you guys know what is a good CMC range for this kind of deck? I've always tried to make the CMC of my EDH decks anywhere between 2.8 and 3.4. I know the beaters in the deck skew the AVG CMC towards the higher end, but I am unsure as to what range i should try to fall into.
3 weeks ago
@Will361405: "Semi-competitive" is a hard area to nail because your not fully committing to combo nor are you fulling committing to the creature strategy. However the best combo to include in semi-combo decks is probably Kiki-Jiki, Mirror Breaker and its respective components so that you are not including jank in your deck. If you don't care about the money you spend on your mana, then I would suggest Ruric Thar, the Unbowed. He is high fairly high tier, very aggressive, creature heavy, resilient, contains green, and works with the aforementioned combo. I think this should check everything on your list. This deck should be a good place to start since it is the premier competitive Ruric thar list on the Tappedout EDH Tier List. Just replace what you do not have the budget for.