Ephara, God of the Polis


Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Mythic Rare

Combos Browse all

Ephara, God of the Polis

Legendary Enchantment Creature — God


As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

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Ephara, God of the Polis Discussion

seshiro_of_the_orochi on Lets speculate on the confirmed ...

1 week ago

So the spider looks super badass. Great artwork. The monk lady will propably be in the enchantress deck, but doesn't look too bant. Rather seems like an enchantment itself. The woman shows similarity to Ephara, God of the Polis.

pigeoncommander on Arcades' Moving Castle

4 weeks ago

Solid list, definitely better than I thought it'd come out. A couple other cards worth considering:

Ephara, God of the Polis Doesn't really benefit or benefit from Arcades, but considering you're already drawing a fair bit of cards, she acts as another, harder to remove draw engine.

Orator of Ojutai acts as another Wall of Omens.

Shield Sphere 0 casting cost 0/6. Nuff said.

Wall of Junk is a recursive draw engine.

Slaughter the Strong hurts your opponents more than it hurts you but there's something to be said for Wrath. This one seems better in theory but would need testing.

Aluren is expensive but in your current build, 24 creatures are free to cast.

Meekstone Not really casual friendly but its a solid lockdown piece.

Thought Vessel

polarlunar on W/U Azorius Blink

1 month ago

Atrabilogie from here on out, the route you want to go with the deck (tempo, control, aggro, midrange) would determine what creatures & spells you'd want to run. There is also the question of how closely to the original theme of the deck (blinking/flickering) you want to stay, versus how competitive you'd like it to be- if you're looking to do well in tournaments, then cards like Ephara, God of the Polis, Phyrexian Ingester, even Venser, the Sojourner would likely need to be cut, though I consider Venser the heart/symbol of the deck. Again, it depends on what route you want to take, but that's totally up to you and your play style. This is also where my knowledge is not as strong, but I can definitely list some options and alternatives.

First, what I'd probably keep for sure: Wall of Omens, Blade Splicer, Restoration Angel, as well as Path to Exile for removal.

Eldrazi Displacer is a great creature to run for the blink/flicker theme, and has the added benefit of not just being able to target your creatures, but your opponent's creatures as well, potentially keeping a big threat at bay and preventing them from attacking. However, it's worth noting that the activated ability requires specifically colorless mana, so you would need to run something like Adarkar Wastes and/or Mystic Gate to ensure that.

Snapcaster Mage provides a ton of value and versatility, letting you recur spells from your graveyard (provided you do run a decent amount of instants & sorceries, such as the ones listed below).

Vendilion Clique is very good for control, allowing you to look at an opponent's hand and forcing them to tuck the biggest threat from their hand into their library.

Meddling Mage can shut down combo decks, and Reflector Mage is great for tempo strategies. Both of these creatures are run in one of the current top decks in Modern, 5-Color Humans.

I'm not too familiar with the planeswalkers, but Jace, the Mind Sculptor is a staple for any control deck.

As far as instants & sorceries, aside from Path to Exile, Cryptic Command is a very powerful spell in its versatility, with all of its modes being extremely relevant at any point in the game. Remand is also a great counterspell that provides tempo advantage, delaying your opponent's early game plan, while continuing to build your board while replacing itself. Serum Visions is likely the best 1-drop draw/scry spell in the Modern format, enabling you to keep your game plan on track. Opt is a close second for the same benefits. I also like Vapor Snag for aggro/tempo strategies.

Lastly, Aether Vial is an extremely powerful artifact that allows you to cast your creatures at flash speed, that cannot be countered, while also saving you mana. This card is probably one of the more ideal cards to still preserve the idea of blinking/flickering.

If you were inclined to go a third color, one of the most popular control archetypes is Jeskai Control, running red for extra value cards like Lightning Bolt, Lightning Helix, and Electrolyze. Snapcaster Mage becomes a must in this deck that runs a ton of instants and sorceries.

That's all I can think of now, but if I think of anything else, I'll let you know! Hopefully that provides some options for you to consider. Definitely plenty of routes you can take!

RazortoothMtg on Raff Historic

2 months ago

GoldenDiggle ya, I wasn't sure about Raff, but after him winning the prerelease for me and playtesting this deck a little, I can see why Vedalken Orrery is $20 now. Midcombat Elesh Norn, Grand Cenobite can just win the game. Instant speed Mind Control with In Bolas's Clutches is insane. It powers up Ephara, God of the Polis, lets me always hold up Counterspells, and Raff himself is a 3/3 with flying, which isn't too bad. Extremely impressed by his power level.

polarlunar on W/U Azorius Blink

2 months ago

Atrabilogie I don't blame you- it's something I never knew about morph creatures myself until recently :) Akroma is definitely the most powerful option of them all.

Ephara, God of the Polis is definitely a hit or miss card - generally speaking I am able to eventually bring her online as a creature, once the board has really been developed, but it does take a while. Unless you get Flickerwisp, Lavinia of the Tenth, Venser, the Sojourner, or Detention Sphere out along with her own devotion, it can be pretty challenging otherwise. The biggest benefit I have found for having Ephara is as a card draw engine, which is one that once it gets going, can really help find your combo pieces and lock out the opponent even sooner. The card draw also happens to help enable her devotion even quicker, but having her as a creature is more of a side benefit.

That being said, Ephara can be pretty slow, as it takes at least a couple of turns before you start to get benefit from her. I think it'd be perfectly acceptable to go down to 1x or even 0x in the mainboard, in favor of other spells with faster impact. It's often one of the first cards I swap out for a sideboard card anyways. I think I'm just still attached to her, since she's one of the first gods I ever pulled :)

Atrabilogie on W/U Azorius Blink

2 months ago

Damn I feel dumb for not seeing that about Akroma.

Actually I think you're right about Lone Missionary, it's more versatile in a side than the claws.

The decklist I copied was actually wrong as it was a sideboarded one for Affinity.

I keep testing it and I find it very hard to get the devotion for Ephara, God of the Polis, is this something you usually manage to work out in games ?

Atrabilogie on W/U Azorius Blink

2 months ago

I REALLY like your deck. By using things from your side it actually beats the monstrous Affinity archetype !

I tried it with Momentary Blink instead of Cloudshift and it works way much better for the long run with its flashback.I didn't understand why you've put Red Akroma in this deck so I just changed it to the white in my list.Feel free to explain to me why you've chosed it !

Here's a different decklist. Don't get me wrong, outside of my Momentary Blink advice, I'm not trying to tell you how to build your deck, I've just tried a little bit different list to counter the most threatening aggro decks.

Mono Red Burn is actually rolling on this deck, I added 4 Dragon's Claw to the SB as the 2 Leyline of Sanctity are not enough to counter it. Those 4 claws actually completely wall it.

I really like your deck, I'm trying to get back at MTG and after more testing, there are lots of chances I buy/trade for this decklist !

(don't really mind the SB atm)

2 Venser, the Sojourner

2 Blade Splicer

1 Clone

3 Detention Sphere

1 Ephara, God of the Polis

4 Flickerwisp

2 Lavinia of the Tenth

4 Restoration Angel

1 Stonehorn Dignitary

4 Wall of Omens

1 Phyrexian Ingester

4 Leonin Relic-Warder

1 Eerie Interlude

4 Momentary Blink

2 Leyline of Sanctity

4 Glacial Fortress

4 Hallowed Fountain

4 Island

9 Plains

3 Temple of Enlightenment

SB: 1 Kitchen Finks

SB: 2 Rest in Peace

SB: 4 Spreading Seas

SB: 2 Stony Silence

SB: 2 Supreme Verdict

SB: 4 Cloudshift

SB: 2 Akroma, Angel of Wrath

SB: 4 Dragon's Claw

SB: 1 Island

SB: 1 Detention Sphere

SB: 1 Phyrexian Ingester

SB: 1 Sun Titan

SB: 1 Ephara, God of the Polis

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