Ephara, God of the Polis


Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Mythic Rare

Combos Browse all

Ephara, God of the Polis

Legendary Enchantment Creature — God


As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Price & Acquistion Set Price Alerts



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Ephara, God of the Polis Discussion

Razulghul on W: Foil Gods & Zombies ...

4 days ago

Hi all, I'm looking for foils of Heliod, God of the Sun, Mogis, God of Slaughter and Ephara, God of the Polis as well as various zombies. My binder was just updated with tons of new cards. Please feel free to check it out, thanks!

PerfectDisguise on Multicolored devotion

1 week ago

Im a little confused by the wording on Ephara, God of the Polis. For her to be a creature, do I need 7 blue and white mana symbols combined, or 7 blue and white each?

For example, would having 2x Reflector Mage and 1x Judge's Familiar activate Ephara? Or would it take double that amount of mana symbols?

SteelSentry on HELP: How do you build ...

3 weeks ago

I don't have any RL people that can help me brew, but EDHREC is really helpful, I watch YouTube channels that post EDH gameplay and listen to a couple EDH podcasts, and a lot of the time I just do random searches on card search engines (Gatherer,Scryfall,etc.)

The journey usually starts on EDHREC, and take every relevant card from the color pair and the chosen general, and then add in all my favorite relevant cards (or any pet cards) in the colors. After that, I use a search engine to look up relevant keywords or text (Morbid in a sacrifice deck, Flash in an Ephara, God of the Polis deck, "When you cast a Spirit or Arcane spell" in a spirits deck, etc.). At this point I usually have a list of about 150-200 cards. Unfortunately, I don't have much of a budget, so I will usually cut any card over like $3 in case I decide to build the deck in paper.

From there, I take into account what I actually want to do with this deck, and pick a commander if I haven't already (Calling from Eternity, my spirits deck, didn't have a commander until almost the end of the brew). I continue trimming cards that either don't do enough, or any curve considerations (if I have 17 9-drops that's usually where I start cutting).

At the end of the brew (once I have it down to about 20 cards left to cut), I throw all the cards in an Excel spreadsheet and sort it into categories I can work with. For example, in Mobile Suit Jund-am, my Jund tokens deck I just finished, the categories were things like Token Generation, Sac Outlets, Death Payoffs, and Recursive Creatures. The spirits deck I linked above had Spirits Matter and Arcane Matters as the two big categories, and then a Rashmi Synergy/goodstuff spirits category. At this point, I make sure I have a good amount of ramp, card draw, and answers, and see how much of those have synergy with my game plan. I also do like to consider my curve since there are some Spikes in my meta, and add in relevant low drops if my curve starts at 4.

superhuman21 on Oloro, Ageless Ascetic

1 month ago

Ok keithallenlaw I'll attempt to justify what I'd do.
Cards to Remove:
-Gray Merchant of Asphodel: This card is expensive and the ETB is the only highlight of it. Without reanimating it or cloning this isn't worth the slow IMO.
-Skirge Familiar: The ability of this card is counterproductive. You have a huge amount of mana stones, so 1 blk mana isn't ideal for the cost of a card which you don't want to discard.
-Thran Turbine: At the surface this looks ok, but there are alot of mana rocks already and you could be doing other things.
-Ajani's Pridemate:It sounds good but you're just not doing a lot of protection or focus on counters. There are better options for the slow.

-Psychosis Crawler: for 5 this is a gamble that you'll have cards in your hand to make it worth while. This is better in a blue deck with a large hand.

Cards to Consider Filling Space:
-Vampire Nighthawk: A staple in lifegain orzhova decks. a flying/deathtouch/lifelink for 3 is a steal.
-Test of Endurance or Felidar Sovereign: Obvious alt win-cons in a lifegain deck.
-Ivory Cup: This works with ANYONE playing a white spell. the 1life you gain for 1 can help you trigger lifegain combos which are important.
-Tablet of the Guilds: An overlooked 2 drop. You can easily start gaining life with this and use it to help activate/chain your lifegain combos.
-Debt to the Deathless: this can be very fatal if someone doesn't counter it.
-Lightning Greaves, Whispersilk Cloak, Swiftfoot Boots are all good to help protect your important creatures like drogskol and oloro, etc.
-Wrath of God, Nevinyrral's Disk, Planar Cleansing:Board wipes care great and can help you out in a pinch if you tutor for them.
-Kambal, Consul of Allocation: If you had to pick another commander for a deck it is this guy.
-Ephara, God of the Polis: This god is a great drop price. He also can allow you to get card draw. On top of this he is indestruct and has a decent strength/tough.
-Trigon of Mending: This isn't a superb card but it'll help you to keep gaining life which can combo with other cards for crazy effect.

Anyways those are some of my recommendations explained. Hope the explanation helps a bit where I'm coming from which what I play in Oloro.

Moonbar on

2 months ago

HashMasta I was joking, the tappedout competitive/casual thing is total bull. It says that my Ephara, God of the Polis deck is super casual, even though it makes everyone I play with not want to play magic with me anymore. I totally know what you mean about Meren though, since she's such a powerful commander.

Abhinav7354 on

2 months ago

I think you could use Ephara, God of the Polis. It will probably be and indestructible blocker and it is a good source of card draw.

Inferno323 on Beware MY Child's Wrath! Me Gads!

3 months ago

Looks like you've got a fun list too! Like I said over on my deck's page, The Locust God works really well with Ephara, God of the Polis, and The Scarab God works to get the Child out of the grave and back in the command zone so you can use him again. On that same note, Pharika, God of Affliction finds just about her only use as a way to get Child out of the grave as well, plus you don't care as much about your opponent has snakes with deathtouch when you have a boardwipe on a stick and a bunch of indestructible gods. I hope it works out for you!

Inferno323 on God Tribal

3 months ago

Out of the new gods, The Scarab God has a lot of usefulness in here. He can be used to raid an opponent's grave for the useful stuff you kill, and also is able to pull Child of Alara back from the grave to the command zone on top of giving you a token of him to get killed. The Locust God is the other one that finds the most use in here, especially when you have Ephara, God of the Polis out. Hazoret the Fervent was the one new god that I couldn't find any excuse to run in here. She unfortunately just isn't that good in commander unless you're trying to do something more specific. Glad you liked the deck!

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