Karn Liberated


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Mythic Rare
New Phyrexia (NPH) Mythic Rare

Combos Browse all

Karn Liberated

Planeswalker — Karn

+4: Target player exiles a card from his or her hand.

-3: Exile target permanent.

-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

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Karn Liberated Discussion

General_Kale on Help with my first ever ...

16 hours ago

I tell every person getting into EDH the same thing. Word for word, and very rarely do people have the wisdom to listen.

First- Proxy. Proxy every card over a $1. The only cards in the deck that shouldn't be proxies FOR YOUR FIRST DECK are cards YOU ALREADY OWN. Not the general, not the $0.05 card that "is only a nickle". I have bought tons of cards because I WANTED to play them, only to find they don't fit. 60 cards isn't many! Make them count! and the way to make them count is to PLAY TEST them.

Second - One color. Yeah, no one listens to this one either. The REASON is that so many--SO MANY of those staples are lands and artifacts that by the time you "fix" your land base for 3-5 colors YOU ARE BROKE. Not only will you be able to build a fun deck in each color (relatively) cheaply, but you will learn where the real strengths and weaknesses of that color are. You're learning the game, common cards, and the people at your local game store (LGS).

Third - Kill enchantments, artifacts, and non-basics. My favorite card is Wave of Vitriol. It doesn't exile, but it gets all 3 at the same time. Cards like Scroll Rack, Mirari's Wake, Glacial Chasm and Blade of Selves are all examples of cards that won't win the game, but are the reason that a player was able to get the win. Don't be shy in putting a proxy of Karn Liberated, Ugin, the Spirit Dragon, All Is Dust, Oblivion Stone, and a Nevinyrral's Disk in EVERY deck--but most especially in your Red, Black, and Blue to hit enchantments.

So there you have it. The key to getting into EDH. Economic, a paced learning curve, and of course allows you to easily grow naturally into a color wedge you have learned to love.

Haxxzor on H: Updated Inventory, Karn W: ...

3 days ago

Hello everyone!

I updated my Deckbox.org inventory with a lot more cards and am hoping to sell as much as I can. I wouldn't be opposed to selling the entire inventory for a reasonable but heavily discounted offer. Here is the first page, sorted by value.

Notable haves are:
Karn Liberated
Krark-Clan Ironworks
The Locust God
Foil Deathgorge Scavenger

PayPal only, and I always ship bubble mailer + insurance so depending on the order size I may ask for a small shipping fee. Again, I cannot thank you all enough for helping me out, I truly appreciate it!

Grahamatica on The Dream Team for Armageddon

6 days ago

I really want to add Karn Liberated but I dont know what to take out

hwagner on H: Binder W: Tron Pieces

1 week ago

Hello! I'm looking for the rest of tron I don't have! Notably being:

2x Karn Liberated

1x Ugin, the Spirit Dragon

2x Thoughtseize

I've updated my binder. There isn't really much in there but my left over things from titan shift including:

3x Signed Guildpact Stomping Ground

4x Wooded Foothills

3x Zendikar Misty Rainforest

2x Unhinged Forest

2x Unhinged Mountains

I also have a LP Mox Opal for trade!

Here is my binder! Thanks for looking!

sylvannos on favorite and least favorite MYTHIC

1 week ago

Least favorite were Entreat the Angels, Bonfire of the Damned, and Sphinx's Revelation when they were in Standard. They were just dumb "lol oops I win gg" cards that put people too far ahead.

Baneslayer Angel was dumb just because it forever changed Mythics from "These are cards you don't want to see too many of in Limited or require you to build around them" to "You need these $30+ cards to be decently competitive in MtG." Then came Primeval Titan and its cycle.

In terms of how playable they are, Beguiler of Wills, Devout Invocation, Tibalt, the Fiend-Blooded, Duskmantle Seer, and Archangel's Light usually send me into a fit of rage whenever I saw them opened.

Flavor wise, Descent into Madness and Startled Awake  Flip are my two favorite.

Play-wise? Wurmcoil Engine, Emrakul, the Aeons Torn, Liliana of the Veil, Past in Flames, Angel of Serenity, Ashiok, Nightmare Weaver, Garruk Relentless  Flip, Kozilek, Butcher of Truth, and Karn Liberated.

Haxxzor on H: Karn Liberated W: $50

1 week ago

Title says it all, have a NM MM2015 Karn Liberated and I'm willing to part with it for $53 shipped in a bubble mailer w/ tracking. I won't be checking this post except for twice a day or so. Best way to get a hold of me is through email: haxxzor92@gmail.com

Accepting PayPal only.

Oloro_Magic on Taking All the Turns

2 weeks ago


Interesting point however the big attraction for Commandeer is that it is free to cast whereas Bribery needs to be paid for, also Breach requires heavy mana investment and this deck is designed in a way which makes sure that much mana is not floating around for the opponent. Also, Commandeer steals turn 3 Karn Liberated which is it's primary function really.

Also, word of advice if you build the deck, make sure you like it first, a lot of the cards cannot be put in any other decks and as such you really want to be sure you love playing turns before building it. Either way I'm always happy to see the turns community grow.

Also, thanks for the upvote!

infinitelennies on Icy Rock

2 weeks ago

I just hate playing counters with Liliana of the Veil because it's super awkward. I have run into the suggestion that if I'm playing blue I need to be playing counters to best justify playing the color, but the problem is that it clashes with the rest of the deck. You can't just throw counters into a deck just because it's blue. This deck, like Jund and Abzan, tries to go T1 Thoughtseize, T2 Tarmogoyf, T3 Liliana of the Veil. I would only ever want counters later on in the game if I played them, and I can't hang on to them with Liliana out. I would like to play counters, but it's usually better to just play discard. You can't look at a counter as being a removal spell. I have to actually have the mana untapped at the time, and we've established that I'm not trying to play Draw-Go. I can use Abrupt Decay on a Blood Moon just as easily as I could use a counter. Instead of countering it from the stack, I'm floating a green and black mana on the stack and destroying it when I get priority again. It's even better with Chalice of the Void because I don't have to Abrupt Decay it right then. Counters don't really do anything for me that my discard and removal don't already, and discard and removal allows me to play more proactively, which is, again, what I'm trying to do.

Counters isn't the only thing Blue has going for it, either. It also gives me Ancestral Vision, which I am convinced is just a better Dark Confidant. Snapcaster Mage is also a thing I get to use that the other BGx decks don't. And the bounce spells can save my own creatures and wombo combo with Thragtusk.

I am still trying to fully justify blue over red and white. I'm hoping these bounce spells will be good enough. Simic Charm does help against Karn Liberated, after all, and he is Jund and Abzan's boogeyman.

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