Bladewing the Risen

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Commander 2017 (C17) Rare
Commander Anthology (CM1) Rare
MTG: Commander (CMD) Rare
From the Vault: Dragons (DRB) Rare
Scourge (SCG) Rare

Combos Browse all

Bladewing the Risen

Legendary Creature — Zombie Dragon

Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to play.

: Dragon creatures get +1/+1 until end of turn.

Bladewing the Risen Discussion

TheMillKid on DEATH DEFYING! Rakdos reanimator Carnival Chaos

3 weeks ago

Not gonna lie, I love the attention to detail in your deck! I was curious as to why you chose Rakdos instead of Bladewing the Risen for a Rakdos Reanimator deck, but your description helps clarify: you have a theme around your general that isn't solely dependent on your general. I also really like that you are making use of cards that are typically lackluster (such as Grimoire of the Dead ) to help fuel your deck.

The only card that feels slightly out of place is It That Betrays , but I recognize that it's just a fantastic reanimation target (especially when other people are playing fetchlands). It also does get discounted by Lord of Riots, so there is a bit of synergy to support it.

My only real suggestion is Path of Ancestry , since your deck is predominantly demons, it can help smooth some draws if and when you cast one. I guess some cards to consider could be the cycling lands, such as Desert of the Fervent and Barren Moor .

Great list, happy brewing!

multimedia on How to get five color ...

1 month ago

Hey, I agree Scion of the Ur-Dragon seems like a good Commander for your deck idea.

The Star Dragons have dies abilities this makes them quite good to repeatedly reanimate with Nim Deathmantle and sac with sac outlets such as Ashnod's Altar . Feldon of the Third Path can repeatedly make a token copy of a Dragon you put into your graveyard with Scion. The token is saced at the end this will trigger the die ability of a Star Dragon. Teneb, the Harvester has a powerful trigger, to repeatedly reanimate Dragons you put into your graveyard.

Bladewing the Risen when it ETB (enters the battlefield) can also reanimate a Dragon which you can take advantage of with Feldon (token copies ETB) or Deathmantle. Buried Alive , Faithless Looting , Animate Dead , Unburial Rites , Anger , Fauna Shaman , Genesis and Karmic Guide are some very good semi-budget support cards for a five color graveyard strategy with Dragons. To help the five color manabase I think you can just splash blue. Blue is the color that's least needed with Dragons or graveyard strategies mostly just need it for Scion.

jhalko on NecroDragons

1 month ago

Dragons should pick from:

Utvara Hellkite , Scourge of Kher Ridges (could be a good wipe for the board, 2x mana for ur, 4 mana to do 4 damage to each creature), Nicol Bolas (wipe someone's hand turn 6? yes, please), Hellkite Overlord (Big damage), Tyrant's Familiar (single creature killer), Scourge of Nel Toth (direct return ability), Ojutai, Soul of Winter (this is a maybe, gives vigilance), Eternal Dragon direct return ability, Dragon Mage Drops your hand into graveyard plus drawing 7 cards..risky af given it help others, Chromium, the Mutable you can actually pay 2 on ur to make him hexproof with this card..could save Ur in time of need, Bladewing the Risen this guy is weird idk if i would put it in because enter the battlefield abilities don't help Ur, Balefire Dragon fuck yes, Atarka, World Render Huge damage. low toughness, Vorosh, the Hunter 6 counters for Ur, Vaevictis Asmadi, the Dire a little risky but seems to be worth it, Teneb, the Harvester yes yes yes, Silumgar, the Drifting Death give ur hexproof, Rith, the Awakener many tokens, Palladia-Mors, the Ruiner hexproof trample vigilance, O-Kagachi, Vengeful Kami potential permanent killer, Numot, the Devastator destroy lands (probably should be left out), Niv-Mizzet, Dracogenius draw a card, Intet, the Dreamer I think he is really good, Hellkite Tyrant could steal you a bunch of artifacts, Dragonlord Silumgar steal a creature a turn if using ur. steal a creature if putting out permanently. good for removing a particular blocker, Crosis, the Purger good against mono decks.

RyuSama1990 on Rakdos Dragon Reanimator

1 month ago

whats the point of Animate Dead and Worldgorger Dragon going infinite? without some sort of ETB triggers like your Dragon Tempest or Warstorm Surge , the game just ends in a draw since the loop can't be broken. and without all the combo pieces together, Reanimate Dead and Worldgorger Dragon are useless. those 2 slots could go to something more useful. and as far as your commander goes, theres really no point to having Bladewing the Risen as your commander if you're not trying to blink him repeatedly. the way you seem to be trying to use him, its basically just a 6-mana reanimation sorcery. there are other RB commanders you could be getting more mileage out of here.

Geekscience on DRAGONS!!!!!!!!

2 months ago

Bladewing the Risen Is currently not modern legal, but otherwise the deck seems loads of fun!

SynergyBuild on

3 months ago

Super would recommend Utvara Hellkite, it was reprinted and is super op!

Lathliss, Dragon Queen also is a new dragon that is very synergistic with dragons, Atarka, World Render gives the team double strike, Bladewing the Risen reanimates them and lets you pump all of them if you put in mana, Kolaghan, the Storm's Fury gives you all of them a ton of damage, Savage Ventmaw lets you get out more dragons too!

Scourge of Valkas is a great dragon if you can cast it for triple red, giving you removal and damage for days! Broodmate Dragon is fine, Steel Hellkite is good removal, Thunderbreak Regent is a nice addition too! Hoard-Smelter Dragon, Bogardan Hellkite, Deathbringer Regent, and Tyrant's Familiar are also good removal in dragon form.

Prossh, Skyraider of Kher gives you a field for blockage, Dragon Mage draws you more dragons, and Scourge of Kher Ridges is a board wipe on repeat too.

Consider Fierce Empath, Crux of Fate, Dragon's Hoard, and Dragon Tempest too!

loricatuslupus on Skyrim EDH

4 months ago

Surely Bladewing the Risen is Alduin? Unfortunately a complete waste in a deck with no other dragons (unless you included something to make all your other creatures count as dragons too).

Iamme10000 on Rise of Nicol Bolas: Grixis SuperFIENDS

4 months ago

Full of fun effects and flavor, but you don't call things to my attention for flavor shenanigans. You call things to my attention for cold, ruthless efficiency.

First of all, you have cards that pull you in directions that the deck...just isn't going. Malfegor wants you to discard your hand, but you like having a full hand of tricks. Ashnod's Altar wants you to sacrifice creatures, but most of your creatures aren't expendable. God-Pharaoh's Gift wants you to reanimate things smaller than 4/4s, but most of the things you'd want to reanimate are bigger. Not sure you have enough cards (dragons and instants/sorceries) for Bladewing the Risen or Augur of Bolas. Fraying Omnipotence hurts you just as much or more as it does the other players, and Apex of Power is neat in theory, but with the number of big, expensive things you're running, you'll usually be casting only one card off of it. Gate to the Afterlife wants you to have things dying, but your things are too expensive to kill so haphazardly.

Then there's a few things that just suffer from the scale of EDH. Tormenting Voice can do work in mono-red, but you have blue. Play blue card draw. It's just...better. Even the cheap stuff. Hell, Chart a Course is a bad option and it's almost strictly better. Eternal of Harsh Truths doesn't do all that much here, just drawing you a few cards...whopee. It's EDH. Nobody cares. Likewise, Undermine has pretty much no upside over Cancel, and if you can, I'd try to find a better counterspell. For Elder Mastery, I'd be hesitant including it, because it bares your throat to removal or tempo plays for not...too much gain, because if you can leverage it to advantage, you're probably already winning. Sadly, except in niche cases, Wit's End isn't super effective in EDH because it won't hit for more than a few cards in almost all cases.

And never forget in EDH, your general matters. When you flip Bolas, you get a super powerful 'walker and an endless stream of cards. To fully take advantage of this, play removal, a few cheap counterspells, and most importantly, MORE RAMP. You are a very top-heavy deck. You gotta double down on that ramp; you'll always have something to do with your mana, especially with Bolas in the helm.

I have more optimizing comments, but those are the big glaring problems I see. Others are suboptimal things that you might want to keep for fun and trolling (I know how you play).

For card suggestions, peruse Lord Bolas. It is a rather expensive list, at times, but it can give you an idea of how to work with the Ravager as a commander.

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Bladewing the Risen occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%