Isperia the Inscrutable

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dissension (DIS) Rare

Combos Browse all

Isperia the Inscrutable

Legendary Creature — Sphinx

Flying

Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.

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Isperia the Inscrutable Discussion

Funkydiscogod on Finding similar cards...

3 days ago

I'm guessing he's playing Commander, and can only use the colors Isperia the Inscrutable identifies as.

SaifurCommander on Making a Sharuum the Hegemon ...

2 months ago

So, I'm making a buy/trade list for an Esper Sphinx artifact deck. This list isn't including cards I already have, I'll add that as I go or as people suggest the cards I do have.

Basically, what I'm looking for is suggestions of cards to add or remove from this list.

ComSharuum the Hegemon f7.58

Creatures Sphinx of the Steel Wind 1.43 Jelenn Sphinx 0.20 Magister Sphinx 3.15Medomai the Ageless 0.90 Enigma Sphinx 0.57 Sharding Sphinx 0.46 Isperia the Inscrutable 0.48 Sphinx Summoner 1.29Isperia, Supreme Judge 0.73Sphinx of the Final Word 2.20Unesh, Criosphinx Sovereign 0.73 Sphinx of Lost Truths 0.39 Vexing Sphinx - 0.50Consecrated Sphinx 26.60Glyph Keeper 0.32 Prognostic Sphinx 0.31 Argent Sphinx 0.29 Cerulean Sphinx 0.34 Conundrum Sphinx 0.32Belltower Sphinx 0.19 Petra Sphinx 2.31Windreader Sphinx 0.77Adaptive Automaton 6.51Athreos, God of Passage 11.37Thassa, God of the Sea 6.92 Brass Herald 0.26Heliod, God of the Sun 3.91Thassa, God of the Sea 6.89Erebos, God of the Dead 7.60 Order of the Sacred Torch 0.37

Artifacts Chromatic Lantern 11.99 Expedition Map 2.88Sword of Fire and Ice 46.99Sword of Feast and Famine 25.74 Sword of Light and Shadow 25.43Sword of War and Peace 15.18 Sword of Body and Mind 11.39Thought Vessel 4.20Thran Dynamo 9.02Venser's Journal 3.80Lightning Greaves 3.23Belbe's Portal 8.00 Orzhov Signet 0.25Azorius Signet 1.16Dimir Signet 1.16Panharmonicon 2.70Whip of Erebos 1.89Coat of Arms 7.55Door of Destinies 5.75Urza's Incubator 18.51Darksteel Forge 7.99Instants Withering Boon 0.92Swan Song 1.68 Illumination 0.20Sphinx's Revelation 3.59 Punish Ignorance 0.32 Cyclonic Rift 5.69 Cryptic Command 31.91Counterspell 1.10Fact or Fiction 0.53Enlightened Tutor 10.46

Sorceries Wrath of God 6.07Damnation 18.80 Rite of Replication 2.49Day of Judgment 2.83Fumigate 1.81Demonic Tutor 25.56Supreme Verdict 7.12

Enchantments Oblivion Ring 0.30Ghostly Prison 2.13Rhystic Study 9.18 Leyline of the Void 17.70 Leyline of Sanctity 27.50

Land Command Tower 1.00Reliquary Tower 4.12Opulent Palace 0.25 Orzhov Basilica 0.23Azorius Chancery 0.26

BlueMageBrandon on Need help with a budget ...

3 months ago

There's a lot of interaction in all colors but Blue and White have the most. Isperia the Inscrutable could be a fun choice in those colors. Use double strike and Peek effects to guarantee that you guess right and then find big flying creatures. Maybe have a sphinx tribal sub theme and have Unesh, Criosphinx Sovereign be your first tutor target.

MagicalHacker on Best commander for...

5 months ago

I definitely second the Isperia the Inscrutable recommendation after looking at https://edhrec.com/cards/glasses-of-urza.

Steelspike on Best commander for...

5 months ago

Isperia the Inscrutable or Nebuchadnezzar seem like the most logical commanders for Glasses of Urza.

But, those commanders not withstanding, I would say anything that says "name a card", like Pithing Needle or that Phyrexian can't think of what it's called, but "the named card can't be played".

Or, any deck that you want to make sure the blue player doesn't have counter magic in hand to squash your plays.

slvstrChung on Jace & Sphinx

7 months ago

I was curious about your Stoic Rebuttals until I noticed how many of your creatures are artifacts.

You may want to rebalance your lands. Aside from Brilliant Ultimatum, you have literally no cards that require more than 1 at a time, and only one that requires more than one (Isperia the Inscrutable). Having said that, I totally get your desire to make dead certain you have those s and s, so maybe no changes are needed.

Phaetion on Your guide to "Commanders"

8 months ago

I may or may not build Isperia the Inscrutable. I don't know why, but I've been focusing on recently.

MagicalHacker on Your guide to "Commanders"

8 months ago

Typically, a commander must be a legendary creature (except for the planeswalkers from that one commander set), but if your commander can search for another card, you can build your deck around that card instead.

So here are all the options for making noncommander cards into your commanders:

If the card you build around and get with one of these commanders, you might need your commander to find a card that can bring that card back to the battlefield, so use MagicalHacker - List of All Recursion Cards to make your noncommander available to you even after it goes to the graveyard.


Feel free to share your builds using these ideas here! I'm currently building Arcum Dagsson Lantern Control, and I might build some others too...

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