Zur the Enchanter
Legendary Creature — Human Wizard
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
|Commander's Arsenal (CMA)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
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Latest Decks as Commander
Zur the Enchanter Discussion
1 week ago
Feels like it would be a better Zur the Enchanter
3 weeks ago
Im playing around with some ideas, and I wasn't using k'rrik anywhere else at the moment. At the very least, it reduces the man I need to use for Tazri. I have some other cards in mind as well (like Blood Celebrant) that I was going to add if k'rrik ended up being something I want to keep around, which I think I do even if it isn't one of the creature types I want. Training Grounds was considered, but until I get my only copy out of another deck, I wasn't planning on adding it to the list.
I really do need to add more stuff for Zur the Enchanter. He's primarily there to get those few enchantments.
The other 2 I really don't care for. Zirda, the Dawnwaker is on the list because it effects more that just creatures.
The deck list is still in its early phase and I'm taking my time with changes. I know its a rough, un-tuned mess.
3 weeks ago
If I may ask, what purpose is K'rrik, Son of Yawgmoth serving in this deck? Since black isn't featured particularly heavily in this deck, and he isn't any of the party subtypes, I feel like his spot could be better utilized by something else.
Same essentially goes for Zur the Enchanter since only 3 of your enchantments can be tutored by him to begin with.
3 weeks ago
Oh right I omega derped with Zur the Enchanter, totally forgot about his 3cmc limit when I wrote that because it's usually not very relevant.
I assumed as much for your painlands which is why I didn't comment on them. As for Mana Echoes with Eldrazi Displacer, I glossed over that interaction but I definitely can see it work fairly well. It may still end up being a bit slow but as you said, you don't play in a competitive environment so that doesn't matter much.
If you're wanting Ramunap Excavator as a cheap cleric, I feel like you would still get more mileage out of replacing it with something else. If you play against Blue at all, you could take Grand Abolisher. It protects you from popping off while not being too irritating to play against in a less-competitive group.
Doing your own thing is totally fair though, have fun with the deck!
3 weeks ago
I am working on an actual in depth explanation of the deck and its combos, but here are a few things:
I don't play with or against competitive decks. This is meant to be a fun deck where I play whatever Tazri gives me.
I have the more expensive lands, but I tend to prefer a good number of basics, so Prismatic Vista and Fabled Passage work for that. The pain lands, like Caves of Koilos are actually an intentional choice as well, both for Eldrazi Displacer and for potentially powering up Greven, Predator Captain and maybe keeping thing interesting with Marchesa, the Black Rose.
Zur the Enchanter can't cheat those cards out.
The reason I am running Ramunap Excavator is it is a cleric that lets me play what lands do end up in graveyard.
I plan on making lots of changes over time. I may take out some of the other cards you mentioned or try new things out. Tazri doesn't have a lot of decks yet, so I'm basically doing my own thing, seeing if it works.
1 month ago
Interesting deck. Have you considered Varina, Lich Queen as the general? She costs less than Oloro and she digs through the deck faster since her loot effect can be magnified by making zombies.
You might like these too: Havengul Lich, Dance of the Dead, Necromancy, Zur the Enchanter, Sun Titan, Alhammarret's Archive, Teferi's Ageless Insight, Rags / Riches, Adorned Pouncer, Vizier of Many Faces, Archfiend of Ifnir, Shabraz, the Skyshark, Stitcher's Supplier, Connive / Concoct, Lazav, the Multifarious
1 month ago
Thrasios, Triton Hero is also a thing, and there is really no shortage of card advantage mana sinks in Simic colors. Should be easy to find some cards to fill that role, even on a budget. That way you can run some of these responses and begin to play a more competitive style of play pattern in games where you constantly leave up mana (referred to as playing "shields up") to interact with opposing decks. When opponents are playing decks as competitive as the one this archenemy is playing (I'm assuming it's Zur the Enchanter) this pattern of play becomes critical to making certain you don't lose to a compact combo win line as often, or, potentially, at all.
1 month ago
I think I could add a couple of those to refine the stax elements in the deck. Right now it's a bit more generic control than stax, and I think that would improve the gameplan. I very much like Panharmonicon as a pseudo-Doubling Season.
I definitely understand not wanting to add combos to a deck. Especially considering that it's theme-heavy. I try to look at how many cards an addition to the deck would interact with for myself and my opponents, so it's hard to justify cutting good cards in favor of combos.
What I'm hearing from most is that I need to focus on direct upgrades to cards already in the deck, and figure out what in the theme gives the deck the most value. I think your suggestions fall in line with that idea. Thanks!
bushido_man96: I'm considering a couple voltron in the deck since you suggested. I like the option to be able to swing through board wipes with Ethereal Armor and All That Glitters, but not sure what I'd cut.