Zur the Enchanter

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Commander's Arsenal (CMA) Rare
Promo Set (000) Rare
Coldsnap (CSP) Rare

Combos Browse all

Zur the Enchanter

Legendary Creature — Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.

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Zur the Enchanter Discussion

Aaerys on Advertise your COMMANDER deck!

1 week ago

Esper Sen Triplets: Masters of your Mind

OP_Sigma I really like your deck! Esper is one of my favourite colour combinations so here's my thoughts:

  • Zur the Enchanter you are playing some quite powerful low cards, utilise the tutor!

  • If budget isn't an issue chuck in some Moxes, they'll be mana fixes.

  • Aetherflux Reservoir shouldn't go unmentioned, it's a super strong card specifically in a deck like this.

  • I would probably cut Humility because it will bring you a lot of hate, and make you a target once it's off the board.

It seems like a really well rounded deck, I have trouble finding any faults! Good Luck!!

Edit: shadowkass you beat me! I'll check yours out now :)

Homelessguy on New to EDH. Please help ...

1 week ago

Kaalia of the Vast it's pretty simple to use and it's truly powerful but it will draw hate.

Zur the Enchanter is it good choice on your first attack with him you can go get a protection enchantment like Diplomatic Immunity. Then your opponent cannot Target him and you can still use his effect to continue enchanting him when he attacks.

Ruhan of the Fomori is a little bit more casual, but can built around equipments like the swords.

Uril, the Miststalker it's a pretty easy Commander build your deck around enchantments like Rancor and he's got built in hexproof.

Bruna, Light of Alabaster is really neat because you can pull auras off your opponent's creatures and out of your hand.

onehitterquiter on B/W Life for Death (needs help)

1 month ago

I think Zur the Enchanter should be your general. That way you will always get the apple of your eye, Tainted Remedy. Zur can fetch Athreos, God of Passage too! And would allow you to take out all those tutors and make room for cool stuff like Oloro, Ageless Ascetic, Drogskol Reaver, Copy Enchantment, and Zur's Weirding, among others.

Seems like Wall of Shards should be here. Beacon of Immortality and Sun Titan too.

DlCK on Dino Doom!

1 month ago

I feel like this deck has a good foundation, but it's falling short of being playable... I recommend swapping out Gishath, Sun's Avatar for Zur the Enchanter.

Phaetion on Cycling Legend

1 month ago

I wanted to build a cycling deck, but I really didn't want to have to use Zur the Enchanter (though Partners would help with that), and since no Cycling general exists yet, I thought I'd create one.

Azadal Turias

Legendary Creature-Human Wizard

Cycling abilities you activate cost up to less to activate.

If you would draw a card from a cycling ability, draw an additional card.

2/3

Does this seem overpowered? I tried to balance it as best as I could.

SirSh4ggy on From Rags to Liches

1 month ago

Woaahh a few tips here:

  1. Break up those big blocks of text so they're easier to read.

  2. I like your theme, but it's not optimized. Lich is another card that does the same thing as those two; then you'll definitely want Solemnity to match your Phyrexian Unlife.

  3. Greater Auramancy is necessary, since you're relying on enchantments to win, or at least to not lose.

For some other references check out my deck Lich Lord Zur. You'll probably want to include Zur the Enchanter so that you can search out some of these spells more effortlessly.

Kiyomei on [List - Multiplayer] EDH Generals by Tier

1 month ago

Would anyone be so kind and explain to me why Zur the Enchanter runs Power Artifact? I don't see a single outlet in the deck and sure it can be searched for with one attack and attached to a Grim Monolith on the field... But it does nothing apart from that or a one-time Candelabra of Tawnos while also being a very dead draw otherwise without grim... Only thing I see it do is to combat stax and avoid sphere effects. please explain :'(

Grisbane on Through fire and sun, all will burn

1 month ago

Looking at this deck again there is one more thing I will suggest: Wrath of God. I know you have "sweepers" in here with Blasphemous Act and such, but they have a weakness. The "protection" mechanic is prevalent in commander, which means you can not count in damage all the time, especially against decks like slivers and popular commanders like Zur the Enchanter which easily negate all you board wipes. Your playgroup may not have any of these style decks... yet. But if you ever play outside there or someone in your group ventures there.. and sooner or later one will.

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