Legendary Creature — Phelddagrif

: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token into play.

: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.

: Return Phelddagrif to its owner's hand. Target opponent may draw a card.

Start Commander Deck Browse Alters View at Gatherer

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Set Rarity
Masters Edition (MED) None
Alliances (ALL) Rare

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Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Legacy Legal

Phelddagrif Discussion

Stardragon on Card creation challenge

3 days ago

Like from avengers?

Bruce Banner 3

Legendary Creature- Human Wizard


Whenever ` take damage draw a card.

1: Deal 1 damage to target creature

If ` take 4 or more damage in a turn transform this card with three Rage counters on it.


The Hulk

Legendary Creature- Mutant Berserker

Trample, Reach, Menace

This card must attack each turn if able

At the beginning of your upkeep if this card did not deal combat damage to a player remove a rage counter from this card than if it has no rage counters on it transform this card


Make a new legendary Phelddagrif (note phelddagrif is also the creature type)

Reznorboy on Chewy Smash

2 months ago

As far as I know, the vast majority of playgroups don't have consistent turn 3 comboing off. I wouldn't worry too much, it sounds like your playgroup plays at a pretty high level, but it's also not bad to aspire for greatness.

About the deck itself, I would try some more combos with your mana rocks and mana dorks and play fewer counterspells/removalspells. By that I mean things like Voltaic Key with Basalt Monolith. Clock of Omens with Emerald Medallion. Mystical Tutor into a Dramatic Reversal. Kodama's Might with Devoted Druid. Ideas Unbound for the turn when you plan to win. As I said, I'm building a Phelddagrif deck, so if you want any ideas, I'm happy to share them (though I don't guarantee they will be good.)

Reznorboy on Chewy Smash

2 months ago

Hi. I really like the deck (I was recently attempting to make something similar, actually.) I know it sounds like a total meme, but have you tried Phelddagrif as the commander? It's the same colors, and when you have infinite mana and a card like Suture Priest, you can insta-kill your opponents, and if you were to play blue cards that make you draw and discard, Phelddagrif can return itself to the hand, and you can discard it back to the command zone.

Otherwise, I think the deck is really good, to the point where it's hard for me to make improvements. If you can think of any specific flaws with the deck however, I can try to help.

HeataFajita9 on Super Hippo - MURDER MODE | Phelddagrif Primer

3 months ago

Sumradagnoth and king-saproling good to hear. I wish Phelddagrif’s draw ability didn’t bounce it back to our hand, I think it would be a really good political tool otherwise. I do think this deck’s strongest upside is being able to talk your way into safe positions.

When talking won’t get you there or things begin to turn on you from a persistent opponent, I decided to add the common propaganda cards: propoganda, Collective Restraint, Sphere of Safety, and Ghostly Prison. This comes with the drawback that we’re less likely to be attacked by our hippos so cards like Arachnogenesis lose a little luster but it could be swapped for Call the Coppercoats. Although instant speed and fog effect is nice so it is worth keeping anyway. These make the deck more pillow-forty but I think it gives the deck more replayability overall, at the cost of appearing to have a stronger board state when they’re played.

I also added Carpet of Flowers which is fantastic ramp for getting more hippos out. It doesn’t get affected by our mana doublers because we’re not tapping it but I still think it’s really good value as a one-drop.

SquirrelPenguin on Card creation challenge

3 months ago

Darthik, Apex of Growth

Legendary Creature--Dog Cat Beast


Trample, vigilance, lifelink

Whenever this creature mutates, create a 1/1 white dog creature token with vigilance.


I made it a dog because they are changing all hounds to dogs as of core set 2021. Make the bant apex legend, and make it have something to do with hippo tokens. (As a reference to Phelddagrif.)

DarkHero on Edh Dilemma

4 months ago

With newer players I like to build decks that challenge them in a different way each time, without necessarily caring too much about winning. I generally start out with something like Surrak Dragonclaw or Thromok the Insatiable just to give them big creatures that they have to deal with. Then it changes to control, something in blue, so they have to learn to react to that. Then its group hug to show them how scary that can be, Phelddagrif. Then its chaos build in some form of red. Then finally we will start to venture into something scary like Nekusar, the Mindrazer, Grand Arbiter Augustin IV, or even pillow fort with Oloro, Ageless Ascetic.

I'm more about continuing to teach at this stage, but by passively throwing something new at them every time.

Poly_raptor on This deck has a 100% chance of stealing your girl

9 months ago

Thanks for the upvote bushido_man96

They’re all very good ideas, this draft is still very early stages so I’m going to have another tinker around over the next few days, this probably will be the next list I actually build on paper so I really appreciate the input.

I wish I could afford/justify a Gilded Drake !

Flickering is interesting but I’m not sure what I could cut out for that effect..

What would you think of using a different commander? I feel like, at the moment it sort of screams “I’m going to steal your stuff” and people may well think twice about what they put into play with Show and Tell or hold up counterspells. But if I used Roon of the Hidden Realm or even Phelddagrif then it make it more of a surprise when I cast Blatant Thievery , for example.

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