|Commander / EDH||Legal|
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|Masters Edition (MED)||None|
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Legendary Creature — Phelddagrif
: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token into play.
: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
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Latest as Commander
2 months ago
Activated abilities of enchantments can still be activated. Can it be prevented?
Our permanents can still be exiled. Can it be prevented?
Can be made so that their costs require mana with Gloom.
Can destroy the opponent's artifacts and enchantments every turn (ours are indestructible) with Serenity.
May block players from casting/playing creatures/artifacts/enchantments/lands altogether by having Ward of Bones and putting some dummy creature tokens (with Phelddagrif, Dark Salvation or Varchild's War-Riders) on the opponent's battlefield, then making them enchantments (Enchanted Evening) + artifacts (Mycosynth Lattice) + land (??? may interfere with blood moon. Still doable by sacrificing all lands but one and giving that one to the opponent with Donate).
2 months ago
I forgot to mention earlier that a political card can also be cards that give a backhanded gift (ie Nin, the Pain Artist). Also, not listing every curse in Magic's history.
3 months ago
Phelddagrif says "Target opponent creates a 1/1 green Hippo creature token", but Phelddagrif has the ability, so if I used something like Homeward Path or Trostani Discordant, would I be able to take the tokens after I give them?
5 months ago
I have a Phelddagrif deck in the making and I am wondering. What are the win-cons and what cards seem to be a group hug but actually isn't?
7 months ago
Markos of the Band
Legendary Creature - Human Knight
Exalted, Banding, Flanking
When Makius of the Band attacks, all other attacking creatures you control with Exalted and Flanking gain Banding.
So I have a super old Flanking / Banding deck. Creatures with Flanking reduce their blocker's P/T by -1/-1. That means when I swing with a 3/3 Flanker and you block with a 3/3 creature, your creature is reduced down to 2/2.
With Banding, I can now force you to block my entire boardstate all at once, and I decide how your damage is divided up among the permanents I control. This effectively makes me demolish your ability to block me, because since Flanking is a cumulative effect, I can have each creature you control get -1/-1 for each creature I control with Flanking that you are blocking (Which is all of them, since they have Banding).
Suppose I have three creatures with Flanking and they attack in a Band. You must now block all three of them. Say you block with three creatures. Each one of those three creatures is blocking all three of my Flankers. This means that each of your three creatures gets -3/-3.
Effectively, I attack and if you block your guys die to zero toughness. Anyone who survives this immediate downgrade is now subjected to me choosing where your damage is applied.
It's a super complicated deck that is buried somewhere else. I'd have to go looking for it, but it was super fun and annoying to play with.
I'll be nice and not ask you to build a Legendary Banding creature because I recognize that Banding is absolutely hated within the MTG community (As is with Tibalt, whom I adore).
Instead, I'm going to say this: Make a new shiny version of Phelddagrif.
8 months ago
sportcarracer, the Questing Phelddagrif isn't a legendary creature, so the Phelddagrif ends up the Bant group hug commander, also the questing one is more aggressive while the original is less threatening. It also has built-in protection from boardwipes so you don't have to repay the commander tax.