|Commander / EDH||Legal|
Printings View all
|Modern Masters||mythic rare|
|Champions of Kamigawa||Rare|
Combos Browse all
Yosei, the Morning Star
Legendary Creature — Dragon Spirit
When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.
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Yosei, the Morning Star Discussion
5 days ago
Ok so here are a few suggestions. You take what you want from it
- Archetype of Imagination is better then islandwalk and pairs very well with Stormtide Leviathan
- Colossal Whale, has islandwalk and surprisingly is very good from my exp
- Lorthos, the Tidemaker, if you've seen what Yosei, the Morning Star can do to a player you would know this one is good too
- Scourge of Fleets is fantastic removal and for 2 more mana it's better then Aether Gale
- Shipbreaker Kraken isnt bad either
- Expropriate is such a good card should find room for this card
- Mind's Dilation is another great card
- AEtherize and AEtherspouts are great too
1 month ago
You need ramp. Mono white is hard to be consistent in getting enough mana for late game unless you're running rocks and a doubler or two.
You need Sol Ring, no question. Worn Powerstone could be good too. You can probably afford a Caged Sun, maybe a Thran Dynamo, Doubling Cube or Gilded Lotus. They will really help your consistency. Solemn Simulacrum is an auto include, gets you a land and draws a card, Burnished Hart is also good. Any of those will help you accelerate and have more options. Bare minimum get sol ring and solemn in there.
Otherwise, "cheap" cards that fit your theme are Yosei, the Morning Star, Aven Mindcensor, Cataclysmic Gearhulk, Hushwing Gryff, Grand Abolisher, Karmic Guide, Loxodon Gatekeeper, Thalia, Heretic Cathar, Admonition Angel, Emeria Shepherd, etc
Could go big with an Elesh Norn, Grand Cenobite....
1 month ago
The issue I find with Yosei, the Morning Star, is that he has to die, lots of people exile, also, he has to die to trigger which I feel is too slow for Aggro (I'm Aggro/Combo). Also CMC6 for a 5/5 isn't that much of a Threat either, with no static abilities, so he may actually be the very last to die. He also only targets one player, if it was opponents skip, it would be much more effective, basically buys a turn. By just hitting a single player in a 4-pod EDH (Duel Commander would be a different eval), isn't going to be that effective. For his size, CMC, and speed he won't make this deck.
Cabal Coffers is an amazing card, it's a nice way to spend $20 on a super swamp. In my build, I only have 6 Swamp, so it's generally not netting me much, since it's 2 to activate and taps itself so CMC3. Min need 2 of 6 33% of my swamps to net mana. Need 50% to net . It has awesome synergy with Urborg, Tomb of Yawgmoth, but at 1 of 99 1% chance (can't fetch it), i'm not going to bank on a random draw into it.
Thanks for the suggestions, hopefully my reasoning makes sense!
1 month ago
Hi Spirits, love the deck!
Is there any room for Yosei, the Morning Star in this?
Thoughts on adding Cabal Coffers?
Also, do you have any recommendations for cheaper alternatives for the dual lands?
1 month ago
Hey! I saw you comment on my Sisay deck, so I thought I'd check out your deck. I was pretty happy to see you also had a Sisay Deck. First thing I want to say is I like the direction you are going with it. I've always wanted to get Teeg and Brisela on the field at the same time.
If I may add my 2 cents. I use to try the sac route of stax such as Miren and Yosei, the Morning Star and other shenanigans. I found this to be slow. But I haven't tried it as extensive as you have.
As you get more mana dorks and artifacts, especially zero drops, you can start taking away lands. I run with 29 lands and find it super reliable still and am still able to get Sisay out turn 3 reliably. I also run a couple more Stax pieces than you do. I'm not sure if this is a meta thing. I for one enjoy the groan of the table as I drop a Eidolon of Rhetoric.
2 months ago
Hello everyone, im looking to replace three cards in my deck Redheads have anger issues. the cards im looking to replace are Yosei, the Morning Star, Kokusho, the Evening Star, Knollspine Dragon and Aggravated Assault. im looing for the creatures to be replaced by creatures kaalia can pull out, and dont suggest utvara hellkite(its bad). thank you for any card suggestions
2 months ago
Sorry it took me a while to get back with you guys.
Daring Apprentice I like your use of cards for draw power and card advantage, thanks for sharing! I have added a Command Tower and Mystic Monastery, I'm not sure why I didn't have them in the initial build lol. And I'm also totally using Kaho, Minamo Historian, she's awesome! I'm planning on using Jori En, Ruin Diver for card draw, he's pretty great. Especially with my low curve. My card advantage is going to be different from yours though, I'm wanting to be able to survive late game so my card advantage is taking form in cards like Frost Titan, Homura, Human Ascendant, and Yosei, the Morning Star. I don't want to have a bunch of high costing cards, I'm planning to try to keep it to 9 or 10 total. I'm also still wanting Thassa, God of the Sea, I just haven't picked her up yet.
Hey back Beio53! I have looked at cipher spells. I've got a Hidden Strings set aside, I'm just trying to figure out where I want to slide it in! I also enjoy the Hands of Binding. I feel like they would pair beautifully with my other tapping abilities, I'm just trying to figure out where to put them. I'm not sure how I feel about the Jhessian Balmgiver, it feels pretty fragile to me. I have been thinking about Mistfire Adept for a while, in addition to an Elusive Spellfist (I LOVE his art), and a Mystic of the Hidden Way. I like the Spectral Flight a lot but funny story; I'm actually wanting to cut my number of enchantments down to make room for a few more creatures while keeping my instant/sorcery count high. I'm not sure what I'm going to do quite yet honestly.
2 months ago
Thank you so much for the comment, this deck has been a head scratcher!
I made all the cuts you suggested, added lands that I have and also made some other cuts. Three mana rocks and Caged Sun are now in the mix. Also added Gideon, Champion of Justice Shattered Angel Archangel of Thune and Yosei, the Morning Star to the creature base.
In all my playtests I have been a little concerned that my Commander herself has either done very little or I have not been able to play her; mostly due to backpedalling against aggro, therefore, prioritising mana for cheaper protection.
I'm seriously considering crashing my creature count and adding fogs, but I'm guessing more testing is needed first before a change of direction.