Yosei, the Morning Star


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Modern Masters (MMA) mythic rare
Champions of Kamigawa (CHK) Rare

Combos Browse all

Yosei, the Morning Star

Legendary Creature — Dragon Spirit


When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.

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Yosei, the Morning Star Discussion

hkhssweiss on Destroy Recur Destroy!

7 hours ago

Hey PlatanoPower2!

Here might be some cards you can consider! For some more redundancy you can add in Oversold Cemetery to get that additional recursion going. Other cards in this area are cards like Debtors' Knell as well as Dawn of the Dead .

For a bit more on the mean side there are cards like Yosei, the Morning Star and Mindslicer to be pretty degenerate without going infinite, not to mention Vindictive Lich is also fun in multiplayer! Being able to sac and reanimate them a lot is really helpful! Living Death is generally a good card in aristocrat decks as we generally have the more valuable grave.

You can also consider adding in a more dredge theme to fill your grave faster. Cards of these sort are like Life from the Loam , Stinkweed Imp , Golgari Grave-Troll . Another card you can consider using from the new set is Teysa Karlov she is some spicy tech that lets us abuse our dying creature trigger abilities twice!

Hope that helps and feel free to ask for any advice or sort.

I have a couple reanimator decks you can check out if ya like to get some ideas, I have an infinite combo and a non-infinite combo list here. ^^

hkhssweiss on Death Triggers Galore

2 days ago

You should try add in Yosei, the Morning Star for some really great shenanigans.

You can check out my prototype build I built for another user here:

Teysa of Undying Souls

Commander / EDH* hkhssweiss


Darkshadow327 on Winged Monkeys?

3 days ago

Sorry About the Delay.

So far I have a few suggestions:

I hope that this wasn't too overwhelming. If you need any more help just let me know!

Dete on [WU Flying] Aces High

1 week ago

i know its a casual deck but you have way too high of mana cost in everything, for one Dark Depths is not meant in this kind of deck if you dont have a way to cheat his counters or have the mana to take them out, as well as Sigil of the Empty Throne you dont have enough enchantments, might as well take them all out. Tempest Djinn, Angel of Jubilation, Yosei, the Morning Star, Exquisite Archangel, Goliath Sphinx, Ornithopter, Rustwing Falcon, Serra Ascendant, Azorius First-Wing, Resplendent Angel are either to expensive, you dont have a reliable source to use they'r abilities or are simply underwhelming. for lowering the mana cost i suggest Warden of Evos Isle. you can replace Serra Aviary for Favorable Winds, for counters Spellstutter Sprite, Nimble Obstructionist, Spell Queller,Siren Stormtamer and probably not very good if its not a fast pace deck (storm) Erayo, Soratami Ascendant. Hope of Ghirapur and Selfless Spirit are good protection, Vendilion Clique and Gilded Drake some good control. Palace Familiar, Owl Familiar net you some card draw and Illusory Angel, Sky Spirit seem ok. i didnt go in to much noncreature spells and i lck sleep so i hope i was helpful.

BlueBat93 on *PRIMER* Queen of the Orzhov [[Teysa Karlov EDH]]

2 weeks ago

Sillynx Many thanks for your comment! Yeah, the new Teysa is amazing. I wanted an Orzhov commander for ages and I love the aristocrats playstyle, so it was obvious that I'll be going to build her. I put in the best stuff I could think of in that moment. I feel this list might be a little unfocused since it runs several strategies: Tokens, Lifegain, Aristocrats, Treasures, Combo. I'll see how well it works in play testing, maybe I'll take out the Aetherflux Reservoir package at some point or reduce the token focus. We will see.

Thank you for your suggestions. At the moment I am considering Kokusho, the Evening Star, Yosei, the Morning Star and Wurmcoil Engine. Grim Haruspex and Harvester of Souls were on a earlier version of this list but since the care about nontokens I took them out again when the the deck developed a tokens focus. If I change up the strategy I'll put them in again.

Keep me posted on your list! I'll definitely take a look on it! :)

Sillynx on *PRIMER* Queen of the Orzhov [[Teysa Karlov EDH]]

2 weeks ago

I'm also currently brewing Teysa Karlov. The deck looks fine. How about some more cool die triggers, such as Kokusho, the Evening Star, Yosei, the Morning Star) or Wurmcoil Engine. (The latter even synergizes well with Teysa as it makes tokens).

Also maybe some more card draw engines like Grim Haruspex and Harvester of Souls?

I'll share my list once I'm done.

hkhssweiss on Mirri, Dishonorable Duelist

4 weeks ago


Your right, I reread the ability on Nacatl War-Pride I do like it a lot. In going for the tap stax route cards the only other ones I can think of are Yosei, the Morning Star, Tangle Wire, Ghostly Prison (not really tap stax, but tax stax), and Angelic Benediction.

I feel like for the best route is going with all the tap/tax/stax effects would be the way to go for along with cards to break the parity. It might be expensive now since they only have one printing but Nature's Will is a great card (it used to be $5...).

I can't think of anything else as all the cards are listed in the maybe section. Hope that helps you a bit more, what else are you thinking of as of now?

BlueStar220 on Kaalia EDH

2 months ago

I know you're not wanting to make this deck extremely competitive. I also don't know if your intent is to buy this deck in real life. But here are my suggestions:

With any Kaalia deck, you're not only making yourself a target, but you're also putting all your eggs into one basket. If Kaalia dies too often, you will be forced to hard cast all of your spells. And with only 33 lands and 8 ramp spells, that will be very difficult to do. Rose runs 38 lands and 7 ramp spells in his Kaalia deck, and he will still have mana issues. I would highly recommend a few more lands, (closer to 38). And in addition, I would also recommend a few more protection spells including:

Swiftfoot Boots
Lightning Greaves
Avacyn, Angel of Hope
Cavern of Souls
Maze of Ith Note: I don't count this as a land.

Since you're running Mardu, you're not going to have that much card draw. So In replacement of that I would recommend search cards. That way, once you have Kaalia out, you can use the search card to find whatever creature you want, and put it into your hand before she attacks.

Demonic Tutor
Cruel Tutor
Diabolic Tutor
Rune-Scarred Demon
Vampiric Tutor
Imperial Seal
Mastermind's Acquisition

Also, since you will be top decking a lot with little to no card draw, I find that Sire Of Insanity works really well with Kaalia, since you're preventing everyone else from drawing/having a hand.

I noticed you don't have any board wipes, I typically like to run at least 3-5 for emergency purposes. Some good ones are:

Decree of Pain
Merciless Eviction
Wrath of God
Catastrophe is especially good for Kaalia.

There are some other cards that can also help abuse Kaalia's effect such as:

Aggravated Assault
Strionic Resonator
Scourge of the Throne
Helm of the Host

If you do ever make this deck extremely competitive, land destruction is the best way to abuse Kaalia:

Desolation Angel
Ravages of War
Winter Orb
Yosei, the Morning Star

Here are some cards that are just generically good to have:

Archfiend of Despair
Iona, Shield of Emeria
Master of Cruelties
Emeria Shepherd
Anguished Unmaking
Homeward Path
Archfiend of Depravity
Lord of the Void
Utvara Hellkite
Windbrisk Heights and Quicksilver Amulet can also help cheat in creatures.

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