|Commander / EDH||Legal|
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|Iconic Masters (IMA)||Rare|
|Modern Masters (MMA)||mythic rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
Yosei, the Morning Star
Legendary Creature — Dragon Spirit
When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.
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Yosei, the Morning Star Discussion
7 hours ago
Here might be some cards you can consider! For some more redundancy you can add in Oversold Cemetery to get that additional recursion going. Other cards in this area are cards like Debtors' Knell as well as Dawn of the Dead .
For a bit more on the mean side there are cards like Yosei, the Morning Star and Mindslicer to be pretty degenerate without going infinite, not to mention Vindictive Lich is also fun in multiplayer! Being able to sac and reanimate them a lot is really helpful! Living Death is generally a good card in aristocrat decks as we generally have the more valuable grave.
You can also consider adding in a more dredge theme to fill your grave faster. Cards of these sort are like Life from the Loam , Stinkweed Imp , Golgari Grave-Troll . Another card you can consider using from the new set is Teysa Karlov she is some spicy tech that lets us abuse our dying creature trigger abilities twice!
Hope that helps and feel free to ask for any advice or sort.
2 days ago
You should try add in Yosei, the Morning Star for some really great shenanigans.
You can check out my prototype build I built for another user here:
Commander / EDH*
SCORE: 4 | 2 COMMENTS | 48 VIEWS | IN 2 FOLDERS
3 days ago
Sorry About the Delay.
So far I have a few suggestions:
Karmic Guide : Can be some helpful recursion
Gilded Drake : This could be fun, especially if you start bouncing him back to your hand! He is expensive though, so that could be a problem.
Wall of Denial : A solid wall if you ever need it
Akroma, Angel of Wrath : Just a big beater
Angelic Arbiter : A good way to control the board
Archon of Justice : Some good removal
Consecrated Sphinx : A good card, will draw some hate though (but better they use removal on him and not Isperia).
Linvala, Keeper of Silence : Some good control if you run into decks with a lot of this.
Sphinx of Magosi : Not the best card, but I personally like it. It's fun to play, and it can give you cards while it gets bigger.
Tidespout Tyrant : An absolute must in this deck
Yosei, the Morning Star : Some more good control
Venser, Shaper Savant : More good bounce
Dissipation Field : If your fliers don't discourage people from attacking you this definitely will, especially since they know you can name cards.
Gitaxian Probe : Amazing for this deck
Telepathy : Same as above
Favorable Winds : Good support
Reliquary Tower : This is a staple in all my EDH decks
I hope that this wasn't too overwhelming. If you need any more help just let me know!
1 week ago
i know its a casual deck but you have way too high of mana cost in everything, for one Dark Depths is not meant in this kind of deck if you dont have a way to cheat his counters or have the mana to take them out, as well as Sigil of the Empty Throne you dont have enough enchantments, might as well take them all out. Tempest Djinn, Angel of Jubilation, Yosei, the Morning Star, Exquisite Archangel, Goliath Sphinx, Ornithopter, Rustwing Falcon, Serra Ascendant, Azorius First-Wing, Resplendent Angel are either to expensive, you dont have a reliable source to use they'r abilities or are simply underwhelming. for lowering the mana cost i suggest Warden of Evos Isle. you can replace Serra Aviary for Favorable Winds, for counters Spellstutter Sprite, Nimble Obstructionist, Spell Queller,Siren Stormtamer and probably not very good if its not a fast pace deck (storm) Erayo, Soratami Ascendant. Hope of Ghirapur and Selfless Spirit are good protection, Vendilion Clique and Gilded Drake some good control. Palace Familiar, Owl Familiar net you some card draw and Illusory Angel, Sky Spirit seem ok. i didnt go in to much noncreature spells and i lck sleep so i hope i was helpful.
2 weeks ago
Sillynx Many thanks for your comment! Yeah, the new Teysa is amazing. I wanted an Orzhov commander for ages and I love the aristocrats playstyle, so it was obvious that I'll be going to build her. I put in the best stuff I could think of in that moment. I feel this list might be a little unfocused since it runs several strategies: Tokens, Lifegain, Aristocrats, Treasures, Combo. I'll see how well it works in play testing, maybe I'll take out the Aetherflux Reservoir package at some point or reduce the token focus. We will see.
Thank you for your suggestions. At the moment I am considering Kokusho, the Evening Star, Yosei, the Morning Star and Wurmcoil Engine. Grim Haruspex and Harvester of Souls were on a earlier version of this list but since the care about nontokens I took them out again when the the deck developed a tokens focus. If I change up the strategy I'll put them in again.
Keep me posted on your list! I'll definitely take a look on it! :)
2 weeks ago
I'm also currently brewing Teysa Karlov. The deck looks fine. How about some more cool die triggers, such as Kokusho, the Evening Star, Yosei, the Morning Star) or Wurmcoil Engine. (The latter even synergizes well with Teysa as it makes tokens).
I'll share my list once I'm done.
4 weeks ago
Your right, I reread the ability on Nacatl War-Pride I do like it a lot. In going for the tap stax route cards the only other ones I can think of are Yosei, the Morning Star, Tangle Wire, Ghostly Prison (not really tap stax, but tax stax), and Angelic Benediction.
I feel like for the best route is going with all the tap/tax/stax effects would be the way to go for along with cards to break the parity. It might be expensive now since they only have one printing but Nature's Will is a great card (it used to be $5...).
I can't think of anything else as all the cards are listed in the maybe section. Hope that helps you a bit more, what else are you thinking of as of now?
2 months ago
I know you're not wanting to make this deck extremely competitive. I also don't know if your intent is to buy this deck in real life. But here are my suggestions:
With any Kaalia deck, you're not only making yourself a target, but you're also putting all your eggs into one basket. If Kaalia dies too often, you will be forced to hard cast all of your spells. And with only 33 lands and 8 ramp spells, that will be very difficult to do. Rose runs 38 lands and 7 ramp spells in his Kaalia deck, and he will still have mana issues. I would highly recommend a few more lands, (closer to 38). And in addition, I would also recommend a few more protection spells including:
Avacyn, Angel of Hope
Cavern of Souls
Maze of Ith Note: I don't count this as a land.
Since you're running Mardu, you're not going to have that much card draw. So In replacement of that I would recommend search cards. That way, once you have Kaalia out, you can use the search card to find whatever creature you want, and put it into your hand before she attacks.
Also, since you will be top decking a lot with little to no card draw, I find that Sire Of Insanity works really well with Kaalia, since you're preventing everyone else from drawing/having a hand.
I noticed you don't have any board wipes, I typically like to run at least 3-5 for emergency purposes. Some good ones are:
Decree of Pain
Wrath of God
Catastrophe is especially good for Kaalia.
There are some other cards that can also help abuse Kaalia's effect such as:
Scourge of the Throne
Helm of the Host
If you do ever make this deck extremely competitive, land destruction is the best way to abuse Kaalia:
Ravages of War
Yosei, the Morning Star
Here are some cards that are just generically good to have:
Archfiend of Despair
Iona, Shield of Emeria
Master of Cruelties
Archfiend of Depravity
Lord of the Void
Windbrisk Heights and Quicksilver Amulet can also help cheat in creatures.