pie chart

EDH Ramp Pre-OTJ (At max cards in deck)

Commander / EDH*

dutchreeves

It's On Sale (191)

Rainbow Rocks (79)

Untapped Resources (49)

Colorless Ramp (37)

Rituals (36)

Planeswalkers (33)

Flip Lands (29)

Stolen Mana (16)

Equipment (13)

Flash (8)

Dorks (172)

Mulch 'Em (87)

Bloody Mana (55)

Tapped Resources (48)

Miscellaneous (35)

Multi Mana Lands (30)

Lands Off The Top (26)

Land To Hand (18)

Free Cast (12)

Colorless Rocks (1)

Commander (1)

Commander: foil Ramos, Dragon Engine

Color Specific Rocks (101)

Ramp Spells (92)

Mana Storage Systems (62)

Play More Lands (51)

Ramp Creatures (46)

Mana Multipliers (33)

Mainphase Mana (32)

Land Recursion (24)

Land Auras (22)

Dependent Ramp Combos (8)

Fetch Lands (4)


Sideboard

Colorless Ramp (1)

Rainbow Rocks (1)

Ramp Creatures (1)


Hey, this is the best approximation as of Wilds of Eldraine. I will try to keep it up to date. comment updated through 10/13/2023 This list can no longer be added to due to constraints of the system. Theres a hard cap of 1300 hundred cards in mainboard of any deck. This has hit that and will no longer be edited. All Cards from OTJ On Will Be posted here: MY list of Ramp Post OTJ

The list combines:

-A List of All EDH Ramp Cards by PartyJ and Daedalus19876

-List of EDH Ramp Cards by Epochalyptik, sonnet666, and thegigibeast

-And their comments (as they were on 1/14/2020) and a little more including a lot of tribal based ramp, cmc based ramp, etc.

Dryad Arbor + Green Sun's Zenith are here is here due to the power of turn 1 searching DA into play off X=0 GSZ.

I've also decided to put some cards in that cheat things into play permanently because if you're interested in running them they're there usually to both save mana and give flash, which is a form of ramp in my opinion (assuming you're running the CMC necessary to make it relevant).

I don't intend to put cards here that only make 1 treasure token mostly due to it not really being practical or helpful.

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