Mox Diamond

Mox Diamond

Artifact

If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.

: Add one mana of any color to your mana pool.

Latest Decks as Commander

Mox Diamond Discussion

Starsky2814 on Omnath, A Song of Creation and Chaos

6 days ago

rkjunior, Mox Diamond would be the best choice. Also, I’m actually thinking about adding Strip Mine, finally, since I removed both Armageddon and Ravages of War. I still want some way to remove lands. I personally like Ashaya, Soul of the Wild, but it is a flex card for me and can be replaced with something better down the road. So I feel you’ll be fine without it.

Arzais, I too have a Niv-Mizzet, Parun deck I face regularly. Things I would consider to add to help would be Drannith Magistrate, Shalai, Voice of Plenty, Narset, Parter of Veils, Oko, Thief of Crowns, Teferi, Time Raveler, Teferi, Master of Time, Kenrith's Transformation and Darksteel Mutation. I’ve had huge success in shutting down Niv with such cards in the past. Hopefully you find it helpful.

rkjunior on Omnath, A Song of Creation and Chaos

6 days ago

Starsky2814 - I'd probably go with Mox Diamond if I go that route. I may try to find a spot for Retreat, though. I actually cut Ashaya, Soul of the Wild to put Parcelbeast back in but I still have a flex spot or two. I'm running 1 extra land (really like the Strip Mine and Wasteland synergy)... So many decisions!

Starsky2814 on Omnath, A Song of Creation and Chaos

6 days ago

I’d probably go with a different piece of ramp. Something like Mox Diamond, Chrome Mox, Carpet of Flowers, Manabond or Utopia Sprawl would be things I’d consider.

SelfieM on Marwyn's Elves

1 week ago

JoJosMagic: First of all thank you for all the suggestions and kind words! The deck started of as a budget build but with addition of cards like Gaea's Cradle and Mana Crypt I've moved passes this limitation and started to pour more funds in the deck however, I still want to limit over the total cost so will most likely not add cards like Mox Diamond, but adding a Doubling Season would definitely be on the table I'm not sure if it would be beneficial as it would most likely replace Hardened Scales. Where with a lot lower cost it does not being too much impact and generally it does the same as most triggers will be on Marwyn, the Nurturer when playing other elf's. So when it comes to doubling season I'm really unsure but I'm still considering it.

When it comes to Aggressive Mammoth I've already used it in earlier days of the deck however it is way to expensive for what it does, a more likely card that I'm considering for the deck is Nylea, God of the Hunt that gives trample to everything and more wile being 2 mana cheaper plus it is indestructible however, I'm still testing out Nylea, Keen-Eyed and those two would most likely have to trade places.

As the problem with lack of defence against fliers comes down strictly to the fact that my play group for some reason always runs a small number of creature with flying, regardless in any other meta this would proably a big weakness of the deck.

The Ozolith is already on its way in the mail and will definitely be a great addition and will provide extra "protection" from creature board wipes. Then regarding the planeswalkers Nissa Revane is definitely on my "to get" radar and will replace Nissa, Voice of Zendikar however my dilemma with this card is the first plus one ability that fetches Nissa's Chosen as I do not want to use one of my 99 for a 2/3 that can be fetched as I would prefer having any other card that already is in the deck so my question would be is it still worth it to add this nissa to the deck without the Nissa's chosen in my 99.

With cards like Blanchwood Armor, Presence of Gond and Colossification I really don't like using them as then the opponents get that 2 for 1 when they use a removal spell on the enchanted creature and my play group in particular tries to destroy any creature that has some "make it big" enchantment on it.

Then with God-Eternal Rhonas I'm stuck between getting him or Rhonas the Indomitable so I'll probably leave it to whichever I can get first on a good deal and then it will go in the deck.

And last but not least Harvest Season is a card that I was thinking about getting last night as if I'm understanding the card correctly, in this deck can fetch for all remaining forest in mid to late game as most of the creatures can be tapped but it would take the slot of Cultivate and as stupid as it sounds I love the full art cultivate art and it will be difficult to cut it from the deck :)

So sorry for the lengthy reply but you had some really good points and suggestions so it is really apricated and just wanted to do the justice with my answer to such great comments!

RNR_Gaming on Nahiri, Feedback Please

2 weeks ago

so, make sure you put CMDR in "*'s on each side to indicate the commander. Now, as far as ways to tighten up; Smothering Tithe, Fellwar Stone, Mind Stone, and Arcane Signet all provide you were great acceleration for a modest budgey. Chrome Mox and Mox Diamond are great if you got em or like to spend a bit more. Ethersworn Canonist, Hushbringer and Aven Mindcensor help with keeping things honest and fair. lastly, Ancient Tomb and Gemstone Caverns for a bit more speed.

Rocko822 on Lord Windgrace CEDH Land Hate

2 weeks ago

efk241 Utopia Sprawl and Wild Growth are pretty ok ramp pieces. Especially for a budget build, however this deck seeks to destroy lands, sometimes including our own. It would be unwise to invest into enchanting in one of our lands only to destroy it later. If your looking for cheaper ways to produce mana then say Mana Crypt and Mox Diamond signets and talismans are a great way to go! Examples: Golgari Signet and Talisman of Resilience. Hope this helped!

Feiryn on Here there be DRAGONS!

2 weeks ago

I'd say all of the lands you listed except for Maze of Ith. Fetchlands and shocklands are the best thing you can do your for landbase outside of the original duals (which are hundreds each). In a 5-colour deck you're already limited on how many types of lands you can have, and Maze of Ith doesn't do much notable for a deck like this IMO. If you're going this deep into expensive lands and tutors, I highly recommend picking up a Mana Confluence, City of Brass, and Forbidden Orchard. Urborg, Tomb of Yawgmoth is an auto-include in any 2+ colour deck that features Black and can be tapped for Black itself. Ancient Tomb is amazing in decks with lots of colourless requirements like this. Prismatic Vista is very good too though less on the priority list for its price.

If you're going to be investing a lot into lands, make sure you make a faux list before buying anything since you don't want to get excess that you won't use. My personal general priority for 5-colour (ignoring OG duals) goes:

Rainbow (Command Tower/City of Brass/Mana Confluence/Forbidden Orchard), fetchlands (Arid Mesa/Prismatic Vista), shocklands (Hallowed Fountain), bondlands (Spire Garden), basics.

Assuming you take just what I listed there that puts you at 30 lands (minus basics). That gives you room for cards like Cavern of Souls, Reflecting Pool, Exotic Orchard, etc. Of course it totally comes down to how much you want to sink into your landbase, but it's a good place to start before tweaking things to your preference. You should keep at least one of each basic, or at least your main colours' basics for backup fetching. Battlelands like Sunken Hollow lose value the more you optimized your landbase due to lack of backs but are still good to take over say, bondlands. Since you already have them they'll do fine while also having the bonus of being tutored out by fetchlands.

Now that the wall of land-related text is over, time for the other cards you listed. Demonic Tutor is top tier, definitely get it if you have the money. Also look at Vampiric Tutor and Worldly Tutor. I personally like Dromoka, the Eternal, Kaalia of the Vast you already know how I recommend it, and Nesting Dragon is decent as a card but I don't think it'd work well here since you don't have a way to easily pop the eggs yourself. Future Sight is okay but I personally wouldn't run it in Ur-Dragon. Herald's Horn and Urza's Incubator I personally just take more mana rocks over but in your slower meta they could be decent picks. Mirari's Wake is amazing, and Nature's Lore you already know.

Since you're going this much into the deep end, once you get everything else set up first there's always the $$$$$ rocks like Mana Crypt, Mana Vault, Chrome Mox, and god forbid Mox Diamond waiting for you. Just, you know, they're worth entire decks alone so only go for them once you're fully satisfied on the rest of the deck lmfao

As for Force of Vigor I'd personally just cut Kilnmouth Dragon for it. Kilnmouth costs way too much mana for its effect when it'll generally have no counters, or at most 1-2 batches on it.

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