Mox Diamond

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Mox Diamond

Artifact

If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.

: Add one mana of any color to your mana pool.

Ardees on Gates? Nine Fingers Keene Competitive

1 month ago

If you are aiming at 'competitive' in the technical sense of the term (as in 'cEDH' or 'competitive EDH'), like the title seems to suggest, I see many staples missing that unfortunately make the deck quite far from being competitive.

Artifacts: you should be running at least Mox Diamond, Chrome Mox, Mana Crypt, Sol Ring, Arcane Signet, Mana Vault, Jeweled Lotus, maybe even Grim Monolith and Lion's Eye Diamond.,

Tutors: you are missing Vampiric Tutor, Imperial Seal, and Worldly Tutor and Green Sun's Zenith if you run any combo, win, or strategy whatsoever based on creatures. You could also add Wishclaw Talisman and Solve the Equation, and, although not a tutor, Peer into the Abyss, which works quite nicely with Thought Vessel.

Lands: any competitive deck plays true duals, namely Underground Sea, Bayou, and Tropical Island. Same for shocklands and at least 6-7 fetchlands in a 3-color deck like this one. You could also consider lower the number of lands, depending on whether or not you want to keep the Gate strategy

Protection: any competitive deck that plays blue automatically plays top-end counterspells, namely Swan Song, Arcane Denial, Force of Will, Force of Negation, Pact of Negation, Fierce Guardianship, Mental Misstep, An Offer You Can't Refuse, and Flusterstorm. You are also missing key cards like Cyclonic Rift or Chain of Vapor. Needless to say, ideally a competitive deck playing blue also plays Timetwister: not a counterspell but a must card (yeah, the price is another topic of conversation).

Creatures: I understand the Gate theme but you are missing some high-value creature cards in here, most notably Dauthi Voidwalker, Malevolent Hermit  Flip, Lotus Cobra, Azusa, Lost but Seeking, Tatyova, Benthic Druid, Ramunap Excavator, Dryad of the Ilysian Grove, Oracle of Mul Daya, Elvish Reclaimer - to name a few. Much depends on the strategy of your deck, although don't let keywords aligned with your strategy (e.g. 'Gate') fool you into thinking some cards are good for that.

Enchantments: a few staples in the current competitive meta: Rhystic Study, Mystic Remora, Sylvan Library, Burgeoning, Exploration, maybe Abundance and Necropotence

Removals: you could most definitely swap some of your removals for something better and more competitive, such as Force of Vigor, Nature's Claim, Abrupt Decay, Assassin's Trophy, and more.

Now, I totally understand there is a budget situation going on with upgrading to competitive MtG (spoiler alert: MtG is a pay-to-win type of game, research confirms), but generally the term 'competitive' sticks to decks that, to the very least, include most if not all cards mentioned above - without mentioning the fact that any competitive deck needs running at least one winning combo. At this stage, your level is more looking towards casual. This isn't to criticize you or anything of course, pretty interesting build, just not really a competitive deck in its strict sense.

If you want to try the competitive experience, my suggestion is to proxy cards by printing them online - this should cost around 10 bucks on colored and good quality paper, and effectively save you more than 7k worth of cards.

Niko9 on Favorite pulls you've had

1 month ago

When I was first getting into magic during Stronghold, I was so excited about pulling Warrior Angel. Nevermind that I had pulled, at this point, multiple Mox Diamond and Sliver Queen, I just loved the art on warrior angel and it felt like the next step in Serra Angel that I was playing. In retrospect it is a little silly, but this was a different time. Masticore was the most broken thing around, and I even remember a magazine at the time that had the top 10 cards from Stronghold and Shard Phoenix was number 1. So I may have been in the dark, but we were all in the dark : ) And to this day Warrior Angel just my be my favorite card ever.

legendofa on Yorion & Meathook Massacre banned

1 month ago

Delve has three bans out of 27, but Dig Through Time and Treasure Cruise both have bans in multiple formats.

Of the ten black-bordered Moxen, only Mox Amber, Mox Diamond, and Mox Tantalite aren't banned anywhere. This group includes five of the Power Nine. Is "cheap artifact mana" a mechanic?

Jett2112 on Carah Approaches with Pyromantic Intent

3 months ago

I agree with your decision to exclude Deflecting Swat and Lightning Greaves since they are cards that say your "planning for the worst" (which is even dumber than regular planning). I think a better way to make sure Syr Carah, the Bold spends as much time as possible on the battlefield is to max out on rituals like Desperate Ritual, Pyretic Ritual and Mana Geyser. Maybe also max out on mana positive rocks like Mox Diamond Grim Monolith Mana Vault and Grim Monolith. At 36 lands you could almost swap any mana positive spell for a land and probably run a bit smoother and faster. I know those are big money cards but I see that Lion's Eye Diamond

+1 for embracing the battlecruiser / glass cannon aspects of Syr Carah, the Bold!

TypicalTimmy on Custom Land Cycle

3 months ago

I guess my thoughts are, permanently losing a card forever for a land feels like a major loss for it's upside. There is Mox Diamond that asks you to discard a land. And Chrome Mox that exiles nonlands, and non-artifacts. But, the difference is, you get any color of the exiled spell.

With these, if I exile a red card for a Selesnya land, I do not get red mana.

So I feel discard is more balanced. The issue is, there are T1 win decks that want cards in graveyards. If you have a land that let's you discard a Gris or Emrukal that's a very serious amount of power. These would immediately be $50 - $90 dollar lands, depending on the colors.

But discard a land? I feel now you have struck the balance between far too powerful, and far too unbalanced.

Squirrel_of_War on Toxrill, The Corrosive

3 months ago

Hey man, got a few suggestions for you. If you want to bring this to cEDH level you'll probably want to add Thassa's Oracle and Demonic Consultation/Tainted Pact and every low cost tutor so you can close the game out within the first 4 turns. You'll also want more fast mana like Chrome Mox, Mox Diamond, and of course Mana Crypt. I would add more low cost counter magic like Swan Song. Might also try Necropotence to draw into your win early if you don't have a tutor.

Chasmolinker on He went to Jerren!

3 months ago

This needs Mox Diamond

Or at least Diamond Lion

TheOfficialCreator on Typical Simic Shenanigans

3 months ago

From the looks of it, budget isn't a great concern for you, so why not run some Moxen? Mox Amber, Mox Opal, Chrome Mox, and Mox Diamond. Jeweled Lotus is ok too, but it is a bit lost on Kinnan. Lotus Petal and Elvish Spirit Guide are more budget, tbh.

Also, Freed from the Real, Concordant Crossroads, and Mana Crypt/Mana Vault are nice. And Leyline of Abundance.

I would recommend focusing more on creature/artifact ramp than land ramp, as Kinnan will reward you handsomely for those and not so much for land ramp.

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