Kethis, the Hidden Hand
Legendary Creature — Elf Advisor
Legendary spells you cast cost less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
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|Commander / EDH||Legal|
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Latest Decks as Commander
Kethis, the Hidden Hand Discussion
1 month ago
Hey Rilakai, +1 :)
Here's a Kethis deck I put together that turned out to be crazy fun: Superfrens Tokens/Reanimator. I wanted to play only planeswalkers that made tokens. Because Kethis, the Hidden Hand is basically Yawgmoth's Will / Underworld Breach , I found cards like Oath of Druids that could turbo self-mill, kind of like Hermit Druid . Primevals' Glorious Rebirth and Urza's Ruinous Blast became my go-to wincons. Planewide Celebration is probably another.
I've played vs. several Atraxa decks and they're usually very similar. Often she plays as archenemy and often relies on 10+ mana combo wins (like Teferi + Chainveil). What I liked about Kethis was that I didn't care if my planeswalkers died.
Imo, go beyond "planeswalkers" as a theme and narrow your focus to #tokens, #+1/+1 counters, etc. This lets you play around weaker planeswalkers, making your deck less threatening and more versatile and unique.
3 months ago
Hello, I noticed that Walking Ballista shows up incorrectly under Pioneer decks as it's banned in that format but Tappedout doesn't acknowledge that. This was from a ban announcement in August 3rd when Inverter of Truth , Underworld Breach and Kethis, the Hidden Hand was also banned so they may not show up correctly as well. Thanks.
4 months ago
Card advantage (8/10): Reki, the History of Kamigawa (31 Legendaries), Jace, Unraveler of Secrets, Jace, the Mind Sculptor, Kiora, the Crashing Wave, Teferi, Hero of Dominaria, Teferi, Temporal Archmage, Oath of Jace, and Tezzeret's Gambit.
Ramp (14/10): Kethis, the Hidden Hand , Wood Elves, Kiora, the Crashing Wave, Nissa, Who Shakes the World, Oath of Ajani (not for your commander), Chromatic Lantern, Sol Ring, Cultivate, Explosive Vegetation, Farseek, Grow from the Ashes, Kodama's Reach, Tempt with Discovery, and Harrow.
Removal (14/5): Liliana of the Veil (Unreliable Removal), Liliana, Waker of the Dead, Oko, Thief of Crowns, Sorin Markov, Sorin, Grim Nemesis, Teferi, Hero of Dominaria, Ugin, the Spirit Dragon, Vraska the Unseen, Vraska, Relic Seeker, Oath of Kaya, Oath of Liliana (Unreliable Removal), Assassin's Trophy, Path to Exile, and Swords to Plowshares.
Board Wipes (11/5): Elspeth, Sun's Champion, Ugin, the Spirit Dragon, Contagion Engine (slow but works well with your deck), Cleansing Nova, Languish, Merciless Eviction, Sublime Exhalation, Supreme Verdict, Urza's Ruinous Blast, Wrath of God, and Cyclonic Rift.
6 months ago
10 months ago
As a devoted Lotus Breach player I can't help but say I'm a little disappointed they decided to take this kind of unilateral action, but even I am not blind to the fact that the format had a clear and definable problem.
Inverter of Truth needed to be banned, its needed a ban for a while as that deck just far out performed anything else that the format was doing; an issue in part caused by other bans such as Smuggler's Copter but mainly due to the fact that the Inverter deck simply shrugged off competition from any "fair" magic deck. You will find very little argument I imagine that seeks to defend Inverter, and the arguments that do exist likely will offer alternatives such as Thassa's Oracle or Dig Through Time as possible bans.
As far as the other cards banned, I think this is more of a clear message than metagame action in particular. Lotus Breach didn't have great aggro matchups meaning it would have been interesting to see how the deck would fair in an Inverter-less world. But I digress, Underworld Breach likely would have had to be banned for some reason or another in the next few years, so in many ways this is simply cutting the metaphorical chord before it becomes an oppressive issue similar to the effect Inverter has had on the format. The other bans however are odd to me and are more clearly associated with this message from wizards that Pioneer is not a format where un-fair combo decks, i.e. the only decks I play unfortunately, are particularly welcome.
Of course everyone will have their opinion on that stance, I personally don't endorse it, but even if you are like me and oppose it, one has to admit that a fair format is more welcoming to new players and more advantageous for format growth in this its infancy. I strongly disagree with the Walking Ballista ban, as well as the Kethis, the Hidden Hand, I don't think either of those decks posed a significant threat to the metagame following an inverter/breach ban. In fact, in defense of the Heliod/Ballista deck, I have always found this deck to be relatively fair. Yes you can build it so it wins turn 3, but the most popular builds tend to not play out so much as a combo deck and has a good deal of interaction. Additionally, presumably with a return to more interaction in the format we would see a good deal of interaction for this deck's combo in the form of simple removal; it would have been beneficial in my mind to see how the deck reacts to a more "fair" meta. Kethis, the Hidden Hand feels the most like a statement, and there wasn't a ton of data, for obvious reasons, to consider its potential impact.
So while I agree with 2/4 bans, I don't see this as a ban on a few decks that were dominating the format, but rather a wholescale rejection of combo existing in the infancy of the format. This does not mean that the format won't breed new combo decks, as time goes on that will just happen naturally, but wizards has sent a clear message they want to keep Pioneer a format focused on fair and interactive magic. I am interested though to see what effect this announcement has on the metagame at a competitive level. Of course we are going to see a lot of brewing as people who don't share my sensibilities come back to the format, which is a good thing. However, what will emerge from the dust so to speak? Ramp decks feel like they could be well-positioned, some kind of updated version of the deck that was dominating standard until today as well. I imagine mono-black is still playable, what about UWx control, I thought the deck had a lot of potential before Inverter came along, I'm curious to see where the format goes. I for one will be working on a UGx ramp list and see where that takes me, but who knows, the best thing I personally can take from this announcement is that the format is open again, meaning its time to get in a lot of testing.
Labrodor64 on None
10 months ago
Niv-Mizzet Reborn can find multicoloured Planeswalkers with ease while having access to all 5 colours. Jhoira, Weatherlight Captain and Reki, the History of Kamigawa will draw cards for every Planeswalker you play. Djeru, With Eyes Open can tutor and protect Planeswalkers. Kethis, the Hidden Hand will reduce Planeswalker costs and et them out of your graveyard. Pramikon, Sky Rampart can easily protect Planeswalkers by controlling the flow of combat.
SynergyBuild on enpc
11 months ago
Sadly, you need to get to 6 power for Sisay, since Sisay, Weatherlight Captain says 'costs less than' rather than 'equal to or less than.'
No worries, the use of Jegantha as a companion is it lets you get Sisay to 4 power on it's own, which allows the whole combo to occur with no extra pieces. Yes 11 mana is a ton, but 3-3-5 isn't too bad, when it's a 5 color, 0 card combo, you can work with anything in deck. Radha while not bad for the deck, will often be worse than other ramp pieces like Kinnan, Bonder Prodigy, or just normal ramp.
The actual legends in more competitive Sisay lists (according to lists I've seen) are Lavinia, Azorius Renegade, Anafenza, the Foremost, Gaddock Teeg, Tymna the Weaver, Thrasios, Triton Hero, Kinnan, Bonder Prodigy, Teferi, Time Raveler, Oko, Thief of Crowns, Kethis, the Hidden Hand, Dack Fayden, Aminatou, the Fateshifter, The Chain Veil, Umezawa's Jitte, Derevi, Empyrial Tactician/Najeela, the Blade-Blossom (and Samut, Voice of Dissent optionally for this combo).
Optionally (on EDHREC) Helm of the Host, Hammer of Nazahn, Reki, the History of Kamigawa, Alesha, Who Smiles at Death, Domri, Anarch of Bolas, Teferi, Hero of Dominaria, Shalai, Voice of Plenty, Kambal, Consul of Allocation, Jhoira, Weatherlight Captain, Saffi Eriksdotter, Hapatra, Vizier of Poisons, Yisan, the Wanderer Bard, Captain Sisay, Brago, King Eternal, Kunoros, Hound of Athreos, Ashiok, Dream Render/Narset, Parter of Veils/Teferi, Master of Time/Linvala, Keeper of Silence (non-Jegantha variations)
Sadly, while Radha seems okay? Tutoring it is really bad, since you could fetch value pieces like Wrenn and Six, or better ramp like Kinnan, Bonder Prodigy, and I doubt you need an extra green if you can cast Sisay and activate her, and she also already needs to have a 1 color legend out. If you are looking to use Radha for pumping Sisay, run more of the optional legends. Idk, I could be wrong but I don't see it being popular, I hope you have the best of luck with it, it seems pretty fun for the deck on terms of a flavor include!
11 months ago
Barbarian_Sun_Pope I think that would work well, yes. Maybe a lot of self-mill or Dredge, and a generous helping of board wipes.
In this deck I have a couple Kethis, the Hidden Hand more just as an answer for enchantment removal, and also for feeding Sanctum of Shattered Heights, but I think he'd be good for what you're talking about too.