Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
|Want (3)||@Trapcard , Jrtobbe94 , AuraSonic|
Printings View all
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Nature's Will occurrence in decks from the last year
Latest Decks as Commander
Nature's Will Discussion
2 weeks ago
Nice deck, love a good “lands matter”
My only experience is with a sultai lands matter but some good cards that brought me value were Kamahl, Fist of Krosa, Sylvan Awakening, and Nature's Will if you are playing the aggressive side. Looks like you have all the good staples
+1 for me
3 weeks ago
Alright, it's rhino time.
There are quite a few things I would recommend here.
First off, fourteen taplands!? Come on. Ghired deserves better than that! I'd either run more basics for the sake of your ramp or upgrade the nonbasics.
Part One - Things that cost too much to cast and/or don't do much:
Part Two - Just for any deck:
Can your deck generate green and red mana? Then play Decimate. Do it. It has literally never felt dead. It murders four things at the cost of one card. It is a bloody wrath. Furthermore, if you take from everybody you are less likely to be targeted. I once hit a Dimir Aqueduct, Conjurer's Closet, Phyrexian Arena, and Elesh Norn. Fifteen mana gone in an instant.
Once Upon a Time is a card I run in any green deck. It's great all the time.
Hero of Bladehold has come to murder everyone. She does her job.
Purphoros has come to murder everyone. He always does his job.
Given how few basics you run, Field of the Dead is a splendid inclusion. It's far better than it reads, and it reads of dint.
That's it! Farewell! CRUSH EVERYONE!
I have my own token deck here if you care to see it.
1 month ago
Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.
6255 Exquisite Blood + Sanguine Bond
3 months ago
And now shwanerz88 Pt. 2 of my rant, actual card suggestions. So fortunately for you I have a lot of experience playing against Najeela. A friend of mine slowly built her up over time into a cEDH monster. Your deck reminds me of his at an earlier point. I don't know what your budget is (something you could elaborate on in your deck description), but here are a few staples that can take advantage of your commander's abilities:
Blood Moon: yes, your commander is 5 colors, but her CMC is only . Play this card early enough and nobody else at the table is playing magic except you. And before anyone could Top-deck hero out any possible removal for your commander it would more than likely be too late. This card is a bit of a controversial include, as some playgroups may not enjoy the prospect of potentially being hard locked out of playing. This is a card you should ask the group if they're okay with facing beforehand.
Reconnaissance: It's psudo-vigilance for all of your warriors that come into play tapped and attacking with Najeela. This goes well with Cryptolith Rite, making all those new warriors new mana sources.
Swords to Plowshares/Krosan Grip/Swan Song/Counterspell/Negate/Anguished Unmaking/Assassin's Trophy/Beast Within: Basically I'm suggesting that you need WAY more interaction in this deck. You are in 5 colors and are hardly taking advantage of it by not running enough interaction. You are running too many creatures (in my opinion) - while yes they're warriors and have a tribal synergy that is costing you spells that can directly stop an opponent from casting a big bomb of a spell like Expropriate. You need interaction.
+1 from me, as it's a new deck and all. I wish you well, and hope you fully realize your unique vision for Najeela. Good luck, and a I look forward to your respons(es).
3 months ago
Druids' Repository and Nature's Will give infinite combat steps quite easily, Champion of Lambholt makes your creatures hard to block and Reconnaissance allows you to attack without fear and gives your board kind of Vigilance.
4 months ago
If you're looking for a smashy finisher with pieces that are individually useful for what you're doing, I'd suggest looking into the Hellkite Charger/Aggravated Assault+Nature's Will/Sword of Feast and Famine/Druids' Repository/Grand Warlord Radha package.
4 months ago
Hey, what are your thoughts with Ghired? What would you like to do?
An idea with Ghired is hatebears and pillowfort strategy to slow down your opponents and then win with an infinite attack combo of Ghired and/or hatebears. The combo is Aggravated Assault + Savage Ventmaw/Bear Umbra/Nature's Will to make infinite mana for Assault activations.
My thoughts are Ghired creates the 4/4 Rhino token and he can populate that token. He's an army in a can and that's a good thing to have when the rest of the table is disrupted. Ghired wants to attack and you need more turns then normal with an attacking strategy. Disrupting your opponents gives you more turns to attack.
Luminarch Ascension can be the backup win condition since it's very good with a pillowfort strategy and it creates Angels tokens which can be populated by Ghired.
If you're interested in this idea with Ghired I can continue.
5 months ago
Rdmdhudlum I originally had Nature's Will in the original but it was replaced in favor of Bear Umbra because it was basically an additional way to protect Najeela, I could see why it'd be a good idea now to add it but I don't know what I'd replace considering I have most of the better options in the deck anyway. If it comes to a point where I feel like I need more consistent amounts of mana, then I'd put it in the deck, but for now I think it'll hangout in the maybeboard.