Fellwar Stone

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fellwar Stone

Artifact

: Add one mana of any colour that a land an opponent controls could produce.

SufferFromEDHD on Mangara, Life Insurance / Loss Prevention Manager

4 days ago

You run Sun Titan. Upgrade that Disenchant into Aura of Silence.

Land Tax + Scroll Rack is one of the best draw engines in the game.

Fellwar Stone is a solid 2 mana rock in multicolor decks but clunky in mono color.

thefiresoflurve on The Quackening

6 days ago

This looks fun! I was also amused by I-HaveNoManaAnd-I-MustScream's comment. I think you might just have to deal... :P

As far as mana ramp goes: Arcane Signet, Dimir Signet, Talisman of Dominance are all great cheap rocks that should be run in pretty much every deck that can (or their other-color equivalents). I'd make slots for these first, before higher CMC pieces.

Fellwar Stone can also be perfectly viable, depending on your table and what people run. If no one runs blue/black, maybe take Thought Vessel instead.

GL, HF!

soul_knightmare on Takhisis, Empress of Krynn

2 weeks ago

The deck looks a little light in card draw/ ramp. I would cut the creatures to below 30 and add in cards like Fellwar Stone, Boros Signet, Phyrexian Arena, Painful Truths, Night's Whisper, and Hostile Negotiations

soul_knightmare on Wilhelt, the Rotcleaver

2 weeks ago

Yeah, I'm getting the feeling its too creature heavy as well. You should probably drop it to about 30 creatures. In their place I would add Mind Stone, Fellwar Stone, Wayfarer's Bauble, Phyrexian Arena, Distant Melody, Patriarch's Bidding, Mystic Remora, Windfall, and Hostile Negotiations to really accelerate your deck with drawing and ramping

spaghetti_police on 'Whatcha gonna do about it?'

1 month ago

SirHipHopHippo


Tome of Legends I will definitely try out, a good 2 mana colorless draw engine is hard to find.

Preston, the Vanisher does have a nice ETB doubler but Elesh Norn, Mother of Machines fills much a similar role. I still haven't figured out which card I can remove from the list, that's the hardest part lmao.

Kaya, Intangible Slayer has really nice abilities and you can use all 3 immediately. Planeswalkers work well in a deck full of board wipes and the card draw for 0 is really nice, the scry one for the opponents is political and not too advantageous.

I love Orzhov because of the 'Death and Taxes' theme. I go easy on the 'taxes' so that opponents worry about each other more than myself. The Gain and Drain is what I use to offset the life loss from artifacts and enchantments and card draw, I avoid increasing the cost of spells since I require fast mana to operate. The 'Death' aspect manifests itself in the form of board wipes and creatures meant to be played directly after a board wipe, most creatures I play offer a lot of value individually to control the board alone or in combination. I am a sucker for either Elesh Norn or cards like Ethereal Absolution.


I checked out your Obzedat deck, it looks like you have a lot of high synergy within your deck. I would recommend Elesh Norn, Grand Cenobite because of the group buff/opponents debuff, playgroups tend to hate that card though.

Other card to think about would be:

Many of those came from my Karador deck, which has a similar creature ETB playstyle. I listed many with the hope at least one will be helpful. I'm glad I'm not the only one who sees value in this commander still!

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