Wayfarer's Bauble

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Commander 2015 (C15) Common
Modern Masters 2015 Edition (MM2) Common
Commander 2014 (C14) Common
Commander 2013 (C13) Common
Duel Decks: Venser vs. Koth (DDI) Common
Fifth Dawn (5DN) Common

Combos Browse all

Wayfarer's Bauble

Artifact

, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Wayfarer's Bauble Discussion

SP3CTR3_chelts on Rakdos commander

5 days ago

oh do not cut bottom end removal pieces you might have to cut some top end big things.

yes Rocks as in rakdos signed locket and mind stones and all the things bushido_man96 recommended. Although personally I would lean away from the myrs because they are more likly to get removed, the extra body does not help you much, they suffer from summoning sickness and Rakdos TSS might kill them when he lands.

Burnished Hart Gilded Lotus Hedron Archive Wayfarer's Bauble Cabal Coffers Cabal Stronghold are also all good ramp pieces.

Cut wise i would probably ditch:

Charmbreaker Devils Combustible Gearhulk Noxious Gearhulk these are big things which will not be disappointing late game but there are better cards for this deck.

Fate Unraveler Underworld Dreams these cards i would only really put in a deck where you are making them draw cards Nekusar, the Mindrazer for example. really the minor amounds of damage they do is not worth the card slot.

Inquisition of Kozilek Duress These are 1 vs 1 cards not multiplayer cards.

now onto the maybe cuts, this section I'm more hesitant but if you say they work they probably do:

Polluted Bonds does do damage i just thing byt he time you get it out people do not care about 2 life very much. IMHO something like Warstorm Surge just does more damage

Halo Hunter how often do you see angels?

SwiftDeath on Long Live The Queen

1 week ago

CNobre I agree the lands have had issues in the past, that is why I run Curse of Opulence , All the Talismans, Land Tax , Weathered Wayfarer , Fellwar Stone , and Wayfarer's Bauble . It is a high risk high reward as I want to minimize my potential to draw land later in the game when I stabilize with queen marchesa. That is also why I run land tax and solemn even though I only run 6 basics. It is to thin the deck and help get to the lands I need early but after turn 6 I don't need land anymore. The low curve also complements my 3-4 drops as I will always have something to do early in the game. I usually don't like to cast my commander turn 4 unless I have a way to protect her ie Mother of Runes and debating Giver of Runes too.

I agree with your reasoning with Skullclamp as you have more creatures to take advantage of the effect consistently. It is a much stronger card in your deck.

As far as high drops Im thinking about dropping Teysa, Envoy of Ghosts in favor of Winds of Abandon . A one sided board wipe is always good no matter what.

Now that I think about it Im gonna take out Helm of Kaldra for Sword of Fire and Ice . Now I'm debating Darksteel Plate .

Vipy5 on Father of Infect

1 week ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

austintayshus on Commander Zndrsplt

2 weeks ago

Any deck is playable in commander! Is this deck top-tier competitive? No, but depending on your playgroup this deck should be fine. . I would recommend that you add more mana ramp. You've got 2 5-drop commanders and you'll want to get them out as soon as possible. Since you're in , you'll have to rely on artifacts like Izzet Signet and Mind Stone and Wayfarer's Bauble and the like. You could also use Mana Geyser and High Tide and Seething Song and Braid of Fire for conditional/temporary ramp.

You could also use more card draw. Zndrsplt, Eye of Wisdom will give you some cards, but it's a bit unreliable. Blue Sun's Zenith and Consecrated Sphinx and similar cards are great. Also, strive for recurrable draw effects.

Lastly, commander is a complicated format, but one of the good things for new EDH players is that the commander(s) can give you a focus for your deck. You can take advantage of the coin-flipping benefits from Zndrsplt and Okoun with more cards like Frenetic Efreet and Stitch in Time and Sorcerer's Strongbox and Volatile Rig .

Hope this helps! Also, +1 for including Fiery Gambit!

crash328 on Need help improving Avacyn, Angel ...

3 weeks ago
  1. Solemn Simulacrum ramp and draw literally fills both your requests
  2. Burnished Hart great ramp
  3. Wayfarer's Bauble turn one play ramp
  4. Sword of the Animist

TheAmazingSteve on Another Muldrotha deck

3 weeks ago

I agree with Pikobyte on the protection options; they are all pretty great. Another option you could consider in the way of protection is Shielding Plax ; I prefer this over Diplomatic Immunity since it has the option of drawing you a card.

Now, as for making the deck faster, I prefer to [along with the more premium ramp spells] run some includes that synergize with Muldrotha, like Font of Fertility and Wayfarer's Bauble . Also, Burnished Hart can be pretty alright, but may be a little slow (Test it). I would cut Primal Growth and run faster ramp too like Rampant Growth , Farseek and Nature's Lore . I don't think this deck needs the extra card advantage from Cultivate either, so don't run that. The deck also can recur mana dorks if they die, so Llanowar Elves are a great card here, along with their functional reprints.

I like to run Seal of Doom as more redundancy for your removal.

I would upgrade the mana base - doesn't have to be anything too fancy, just some Kaladesh fast lands, check lands, and pain lands in place of Temple of the False God , Dimir Aqueduct , Darkwater Catacombs .

I would also consider adding/replacing mana rocks that can sacrifice themselves for benefits. ( Commander's Sphere , Mind Stone , Hedron Archive ). They will let you dig for your combo faster without giving up much of an opportunity cost.

[As for cuts, Phyrexian Delver feels unnecessary, as does Apprentice Necromancer . I would also try to find a balance between all permanent types (maybe even run some planeswalkers) in order to get the most out of Muldrotha.

Justmaximum on Whispers in the dark 35$ budget build

3 weeks ago

Illusionist's Bracers allows you to get 2 for 2 which is nice, and Reassembling Skeleton is a sweet basically free sac outlet because you just pay two to bring it back. Consider Desecrated Tomb and Open the Graves to just keep that sac train rolling without losing power on the battlefield. I know this is out of budget as well but eventually Mikaeus, the Unhallowed crushes in a sac decks like this and Cauldron of Souls is a great alternative as well. Finally with all these death triggers Blood Artist or Dictate of Erebos can go a long way. I know a lot of these cards are out of budget but they are good additional choices. Cabal Stronghold is probably a better similarly priced alternative to Wayfarer's Bauble for ramp, and also since your reanimate Solemn Simulacrum or Burnished Hart get really out of hand for ramp.

Tata on Jarad

3 weeks ago

I think you're playing too many tapped lands. Golgari Guildgate and Jungle Hollow can easily be cut for basic lands. Having more basics also helps you avoid getting absolutely destroyed by things like BloodMoon or Back to Basics , which are commonly played cards.

Your deck's curve is also a little off. I think you need more 1 drops ( Expedition Map , Wayfarer's Bauble , Mana Vault , Vampiric Tutor , Birds of Paradise , Deathrite Shaman , etc). I would cut some of your 6 drops to make room (you have a lot of 6 drops).

I also think you should make use of ramp spells before you play mana rocks. Cultivate , Kodama's Reach , Nature's Lore , Farseek , Sylvan Scrying , Nissa's Pilgrimage , Search for Tomorrow , and Skyshroud Claim are all just so much better than Gilded Lotus or Golgari Signet .

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Wayfarer's Bauble occurrence in decks from the last year

Commander / EDH:

All decks: 0.09%

Black: 0.3%

White: 0.35%

Red: 0.29%

Blue: 0.26%

Rakdos: 0.31%