Gift of Paradise

Gift of Paradise

Enchantment — Aura

Enchant Land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has ": Gain two mana of any one colour."

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Core Set 2020 (M20) Common
Core Set 2019 (M19) Uncommon
Amonkhet (AKH) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Commander / EDH Legal
Oathbreaker Legal
Standard Legal
Duel Commander Legal
Highlander Legal
Tiny Leaders Legal
Pauper Legal
Pre-release Legal
Historic Legal
Casual Legal
Vintage Legal
Arena Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Pioneer Legal
Unformat Legal
Limited Legal
Pauper EDH Legal
Block Constructed Legal
Brawl Legal
Legacy Legal

Latest Decks as Commander

Gift of Paradise Discussion

channelfireball12345 on Tuvasa’s Enchanted Whore House

3 days ago

Sure thing!

For Utopia Sprawl, I'd probably add a few more forests, and cut either Dawn's Reflection or Market Festival, as they are both fairly expensive as far as ramp goes; four mana for a ramp spell is usually only passable if its fetching lands/providing additional utility. Otherwise, you could consider cutting Sheltered Aerie, or MAYBE Fertile Ground, though I wouldn't recommend doing so over the other options I mentioned. Of these cards, I think that Sheltered Aerie should probably go, in addition to the two four-mana auras; the aerie only ramps you by one, and doesn't provide any additional value/utility, unlike both New Horizons and Gift of Paradise, which are both still pretty weak. Maybe if you're adding Utopia Sprawl, you could consider replacing another of the enchantments I mentioned with something like a Nature's Lore to help find more forests and maybe fix your mana by fetching a dual, though it is a sorcery. It's all too bad that Trace of Abundance can't be run in this deck as a further alternative.

abby315 on Sisay, GodShrine Captain

2 months ago

Sounds like you want Heroic Intervention, Starfield of Nyx, and Replenish!

I'd also think about the "Enchantress" creatures for card advantage: Argothian Enchantress, Eidolon of Blossoms, Enchantress's Presence, Mesa Enchantress, Satyr Enchanter, Verduran Enchantress, and Setessan Champion. They can really help you set up an unbeatable engine, and then your opponents need to focus on either dealing with your creatures OR your Shrines.

Finally, for mana-fixing, there are some very good enchantments: Fertile Ground, Wild Growth, Utopia Sprawl, and Gift of Paradise.

Other possibly good cards:
Open the Vault
Second Sunrise
Starfield Mystic
Hall of Heliod's Generosity
Estrid, the Masked
Herald of the Pantheon
Destiny Spinner

For cuts, I doubt you want Planar Cleansing, since it kills your own Shrines. Finale of Glory, Ruinous Ultimatum, both Purphoros's, and God-Eternal Rhonas don't seem to fit with your plan.

stellarnear on

3 months ago

Carte à rentrer :
All That Glitters uber buff pour deux
Ancestral Mask uber fort
Archon of Sun's Grace juste fort
Calix, Destiny's Hand swag + straight synergie
Celestial Ancient zone boost (ptet un peu faible)
Destiny Spinner bonnes state et bonne protec
Ethereal Armor fort
Gift of Paradise mana versatile
Heliod, God of the Sun reasons
Mesa Enchantress moteur de pioche fort
Mirrormade combo
New Horizons mana ramp
Oath of Teferi combo commander
Open the Vaults revive hard
Satyr Enchanter moteur de pioche fort
Season of Growth gros moteur de pioche
Setessan Champion moteur de pioche fort
Siona, Captain of the Pyleas wonderwoman in da place
Starfield Mystic combo direct
Starfield of Nyx peu partir en couille vite
Verduran Enchantress pioche (ptet un peu faible)
Eutropia the Twice-Favored bonne distrib de puissance je pense

Cartes sorties :
Boon Satyr trop basique
Cold-Eyed Selkie aucun interet
Daxos of Meletis je le vois pas marcher vraiment
Dictate of Kruphix bof
Dismantling Blow meh removal
Eel Umbra trop basic
Elderwood Scion interessant ptet en side
Empyrial Storm trop cher pour son effet
Epic Proportions un peu cher pour l'effet surprise prefere mettre du solide
Genesis Storm trop cher pour son effet
Ground Seal mouais
Loyal Drake mieux à mettre peu de synergie
Loyal Guardian combo pas
Loyal Unicorn interessant mais peu synergique
Myth Unbound interessant mais y a mieux à rentrer
Ravenous Slime interessant mais peu synergique
Reclamation Sage un peu faible pour un removal
Soul Snare y a mieux en removal
Spawning Grounds meh - overcost
Vow of Flight j'aime pas l'idée de le mettre en face (ptet en multi side)
Vow of Wildness j'aime pas l'idée de le mettre en face (ptet en multi side)

austintayshus on Selesnya Sagas Standard w/ Primer

4 months ago

storro thanks for the suggestion.

I will admit that The Binding of the Titans is the most hit-or-miss card in the deck. I have it in the deck because

  1. The second chapter is good against Uro, Titan of Nature's Wrath and Kroxa, Titan of Death's Hunger decks and

  2. The final chapter can be very useful. Often, if my Setessan Champion gets killed, and it most likely will, I need to have a way to get it back from the graveyard. It can also get lands back from the graveyard which is nice.

I do like Gift of Paradise tho, I'll have to test that card out in the deck. Thanks again for the suggestion!

storro on Selesnya Sagas Standard w/ Primer

4 months ago

why arent you using some enchantments that stick to the board longer to go with Calix Wolfwillow Haven or Gift of Paradise which works great with Heliod as well seems it would be a bit of a better fit to me than binding of the titans

shixzo on Samut Enchantress Tokens

4 months ago

iammute - You're quite right, and I've edited the description. I may have been thinking of the Gift of Paradise wording, which I believe works the way I was imagining. Unless I'm still mistaken, Mana Reflection does have advantages with the filter lands and Lotus Field, Gaea's Cradle and Serra's Sanctum, at least.

Ebro on

5 months ago

I know about that lovely little combo, I use Verdant Haven or Gift of Paradise though in its place as I don’t actually have Utopia Sprawl

Playing with a few ideas for when my 4 Nyxbloom Ancient come in from good ol usps. Any other recommendations?

multimedia on Land/Mana Question

6 months ago

You're playing Estrid, mana should not be a problem because of the interaction with land auras. Estrid's +2 can untap all enchanted lands to make even more mana with those lands. Fill your deck with land auras which make ramp when you tap the enchanted land.

Enchanted lands are good with Mirari's Wake. Land auras as ramp with Estrid have interaction with Enchantresses since these auras are enchantments. Being able to draw when casting ramp is nice.

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