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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Neheb, the Eternal
Legendary Creature — Zombie Minotaur
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add to your mana pool for each 1 life your opponents have lost this turn.
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1 month ago
Some pretty straight forward 1 for 1 swaps with better cards. Trying to add a little more interaction into the deck with cards such as Curse of the Cabal, Lethal Vapors, Neheb and Crypt Rats. Ob Nixilis looks interesting and is in there to test as well.
2 months ago
The Red Carpet
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of creatures you have attacked with this turn.
It may seem like the "each of your main phases" part is useless, and is just a reference to Carpet of Flowers, but it's actually to keep it from stacking with extra main phases effects because I think Neheb, the Eternal with extra combats is too strong.
Easy: Make a commander for a mono green devotion deck
Hard: It must be unrelated to Theros.
Hell: It must also not have chroma or devotion in the text box.
2 months ago
Cool deck! Grixis cascade 40k looks like a fun new archetype. Try playing Delayed Blast Fireball to synergize with your #PlayFromExile category and with Rakdos, Lord of Riots and with Neheb, the Eternal and even with Abaddon the Despoiler.
2 months ago
Anything that gives you extra combat phases would let you apply your boss bonus twice. So would a Strionic Resonator
Neheb, the Eternal would give you tons of mana but he's kinda pricey.
4 months ago
Geosurge unfortunately does not help you much. Only casting creature or artifact spells when you have neither of those in the deck seems difficult. If you are open to putting a creature in the deck, Neheb, the Eternal would similarly give you a lot of mana, just not right away. Alternately, you may just want to use those 4 slots for more land so you can play a Banefire for X=5 or more without a Seething Song more often.
4 months ago
Davinoth, I don't think I read your primer very well the first time. As a finisher Crackle with Power makes more sense than I thought at first. I was thinking more general removal/board wipe. I'm used to playing Neheb, the Eternal, where you need to deal the damage first, then get cast the high mana spells.
5 months ago
zach3584 I'm trying to wrap my head around this. Carah is lovely, but also frightening.
I tested her in a Rielle, the Everwise deck. Tapping her to exile a card is great. But casting and exiling three seems very risky, especially since casting a second DA will exile the next three cards and so on. Unless you have a lot of ramp or cost reduction, I don't see how you can keep up without losing a lot of potentially important cards into exile. You don't run a lot of rocks or cost reducers like Helm of Awakening, and you don't run Neheb, the Eternal or Neheb, Dreadhorde Champion.
So, how do you even cast all those cards exiled by Carah? How well does the deck fare?
5 months ago
I could probably cut either Rush of Blood or Fatal Frenzy however I would need to replace one with Fiendish Duo because I want both Maraxus's combat to be double damage and the flings to be double damage and I want the damage doublers to only work against my opponents and not myself.
I've thought about cutting Exhibition Magician for Wily Goblin but I do like the versatility of being able to make a citizen in case I'm up against an Aristocrat deck running group hug sac cards like Dictate of Erebos. I think it's a safer cards for sticky situations, treasures can't block either
While Lightning Greaves is very good, I don't think it's that good in fling decks. Being in a situation where Maraxus is my only creature will likely come up and then I will not be able to move Greaves off of him when I go to fling him. The same can be said for when I draw new equipment, if Maraxus is on board equipped with Greaves I cannot equip new equipment to him unless I have another creature to move Greaves onto. Shroud and Fling strategies just don't add up for me, which is why I'm stoked to have Champion's Helm
I like Laelia, the Blade Reforged maybe I will try and squeeze that in. I like that it has haste too. Imposing Grandeur seems fun too, I am still not sold on it though because I always end up holding my flings in my hand for the right moments and it's not a guarantee that I will draw a new fling effect after a wheel, that's why I prefer the exile top card of library draw effects, or the treasure making draw cards.
I like when people win with Brash Taunter and build around it, it feels out of place for this deck and theme though. I feel like if someone's going to include it they basically build around it or at least build around that theme of damaging their own creatures.
I used to have another version of this deck that had Bloodforged Battle-Axe, since it makes so many copies it can really pump Maraxus. I also used to run Neheb, the Eternal so I could Fling Maraxus pre combat, and then recast and reequip post combat with ease and without tapping lands.
That are your thoughts in adding those cards somehow?
again, thank you for all the suggestions.