Neheb, the Eternal
Legendary Creature — Zombie Minotaur
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add to your mana pool for each 1 life your opponents have lost this turn.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Neheb, the Eternal Discussion
3 days ago
You can use Neheb, the Eternal which will work with Aggravated Assault but not Hellkite Charger. Same goes for Selvala, Heart of the Wilds unless you delclare her as an attacker first, then go from there. Selvala is still really good in the deck since you have a bunch of decent sized creatures.
1 week ago
There are so many humans in the game I feel if you were trying to put together something easy Sigarda, Champion of Light would be the easiest to build and likely the cheapest.
Neheb, the Eternal storm is a neat approach but there's not gonna be much fuel to keep the storm going.
Elenda, the Dusk Rose is so good now that they changed the cmdr dies rules to work with her. Aristocrats are one of te most popular archetypes for good reason. It's strong and fun and Elenda, the Dusk Rose allows you to go wide and tall and generate tons of mana with altars . This is my recommendation.
Simic landfall is always strong everyone should try a landfall deck at least once. Playing a deck that has so many layers of triggers is so much fun. However Uro, Titan of Nature's Wrath isn't the best landfall cmdr.
Esika, God of the Tree Flip god is such a unique deck however it's the way everyone is building it. It just looks like so much fun. This will be the hardest one to build because of all the Mythic rares and the 5 color mana base.
I like the last one too. Zacama, Primal Calamity combo feels fun. Not much to say here.
1 week ago
Hey! I'm looking for inspiration for new brews. I have a few commanders I've been interested in - feel to suggest which direction I should go with that commander, or suggest an entirely new one, I'm just looking for new ideas and fun brews.
The commanders I've been looking at are:
Sigarda, Champion of Light - Human Tribal/Coven
Neheb, the Eternal - Storm
Elenda, the Dusk Rose - Aristocrats
Uro, Titan of Nature's Wrath - Graveyard/landfall
Zacama, Primal Calamity - Combo?
2 weeks ago
Crucible of Fire, Obelisk of Urd,Vanquisher's Banner or Jugan, the Rising Star to buff your dragons and give you more card draw, Gruul War Chant or Goblin War Drums to give them even more evasion Purphoros, God of the Forge, Impact Tremors and Warstorm Surge for more ETB Burning, Balefire Dragon for massive field clearing potential (the bigger it get the damage it to the field) Moonveil Dragon for a field firebreathing effect, Dragon Broodmother for big tokens, while not dragons Neheb, Dreadhorde Champion and Neheb, the Eternal both ramp you very well, Ryusei, the Falling Star, Star of Extinction, Savage Twister, Starstorm and Blasphemous Act for board wipes. Red rituals like Pyretic Ritual, Seething Song, Mana Geyser or Battle Hymn quick mana and Braid of Fire for steady ever increasing mana. Can't go wrong with the Bird duo of Birds of Paradise and Gilded Goose for mana nor is Archetype of Endurance bad for protection Gratuitous Violence and Fiendish Duo are both one sided Furnace of Rath. Fervor or Fires of Yavimaya make dragons hasty, and Glorybringer and Combat Celebrant can be massive boon and if you Seedborn Muse you can alway have them untapped as exerted creatures only don't untapp during your phase but since seedborn untaps during opponents turns they also untap so you can get 4 free damage and an extra combat step ever turn. Savage Beating + Spellbinder can give free extra combat and if you use this combo the entwine also happens so you get both Savage Beating's effect's each time it goes off.
2 weeks ago
KayneMarco I'm kind of happy where the brew is at now but thanks for the suggestions! Neheb, the Eternal was in the original draft with Savage Ventmaw but after some goldfishing they really were just win more cards. I had actually never heard of Sakiko, Mother of Summer what a neat card its basically a snake Old Gnawbone. I love elves but I feel as though Grand Warlord Radha falls a tad short here; she's probably better at the helm of her own deck with low to the ground aggro creatures and big splashy pay offs. Omnath, Locus of Mana is in the same boat - I love angry little green koolaid man but he's better at the helm of his own deck. I had high hopes for Leyline Tyrant I thought the ability is really cool but it's just not impactful enough unless you're already ahead. Also, I noticed most of the suggestions were like Horizon Stone; while storing mana for a spell is great and all this deck cannot really do it in a sneaky way like kurphix, we swing and cast our pay off if we have to bank we've already lost.
2 weeks ago
For more mana options consider:
4 weeks ago
Next turn, untap, cast Insult / Injury, Dualcaster Mage it, swing at one of the non-elf opponents with Glorybringer, which deals 4x2x2 = 16 damage to a Llanowar Elves. Then Repercussion deals 16x2x2 = 64 damage straight to his face and kills him, even before blocks can be declared.
1 month ago
Awesome deck, love the flavor. I am a red player at heart so I love to see an interesting build. Here are some initial thoughts I have on improvement.
2.Light Up the Stage for Faithless Looting: being a long time red player I have found that Faithless is way overrated. It is nice to rummage a little but there is actually negative card advantage, can't even count as a cantrip. For the same cost Light Up nets two cards and fits with the damage theme!
6.Neheb, the Eternal for Geosurge: I think Neheb would be an absolute powerhouse for this deck. With your untap abilities, Kamahl's haste, and your damage doublers; creating an unprecedented amount of mana in you postcombat mainphase should be a cinch.