Neheb, the Eternal

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Mythic Rare
Amonkhet (AKH) Mythic Rare

Combos Browse all

Neheb, the Eternal

Creature — Zombie Minotaur

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of your postcombat main phase, add to your mana pool for each 1 life your opponents have lost this turn.

Neheb, the Eternal Discussion

McToters on Elementary

3 days ago

I like the minor moves! Just an FYI, there is potentially better protection out there than Shield of Kaldra Darksteel Plate is definitely one of the better options in equipment. Whispersilk Cloak gives shroud but that may make it more difficult to equip things to Valduk.

I totally get it about Glorious End . It is definitely a last stand kind of card.

Something I just thought of. You get tokens at the beginning of combat so what about Neheb, the Eternal as a mana generator + Aggravated Assault . If damage gets through every combat you could get into an infinite combat cycle I think? As long as you are netting the mana to pay for aggravated assault. Plus the tokens will stack. I think that works...

The whole creature thing is just my opinion—like if you needed to cut things down that’s where I would start. But obviously you will know best! Especially with how the deck plays in your meta.

Oros on Pyromancer's Playground

1 week ago

MTGSmith, I ended up swapping Jaya, Venerated Firemage for Dictate of the Twin Gods , and Neheb, the Eternal for Furnace of Rath .

I felt Furnace was worth the four mana more than Jaya being worth five (Furnace is riskier though, so I may swap it back for Jaya).

As for swapping Neheb for Dictate, well, I guess I'll just try it out and see what happens.

Also, that extra copy of Price of Glory I had on my list was actually supposed to be Acidic Soil . Idk how I missed that mistake before, but it's fixed now.

ZendikariWol on Themes for Next Block

1 week ago

Problems with that are... numerous, gupp7.

Frozen: This one isn’t mechanically hard to grasp but it would need some sort of counter. It also may create a bit of snow confusion- especially if the two mechanics appear in the same set. The biggest problem with this, however, is how oppressive and unpleasant this mechanic feels. What screams fun more than having your permanents taken out of commission in a punishingly permanent fashion? Literally anything, short of lantern control.

Toughness Matters: Oh boy. First of all, the competitive crowd would NOT be happy with that. It would probably go over even worse than power-based mechanics. In fact, let’s take a look at power-based mechanics as a comparison. What was the least popular of Alara’s shards? Naya. Ferocious is at a 6 on the storm scale, even though the development team is fine with it and it plays well, it was wildly unpopular. Formidable is a 9 for the same reason. I can’t imagine toughness would fare better.

Glamour: This seems derivative of Heroic, but more capacity to be broken and it’s been done a lot more. There are a ton of creatures that copy spells, and none of them make anyone think “this should be a keyword”. I don’t know that anyone thinks it should. So what if the fae interacted with instants and sorceries in a different way. Maybe some of them only copy spells cast by you, maybe some copy spells cast by opponents, or spells of a given color, maybe one bounces itself when targeted, or draws you a card? What I’m saying is there’s more to be explored with this mechanic, but as is it doesn’t feel like it needs to be a keyword. It feels like one creature, not an entire faction.

Pillage: Dear sweet, merciful God, this would be broken. SO broken. Just use raid, for fuck’s sake, don’t turn all your creatures into Neheb, the Eternal ! There’s a reason he’s 5 mana and a mythic rare legendary creature!! So you can’t have more than 1 and won’t get him in draft, is why! The amount of mana this ability would generate is legitimately bat-shit crazy. And bat-shit crazy amounts of mana often leads to doing things that shouldn’t be done until many, many turns down the line. If I deal 4 damage with a Pillage creature on turn 4, I can play Ulamog's Crusher . Do you understand how crazy that is?? These creatures would have to be so weak for their mana cost that they would be unplayable if they were to be balanced. No thank you.

Wyrmkin: So this is literally just a narrower version of Enrage. Was it intended that way? Because if so, no one’s gonna play it. Enrage is already not a particularly strong mechanic, you do NOT need to water it down more.

sonnet666 on H:Leyline of the void, Ensnaring ...

2 weeks ago

Hi, long post. I'm looking to get a lot of trading done hopefully.


I'm putting together a Estrid, the Masked Oathbreaker deck. I need to trade for Estrid obviously, and I also need some specific cards to to complete the deck. Here's a list:

1x Estrid, the Masked 1x Breeding Pool 1x Estrid's Invocation 1x Gift of Paradise 1x Imprisoned in the Moon 1x Mystic Remora 1x Weirding Wood 1x Swan Song 1x Swords to Plowshares 1x Kiora's Follower 1x Bramble Sovereign 2x Stasis 1x Hokori, Dust Drinker 1x Linvala, Keeper of Silence 1x Chain of Vapor 1x Spellseeker AnyX Forge of Heroes

I also have some specific wants from recent sets that I would be interested in trading for:

1x Phyrexian Altar (EMA) 2x Generous Gift 1x Gamble 1x Sulfur Falls 1x Finale of Revelation 1x Evolution Sage 1x Krenko, Tin Street Kingpin 1x Karn's Bastion 1x Flux Channeler 1x Bolas's Citadel 1x Karn, the Great Creator 2x Runic Armasaur 1x Biomancer's Familiar 1x Dark-Dweller Oracle 1x Immolation Shaman 1x Rhythm of the Wild 1x Emmara, Soul of the Accord 1x Teysa Karlov 1x Ugin, the Ineffable 1x God-Eternal Oketra 1x Teferi, Time Raveler 1x Saheeli, Sublime Artificer 1x Tithe Taker 1x Light Up the Stage 1x Priest of Forgotten Gods 1x Beast Whisperer 1x Cruel Celebrant 2x Dovin's Veto 1x Neheb, Dreadhorde Champion 1x Primal Amulet  Flip 1x Neheb, the Eternal 1x Deep Forest Hermit 17x Snow-Covered Mountain 1x Goblin Engineer 1x Yawgmoth, Thran Physician 1x Cabal Therapist 1x Mirrodin Besieged 1x Hall of Heliod's Generosity 1x Talisman of Hierarchy 1x Talisman of Creativity

And I was also thinking about making a Feather EDH deck, so I would be interested in trading for these cards as well:

1x Feather, the Redeemed 1x Seize the Day 1x Impact Resonance 1x Defiant Strike 1x Inspiring Vantage 1x Aurelia's Fury 1x Rugged Prairie 1x Sunforger

I also have a bunch of commander staples in my binder wants. I'll obviously trade for them for the right offer, but if I haven't listed them here then they're not a priority for me right now.


You can find my Binder here: Link. It should be about 95% up to date. I recommend sorting by price, since there's a lot on there.

Here's a list of some of my notable haves that I'm looking to trade:

1x Leyline of the Void 1x Ensnaring Bridge (STH) 1x Sakashima the Impostor 1x The Chain Veil 1x Purphoros, God of the Forge 2x Vedalken Orrery 1x Scourge of the Throne 1x Life from the Loam 1x Tainted Pact 1x Nature's Will 1x Opalescence 1x Isochron Scepter 1x Master Transmuter 2x Sterling Grove 1x Karador, Ghost Chieftain 3x Nim Deathmantle 1x Lotus Bloom 4x Puresteel Paladin

...and others not mentioned.

Leave a comment or message me if you're interested :)

K1ngMars on Need help again with picking ...

4 weeks ago

I would go with Yuriko, the Tiger's Shadow , Omnath, Locus of Mana or Neheb, the Eternal . All of these strife far from typical Meren decks.

I'd build Yuriko with lots of ninjas and shenanigans. Omnath is an interesting concept when combined with mono green mana doublers. Neheb is a powerhouse combo commander, but at least it's kind of balanced.

ANemoAcids on The Massacre Supreme

4 weeks ago

Murderous Redcap is a strong critter to sac.

Neheb, the Eternal can fuel lyzolda.

Squee, the Immortal , and Squee, Goblin Nabob are excellent to sac as well.

Lightning Greaves is better than mask of avacyn.

Heartstone is nice for xantcha and lyzolda

Honestly I would make my aim for this list to become exclusively b/r or red creatures. No black only except for staples like butcher, pawn of ulamog, krav the unredeemed (good use for pawn's tokens), abhorrent overlord, and maybe like erebos. Possibly Sheoldred or kuon, ogre ascendant but not necessary.

You might want to try Wort, Boggart Auntie and Garna, the Bloodflame for ways to refill your hand with the creatures you sac, especially wort if you pick up redcap, auntie's hovel, and some other goblins that generate tokens like Beetleback Chief and Siege-Gang Commander .

Grave Pact or Dictate of Erebos with Grave Betrayal can be pretty nasty. I don't know if they're budget friendly i forgot.

Revel in Riches , Pitiless Plunderer , Zulaport Cutthroat , Liliana, Dreadhorde General .

SideBae on Sidar Tana

4 weeks ago

Green Sun's Zenith is a card you should consider. It fetches Dryad Arbor on turn one, and gets whatever else you need ( Knight of the Reliquary , Vitaspore Thallid , etc.) later. You should also consider running mana-acceleration dorks. Cards like Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Arbor Elf , Birds of Paradise and Orcish Lumberjack would all be well-placed in your list. Consider running Sacred Foundry and Temple Garden , as you can grab these with your Farseek . Further in that vein, Nature's Lore is another good piece of ramp that gets non-basics, and it doesn’t specify that they ETB tapped.

Maybe your experience has been different from mine, but I’ve never been particularly impressed by Land Tax in EDH. If you include ways to bypass the one land per turn rule like Exploration or Burgeoning , it may be alright. Faithless Looting and Cathartic Reunion are useful for filtering the Land Tax lands into business spells, as is Magmatic Insight .

Path to Exile is another card I don’t like in EDH, as I’ve found ramping opponents to be pretty dangerous. I suggest Citywide Bust as a potential alternative, though Retribution of the Meek is likely better for this particular list.

Have you considered something like Slate of Ancestry to serve as card draw? I’ve been impressed with it. Mentor of the Meek would also be a great draw engine for you.

Running hate bears in EDH is also pretty good: cards like Aven Mindcensor are a great way to slow down your opponents. Stax pieces like Price of Glory are good ways to avoid getting countered. Depending on how blue-centric your meta is, you could consider Boil , Choke , or Carpet of Flowers as well. If your meta is as blue as mine, consider Pyroblast as well.

Decimate is a card you should at least consider. It varies between useless and busted, so I think experimentation is probably the only way to see if you like it. Similarly, Punishing Fire goes well with your Grove of the Burnwillows to kill smaller blockers your Meekstone doesn’t keep tapped, but that is also a meta call.

Neheb, the Eternal goes infinite with Aggravated Assault , as does Neheb, Dreadhorde Champion . The prior is obviously preferable in this respect, as it is easier to get the combo going with the Eternal and it doesn’t mill you out in the end. However, Dreadhorde Champion is an excellent card for cycling through your deck on its own, and may also work well with your Land Tax .

Good luck with deck building!

Noire_Samhain on Do you smell something burning?

1 month ago

Even when not as a commander, Neheb, the Eternal would be excellent ramp for you, considering Red's lack of it.

Also Sol Ring . Sol Ring is almost always a must if you can get your hands on one. Other sources of ramp like Worn Powerstone or Hedron Archive would be useful as well.

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Neheb, the Eternal occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.5%

Rakdos: 0.41%