Basalt Monolith

Basalt Monolith


Basalt Monolith doesn't untap during your untap step.

: Gain .

: Untap Basalt Monolith.

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Printings View all

Set Rarity
Double Masters (2XM) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Commander Anthology (CM1) Uncommon
Commander 2015 (C15) Uncommon
Commander 2013 (C13) Uncommon
Masters Edition IV (ME4) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all


Format Legality
Duel Commander Legal
Oathbreaker Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
2019-10-04 Legal
Oldschool 93/94 Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

Latest Decks as Commander

Basalt Monolith Discussion

DemMeowsephs on Bruvac, Grandfather Mill Petitionless

1 day ago

Hey there! Maybe consider a Basalt Monolith as it could go infinite with the Mesmeric Orb! Swan Song, Mystic Remora, Spellseeker are also great cards to conside

VampDemigod on Why are these two cards …

2 days ago

Both Basalt Monolith and Grim Monolith make infinite mana with her. I think Zirda’s underrated because of all the chaos with companion mechanics, plus some people don’t seem to understand that you can run the companions as your commander or in your 99 WITHOUT MEETING THE COMPAINION QUALIFICATIONS. GASP!

Caerwyn on Infinite Combo Help

3 days ago

As a correction to my above, I wrote Rings + Grim Monolith, when I meant Basalt Monolith. The first does not work as a combo.

Massacar on Kruphix says "ni" in your general direction

1 week ago

Basalt Monolith, Kinnan, Bonder Prodigy for infinite mana. Also Kinnan on his own boosts any mana dorks and rocks you decide to run, as well as providing a mana sink to dig through your deck for your creatures.

Even with your mana generating focus, I think you could cut the land count down to at least 34-35 (after taking some of multimedia's advice for what lands to swap). That way you have more room for your value generating cards and maybe some more counterspells.

ToxicHawk on Colorless/Blue Artifact Deck Help!

1 week ago

Thanks for all the help MagicMarc. I have adjusted the deck to the way it is now. I am curious and open to more input. Thanks. I went for a mana ramp/destroy aspect. Master Transmuter+Spine of Ish Sah+Meteor Golem to return and play it over and over. Then an infinite mana loop with Basalt Monolith+Forsaken Monument.

TriusMalarky on Non-Dimir cEDH Combos

2 weeks ago

Zirda, the Dawnwaker has some infinite mana loops with Basalt Monolith and Grim Monolith although with it being colorless I'd say you have to build around it.

While it's not cEDH until I get the proxies set up for cEDH-specific play, I've been brewing Rocky and Bullwinkle with Zirda as companion and Jegantha, the Wellspring as the commander. It's an infinite mana based combo deck, although I still need to work on things to use Zirda mana on.

Profet93 on Xiahu Dun Fucked Up

2 weeks ago

I used to run Xiahou dun, upgraded to Sidisi. Respect for sticking with the Dun.

Your land count is a little high, especially for your CMC. I run 37 lands with a 3.3ish CMC. Your cmc is much lower with slightly less ramp. You should cut 2-3 lands for more ramp IMO.

Infernal Darkness - Like contamination but it doesnt shut off coffersn or requires continuous sacrifice. Can be used as redundancy to contamination and counterbait against blue.

Replace Cabal stronghold with Volrath's Stronghold - Cabal takes too long to get online, stronghold helps you bypass commander tax or reuse a utility creature. Can even potentially save a creature from grave hate worst comes to worst.

Replace Memorial to the folly with Deserted Temple/Blast Zone - Untapping cabal coffers or having a wipe that can interact with artifacts and enchantments is key. I know you have 2 cards or so that can interact with enchantments, but a a land that doesnt take up a slot and is tutorable through expedition map is definitely worth considering.

Replace Liliana for ramp or Imp's Mischief - Lili doesn't do much on her own. Ramp will help ensure you being able to keep up with green and further your game plan. Imp's mischief counters counterspells, redirects targetted removal/draw/extra turns. Very powerful utility for 2 mana, and unexpected in black. If you like off color cards, do note Withering Boon.

Syphon Mind - Each opponent discard 1, draw 3. Pretty good and at with no lifeloss.

Deliver Unto Evil - Not an entirely serious suggestion, but is one of the few ways to get nonblack cards back from your grave.

Have you considered adding Basalt Monolith + Rings of Brighthearth + Sensei's Divining Top? Each piece is good on it's own. Monolith for ramp, rings for commander synergy (adding fetches would help, as well to be good with top) among a few others, top for general utility and digging deeper. Adding all three gives you infinite colorless mana and draws your deck.

What is your meta like - Competitive, commanders/colors played? I might recommend Boseju given all of your sorcerries and instants.

You might want to add a nev disk for good measure in case shit hits the fan. Be sure to lmk what you think of each suggestion. Mono black shenanigans are always fun. +1

Bassduff on Zaxara, the Exemplary: Hydra Infestation

3 weeks ago

Hey Fork, I really like your list, I have almost the same! my playgroup is not allowing infinite combo so I need to swap the Basalt Monolith and Pemmin's Aura and Freed from the Real what would you replace them with? I would like to know

right now Im trying Leyline of Anticipation+ Wilderness Reclamation combo and Manascape Refractor to copy Cabal coffer or Nykthos

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