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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
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Casual | Legal |
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Vintage | Legal |
Nissa, Who Shakes the World
Legendary Planeswalker — Nissa
Whenever you tap a Forest for mana, add an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
-8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.
Kamerot on
Om Nom Trample
3 months ago
AWebb gauntlet of power affects all players, not just me. And I already get a similar mana effect using Nissa, Who Shakes the World, she costs 1 mana less than caged sun and adds to my devotion. The +1/+1 is negligible when I have a commander that can buff all of my creatures. Thank you for the suggestions though.
TheOfficialCreator on Most non-infinite damage you've ever …
7 months ago
Hi!
I thought of this thread I could make while reflecting on a few decks I've made in the past.
I've often considered ways that I could possibly cast Gleemax in a normal game without infinite combos. It seems fairly easy now with all the mana doublers and triplers in the game, but in this post I wanted to focus on damage, not mana, as there are so many unique ways to achieve absolutely ridiculous amounts of damage in MTG.
So what is the most amount of damage you've dealt in a game of MTG without using any form of infinite/indefinite combo?
My top is 2 to the power of (1.3 times 10 to the 95th power), done by using Sasaya's Essence combined with all my Forests on field (courtesy of Nissa, Who Shakes the World) plus a Yew Spirit. Unfortunately I could not ever find a way for a calculator to give me how much damage that is; rest assured it's over a googol. Well over.
Headers13 on
Harvest Festival
7 months ago
seshiro_of_the_orochi on
Elvish Dinomancy
8 months ago
Maybe take two Ancients and two Nissa, Who Shakes the World?
TheOfficialCreator on Have you ever discovered a …
9 months ago
I've had that happen a few times with custom cards, but in my Chromium deck Tallowisp was often one of the best keys to victory.
In Vorinclex, Monstrous Raider, Nissa, Who Shakes the World was insanely good.
Dimir Infiltrator in a The Mimeoplasm deck allows you to grab Phyresis, then all you need to do is get a big creature into the graveyard (like The Tarrasque), then play Mimmy and make a big unblockable creature, then give it infect. Very good.
And finally, I discovered the Jace, Wielder of Mysteries/Mirror of Fate combo on my own, before I went online.
ILuvMtg on
atraxa super friends
9 months ago
Chromatic Lantern and Chromatic Orrery would help with your mana-base problems, as well as Shard Convergence and Sylvan Scrying. Nissa, Who Shakes the World works best in mono-green decks, so I don't know how nessecary it is here.
DreadKhan on
Tree Wizard from Alabama
10 months ago
Just a couple random things! I feel like Myriad Landscape is a decent card in a deck at the power level I suspect you play at, as is Blighted Woodland. You might like Nissa, Who Shakes the World, she is a really good way to generate huge mana for your Commander. Karametra's Acolyte can be significant ramp, Green tends to have high devotion. I always try to find space for Transmogrifying Wand in a mono-Green deck, I'd even run it in fairly competitive decks, nobody cares about a 2/4 in Commander, 3 uses is pretty impressive.
thefiresoflurve on
Obuun, The Hated
10 months ago
What kind of budget are you working with?
Azusa, Lost but Seeking is awesome for extra landfall triggers in a turn. Cabaretti Courtyard is also a good search land for doubling up on landfall triggers. Since you have a fair few lands with sacrifice abilities, World Shaper might be worth some consideration, too.
A few more good cards for this in no particular order: Embodiment of Fury, Awakening of Vitu-Ghazi, Druid Class, Field of the Dead ($$), Nissa, Who Shakes the World / Nissa, Vital Force, Omnath, Locus of Rage.
As far as things you can cut to make room: Canopy Baloth is kind of meh since it doesn't have any kind of evasion. Could swap this out for Embodiment of Fury. Might of Murasa could come out for the Awakening, since it's a similar costed effect (surprise giant blocker for only 1 effective mana more). Light Up the Stage feels out of place, could be cut for Druid Class for good gains.
Reviving Dose could also be cut for one of the Nissas - essentially, you're paying 3 mana for 3 life, where you could instead pay 5 mana for an epic planeswalker that makes you more land creatures. I'm also not a particular fan of Weather the Storm, although IMO it's at least situationally better than reviving dose. You could even cut both of those life gain spells and add both Nissas.
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