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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Nissa, Who Shakes the World
Legendary Planeswalker — Nissa
Whenever you tap a Forest for mana, gain an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
-8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.
2 months ago
Unless I'm missing something about how this deck is supposed to play, you're running way too many lands here. Your typical commander deck has probably between 34-40 lands. My Lord Windgrace landfall deck (in which the lands are extremely important) only runs 42. The upside of this fact though is that it takes away some of what is the most painful part of tweaking my decks: deciding what to cut. You need to cut a bunch of forests. Also, I'm not sure why you're running Mirror Gallery. It doesn't look like you're trying to copy any legendaries
You could probably consider swapping one of them out for Nykthos, Shrine to Nyx. This is a great mono-colored commander land.
Getting a bunch of extra land drops in a turn is great with stuff like Azusa, Lost but Seeking and Exploration, but unless you're able to draw extra cards to replace those lands, you're just gonna wind up with an empty hand and hoping for something good from your top deck. Cultivator Colossus is a great way to dump some lands onto the battlefield and keep your hand full in doing so.
Cultivate is a great way to dig some lands out of your library, and there's other good spells that do similar things. Harrow, Kodama's Reach, Three Visits, and Nature's Lore among others can help you ramp up and thin lands out of your library. You may want to include some more of these types of spells.
Personally, I like to include some redundant effects along with my commander. Omnath can help you pile up mana, sure, but you'll lose it all if he gets zapped. Horizon Stone can help hedge your bets in case something happens to your commander.
There's lots of Nissa planeswalkers that interact nicely with your lands, most notably Nissa, Who Shakes the World. You should definitely look into some of those.
Lastly, given what Omnath can do and since you're clearly looking to produce absurd amounts of mana, it kinda looks like you're lacking a real payoff for all that production/retention. You need some outlets into which to sink all that mana so that you can close out the game. Finale of Devastation is a pretty popular one in these types of decks. You might also want to consider Helix Pinnacle as a surprise alternate win-con if you're sitting on a pile of 100 or more mana. Not to mention, being mono-green, there's tons of enormous and expensive creatures with devastating effects (I'm looking at you, Craterhoof Behemoth) you can run as well.
I hope this is helpful, I'd say you've probably got about 20 slots to replace forests with stuff that's more fun than basic lands. You say this is your first EDH deck, so in case you were unaware, EDHREC is a great resource for ideas while brewing your decks. Good luck!
2 months ago
Love the deck +1!
First, tyvar kell is technically golgari, so it's illegal unless your playgroup is chill with it.
Secondly, I think you should try and move away from the some of your Planeswalkers, into more elves. Nissa, Who Shakes the World and Nissa, Voice of Zendikar have very little synergy with your deck, and should be replaced with elves like Dwynen's Elite and Lys Alana Huntmaster.
Some of your creatures also seem to be less powerful then you would otherwise want, such as Llanowar Mentor, Joraga Treespeaker, andKaysa. I would add Selvala, Heart of the Wilds, Wolverine Riders, and Canopy Tactician in their place.
Elf decks generally tend to run less than 30 lands, as there's more than enough ramp to compensate. I'd recommend taking out Oran-Rief, the Vastwood, Myriad Landscape, and 2 forests, and adding cards like Crop Rotation, Skyshroud Claim, Herald's Horn, and Lightning Greaves.
In my elf deck, I don't particularly like ramp cards that make lands hit the battlefield tapped, as I find them too slow. I don't know how fast you want your deck, but I'd recommend taking out at least Explosive Vegetation, and adding something like Harrow.
My ezuri deck is Ezuri's Exuberant Elfball Extravaganza, if you need any ideas for other elves to slot in.
3 months ago
It might be worth looking into these cards:
Nissa, Who Shakes the World is incredibly underrated, and in a +1/+1 counter build it has added synergy!
Let me know what you think of these suggestions! I can definitely think of some more but i wanted to spitball a few just to start with :)
4 months ago
Chishiro, the Shattered Blade is a new Commander from Kamigawa: Neon Dynasty. If you decide to build him, Crown of Flames and Whip Silk will be great staples as they each cost 1 mana and can be returned for 1 mana. This is a cheap and fast way to build out an entire boardstate of 2/2 tokens who have menace.
If they also have haste, such as with Fervor or Fires of Yavimaya, you can also tap them for mana using something such as Cryptolith Rite. What this does is it will effectively double your mana production.
For example, suppose you have enough mana available to you for 3x castings of Crown of Flames and 2x returns, or a total of five mana. With haste and Cryptolith Rite, you can pay and that'll get you a 2/2 token. You can tap the token for to return the aura to your hand. From here, you still have 4x sources left. Each one will get you another 2/2, which can be immediately tapped to return the aura to your hand.
So rather than getting a total of two 2/2 tokens with five red mana, you get five 2/2 tokens. Now they all become tapped, but with any ETB damage effect, this can rapidly hurt everyone.
You can actually go infinite and win the game with this combo, too.
- Chishiro, the Shattered Blade
- Crown of Flames or Whip Silk
- Doubling Season or Parallel Lives or any of the other token doublers
- Any means of haste such as Fervor
- Cryptolith Rite
- Any ETB damage effect, such as Impact Tremors
Now when the aura ETB, you get two 2/2 tokens. Tap one to return the aura, tap the second to cast it. It ETB, you get two more 2/2 tokens. Tap one to return, tap the other to cast. Two more 2/2 tokens.
Each time this happens, you stack damage.
It's a complex combo, but with so many redundant cards in Gruul, it'll easily be made.
So if you enjoy these sorts of combos, this one might just be for you.
Xenagos, the Reveler immediately comes to mind for far more mana, as does Nissa, Who Shakes the World. Her ability to make Forests add a second partners nicely with Whip Silk. Now each land pays for both the cost to cast and the cost to return. Merely having Nissa and Whip Silk equates to haste + Cryptolith Rite + token doubler.
Want to draw out your library? Boom, now you can.
Want to make sure pesky blue players can't stop you? Boom, now you can.
Want just one more way to deal damage to face? Boom, you got it.
Need some life? Boom, we got you.
Wanna swing for lethal? Boom, we got that too.
:) Gruul Enchantments just became a thing <3
Oh, and don't forget Storm ;D
5 months ago
6 months ago
Yedora is so cool. Thoughts on these? Living Lands, Blasting Station, Nantuko Vigilante, Emrakul's Evangel, Desecrated Tomb, Lotus Cobra, Beast Whisperer, Slate of Ancestry, Nissa, Who Shakes the World, Vernal Bloom, Nissa, Vital Force
7 months ago
7 months ago
When I first learned the format, I actually thought you could use any legendary planeswalker as a commander. So my first ever build was a Nissa, Who Shakes the World deck as it had just dropped. It’s since turned into (fittingly) my Ashaya, Soul of the Wild deck. But yeah, I’d definitely say that Nissa first really got me.