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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Iceberg
Enchantment
Iceberg enters the battlefield with X ice counters on it.
: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add to your mana pool.
FormOverFunction on Share your hidden gems
1 month ago
Xenic Poltergeist for all the zero cmc artifacts and copies, Spreading Plague for token decks, Talon of Pain for pinger situations (like Scalding Tongs or Thumbscrews) and Artificer's Hex for all the various pairs of boots people are always throwing around. Just to throw a few out there. OOH! And Iceberg because blue battery-like effects are weird.
thefiresoflurve on Tekuthal Counters and Stuff
1 year ago
This looks really fun! Kappa Cannoneer would be a great addition, I think - but not sure what you could cut for it.
Wizard Class is a pretty easy include here, I think, as well as Rogue's Passage - if your commander has evasion and easily sustained indestructible, I think it makes sense to have both of these for a backup win condition in case your artifacts are exiled.
If you need more creatures: Ominous Seas could be awesome.
Temporal Distortion + Contagion Clasp == everyone else might as well concede.
Iceberg might be nice since your average CMC looks a touch on the high side. I would prefer running more proliferate effects, probably, unless you feel you need the mana.
Tolaria West is a must-have in monoblue since it can tutor any land for you.
Happy building!
FormOverFunction on Orphans
2 years ago
I’m sort of surprised to never see someone else with an Iceberg, as it’s blue ramp. Fits perfectly in my Briny Deep deck... but I guess most of the big-blue-baddies decks have easier ways to cheat things into play. Or they have counterspells that they save mana for.
Emphroy on Nicol Bolas dragon god
2 years ago
Pyramid of the Pantheon
Iceberg
Midnight Clock
The Magic Mirror
Myojin of Seeing Winds
Myojin of Cryptic Dreams
Myojin of Roaring Blades
tiffanyann on Unique Commanders
3 years ago
SEND DECK PICS.
BOAT TRIBAL
Deck must contain MAINLY cards with boats in the art.
Nautical jokes like Iceberg mentioned by FormOverFunction are a MUST include.
One or two krakens.
Aaaand a little bit of -1/-1 jank but not to much.
I'm doing this.
Dumb combo ideas welcome.
You guys are awesome.
FormOverFunction on Unique Commanders
3 years ago
There’s a ton of great theme-pieces in The Briny Deep - have at it and enjoy! Personally, I would strongly recommend the Iceberg, if you can find one.
FormOverFunction on Are there any old cards …
3 years ago
I’m sort of surprised Heat Stroke isn’t used more. I know it’s too slow for red burn, but I would assume token decks would get value from it (my goblin deck certainly does). Artificer's Hex is an all-time favorite of mine for my haunted house deck. Equipment cards bug me almost as much as planeswalkers so I love messing with them. It’s strong because it doesn’t outright destroy it, so GY recursion doesn’t save it. It’s weak (but more fair) because the player can still choose to use it if it’s worth the creature dying, which makes the play more engaging. Similar to equipment, other artifacts are so core to Standard EDH Decks(tm) that something like Corrosion can jack up a 4-player game big time. Clearly, I get a great deal of enjoyment out of dragging other players back to 1996 by destroying their insane swords and 1/3 flying first strike 1cmc creatures (or whatever). Giant Oyster is far from flashy, but killing things (even fliers!) with -1 toughness is strong, and especially brutal if they have to watch it happen over five non-untapping turns. (Note: sorry if you’ve looked at my decks before, I’m obviously just scrolling through them at this point) Walking Sponge can sometimes make wild swings in momentum in multiplayer. Hilarious. Homarid Spawning Bed produces so many tokens that I’m certain that if I was better at making functional decks I could misuse that in some sort of sac-outlet jank. How do you get giant creatures into play that are worth sacrificing? Glad you asked! Iceberg is such a crazy amount of ramp for blue I’m astonished that it’s not more popular. My guess would be that it’s practically impossible to find, because blue always wants blue mana rather than colorless and because cool new blue stuff is basically free anyways ;p but I've loved it ever since I found a (one!) copy of it for my Briny Deep deck. Breaking Wave might be something The Cool Kids are still using (sadly I wouldn’t know) but if it isn’t it absolutely should be as it can be bonkers. Paralyze was a lot of fun to use on your own creature that wouldn’t otherwise untap in your untap phase. I hope that still works nowadays. Transmutation had always been fun, and I hope it’s still useful. If you enjoy making deals cast a Callous Oppressor and start the bidding high! Do you like hurling insults down at the two strangers fighting in the ring? Get yourself a Whipkeeper and turn it up to eleven! This is way too long a post, so I’ll stop and see what else comes up in the posts. I’m looking forward to hearing about other people’s favorites!!
king-saproling on Doom Proliferate. REALLY NEED HELP!!
3 years ago
You might like these: Gilder Bairn, Gyre Sage, Astral Cornucopia, Coalition Relic, Empowered Autogenerator, Gemstone Array, Pentad Prism, Crystalline Crawler, Druids' Repository, Iceberg, Kyren Toy, Dreadship Reef, Mage-Ring Network, Saprazzan Skerry, Hickory Woodlot, Peat Bog