Cabal Ritual

Cabal Ritual

Instant

Gain .

Threshold — Gain instead if seven or more cards are in your graveyard.

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Cabal Ritual Discussion

Lanzo493 on Mono Black Braids Unban

1 month ago

Don't forget, you can also run Vampiric Tutor (for fast mana), Mana Vault, and Jeweled Lotus for more turn 1/2 Braids. It's not the best, but it's the worst when it happens. If you wanted to get really competitive, then you can also run Blood Pet, Lotus Petal, Cabal Ritual, Mox Diamond, Mox Opal, Vault of Whispers, and Chrome Mox. Even Priest of Gix for helping kill everyone faster. The consistency is high enough to get this commander Rule 0'd at most tables if it got unbanned.

TriusMalarky on K'rikk the big succ

6 months ago

You have an average CMC of 4(2.6 if you include lands). That's pretty high, and you have one low mana rock. You definitely have ways to get tons of mana, but they tend to be 4 or more mana, often they're 6 mana.

Personally, I'd want to ramp hard into things like Caged Sun and Crypt Ghast , and then use the huge amount of mana with card draw spells to draw extreme amounts of cards.

So I'd recommend the cards Dark Ritual , Cabal Ritual , Sol Ring , Mind Stone , Songs of the Damned , Charcoal Diamond , Worn Powerstone , Thran Dynamo , and Culling the Weak . You could have lines like turn one Dark Ritual, Worn Powerstone, and then cast Crypt Ghast turn two. You'd have 8 mana on turn three if all your lands were basic swamps. Of course that's a nut draw, though, so don't expect it every game.

You can then wield one-shot draw effects like Read the Bones , Sign in Blood , Night's Whisper , etc. and add to your repeatable card draw effects with Greed and Arguel's Blood Fast  Flip.

Also, I'd really recommend Tendrils of Agony , because after casting several spells in one turn with all your mana, you can cast it and do a bunch of draining. It is possible to oneshot the table with this, but it's difficult unless you're explicitly trying to.

You'll also want ways to fill your graveyard for Agadeem and such effects, but I don't have suggestions on that right now.

zAzen7977 on Chainer, Dementia Master

6 months ago

Hey FelixMortem, I like your build! I use Chainer in my K’rrik deck in a combo with Gravecrawler , Carrion Feeder , and Gray Merchant of Asphodel . It wouldn’t hurt cutting a few basics to add the Crawler, Aetherflux Reservoir to gain life with several of your combos, and while you’re at it, you could even throw in Bolas's Citadel and Sensei's Divining Top for another infinite combo. I get that you have a lot of high CMC cards so you may not want to run Citadel, but it’s worth mentioning.

You could also benefit from the added speed of Chrome Mox , Mox Diamond , Lion's Eye Diamond , Lotus Petal , Jet Medallion , Dark Ritual , and Cabal Ritual . You may eventually be able to generate infinite mana with combos, but these basic ramp cards will really help with the early game.

Another idea is to run Peer into the Abyss so you are very likely to draw into a combo on your turn.

There’s also good-ol Mike and Trike, Mikaeus, the Unhallowed and Triskelion or Walking Ballista , to deal infinite damage. Victimize is the way to put them both on the battlefield at once.

iplayBANJO on The Gitrog Landfall

6 months ago

OK. So this might get a little weird. Gitrog is maybe one of the funniest competitive combo decks in Commander. A very unique kind of combo that lets you draw your entire deck (multiple times) and do basically anything you want to win. It's very odd, and can be done for pretty cheap as far as I've seen. The things that are really necessary are The Gitrog Monster and Dakmor Salvage .

The way it works is that you discard Dakmor Salvage from your hand to trigger Gitrog's last line of text to draw a card. Then you use the Dredge ability on Dakmor Salvage to get it back into your hand by milling two cards from your library into your graveyard. Then you discard Dakmor Salvage from your hand again, and again... And again...

When you mill a land into your graveyard with dredge, you'll draw an additional card. So it's net positive in that you'll end up with more cards in hand then you started with. But wait, you ask, how do I not mill myself out of the game? I'm glad you asked. You shuffle your graveyard back into your library! The most efficient way to do this is with Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre , but I've also seen it done on a budget with Elixir of Immortality .

Now how do I turn this into a win, you wonder? You make mana during the loops described above and do whatever the f**k you want! Most rituals you have available to you, like Dark Ritual Cabal Ritual and Songs of the Damned , create black mana. But there are ways to create green mana. One simple one is Early Harvest . Those will give you infinite mana during the loop, which already puts all of your cards into your hand. Then you can win with simple stuff like Exsanguinate or Torment of Hailfire . Just make sure to pay attention to the grumblings of the other players at the table. If you can't hear them it probably means everyone picked up their cards and left. Congratulations! You've now won the game!

(I'll give your list a real look later, but I felt that I had to share all of the above information first.)

Gosse on Nevi and the sacs

7 months ago

Seen your message on discord if your aiming to make the deck faster id probably look at some missing staples Mox Diamond , Your artifact count isnt there for opal unfortunately ive found Jeweled Amulet to be great at accelerating early action aswell also our rituals in black Dark Ritual Cabal Ritual etc. I assume lantern is to combat moons? Otherwise feels like it could slow you down id say black market is probably too slow aswell too much investment and upkeep to make it good for an early push try Carnival of Souls i found it fantastic in aristocrat style decks your pingers generally negate the damage when ur going off and it really helps smooth out things during the combo turn mana wise. We could run cat combo aswell with Leonin Relic-Warder and any of the 3 enchantment reanimate spells.( Dance of the Dead , Animate Dead Necromancy ). This makes a loop where u can infinitely sac cat for value. Great game the other night! Hope to see nev again soon!

zAzen7977 on Tymaret, the Discard King

8 months ago

And better removal, like Feed the Swarm , Deadly Rollick , Fire Covenant , Force of Despair , and Toxic Deluge .

And more ramp like Cabal Ritual , Pyretic Ritual , Mox Amber , Chrome Mox , Mana Vault , Mana Crypt , Lion's Eye Diamond , Grim Monolith , etc.

Also your CMC is too high. Try to cut it back as low as humanly possible.

I realize these are expensive suggestions, but I’m basing my analysis purely on effectiveness and not price. There are some budget alternatives to the more expensive cards, but the deck won’t be quite as effective.

If you want to go a discard path instead, Kroxa, Titan of Death's Hunger is a good commander instead.

Hope this helps! :)

Profet93 on Message from Surgeon-General Yawgmoth Re: COVID-19

10 months ago

Liliana's Standard Bearer seems way too good to cut IMO

Here are my opinions of the remaining possible cuts (assuming Lili standard bearer stays) from most likely to cut to least likely....

Reaper from the Abyss - Seems unnecessary but probably wont be cut for fun reasons

Ugin, the Spirit Dragon - Additional answer, potential wincon (with profilerate) and value engine, but costs a lot of mana and affects your own board. Idk how it's played for you, but cutting more expensive cards for cheaper ones seems right up your alley

Culling the Weak/Cabal Ritual - Requires a creature/Weak without threshold. I understand rituals are needed once you draw into cards to go into explosive plays, not sure if both are necessary

Apollo_Paladin on Ultra-Budget Speed Dredge (2x 5-Card "Gold Hands")

10 months ago

@ maltheyounger

I've been toying around with the idea of some Artifact/Enchantment hate in case I run into one of those shutdown cards, but in practice this deck tends to speed together so fast that often things like that aren't a consideration (I admit an early Grafdigger could pose an issue, but that's also literally the only card of its type for the mana cost too, this could be a playgroup vs online type thing & it's possible other groups would see more benefit from something like this.)

The Dark Ritual line, I only have Culling the Weak in there because it can help towards my win condition of getting Annihilators out of the graveyard. The only "Graveyard-to-play" spell available for the mana of Dark Ritual is Exhume. If I want other options, I need at least 4 mana so that little bit doesn't really help me out as much as you'd think. Cabal Ritual could be okay, but along the same lines of trying for early wins; it doesn't provide enough mana at the time I'd be using it. Also, The primary focus of this deck has to be its win condition combos in order to function, so I'd be pretty hard-pressed at deciding which cards to cut out as all of them in here have a pretty defined purpose.

As for the Titan, I'm not a fan in this build since I already run on pretty low mana as it is and destroying my own lands isnt something I'm keen on. Especially not when Annihilator can eat opponent's lands at no cost to my own. I've found Annihilator creatures to be the most reliable win condition card to pull early from a graveyard; I've seen dozens of other speed dredge builds using other creatures, but they're usually something like an early Iona, Shield of Emeria which while nice, isn't 100% consistent against all deck types, and also these other decks tend to be quite expensive due to running various high-dollar power creatures.

One thing I like about my build is how inexpensive the selections are, which opens it up to a wider audience. I'd say the Titan definitely fits the Budget part, but as for functionality I'm not sold - though if you attempt this and it works out for you I'd be interested to hear about another spin on my build!

The other artifacts you suggested are far too high a mana cost to be any use in this build. You really don't want to be spending Culling the Weak mana on anything except pulling Annihilators from the Graveyard for optimal game play.

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