Titania, Protector of Argoth

Titania, Protector of Argoth

Legendary Creature — Elemental

When this enters the battlefield, return target land card from your graveyard to the battlefield.

Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green elemental creature token.

Titania, Protector of Argoth Discussion

AstroAA on Hamza +1/+1 counters

3 weeks ago

Victory's Herald is kind of meh and overcosted for it's effect, as Cathars' Crusade does the same thing as many times a turn as it can, whereas Victory's Herald can only do it once. Replace it with like a Birds of Paradise or something like that to help both your curve and ramp.

While I do like Wayward Swordtooth, I'm not sure it does you much good here as I prefer it as a redundancy card. If you wanted a 1:1 replacement and are looking specifically for land-based ramp cards, Azusa, Lost but Seeking is infinitely better, and Wayward Swordtooth should only ever be ran in land-based decks that are wanting additional land plays per turn, such as a general that revolves around lands like Titania, Protector of Argoth. However, I would personally recommend cutting lands as 37 is a bit much, especially for a green/white deck. I'd recommend cutting down to around 34, but in place of those three lands I'd add in cheap creatures that still try and deal with your gameplan, like Fertilid, Incubation Druid, or Esper Sentinel.

KBK7101 on Good Card Design

3 weeks ago

I agree with legendofa but I also think that good card design can come from the story behind the character and the way that the card interprets that story into gameplay. Cards like Feldon of the Third Path and Titania, Protector of Argoth are perfect examples of this.

AstroAA on Convoluted Combos

1 month ago

jaymc1130 Now you've made me want to build a Sultai deck, haha.

I'm quite familiar with both combos you mentioned. I run the Dramatic Reversal + Isochron Scepter combo in my Oona deck, where I also run Thassa's Oracle. However, I don't run Demonic Consultation because I think that its a boring card. Instead I run Doomsday because I think the concept of exiling most of your library and being left with five cards to stitch together a win is hilarious. In addition, it still leaves a bit of room for interaction from the other players - which is what I don't like about Demonic Consultation.

I think the reason why I like large and extravagant combos can be traced to my first little foray into cEDH with Selvala, Heart of the Wilds back in 2016~2017. I loved having to do a bunch of little things first before I could do a big thing in order to win. Since then, I've always tried to build combo decks to the point where they're like a large machine, and every card fits into it and enables something somewhere.

Regardless, thank you so much for inspiring the absolute mess that was the graphic/combo. I just think it's hilarious that this 10-card combo pretty much solely results in infinite mana, but can easily be expanding to helping my commander, Titania, Protector of Argoth, do what she wants to simply by having her out. There are a bunch of applications to this combo and I'm excited to sort of start looking at the deck in a different light trying to see what all cards work in ways similar to this.

AstroAA on Convoluted Combos

1 month ago

jaymc1130 Yeah, that's what surprised me about it - the only core card to the combo I'm not already running in my Titania deck is Aluren, and even then it turns on a bunch of other creatures and combos in the deck if I were to add it. Plus, you could also get infinite creatures if Titania, Protector of Argoth herself is out since I'm already sac'ing the lands to Zuran Orb.

Niko9 It took me a second, but oh my god I love it. That's fantastic.

AstroAA on Convoluted Combos

1 month ago

So I was reading a post by jaymc1130 (found here) where he talks about Summer Bloom combos, and as someone who runs a Titania, Protector of Argoth land combo deck, I got to thinking on how I could somehow try to incorporate a combo where lands can infinitely ETB and LTB. So, I got to thinking on how I could possibly abuse Summer Bloom to accomplish this. After a couple iterations, I finally settled on this monstrosity:

My Monstrosity

I decided to use a flow chart maker to try and illustrate the method to my madness. I tried to group each card with similar variations that could be acceptable substitutes. For example, on the left side with Crucible of Worlds, Ramunap Excavator, and Ancient Greenwarden you could use any one of those three to accomplish the task that needs to be performed - that being playing lands from the graveyard to play. Likewise on the right side of the picture, the group of five cards I view as methods to try and protect the combo. The arrows point towards what the previous card uses; like Aluren points to Eternal Witness which points to Summer Bloom which points to the Forests, etc.

You could also use Cloudstone Curio to bounce the Eternal Witness, but I feel like Cloudstone Curio combos are cheating. Disregard that little top right corner because I realized after I made it that little corner in it of itself generates infinite mana really easily with Aluren and Concordant Crossroads. Oh well. I also should've moved Lotus Cobra to where the Vernal Bloom and Heartbeat of Spring is, but I digress.

If you want an explanation on how the combo works, I'll put an accordion block with it here. That way you can try and figure it out for yourself if you want.

So this combo at it's bare bones requires at least 13 mana worth of permanents on the board at the start, (Aluren = 4, Temur Sabertooth = 4, Zuran Orb = 0, Crucible of Worlds = 3, Lotus Cobra = 2), and two mana floating/available to you in addition to three forests. These forests can either be tapped or untapped, or don't even need to be in play; they just need to be there for Summer Bloom.

At a minimum, the combo follows as such:

  • 1. Cast Summer Bloom, playing three additional Forests. With Lotus Cobra out, you have six mana floating, (three from Cobra, three from the forests).
  • 2. Cast Eternal Witness for free with Aluren, recurring the Summer Bloom
  • 3. Sacrifice the forests to Zuran Orb.
  • 4. Cast Summer Bloom, going down to four mana floating, and playing the three forests from your graveyard to the battlefield netting an additional six mana for a total of 10 floating mana.
  • 5. Bounce the Eternal Witness with Temur Sabertooth, going down to 8 floating mana.
  • 6. Cast Eternal Witness for free with Aluren, recurring the Summer Bloom.
  • 7. Sacrifice the forests to Zuran Orb
  • 8. Cast Summer Bloom, going down to 6 floating mana, and playing the three forests from your graveyard to the battlefield netting an additional six mana for a total of 12 mana.
  • 9. Repeat from step 5.

Holy shit. Now that I think about it, you might not need Aluren. You could theoretically just do it with Eternal Witness, but I'm not going to work through that math. When I did it with my head, you netted two mana every time because of the cost of Summer Bloom and Temur Sabertooth's ability. Feel free to yell at me or correct me in the comments. I am very bad at math.

So yeah. This is definitely a mess and probably unfeasible to pull off in games, but I had fun coming up with it regardless.

Do you all know of any convoluted combos like this? I'm quite interested in seeing them!

nbarry223 on Viga-BOOM! (Turn 2)

1 month ago

Yeah, I was thinking Titania, Protector of Argoth or Questing Beast if I had to go with one only. If I've used a fetch Titania ramps me, but she relies on fetches to be useful essentially.

Questing Beast is probably a more consistent fit for the slot, since he's good against aggro with his 4+ toughness (most aggro is around 3 power early) and is also good against larger things due to his deathtouch. He serves as a very good attack deterrent, and can even chip away at them while still being able to block thanks to vigilance. They also have a harder time chump blocking him, due to the 2 or less power clause.

I'll keep The Gitrog Monster around for now, but he's my next cut if I think of something else to try out or need the slot for whatever reason.

JacobAGrossman on Viga-BOOM! (Turn 2)

1 month ago

You could probably just go Questing Beast and Titania, Protector of Argoth for the pre-6 mana slots. Maybe going mono green makes it easier? I doubt that's really a thing though, given your land base. They just seem to achieve similar goals

KanisxKoda on Reaper

3 months ago

Hey SirHerpaderp

I don't think I can cut Titania, Protector of Argoth. I have a lot of land recursion in this deck with Life from the Loam. (its my No.1 tutor target for its ramp and dredge ability) And fetches paired up with Urborg, Tomb of Yawgmoth and Yavimaya, Cradle of Growth ensures that they are never a bad draw.

Ulvenwald Oddity  Flip helps with my infinite mana/draw/kill combo by allowing me to cycle my hand for creatures, lotus pedal (ty for that tip) then flip oddity when my board is gross enough.

I think i found my replacement for Junji, however I want to sneak that Shigeki in here and I'm torn between Sakura-Tribe Elder, Timeless Witness, Hermit Druid

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