Jegantha, the Wellspring
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Jegantha, the Wellspring

Legendary Creature — Elemental Elk

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (For example, you cannot have Kitchen Finks in your deck but you can have Carnival / Carnage) (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)

: Gain . This mana can't be spent to pay generic mana costs.

9-lives on Woah, where did THAT come from???

1 week ago

As i said, ILuvMtg: you can put Jegantha, the Wellspring into your deck without it being a companion, IIRC.

"The companion ability has no effect if the card is in your starting deck. You may put a card with a companion ability into your starting deck regardless of whether or not your deck meets the requirements"

9-lives on Woah, where did THAT come from???

1 week ago

You want WURBG, right, ILuvMtg?? Jegantha, the Wellspring is an immediate source of all five colors at once. This means that you can cast an extra 5c card with Jodah, Archmage Eternal without a sweat.

9-lives on Woah, where did THAT come from???

1 week ago

ILuvMtg Jegantha, the Wellspring doesn't have to be a companion though. :)

Femme_Fatale on Official missing/incorrect card/token thread

2 weeks ago

Nishodus66: The deck of yours which Eidolon is not legal is because it is not legal with your companion, Jegantha, the Wellspring.

Skaso on How to upgrade my Sliver

1 month ago

Played successful with the upgraded Deck. Thanks again to everyone. Now I Want to bring it to a new Powerlevel.

Factors to work at: Is The First Sliver and/or Jegantha, the Wellspring viable?

Reduce Ramps/Removals/Draw to CMC 2. Any suggestions? Wich Boardwipes work good with Jegantha, the Wellspring ?

Are there other Sliver that i can get in, with similar effects to non Creaturespells i can get out?

How to upgrade my noncreature Spells in general? Think of how to get mor out of the 5 Colortheme and the Tribalstyle.

Skaso on How to upgrade my Sliver

1 month ago

Hello everyone, i hope it is ok to revive my own Thread.

I was able to play some rounds and saw the Deck runs much better. Thanks again to everyone. Now i try to bring the Deck to a new Powerlevel and want to work on 3 Mainpoints.

  1. I wonder if i should switch to The First Sliver and/or add Jegantha, the Wellspring as a Partner?

  2. I want to reduce Ramps/Removals/Draw to CMC 1/2, 3 at max. 2.1. Also looking for the right Boardwipes, that work with Jegantha, the Wellspring.

  3. Are there other Slivers, that i could change for some noncreature Spells? 3.1. What better noncreature Spells are there? I always ask my self how i can make more use of the 5 Colortheme and wich Spells works best with the Sliverswarm?

Thanks to everyone for looking in to my stuff and thanks for your help.

trippy_mcfly on Cumly Cube

1 month ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

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