Jegantha, the Wellspring
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Jegantha, the Wellspring

Legendary Creature — Elemental Elk

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (For example, you cannot have Kitchen Finks in your deck but you can have Carnival / Carnage) (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)

: Gain . This mana can't be spent to pay generic mana costs.

Recommendations View more recommendations

TheoryCrafter on PROGENITUS.

1 month ago

Here are some ideas for your deck:

-You won't be able to use it as your companion, but Jegantha, the Wellspring will be a helpful ramp card for the deck you're building.

-Bonfire of the Damned can help knock down an opponent's battlefield and feed into Zaxara, the Exemplary.

-Unless you're willing to find a spot for Ramos, Dragon Engine you may be better off replacing Door to Nothingness with Mayael's Aria. In part because of the activating cost, and in part because if the game stalls out Mayael's Aria is more likely to get you a win in a multi-player game.

I hope this helps. Thank you for reading me out. Happy Hunting.

king-saproling on For Once I Had a Notion

5 months ago

Would require some rework but having Jegantha, the Wellspring as a companion could be interesting

king-saproling on Jodah's Unification with Nothingness

5 months ago

Ok hear me out. Pull out all the legendaries, then add in Arcum Dagsson. Also add Jegantha, the Wellspring as your companion. The rework to companions (having to pay 3 to put from command zone to hand) means that while Jodah is out, when you cast Jegantha, you will always get Arcum. Arcum can sac an artifact mana dork (e.g. Ornithopter of Paradise, Bronze Walrus, Scuttlemutt, Opaline Unicorn, etc. there are many of them) to get Door to Nothingness.

Thanks to Jegantha's ability, you will reliably be ready to use the Door as soon as it touches the board, and since it came in via Arcum's ability the Door can't be countered. You can also use Arcum to fetch artifacts that copy the Door/Door ability (like Sculpting Steel, Rings of Brighthearth) or artifacts that return the Door from grave to hand (e.g. Protomatter Powder, Codex Shredder)).

The other slots I would fill with cheap ramp effects like Birds of Paradise and all the available mana-producing artifact creatures. Maybe also cheap haste effects like Mass Hysteria, Concordant Crossroads, Lightning Greaves, Crashing Drawbridge, etc. so you can use Jegantha and Arcum immediately. You wouldn't really need to worry about interaction because you could keep the Door unused until the opp's end step before your turn and use it to threaten death of whomever tries to disrupt your setup in the meantime. For example if an opponent casts Cyclonic Rift, just respond by activating the Door to get that fool out da game thereby fizzling the Rift.

PlebKingX on Wurld Tweeee

6 months ago

Yes lol

World tree costs 10 colored mana to activate. the combo is we ramp out into Timeless Lotus or Jegantha, the Wellspring. we tap for 5 WUBRG mana then use one of our untappers (Kiora's Follower or Kiora, Behemoth Beckoner) to tap again for a total of 10 WUBRG mana. Activating The World Tree is almost always an instant win unless you get very unlucky and have too many gods in your hand.

The Purphoros, God of the Forge's will then enter the battlefield as creatures and before they legend rule themselves to death, they send a maximum of 28 triggers of 2 damage each to the dome. (thats 56 damage for my fellow smooth brains out there)

MollyMab on What to do with Sisay

7 months ago

Sissay can combo real easily and from having Jegantha, the Wellspring and 1 white mana on board can go into a full combo

Dead_Blue_ on Grixis Breach Shadow

8 months ago

Good decks +1

What is Jegantha, the Wellspring in the sideboard used for?

onua1 on Sagas and Shrines and Gates, Oh My!

8 months ago

New cards to consider: Historian's Boon, seems really good with saga manipulation and the sheer number of enchantments. The Phasing of Zhalfir, would require me to lose Jegantha, the Wellspring as companion, but is such a strong piece of removal with saga manipulation that it could be worth it.

Urza's Saga could be cut for either of the previous cards or potentially a card that helps my mana, like Courser of Kruphix, Dryad of the Ilysian Grove, Oracle of Mul Daya, Pir's Whim, Tempt with Discovery, etc.

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