Jegantha, the Wellspring
Legendary Creature — Elemental Elk
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (For example, you cannot have Kitchen Finks in your deck but you can have Carnival / Carnage) (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)
: Gain . This mana can't be spent to pay generic mana costs.
|Have (3)||CompleteWaste , jecder , orzhov_is_relatively_okay819|
|Want (2)||Mortalbug , djocho|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Jegantha, the Wellspring Discussion
1 month ago
If you like Sanguine Bond, you could try Vito, Thorn of the Dusk Rose and Heartless Hidetsugu, which Sisay can fetch out for you when you're ready to win. Just activate Vito, then activate Heartless to win.
The Royal Scions and Rhys the Redeemed are a good way to kickstart Sisay, so you can find almost anything else you'd want after (this allows you to fetch 7 drops, including Chromatic Orrery, which will let you activate Sisay again immediately). If it isn't, something like Judith, the Scourge Diva gives another +1 and fills out your colours, so you can fetch up to a 9 MV Legendary, in addition to being able to swing with a 10 power First Strike Trample Sisay. Jegantha, the Wellspring is a handy card in a deck like this, probably in the 99, but some people run it as a Companion even. Faeburrow Elder and if you have the budget Bloom Tender are both very good inclusions if you are already running untap enchantments/effects, as is Ley Weaver. She goes infinite with lands and Freed from the Real, and her Partner, Lore Weaver just wins on the spot with infinite mana via decking everyone else. It's cute that they find each other, but it also means you get access to them more often.
Lots of cool stuff in here to think about for my own Sisay WIP! Hope these ideas aren't too 'try hard' for you!
1 month ago
I assume Jegantha, the Wellspring is meant to be your companion, and not part of your maindeck? If so, you should have its entry in your sideboard, not the mainboard. If you’re wanting to have it stand out more as something you have access to, chuck CMPN (with stars) after its entry, like below (it has to be in the sideboard for this to work)
1x Jegantha, the Wellspring *CMPN*
Outside of that, my suggestion would be to drop your land count. 25 is really excessive when all your cards cost 1-2 mana, and generally speaking you can get by fine on 2 lands. The exception is Banefire, but that’s a bad card so i’d suggest ditching that entirely, and going down to 20-21 lands
2 months ago
Popular cmdrs in order
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- Esika, God of the Tree Flip // The Prismatic Bridge
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- Jegantha, the Wellspring
2 months ago
Popular themes for Five-Color
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- Zirda, the Dawnwaker Companion 61 decks
2 months ago
3 months ago
Hey, I have some suggestions for this deck based on some other decks I've used or played against.
I've used Domri, Anarch of Bolas to great effect in my own dragon deck, since she gives mana fixing, protection from counterspells, and creature removal.
Based on how there are zero basic lands in this deck, Realms Uncharted could be a very good way to get your mana rounded out, and to thin the deck later on.
Jegantha, the Wellspring is perfect for you commander. You wouldn't get to use the Companion ability but with 21 gold cards I think it would still go a long way
With over a quarter of the entire deck being creatures or planeswalkers, using Esika, God of the Tree Flip's flip side can cycle all your fun stuff out a lot faster (I also think the showcase art looks fantastic).
I hope at least some of these helped! There are some other cards that might be good but I wasn't sure what aspect of the deck you'd want to focus on, so I tried to suggest things that would keep options open. Keep slamming those playtests and keep us updated on how it goes!
4 months ago
Hey, nice list of cards on a budget. You have several good cards, but also many stinkers.
Do you really play this deck? Or it is a deck you made here for fun? I ask because I don't see how this deck can win a game or consistently function well enough in a real game of multiplayer Commander. If Jodah gets disrupted you're done because your deck is relying way too much on Jodah. Problem is Jodah will be an instant target for removal when he's on the battlefield as your opponents can't let him stick around letting you take over the game. You want your deck to be able to function in gameplay without Jodah.
There's a basic deck structure you can use for a causal Commander deck that's a starting point for building a deck.
- 36-38 lands (Exotic Orchard, Path of Ancestry)
- 20-25 creatures (Faeburrow Elder, Maelstrom Archangel)
- 12 or more ramp sources (Arcane Signet, Fellwar Stone)
- 10 or more draw/tutor sources (Temur Ascendancy, Conflux)
- 10 or more removal/board wipes/counterspells (Beast Within, Stubborn Denial, Austere Command)
This structure doesn't cover everything, just the basics to help to make a functioning deck. For example with Jodah you will want to dedicate quite a few card spots for protection such as Boros Charm and Swiftfoot Boots for him and the big stuff you cheat onto the battlefield. Some areas such as number of lands, lands used in the manabase and ramp become much more important than others. Especially when playing five colors, needing one of each color to cast spells with Jodah and having many high mana cost cards you want to cast.
You have Command Tower which is good, one of the best lands in Commander. When playing five colors then more color fixing from lands in the manabase and ramp sources that can make any color of mana are areas to focus more on and allocate more funds to make gameplay better with or without Jodah.
- Arcane Signet
- Fellwar Stone
- Exotic Orchard
- Path of Ancestry
- Faeburrow Elder
- Jegantha, the Wellspring
- Commander's Sphere
For lands on a budget if basic lands are the lands you count on most then include ramp and other lands that have interaction with basic lands.
Glade and the four others are called Tango lands and they care about you controlling two or more basic lands for them to ETB untapped. Farseek can search for any one Tango land and put it onto the battlefield tapped.
You have Jungle Shrine which is good, it's called a Tri land and on a budget these lands are some of better lands you can play for color fixing. Consider more Tri lands?
I can continue with more advice in another comment. Would you like me to continue?
Good luck with your deck.
4 months ago
DrukenReaps im so down to build a colorless deck, but I'd pick an eldrazi
RiotRunner789 Blim is definitely on my list.