Mana Geyser

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Mana Geyser

Sorcery

Gain for each tapped land your opponents control.

amarthaler on EDH Sarevok, Deathbringer & Tavern Brawler

1 month ago

Decree of Pain and Killing Wave also replaced with Mana Geyser and Comet Storm.

I've yet to pull off a non-cylced Decree of Pain, and would rather use all that mana (if I have it), to play a finisher or more beneficial card. Since Killing Wave also effects my board, I swapped it out as a pair with Decree of Pain to throw in another win-con combo: Mana Geyser + Comet Storm. Mana Geyser can also be used for much more in this deck, so it seemed more value added.

OmicronPrime on Reiterate+Mana Geyser+Wandering Archaic

1 month ago

If I cast Mana Geyser and Reiterate w/ buyback it for infinite mana and my opponent has a [Wandering Archaic]] and i can't pay the 2 for either the Geyser or the first Reiterate, can they force the game into a draw by targeting my Reiterate with their copy ?

Dete on Kess EDH

1 month ago
Young Pyromancer => Sedgemoor Witch si es q poni chain of smog obvio

Jace's Sanctum ya teni otros 3 q hacen reduccion, hasta sacaria 1 mas

Thousand-Year Storm real es la raja pero demasiado setup, mejor poner Bonus Round

Mana Geyser/Jeska's Will muy pocas cosas con rojo

muchas weas muchas weas, lo intente ordenar lo mejor posible y probalemente se puedan sacar hasrtas cartas mas

RA_HORAKHTE on Locust God EDH

2 months ago

Hi, I'm also another Locust God player!

I'll recommend some key cards of my deck. (I know some of them are not very budget friendly, but just giving ideas)

  • I play Rites of Initiation in my deck. When you have drawn a lot of cards, playing that card discarding (for example) 9 spare cards can seal the game, making all your locust tokens 10/1. Very explosive!, similar in effect to Shared animosity you already play.

  • Another powerful card is Mana Geyser. If nobody responds, you'll win that turn with all the mana it generates.

  • Sorcerer Class is also awesome in this deck. Draws you some cards, and then transforms all your locust tokens in mana generators.

  • I also recommend some other darw/wheel cards like Winds of Change, Echo of Eons or Whirlpool Warrior

  • Finally, as this decks usually discard tons of cards, Underworld Breach can also seal games when you get access to some of your combos in graveyard.

*Here you have my deck if you are interested: "FOCUS THE LOCUST"

McToters on Drop A Train On 'Em

2 months ago

Hey there! Awesome brew! Some recs in case you haven't already thought of them:

Cursed Mirror same reason as Mirage Mirror

Hamletback Goliath janky but fun

Reiterate since you are already running Mana Geyser with the right amount of lands untapped this can net you infinite mana. A secondary rec with this combo in mind would be Sword of the Paruns as a mana sink to continually untap Brion.

Serene Master janky but also fun

Inspiring Statuary to help you with casting spells

McToters on Mono Red infinite combos???

2 months ago

Something simple would be Mana Geyser + Reiterate, as long as enough lands are tapped this could net infinite mana. Then all you need is something like Kaervek's Torch as a juicy mana sink to blow someone's face off.

patmurphy1986 on Lathliss Commander

3 months ago

Ok here is my take on the budget side. TLDR: Land total and Ramp increased. A lot of subpar removal taken out, and better ones put in. Some cheaper dragons/shapeshifters added to smooth out curve and provide cheap dragon drops for commander ability. Most importantly is added some value for getting extra dragons from cards, either by creating tokens or playing them for free from hand/deck. Added in 3 additional wincons similar to Terror of the Peaks to make it easier to win just by populating board and swinging in. Note that the wincons also can serve as creature removal, which is why so many of the outs are instant/sorcery removals

PirateCptAstera on A.D.D.

3 months ago

Got a few combos for you mate

Infinite red mana to allow infinite combat phases Leyline Tyrant + Mana Geyser + Reiterate + Aggravated Assault Have Leyline tyrant out, play mana geyser, copy with reiterate, buyback the reiterate with that mana, copy again, repeat until you have a stupid amount of red mana. at each main phase after your extra combat phase, pay for the next combat phase. Leyline is important here due to phases. Can also substitute in Jeska's Will for Mana Geyser for the same effect.

Infinite combat phases Aurelia, the Warleader + Helm of the Host Helm of the host copies aurelia at the start of combat, the new aurelia then attacks in the next combat triggering a new combat, repeat

Another infinite combat phase combo Sword of Feast and Famine + Aggravated Assault equip the sword to a creature that is difficult to block, then it hit, untap all your lands, pay for aggravated assault, repeat

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