Mana Geyser

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Mana Geyser

Sorcery

Add for each tapped land your opponents control.

ascanio on Anhelo's Thriller

1 month ago

Cambi che io farei:

Ghoulish Procession --> Demand Answers

Cut/Ribbons --> Sorin's Vengeance

Rakdos Charm --> New Blood

Jadar --> Dark Petition

Poppet Stitcher --> boh, Mana Geyser? Anche se in realtà ti servirebbe uno spot per la nuova Judith.

In boh se vuoi puntare un pochino di più sui tesori: Mahadi, Emporium Master; Marionette Master; Blood Money.

Si può anche dibattere se è meglio Metallurgic Summonings o Shark Typhoon

Azoth2099 on A WOMAN'S INTUITION (NARSET)

3 months ago

Hypersayia9001

Hey man, thanks for checking out my list!

So this particular iteration is definitely pretty light on rituals as you can see, instead opting for an abundance of low-cost mana rocks along with a few ways to quickly get Dockside Extortionist into your hand - namely Gamble, Imperial Recruiter & Recruiter of the Guard. The curve of the deck is fairly low, and you shouldn't run into too many problems if you play your cards right (lol), but I can definitely see how the lack of rituals could be seen as problematic if we're talking about going fast af. The main reason that I chose to opt for rocks over rituals is the fact that Narset's ability is centered around the combat phase, and it's just more difficult to squeeze value out of rituals in that context than mana rocks, especially since the rocks can also be cast from the graveyard. I do think that something like Storm-Kiln Artist deserves consideration here, though. I've actually been trying to find space for that guy for a few weeks if you have any suggestions on what to cut. If I'm going to slot him in, though, I'd almost rather slot in Birgi, God of Storytelling  Flip so that I can combo with Sensei's Divining Top & Elsha of the Infinite for more sweet, sweet resilience.

Getting to the decks wincons, It's admittedly relying on Intuition to an extreme degree to set up a win by Tutoring up Underworld Breach, Sevinne's Reclamation & Brain Freeze. This strategy relies on the pilot having Lion's Eye Diamond on the board prior, but considering Narset can snatch other people's Tutors from their Graveyards and cast them for free as well as your own, this is actually quite a bit more feasible than it seems at a glance. Remembering that everyone's Graveyards are pretty much yours for the taking is super important here.

Mana Geyser is a timeless banger, but I struggle to find justification for it beyond 2-color builds. There's just not enough room for it compared to other essentials in most 3-color lists within that I've built, unless I'm able to either cast it at instant speed or for a heavily reduced cost, preferably both. My standards for rituals in general may have been ruined by Dark Ritual & Culling the Weak, though...Once you go , ya know...

All of my lists undergo constant editions, though, and I'm sure this one will be no different. I can actually feel the next version brewing in my mind right now lol, thanks for your feedback!

Hypersayia9001 on A WOMAN'S INTUITION (NARSET)

3 months ago

Azoth2099 Thanks for your suggestions on my own Narset deck. There's some very interesting things that I'm definitely going to be thinking about.

In regards to this deck, this might just be me, but looking at this in it's current state, I feel like you're liable to struggle to really combo properly when you get Underworld Breach online. No issue keeping the graveyard full, but there's only really Jeska's Will and Rite of Flame in terms of rituals, so I see you running out of Mana fairly easily if you don't draw/mill either of them. (Not difficult, in hindsight seeing how many tutors there are, but still)

I'd see about trying to fit Mana Geyser in there for some extra red and Storm-Kiln Artist for some colour fixing as you go.

I'm also kinda struggling to see a definitive win condition. Might be me being dumb, but I'm not seeing anything that'd clear the board, damage the opponent or mill anyone out, aside from maybe comboing Traumatize and Brain Freeze while Underworld Breach is active, but you'd then need some crazy mana for that to work. That in mind, Cyclonic Rift is a good way to clear out the board for an attack, Grapeshot can easily storm out if you get a loop going, and Jaya's Immolating Inferno can just incinerate everyone if you build up a decent pool of mana.

hootsnag on

5 months ago

I understand. Still not a fan of Mana Geyser here though.

hootsnag on

5 months ago

Madness and Flashback are the best mechanics for this deck. I'm surprised you don't have more. Also, I would cut Mana Geyser for Lotus Petal, Sol Ring or something else. It's just not a great card when you already have other good mana generation.

Azoth2099 on The Lonely Loner (Seems to free his mind at night)

6 months ago

DatShepTho

Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.

I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.

I would also recommend Mystic Retrieval & Mizzix's Mastery over Call to Mind & Finale of Promise respectively. As well as adding Past in Flames.

2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.

Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.

Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.

Free spells like Misdirection, Blazing Shoal & Commandeer can be pretty great here, given that they are likely still cheap to cast if you can't cast them for free.

Lastly, try to get yourself copies of Sea Gate Restoration  Flip, Shatterskull Smashing  Flip & Jeska's Will for this one if you can. Amazing!

Peace!

smack80 on Xantcha Big Mana

8 months ago

My xantcha deck is more phyrexian tribal with a focus on cards that tell Xantcha's story from Urza's Saga.

Here is the link. https://tappedout.net/mtg-decks/09-01-19-YiZ-xantcha/

YOu already have Insurrection, but its little brothers can be just as destructive, as can Spectacular Showdown

jarncards on hasteland

1 year ago

For global haste you can use Fires of Yavimaya, Concordant Crossroads, Mass Hysteria, and Urabrask the Hidden who will also conveniently turn off other people's haste. Anger and Barbarian Class also give haste after more effort.

Ant Queen, Artifact Mutation, Battle Hymn, Circle of Dreams Druid, Dragon Broodmother, Pest Infestation, Scute Swarm, Tempt with Vengeance, Sylvan Offering, Termagant Swarm are all useful if you can give haste to all of them.

Birds of Paradise is just the best mana dork.

You have green, so you might as well use the standard ramp package with Cultivate , Kodama's Reach, Explore , Farseek, , Rampant Growth, Three Visits and Nature's Lore. Probably ignore most mana rocks, because people are going to want to vandalblast you just because of the treasures.

Relentless Assault, Scourge of the Throne, Combat Celebrant, Hexplate Wallbreaker, World at War grant extra combats, with Hellkite Charger and Aggravated Assault potentially going infinite.

Vandalblast goes in every red deck. Even though youll have a ton of treasures i'd still run Brotherhood's End too

For draw spells consider Scroll Rack, Garruk's Uprising, Elemental Bond, Soul's Majesty, Furious Rise, Rishkar's Expertise, Beast Whisperer, Shamanic Revelation, Disciple of Bolas, Pact of the Serpent, Painful Truths, Harmonize, Sign in Blood, Night's Whisper, Read the Bones, Ambition's Cost, Ancient Craving, Damnable Pact, Commune with Lava, Lifeblood Hydra, or maybe Necropotence although the color restricion on necro is tough, treasures should take care of it.

Fable of the Mirror-Breaker  Flip, Ragavan, Nimble Pilferer , The Reaver Cleaver , Gadrak, the Crown-Scourge , Ancient Copper Dragon , Old Gnawbone Ziatora, the Incinerator for more treasure makers. Pyrohemia and Pestilence could be fun with the extra mana. Awaken the Woods is an amazing x spell too, but wont appreciate the two aforementioned cards.

If you're using magda the deck will benefit from dragons and expensive artifacts. throw in Imperial Recruiter and Worldly Tutor, Vampiric Tutor, and Demonic Tutor all go in your colors. so you can get her more consistently. Darksteel Forge and Gate to Phyrexia can be tutored into play with her for five treasure.

If you use dragons, you could add Dragonstorm, but you should carefully consider how many cheap spells you expect to be able to cast if you arent building specifically towards this card. Chatterstorm, Empty the Warrens, Yawgmoth's Will, Jeska's Will, Mana Geyser, and Manamorphose, Past in Flames are all good on their own and would add synergy.

If it ends up dragon tribal, cards like Crippling Fear , Kindred Dominance, Crux of Fate

Swashbuckler Extraordinaire is a very good payoff for using treasures if you dont use certain other nightmarish dragons like Atarka, World Render, Blast-Furnace Hellkite, Terror of Mount Velus, Thrakkus the Butcher

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