Grim Monolith doesn't untap during your untap step.
: Add to your mana pool.
: Untap Grim Monolith.
|Have (2)||idobuttstuff ,|
|Want (3)||zudna , abby315 , bravopresidenyc1|
Combos Browse all
- Grim Monolith + Mana Reflection
- Dramatic Reversal + Grim Monolith + Isochron Scepter
- Grim Monolith + Nyxbloom Ancient
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Grim Monolith Discussion
3 weeks ago
Thanks for the question arcarceus. I wouldn't spring for a The Tabernacle at Pendrell Vale given the extremely high creature count of our own deck. I typically only play this deck in cEDH or cEDH-adjacent pods and usually find that my own creature count is much higher than my opponents. I do love this type of plan for artifacts, and my low count of artifacts has enabled Kataki, War's Wage to be extremely powerful against the high artifact count of many cEDH decks.
I haven't spared much expense when it comes to this deck, but Living Plane over Nature's Revolt comes to mind immediately. I'm personally not a fan of artifact driven fast mana for reasons unrelated to the power of the strategy, but I certainly believe that the deck would be more powerful with its inclusion. Mana Vault is already included due to its synergy with Derevi, and Grim Monolith would be a similarly powerful inclusion. Additional rocks to include would be Mana Crypt, Mox Diamond, and Chrome Mox. If those were added you'd have to take out a couple pieces of artifact hate (the aforementioned Kataki, Null Rod), but I think you'd speed up your average first or second turns which is where this deck can really struggle against your typical cEDH deck.
1 month ago
Hey Mark3sie, I have a few suggestions. I don’t run Edgar, but I do run Kaalia of the Vast, so I have experience with mardu colors. I am making suggestions regardless of budget since I don’t see the budget tag.
Deflecting Swat is awesome as well and has saved me many times.
Hope this helps! :)
1 month ago
Ok, here because of you Cyclonic Rift vs. Omniscience post. Now, first off, why no extra combat spells?
Now, on to suggestions. I'll try to break it down by category and keep things budget friendly.
Ramp: Run LOTS more. Pentad Prism is the only 2 drop mana rock that'll net +2 different colored mana in the same turn (albeit, once). Fellwar Stone , Worn Powerstone , Coalition Relic , and Basalt Monolith are worth running also. Crystal Vein is handy in a pinch as well.
Defense: Smoke is worth its weight in gold here and 100% deserves a spot.
Feel free to check out my list for ideas (especially for extra combats). Upvotes on any of my decks are appreciated. Narset, American Beauty
2 months ago
Sephorai Hey there! At the beginning of the pandemic I sort of sold out of my collection, in the middle of some serious setbacks currently but I'm inching toward recreating this list. Top dollar cards i'm missing include both Ulamogs (80$ a piece), a Mana Vault(120$), and all the planeswalkers except for Great Creator.
My Grim Monolith is gone as well, and I don't intend to acquire a new one. This deck will definitely take advantage of huge improvements though! Diamond Lion is PERFECT for this deck, and obviously this one will require a Jeweled Lotus. Unfortunately at the moment i'm kinda building back from scratch. I basically had only a single Mana Crypt and a dream once in store play began again. I'll get there soon!
3 months ago
A comp edh deck usually looks like that:
avg cmc close to 2 at least or below (some commanders may be a bit higher)
like 30+ instants to keep opponents from comboing or to secure your own combo
like every good tutor to get your combos consistently
So basically cEDH is all about playing the best and most efficient cards. You just go for a quick combo win and try to tutor it up, stop opponents from comboing and assemble your own combo. Every card that doesn’t do anything of that doesn’t belong in a cEDH list. Tribals usually don’t support that very good unless you maybe go with elves. And your commander should be part of a winning combo like a food chain combo, or draw into your combo with infinite mana or another easy loop, like Urza or thrasios for example.
I assume that you haven’t seen much cEDH decks so far. Maybe you should watch some lists or games first. CEDH decks tend to be very expensive. Even Godo which is really cheap for cEDH tends to be around 3k. Multicolor decks are not uncommon to be 6-10k. Could be a waste of money if you don’t like cEDH in the end. It’s not everyone’s cup of tea, I don’t like it very much for example. I prefer jankier games up to high power
3 months ago
I'm not worried about Vindicate , since Maelstrom Pulse has been in Modern since Alara, and I don't expect the land destruction option to make that much if a difference. (Thereby guaranteeing I get steamrolled by LD some day.) In particular, Legacy/Vintage has everything on the reserved list, which includes the original dual lands, Aluren , Academy Rector , Chains of Mephistopheles , Sylvan Library , Swords to Plowshares , Grim Monolith as some highlights, and anything banned in Modern-- Deathrite Shaman , Field of the Dead , Once Upon a Time , Cloudpost , and so on.
3 months ago
If you are going to have a budget, you should also cap the price of the combo and have people reroll combos over a certain monetary value. In an extreme case as an example Power Artifact + Grim Monolith already surpasses the budget set above at $670 and would inspire very similar decks to Basalt Monolith + Rings of Brighthearth which costs $8.
I would be interested to do this as well, I just won't start building until the weekend at the earliest.
4 months ago
Hey Mcat1999, sweet build! I’m no voltron expert, but I think you’re on to something here. Like you said, your life gain potential is enormous with lifelink and doublestrike. I think the deck is solid as-is, but if you want to make some adjustments for speed, I humbly offer these suggestions. I don’t know what your budget is like, so I’m making general recommendations regardless of price.
I know you mentioned you like drawing into things and would rather not run tutors, but if you choose to run Enlightened Tutor , Mystical Tutor , Stoneforge Mystic , Steelshaper's Gift , and/or Open the Armory , then you will significantly increase your consistency. It matters when you’re dealing with other decks running tutors that can win by turns 2-5 (like my K’rrik combo deck). And you’re already running fetchlands, which essentially have the same function - so why not run tutors?
I highly suggest running Jeweled Lotus to help cast Ishai on turn 1 - plus it can help mid-game to recast a commander if they get killed, which is likely to happen at least once per game. Other ramp artifacts which will increase your speed are Lotus Petal (one free colored mana always helps), Mox Opal (since you are already running lots of artifacts), and Mox Amber (since you have two commanders and a handful of other legendaries, it will help ramp into your other spells mid-game). Other options are Mana Vault and Grim Monolith , which only produce colorless mana but can really help cast an artifact or big spell in a pinch. I run all of the above in my commander decks, and I always find a reason to use them, even if I can’t use them immediately when drawn.