Combos Browse all Suggest
- Grim Monolith + Mana Reflection
- Dramatic Reversal + Grim Monolith + Isochron Scepter
- Grim Monolith + Nyxbloom Ancient
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Grim Monolith doesn't untap during your untap step.
: Add to your mana pool.
: Untap Grim Monolith.
3 days ago
Grim Monolith is really intended as a combo piece in certain decks - you can totally cut that, too.
6 days ago
I already have a copy of Grim Monolith so the money aspect isn't an issue. With regards to playing things faster, it would definitely work, and definitely be impactful, but i'm happy with how things are. I'll playtest it with MindStone as I prefer the immediate mana and being able to tap rather than slower mana like Steve.
I've considered Ancient Tomb but I never liked being pinged every time I tapped it. I'll look at it again for the deck though.
Castle Garenbrig is already in the deck. It's a fantastic card and I love using it.
Skullclamp is a great card, and I ran it at one point, but spending the extra mana each time to use it slows things down and I generally don't want to spend the mana on it. My dragons don't die that often, and when they do it's often to exile. I like Greater Good effects better where I can sacrifice them at will and I only have to pay the cost once to put it on the battlefield.
Thank you for the suggestions! The deck has definitely been improving consistently. I generally don't have a budget for my decks as I've been playing for over 20 years and have owned many of the pricy cards for years (before they were pricy).
1 week ago
Fair, but if i'm doing that i'd almost be better off playing Grim Monolith as it'll accelerate me even faster, and I can untap it on the off turns when I don't need the mana. However, I like the fact that it taps for colored as my spells in this deck often tap for multiple colored pips. I'm actually leaning more towards Vexing Puzzlebox as it'll give me my colored mana as well as a fetch.
And in terms of being less threatening late game, this deck is honestly threatening the whole game. It just starts really quickly so it's hard to stop. There are very few times where dropping a Drakuseth, Maw of Flames, Scourge of the Throne, etc. with haste and doubled power/toughness isn't scary. That's why this deck works so well. It doesn't matter the turn. It just keeps going. If they remove one card I play another. If I need I can draw more cards and keep fighting. It's a really well tuned and consistent deck, and now that i'm playing in several different playgroups, some with board wipes, some with single target removal, and all with different playstyles and decks, I can confirm it works everywhere, regardless of the meta.
2 weeks ago
Grim Monolith? xram666 is right. no sol ring, no commander deck.
3 weeks ago
Hey king-saproling thanks for stopping by, appreciate the upvote and suggestions.
Sunforger would work well in this deck, especially if I made the suggested changes, but with such a tight list it would be difficult to find room for them. ATM there's only 9 targets in the deck for forger which doesn't seem worth it to me. It also seems a bit slow, but maybe that's just my opinion.
You're not the first person to recommend Moonsilver Key. I may have to give this a try, but again with the list being so tight already I'm not sure what I would cut for it. Any suggestions there?
Grim Monolith is currently excluded due to price, but the more I think about it the more I'm tempted to save up and buy one.
1 month ago
As someone who has played Chainer for close to a decade, I have some suggestions I would like to offer. (though everyone's decks run differently!)
In those spots:
(Or all the expensive artifacts like Grim Monolith or what have you)
In place of:
1x Cast Down--> Lethal Scheme: This card is amazing in any reanimator list
1x Culling the Weak--> Phyrexian Altar: you need more sac outlets with some staying power
1x Dismember--> Soul Transfer: seems janky, but versatile
1x Doom Blade--> Baleful Mastery: you can hit more with it.
1x Go for the Throat--> Infernal Grasp
1x Sacrifice--> Ashnod's Altar: need more sac outlets with staying power
1x Terror--> Meteor Golem: This guy helps so much with things Black cannot remove
1x Victim of Night--> Karn Liberated: This guy helps so much with things Black cannot remove
Suggested Drops, see next list for suggested replacements
Blood Pet--> sort of an eh card, I might think of something with more oomph
Skirge Familiar: I get the reason it is in here, but there are better cards.
Black Market: It's nice, but can be too slow.
Liliana of the Dark Realms: I just have never been a big fan, she feels too lackluster.
Final Parting: good card, but I feel you can part with some tutor because you have MORE than enough
Sidisi, Undead Vizier: good card, but I feel you can part with some tutor because you have MORE than enough
Rune-Scarred Demon: good card, but I feel you can part with some tutor because you have MORE than enough, there also some stronger creatures to fit in the spot.
Archon of Cruelty: expensive mana wise but an all star.
Kokusho, the Evening Star: has been in my deck from the beginning and has flat out won me games.
Brainstealer Dragon: seems janky, but I added to just try it and it has been amazing.
Black Market Connections: You need more draw (also helps with ramp)
Phyrexian Arena: You need more draw
Bolas's Citadel: an amazing card. Wins games all the time.
Disciple of Bolas: card draw and life gain
Fell Stinger: card draw
Xiahou Dun, the One-Eyed: Great for recursion
Reanimate, Liliana, Death's Majesty, Living Death. and Animate Dead: it is good to have other means of reanimation if Chainer keeps getting removed (I also suggest sac outlets to help keep your creatures from getting exiled when they spot remove Chainer)
Hope this helps! Here is my list to maybe show you how I run the list: The True Meaning of Death and Taxes
2 months ago
The list was super expensive (over 10k) so I had to take out all the OG dual lands and 0 cmc mana rocks so first thing I'd appreciate it if someone could look at the mana base and tell me if it's good or if I should change something (nothing over 60$ per card thx).
I'm also not sure about my wincons. I have a few listed in the deck's description if I could get suggestions on that too.
last thing is that I was wondering since I had to change so much if I was better off switching to a more hatebear deck with alternate or wins.
2 months ago
Also Moonsilver Key might interest you as a tutor for certain combo pieces (Monolith, Metalworker, Ironworks, Treasure Vault, etc.)
I take it Grim Monolith is excluded due to price?