|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Eternal Masters (EMA)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Uncommon|
|Urza's Saga (USG)||Uncommon|
Combos Browse all
Worn Powerstone enters the battlefield tapped.
: Gain .
|Have (2)||, Brutus1|
|Want (13)||TheBl0b , RobelCL , rotusq , calovr , resevoirhotdogs , StevenTompary , KaioUchiha , Dogly , VonBears , Lavatails , Snozzwanger , MagikMic , Txport|
Worn Powerstone Discussion
2 days ago
Given that little in this format stays dead, you may want to look at some more removal that exiles [and is less conditional]: Swords to Plowshares , Return to Dust , Crush Contraband plus have catch-all removal with Generous Gift as with all of these flyers, a 3/3 elephant isn't going to do much to you.
A piece of equipment you may want to consider is Moonsilver Spear . I used to use it with my angel deck but removed it because its a bit slow in getting out there but it certainly fits the theme well.
Karmic Guide fits the reanimation theme you have going.
3 days ago
Man, it really hurts me to see cards like
in commander. Also it seems to be common for decks to have way to little ramp (4 in this case). I would highly suggest running about 10 in every deck. In this deck, you might want to favor rocks that can help you cast
Rakdos, Lord of Riots
a turn early.
Cards that come to mind are:
- Rakdos Signet
- Talisman of Indulgence
- Fellwar Stone
- Coldsteel Heart
- Charcoal Diamond
- Fire Diamond
- Pentad Prism
- Star Compass
- Sphere of the Suns
- Wayfarer's Bauble
There are also great colorless rocks, as well as rocks that don't help you cast Rakdos early, but that can give you big advanteges in the mid- to lategame. Please consider that you might not always be able to count on Rakdos's ability to cast your expensive creatures. If your commander gets stolen or permanently removed, you should have ways to not outright lose:
6 days ago
Some relatively inexpensive cards that should help...
I'd remove at least a couple of the Pacifism type enchantments in favor of removal such as Swords to Plowshares or Generous Gift . You could use at least a couple of inexpensive [$$-wise anyway] boardwipes like Fumigate and Hour of Revelation .
1 week ago
Not sure I understand the inclusion of Worn Powerstone over Sol Ring unless its just a placeholder until you get another copy. For scrying power Crystal Ball is strictly superior to Seer's Lantern , [though I would add the Crystal Ball to replace the Manalith as pretty much any mana rock is better here]. My understanding is that despite the low CMC of the deck, Feather is actually fairly mana hungry so perhaps more artifact ramp may be in order to get the engines going sooner.
While I haven't played with or against Feather yet, I watched a few videos and Feather dies a lot even with the instant speed protections so my feeling is you'll really miss not having Swiftfoot Boots , Darksteel Plate , etc. to free up your mana to just buff and draw cards.
1 week ago
I've never before considered Odric, Lunarch Marshal and he will get added.
I'll try out Skullclamp .
I see your point on Dictate of Heliod . While it's fun, it doesn't really do much.
I'll try taking out Dreamstone Hedron for some cheaper ramp.
I like Staff of the Sun Magus , but with the cards you have suggested to me, I'll take it out.
I like Archangel of Tithes because it's an Angel and it has high Devotion, so I won't be taking that out.
I'm not sure about my LGS's current meta, so I'll be keeping Angel of Jubilation for now.
Thanks for your comment. I don't like Mind's Eye because I feel it's too expensive for what it does, and I might be able to find better ways to draw cards consistently.
Thanks for your comment. I agree with you, I'll be definitely be adding some more card draw. I already have Endless Atlas in the deck, and I'll consider Alhammarret's Archive . I like Alms Collector and Slate of Ancestry , so I'll be adding those if I can find space.
I see your point on Bontu's Monument , I'll take that out.
Thanks for your comment. My lifegain package is mainly for card draw, but I'll probably take most of it out for other cards. The only thing I would leave in would be Auriok Champion , The Soul Sisters, and Suture Priest . I'll probably also take out Dawn of Hope and Well of Lost Dreams , because they don't do much anymore.
Thanks for your comment. I agree with you and enpc, so I'll be taking out my lifegain package.
Emancipation Angel is going in.
I don't like Mind's Eye because I think it's too expensive for what it does.
I'm not a big fan of Dusk because it will kill most of my guys.
1 week ago
So given you're not after infinite combo, the next best pairing of cards you could tutor for are Unwinding Clock and Vedalken Orrery , so you can cast a spell every single turn with Urza and a couple rocks. Tezzeret the Seeker and Fabricate can both help you assemble it much faster than the portals.
1 week ago
We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.
This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.
This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.
Both of these cards allow you to draw a card when a creature enters play.
These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .
Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .
Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.
Adding Board Wipes:
Adding a tutor or two:
Finale of Devastation is flavorful and rewards you for going big on mana.
Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc Flip, and gradually upgrading over time.
What else to cut / Replace
I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.
I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.
1 week ago
I'm in agreement with enpc on the lifegain package - There really isn't much of a pay off here. If you want to keep it, I'd include a couple cards that would act as wincons to benefit off all the life gain like Aetherflux Reservoir or Felidar Sovereign .
As for other suggestions, I'd look at:
Emancipation Angel - angel, goes with your bounce sub-theme
Worn Powerstone - good colorless ramp
Gilded Lotus - good colored ramp
Mind's Eye - good card draw
Dusk - one part board wipe, one part brings back half your creatures.
Hedron Archive - more ramp with a side of card draw.
Worn Powerstone occurrence in decks from the last year
Commander / EDH:
All decks: 0.12%
UR (Izzet): 0.61%