Worn Powerstone

Worn Powerstone

Artifact

Worn Powerstone enters the battlefield tapped.

: Gain .

Browse Alters

Trade

Have (1) TrystonSpencer
Want (2) socialdisaster , halfyoung

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Worn Powerstone Discussion

Last_Laugh on Narset Says "My Turn"

1 week ago

Ok, here because of you Cyclonic Rift vs. Omniscience post. Now, first off, why no extra combat spells?

Now, on to suggestions. I'll try to break it down by category and keep things budget friendly.

Ramp: Run LOTS more. Pentad Prism is the only 2 drop mana rock that'll net +2 different colored mana in the same turn (albeit, once). Fellwar Stone , Worn Powerstone , Coalition Relic , and Basalt Monolith are worth running also. Crystal Vein is handy in a pinch as well.

Haste Enablers : Need for Speed , Mass Hysteria , and/or Ashling's Prerogative are all excellent here.

Defense: Smoke is worth its weight in gold here and 100% deserves a spot.

Topdeck Manipulation: Dream Cache or Scroll Rack which is available in gold border for MUCH MUCH cheaper (as is Grim Monolith ).

Feel free to check out my list for ideas (especially for extra combats). Upvotes on any of my decks are appreciated. Narset, American Beauty

TriusMalarky on K'rikk the big succ

3 months ago

You have an average CMC of 4(2.6 if you include lands). That's pretty high, and you have one low mana rock. You definitely have ways to get tons of mana, but they tend to be 4 or more mana, often they're 6 mana.

Personally, I'd want to ramp hard into things like Caged Sun and Crypt Ghast , and then use the huge amount of mana with card draw spells to draw extreme amounts of cards.

So I'd recommend the cards Dark Ritual , Cabal Ritual , Sol Ring , Mind Stone , Songs of the Damned , Charcoal Diamond , Worn Powerstone , Thran Dynamo , and Culling the Weak . You could have lines like turn one Dark Ritual, Worn Powerstone, and then cast Crypt Ghast turn two. You'd have 8 mana on turn three if all your lands were basic swamps. Of course that's a nut draw, though, so don't expect it every game.

You can then wield one-shot draw effects like Read the Bones , Sign in Blood , Night's Whisper , etc. and add to your repeatable card draw effects with Greed and Arguel's Blood Fast  Flip.

Also, I'd really recommend Tendrils of Agony , because after casting several spells in one turn with all your mana, you can cast it and do a bunch of draining. It is possible to oneshot the table with this, but it's difficult unless you're explicitly trying to.

You'll also want ways to fill your graveyard for Agadeem and such effects, but I don't have suggestions on that right now.

TriusMalarky on K'rikk the big succ

3 months ago

Popped in off reddit.

Worn Powerstone , Thran Dynamo , Dark Ritual , plus some of the other mentioned rocks in the reddit comment section.

Crypt Ghast , Nirkana Revenant are amazing. Cabal Stronghold is great, too, although Cabal Coffers and Lake of the Dead are much better if you happen to have a couple hundred lying around.

Definitely pick up some more spot removal such as Doom Blade , Cast Down , etc. Other than that, maybe a few more card draw spells. Read the Bones is amazing.

After that, you just need to tune it to your liking.

TriusMalarky on Aikido of the Inward Eye and Mirror Flame

3 months ago

3 mana rocks aren't even good in commander, with the exception of Chromatic Lantern in decks with budget manabases, Coalition Relic which is just a good card anyways, and Worn Powerstone .

There aren't any 2 mana rocks in Pioneer that are worth running in a Jeskai deck. I'd really avoid ramping in general, honestly, especially in a spellcaster type deck, because you can easily run a ton of 1 and 2 mana spells.

I'm not sure why you'd run Teach by Example, but I'm not sure it's bad enough to say not to run it. It's a fine card, but you should have a good number of specific cards you want to copy. Fun card though.

Load more