Jeska's Will

Jeska's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both modes.

  • Gain for each card in target opponent's hand.
  • Exile the top three cards of your library. You may play them this turn.
Browse Alters

Trade

Have (1) Azdranax
Want (1) Redbeard09

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Jeska's Will Discussion

Profet93 on Norin, Agent of Chaos

1 day ago

FoxandtheVoid

Thank you for your detailed response. I eagerly await to see what your new meta is like and sorry to hear about your falling out and difficult cEDH pubstomping. I agree with most of what you're saying....

Chandra Torch of Defiance - Could cut Hanweir Garrison for her. The ult like most planeswalkers will never come to fruition. Its the draw, ramp and removal that I find helpful. Hanweir with no way to tutor for it makes it a little eh. I get the point of it though, making tokens on attack. I think the utility of chandra outweighs the token production IMO

Flametongue and Inferno - Both deal damage on ETB and kill most things. If you can't find room given your low CMC and tightness of the list thats fine. I just know I'm always happy to see them because they put in serious work, in my meta atleast. But I understand your reservations well.

Warstorm surge should not be cut for Terror of the Peaks. Both have WAY too much synergy with an ETB build. I get the higher CMC does suck and I can see why you don't want inferno or flametongue. But this has too much synergy to ignore IMO, you should find room for both, if you can.

Another suggestion, Jeska's Will . In conjunction with Reiterate (reiterate not a serious one, just food for thought) = Cast your whole deck. With no way to tutor for it, it can be less stale than Kiki + Zealous. Regardless, Jeska's will puts in work. If you are hesitant about the X spells, then that's fine, but it does provide serious ramp (in my meta at least)

Lastly, another joke combo is Top + Ugin, the Ineffable + Experimental Frenzy = Draw your whole deck. While it doesn't do much, it's worth noting since its funny. Moreover, Ugin, the Ineffable ramps a good portion of your deck, provides card draw and enchantment removal (not an issue as you said, but nice to have should you need it)

I'm not really good with 3 colors decks, nor Alesha, but I can provide what little feedback I can once you send me the decklist. I'm sure it will be amazing given how you made Norin. If I wanted to make my Norin list more competitive, this would be a great deck to reference given it's overall synergy and low CMC

sdidonato on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 week ago

The only one that’s worth adding in my opinion from MH2 is the monkey Ragavan, Nimble Pilferer . Although with Dockside Extortionist , Jeska's Will , Commune with Lava , Phyrexian Altar and other similar effects I’m not sure it’s worth it

Davinoth on Gobs of Gobs

1 week ago

     Great looking build! Definitely how I would build Muxus, +1! =)

     Not much to recommend, but I feel like you could definitely make use of Goblin Bombardment and Nykthos, Shrine to Nyx . As you playtest and figure out what you do and don't like, I'd probably try to find space for Vandalblast and Jeska's Will as well.

     Again, awesome brew! None of what I recommended stands in the face of this thing popping off!

cattleslayer on The Last Race Bender

2 weeks ago

Suggestions:

Remove:

1x Tangle Wire

1x Bolt Bend Is this ever reduced for your commander?

1x Changeling Berserker

1x Drakuseth, Maw of Flames

1x Taurean Mauler It's okay but sort of unnecessary. Can have an artifact dwarf instead.

1x Torbran, Thane of Red Fell Useless in your deck, replace with a 1 mana dwarf.

1x By Force

1x Shattering Spree

1x Wheel of Misfortune Really unreliable, especially if all 4 players still playing.

1x Akroma's Memorial You shouldn't win by combat.

1x Illusionist's Bracers One use of commander should be more than enough to win.

1x Dwarven Thaumaturgist His effect is irrelevent.

1x Mycosynth Lattice Mana fixing for opponents, how generous.

1x Rings of Brighthearth see Illusionist's Bracers above

Add:

1x Clock of Omens Primary wincon, and at instant speed.

1x Dwarven Grunt 1 mana dwarves

1x Dwarven Scorcher 1 mana dwarves

1x Dwarven Trader 1 mana dwarves

1x Enslaved Dwarf 1 mana dwarves

1x Liberated Dwarf 1 mana dwarves

1x Proteus Machine Artifact dwarf, slotted for consistency. Unnecessary really, can be replaced with whatever.

1x Feldon of the Third Path Can create an artifact dwarf or maybe pull out a dragon that was discarded/played if game went too long.

1x Dwarven Recruiter Can grab us an artifact dwarf, or whatever deemed necessary. Great with Jeska's Will .

1x Possessed Portal Use if winning and clock of omens has been dealt with or you don't have an artifact dwarf.

1x Daretti, Scrap Savant Good for rummaging or returning an artifact, since you always have a treasure in play. Can be replaced with good card draw.

1x Mystic Forge 1/4 of deck is artifacts. Can also fix dead draws to a certain extent. Can be replaced with good card draw.

1x Herald's Horn Call dwarves every time. Can be replaced with good card draw.

1x Final Fortune Can win out of nowhere. Use only if you are certain you can win. Be careful, highly recommended only if opponents appear tapped out.

Other worthy mentions I don't feel like figuring out how to slot in right now:

Vanquisher's Banner Great draw, and a buff. You can play like half your deck Dwarven Recruiter .

Outpost Siege Solid red card draw.

Commune with Lava Playable red card advantage.

Maze of Ith Use this as a spell slot, not a land slot. Can untap your own dwarves, or be used defensively.

Shatterskull Smashing  Flip Removal or land.

Scrying Sheets all your lands are snow for whatever reason, so could be okay if you have nothing else to cast in a turn.

Valakut, the Molten Pinnacle with all these mountains, why not?

Command Beacon In case people kill your 1 toughness commander too many times.

Darksteel Citadel More artifacts. ONLY PUT IF you don't have color problems.

Flamekin Village Not sure if haste is important enough, but something to consider.

Hanweir Battlements  Flip More haste.

Inventors' Fair gives you health, but more importantly can tutor an artifact.

Madblind Mountain If you end up with a lot of top deck shenanigans.

Labyrinth of Skophos If you're being attacked.

Kher Keep Chump blockers.

Shinka, the Bloodsoaked Keep Might help seem more intimidating early game?

Sequestered Stash Can return an artifact to your DECK, and then commander can grab it.

Sea Gate Wreckage If you run out of cards and have colorless mana sources.

Quicksand Can dissuade attackers

Nykthos, Shrine to Nyx Big mana

Myriad Landscape Ramp

Mouth of Ronom If you still have too many snow lands.

BrickSkipper on Wake Up! You're Dreaming!

3 weeks ago

I have decided not to go for the Worldgorger Dragon route - at least until I test out which cards are my favorite for the main game plan - the combo takes around 5 slots for tutors and enchantments I'd rather put towards the main synergies at this stage. My average CMC is 3, which is too high IMO for a good AdNaus deck - the deck would take a significant rework to be an Ad Nauseam pile. I think the wheels are a good idea (and if I'm slotting in wheels I'd go for the Tithe as well) but since I never have Extus on the battlefield I can't really see Jeska's Will . Ranger Captain looks the most appealing to me of the hatebears listed, but those two drops are also strong inclusions. ninja8244 Thanks so much for the ideas! You've given me much food for thought.

I'd really like to try Razaketh, but think if I were to do that I'd want a more robust reanimation package... maybe someday. I also think the card disadvantage from Faithless Looting may not be worth the card selection in a deck that's not doing much with its graveyard... but I'm not sure.

ninja8244 on Wake Up! You're Dreaming!

3 weeks ago

If you are going the combo route there are a bunch of potential combos that would work really well in this deck. Any of the Worldgorger Dragon combos are good in any BR deck. Ad Nauseam is also an instant game-winner in most black decks. cards like Jeska's Will , and Gamble would also fit in well. Wheel effects could also be really good, with cards like Wheel of Fortune , and Wheel of Misfortune . Because we have access to white mana cards like Smothering Tithe , Ranger-Captain of Eos , Grand Abolisher , Enlightened Tutor , and Drannith Magistrate could all fit in really well. Some Staxyness wouldn't hurt overall so that you can hit your opponents easier with the blood avatar.

DemMeowsephs on Scarlet Witch and Quick Silver

4 weeks ago

Hey there! Spellslinging is a super popular theme in commander (assuming that's what you're going for), and I have a few options you might want to look into! On a side note, if you like getting suggestions I recommend marking your deck as "help" under its edit settings so people are more inclined to comment on it. Additionally, you can specify which printing when inputting a card, but for Rowan it would be "1x Rowan, Scholar of Sparks (STX:278)".

Commanders:

Will and Rowan are GREAT, but if you'd like, here are a few instant/sorcery matters commanders in ! Most of these are also great cards just in the deck whether you use them as commanders or not: - Veyran, Voice of Duality - Mizzix of the Izmagnus - Niv-Mizzet, Parun (goes infinite with multiple cards such as Ophidian Eye , Tandem Lookout , Curiosity , and more. Especially with something like Laboratory Maniac out) - Melek, Izzet Paragon - Zaffai, Thunder Conductor

Lands/Ramp: Since this would be a spellslinger deck, I'll stay away from too many artifacts, but here are a few ramp cards and good lands to consider!

Some good Instants/Sorceries There's obviously tons upon tons upon tons of these, but here are a few that I enjoy using.

Instants/Sorceries Matter: There are also tons of these, but just to name a few:

I hope this helps! Some suggestions may be out of budget and others may not be, and on the other hand you might have already known about most of these cards, but either way I hope this is of use to you! Be sure to check out some of my decks like Double Trouble EDH ⫸PRIMER⫷, but most of all, good luck on your deck! Have a fantastic day, and happy tapping.

Azeworai on Kick You Whilst I Dance

1 month ago

Profet93 Alright. Let's do this.

Jeska's Will , Hanweir Battlements  Flip, and War Room are in the list. War Room in specific has become a favourite of mine.

I have steadily become averse to the slow Myriad Landscape , thence have excluded it from all lists.

I mislike spells blatantly designed for Commander, starting with the free cycle of spells from Ikoria. Deflecting Swat is thus ignored.

Blast Zone was considered, but I need a high amount of Mountains to actually cast my spells. The current swath of utility lands I have has worked out well.

Tectonic Edge is one I should add. I own a Gaea's Cradle and know all the power it imposes.

Finally is Champion's Helm , which does not work as you would think. Hexproof is not functional with Diaochan , for she targets herself, meaning that I control the ability maugre it being my opponent's choice. Thus, Whispersilk Cloak .

Thus is all.

Load more