Voltaic Key

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Voltaic Key


, : Untap target artifact.

Profet93 on Damn Right and I'll do it Again

1 week ago

dingleberry6969 +1

I've commented on Sicohippy's, he was very helpful in establishing my own similar mono black control deck. I used to used Xiahou dun but eventually switched to Sidisi as 1 more mana for tutoring was more impactful than paying 1 less mana for recursion. Anyways, now onto the deck....

Aside from lethal vapors, what else do you name with pithing needle? Also, I'm assuming opponents cant respond to the "entering of the battlefield" of pithing needle because it states "as" it enters rather then "when." But assuming you've played against the same opponents multiple times, how often do they just destroy lethal vapors in response to cast of needle?

If you add Buried Ruin, not only could you recur your important artifacts such as ring (which I think is the purpose of codex shredder given your commander can recur your black cards, and u already have painters servant to make it recur anything), it allows you to bring back crucible, which brings back buried ruin. It's a nice, notable synergy which has assisted me several times.

What is the primary purpose of codex shredder? It messes up top decks and acts as a recursion piece. But given the above paragraph, do you really need it? Swapping it with a card in the maybeboard might be better serve. Although, I believe a potential niche yet potentially helpful swap would be...

Voltaic Key -

1) Synergy with tangle wire/trinisphere, top, mana rocks, wishclaw talisman and lux cannon 2) Political tool 3) Combo with Chromatic Orrey + Rings. Tap Chrome for 5, activate key for 1, floating 4, hold priority and copy untap ability for 2 mana, floating 2. Untap key and chrome. This process allows you to net 2 mana each time, providing you with infinite mana. Once you have that, you can copy the 2nd ability to draw your deck.

Let me know what you think.

Profet93 on His palms are sweaty, moms Daretti

1 week ago

You nervous? Because on the surface this deck looks calm and ready, but you keep on forgetting...

Mystic Forge - 1/3rd of your deck is artifacts, + you already have Ugin ineffible. If you were to also add Sensei's Divining Top, you could draw your whole deck.

Rings of Brighthearth + Voltaic Key (swapping out manifold because you dont need unblockability here) + Everflowing chalice 4 mana = Infinite mana. Not to mention rings doubles all of your activated abilities including your commander.

Rings + Voltaic Key + Metalworker (2 artifacts in hand) = Infinite mana

All of these pieces synergize with each other so there are no dead cards.

While personal preference, I value Soul-Guide Lantern > Tormords crypt

Let me know what you think

+1 for name

Profet93 on Eldrazi Artifact - Titan 2.0

1 week ago

The good things about combos in this type of colorless deck is that they all synergize with each other ensuring no deadpieces.

Forsaken Monument + Basalt = Infinite mana

best card in your deck to add Rings of Brighthearth + Basalt Monolith = Infinite + Sensei top = Infinite draw. Any time you have infinite mana you can infinite draw if you have top.

Voltaic Key - Untaps mana artifacts like sol ring to ramp you. It can untap top to draw extra cards. But its best use is going infinite.... Voltaic Key + Everflowing Chalice (8 counters) + rings = Infinite mana. Alternatively, chalice can have 6 counters as long as you have forsaken monument. Should forsaken monument be out, it should work with Thran Dynamo as well.

Mystic Forge - Allows you to play 1/3rd of your deck. Combos as such ...... Mystic Forge + artifact cost reducer (Ugin, the Ineffable, Cloud Key, Semblance Anvil) + top = Draw your deck.

metal worker (2 artifact cards in hand) + Voltaic key + rings = infinite mana.

painters servant + grindstone = fun times

Blinkmoth Urn = Ramp, funny with myconsith lattice

Karn, the Great Creator - Artifact hate. Add in myconsith lattice = GG. Also it's -2 helps recur exiled artifacts (aka, rings).

Karn, Silver Golem - Not an entirely serious suggestion, but can blow up lands with lattice. Can make opponents less likely to creature board wipe if you turn their artifacts they need into creatures. Can be used as a political tool as well.

Urborg, Tomb of Yawgmoth/Yavimaya, Cradle of Growth - Turn your lands with no mana abilities to tap for colorless (Ex: Eye of Ugin, dark depths, temple of false).

Thespians stage + Dark Depths = 20/20

Scorched Ruins + Deserted Temple + rings = Infinite colorless

Crucible + Buried Ruins = Artifact + Land recursion.

Squee_Spirit_Guide on The Elder Scroll (TES)

3 weeks ago

I'll just sacrifice my Ornithopter to Tinker it out and then untap it with Voltaic Key, like in the old days :)

Really though, this is what a mythic should be in my mind. Sure it has drawbacks, but like TheOfficialCreator said, as soon as you read it you're trying to figure out how to break it. And the payoff for breaking it is quite high!

I'm excited to see the rest of the TES set as you release it!

ENZU on So what are the Background …

1 month ago

being able to trigger haunted one during opponents turns in response to a wipe is very powerful. I mean haunted one is good in a combat centric deck anyway, but having a tap ability in the command zone allows you to Aphetto Alchemist or Voltaic Key/Magewright's Stone stuff basically doing +2 multiple times a turn while adding mana...that's a machine gun

Genderfluidia on Oswald went down to Georgia

2 months ago

Very nice. Thought about a Voltaic Key ?

Ize19 on ⧗ ⧖ ⧗ Charge Coun-turns ⧗ ⧖ ⧗

3 months ago

Fun extra turns deck! Every time I see Coretapper & Magistrate's Scepter in a deck, I check to see if Mimic Vat is there. It's honestly Coretapper's best friend, as it allows the little guy to produce 3 charge counters on each of your turns, for just 3 mana each time. If you have any artifact untappers (Voltaic Key, Manifold Key) you can do it more than once a turn! Just a suggestion, upvoting the deck, good work!

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