Voltaic Key

Voltaic Key

Artifact

, : Untap target artifact.

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Legality

Format Legality
Canadian Highlander Legal
Unformat Legal
Oathbreaker Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Duel Commander Legal
Casual Legal
Custom Legal
Tiny Leaders Legal
Limited Legal
Commander / EDH Legal
Legacy Legal
1v1 Commander Legal
Highlander Legal
Leviathan Legal
2019-10-04 Legal

Voltaic Key occurrence in decks from the last year

Latest Decks as Commander

Voltaic Key Discussion

1empyrean on Manascape Refractor

2 weeks ago

Well, it also needs a way to untap an artifact (common effect). Kinda forgot that part. With one of them you don't even need to skip a turn.

Aphetto Alchemist , Manifold Key , Synod Artificer , Tezzeret the Seeker , Voltaic Key , Voltaic Servant , etc.

There are lots more, and there are other ways to solve the skip turn issue as well.

sabisia on 1 Land Charbelcher EDH

1 month ago

This is hilarious. Might I suggest you include Voltaic Key , Manifold Key , Mana Vault , as well as Chrome Mox and Mox Amber for quick starts?

abby315 on Banworthy: Braids EDH

2 months ago

Manifold Key is a strictly better Voltaic Key if you are looking for a (slight) upgrade or more redundancy. Also, you might like Clock of Omens as an additional untapper + way to tap down your Mono Artifacts like Winter Orb and Trinisphere for breaking parity.

Chrizz on Zirda, the Dawnwaker

2 months ago

Hey RelinquishedAttempts, thanks for your comment!

I can understand how this deck may seem a bit all over the place. I definitely took it in a different directions than most people do. Most people either use infinite combo's using Basalt Monolith and/or Grim Monolith, or they focus more on equipments. I think both of these strategies are not very interesting. My deck focusses on non-tap abilities that are made cheaper by Zirda to get a lot of value. Because of this, the deck includes many cards you normally don't see because the activation cost is too expensive. Some cards I just find cool to play, for example Chained to the Rocks is usually worse than Swords to Plowshares, but I just like the flavor of the former more. Likewise, Hundred-Handed One is not a very strong card, but it does have some synergy with Zirda, and I just think it's a very funny card. With that said, there may well be some cards I will swap later on, once I've played some more games with this deck (I have only played this deck in four games, due to covid).

As for your suggestions, Brion Stoutarm indeed seems out of place in this deck, since its cost is not reduced by Zirda. For this reason, I have definitely considered removing it, however, there are quite a lot of ways to get big creatures in this deck, for example: Evra, Halcyon Witness, Dark Depths, Phyrexian Processor, Custodi Soulbinders, Ignition Team, Clockwork Dragon, Wine of Blood and Iron, Mirage Mirror, Captivating Crew etc. But like I said, I should really play some more games and decide whether it fits well enough or not.

Dawn of Hope and Sacred Mesa could indeed work quite well. I'm personally not a huge fan of making many small tokens, so I don't want to center my deck around that, but some of them are fine. If after some more playing I discover that a card really doesn't work well, I will consider adding these instead.

As for Gerrard's Battle Cry, it seems almost strictly better than Leonin Sun Standard, however, I don't like having old-bordered cards in my decks. That's just a style thing, if it was reprinted I would definitely add it.

The meta in my playgroup is quite slow, so that's why the average CMC of this deck is a bit higher than what most would consider ideal, but in our meta, you really need to have a strong late game.

You also mentioned the price of the deck. The prices listed on tappedout are way higher than what I paid in Europe. For example, I paid €8 for Smothering Tithe, not $24. I paid €3 for Sword of the Animist instead of $12, and only €3 for Braid of Fire instead of $17.

I also took a look at your deck. I don't quite understand why you have so many direct damage spells, they don't really synergize as far as I can tell. Consequently, I also don't think the spell copying fits that well. Maybe your meta is more reactive than mine, but in my meta this would not make much sense.

I also see some cards that I have considered, but ultimately rejected. (Planar Bridge, Umbral Mantle, Kurkesh, Onakke Ancient), the reasonings are explained in the description of my deck. I have also considered Rings of Brighthearth, but decided against it because the value is usually not that high in my deck, because most abilities are non-tap abilities and activating the ability again is often cheaper or the same cost as paying the 2 mana. Staff of Domination was rejected for a similar reason, I think the value is just not that great in my deck (the life-gain is meh, most abilities are non-tap, so untapping is not necessary, and drawing a card for 3 is not great).

Furthermore I noticed that your deck has some equipment synergy (Stonehewer Giant, Godo, Bandit Warlord and Open the Armory) even though your deck only contains 4 equipments.

I think a big difference between our decks is that my deck has mostly non-tap abilities, and yours has more tap abilities. This explain why you put in cards like Manifold Key, Staff of Domination, Umbral Mantle and Voltaic Key

Neither strategy is wrong of course, but if there is one thing I would recommend, it is to reconsider whether the direct damage spells in your deck make sense. Thanks again for your comment and your suggestions. If you have any more questions, feel free to ask.

abby315 on [EDH] Eldrazi Kozilek Deck

3 months ago

I would also cut: Erratic Portal, Lux Cannon, God-Pharaoh's Gift, Planar Bridge, and Titan's Presence as a start. Those are all pretty overcosted for what they're able to do in your deck.

Second, are you focusing on a Voltron-style Commander damage win with Kozilek? I can tell you it doesn't happen very often since he's actually quite vulnerable to removal. I also started with a build that had a lot of unblockable effects, but it turns out that Kozilek isn't the best attacker compared to your other Eldrazi. I'd focus more on using Kozilek for card advantage and digging for your other Eldrazi to win the game.

To that end, I'd take out Trailblazer's Boots and Fireshrieker.

Finally, a few upgrades to consider: Manifold Key is strictly better than Voltaic Key. Platinum Angel and Platinum Emperion are both super helpful and more impactful than Reality Smasher and Sandstone Oracle. Doubling Cube is pretty fun ramp and probably better than Gilded Lotus. Commander's Plate is going to be much better than Whispersilk Cloak, though it's decently expensive rn.

Here's my list that I've been running for a few years, if you want more ideas: Kozi Kozi Commander (Colorless Eldrazi EDH)

Have fun, it's a super fun deck to play with!

LitchOubliette on Commander Staples Cube

3 months ago

Changelog (22/11/2020)

White

Blue

Black

Red

Green

Multicolored

Colorless

Mana Fixing

KevinLandonChanning on $2500 cEDH Urza

4 months ago

Hey there.. amazing effort on putting all these versions of Urza budget options for us!! Superbly appreciated first of all and the deck is sick.

I notice in this $2500 version that perhaps you forgot to put in the Keys ( Voltaic Key or Manifold Key). It is in all versions of the deck except this one so it looks like an oversight I wanted to inform you of.

Pls let us know if that was intentional or is indeed a core missing piece!

Reznorboy on Ruling Question: Voltaic Key

4 months ago

This has probably been asked before, but I wanted to make sure and tried finding an answer in other places.

If I were to have Wishclaw Talisman and Voltaic Key already on the field, (assuming that Wishclaw Talisman still has 3 Wish Counters on it), and it is my turn, would it be feasible, assuming I have 3 colorless mana open, to activate Wishclaw Talisman's ability by paying the 1 mana, tapping it, and removing the counter, putting the ability on the stack, then activate Voltaic Key in response to the ability, allow it to resolve, untapping Wishclaw Talisman, the searching ability still on the stack, then with the Talisman now untapped, activate the Talisman again, (potentially repeat this if I had enough Voltaic Keys, Wish Counters, and mana) then allow everything to resolve, searching for more than one card and putting more than one in hand?

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