Mana Crypt

Mana Crypt

Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, mana crypt deals 3 damage to you.

: Gain .

Latest Decks as Commander

Mana Crypt Discussion

douglasd3 on Yuriko cEDH

1 hour ago

Very nice! I really like your build! I have a little less competitive build. I've removed some mana rocks like Mana Crypt and Chrome Mox, i've found out that that kind of ramp does not help much in the long run and draws too much attention in my playgroup hahahahaha. Also i've removed some extra turn spells, they almost never resolve and save a counter just to cast them have been proved not so great.

I also tried to focus on responses, my playground is very dynamic and demands quick responses to threats.

What do you think? Here is my build: https://tappedout.net/mtg-decks/08-08-18-xtv-yuriko/ Now i'm working on my mana base, i want to remove some incolor mana lands.

jethstriker on Secret Lair X: The Walking …

16 hours ago

I know this is EDH forum, but just to give you guys a heads up, Glenn is being considered in legacy SFM decks as an equipment holder in conjunction with existing options. Not quite there yet, but close enough to be considered. This is quite alarming, because if these set is sells (which I think will do), they will do it again and its only a matter of time before they print something of Mana Crypt like they did 20ish years ago or Nexus of Fate like last year, only this time it's much harder to acquire if you miss it in time. I think this is where most of the player's rants are coming from.

saluma on Life is Pain (Turn 1 win)

1 day ago

So how do you win T1 again? You need for Repay in Kind and for Gray Merchant of Asphodel... You play Mana Crypt taps it for Sol Ring. Play a Swamp and tap it for Blood Celebrant. Then what? You have floating and can tap sol ring for another giving you a total of . Or did I miss something?

RNR_Gaming on ArahBo - Mon chat s'appelle Mitaine

1 day ago

Well, you seem to have cats covered. Some generic value pieces like Chrome Mox, Mana Crypt, Mox Diamond, Smothering Tithe and Sylvan Library will up the power a good bit. Some more interaction cannot hurt either Nature's Claim, Beast Within and Generous Gift are all solid includes.

RNR_Gaming on So you wanna be a Timmy...

1 day ago

So, the most efficient speed boost is the expensive rocks.

Mana Crypt, Chrome Mox, Mox Diamond, and Mana Vault

On the somewhat lower end

Fellwar Stone, Mind Stone, Talisman of Unity, Talisman of Impulse and Talisman of Conviction

Now with more mana you should add means of multiple taps Quirion Ranger, Scryb Ranger, and Thousand-Year Elixir are all fairly decent

jakeyuki12 on

3 days ago

I've found Winota to be an interesting challenge in building. Because of the way she encourages people to build their deck, not only do tried and true Boros playstyles not work entirely, but even some build patterns typical in the entire EDH format don't really work.

Ramp and Card draw are difficult to do in Winota on a budget. Most aggressive Boros decks have been relying a lot on equipment, impulsive draw, and wheel effects to get consistent card draw. Most decks in EDH like to spend the first few turns ramping and setting up their engine. The problem with Winota comes in the playstyle she encourages. When you're playing Winota you really want to get 1-2 non-human creatures out on the first three turns of the game so that you can then play Winota on turn 4 and trigger her ability. This means that the typical two-mana ramp doesn't work well with Winota as it only helps get her out a turn earlier if you play a one-drop on turn one, mana rock on turn two, Winota on turn three (sounds pretty Christmasland to me). That also means equipment like Mask of Memory or Sword of the Animist doesn't work very well either since they also interfere with those crucial early turns that you want to play creatures and then play Winota.

I haven't come up with a good solution to how to deal with this on a budget. If there's no budget worry, you play zero-cost ramp (Lotus Petal, Simian Spirit Guide, Chrome Mox, Mox Diamond, Mana Crypt) so that you can still get creatures out before getting Winota into play. Among those only the spirit guide is budget, Lotus Petal isn't bad, Chrome Mox is the cheapest it'll be for a while, and the other two are waaaaaay more expensive. The other thing you can do on a budget is not play Winota on turn 4 and give more time for set-up, however I think Winota loses a lot of power in doing this since most of your deck is rather subpar until Winota hits the board (then it becomes overpowered).

I think for this budget build I've got a few suggestions: Simian Spirit Guide and Legion's Landing  Flip are two ramp cards that work well with Winota. The spirit guide lets you get Winota out a turn early. The landing doesn't, but it gives you a token turn 1 and flips later. I suggest a copy of Light Up the Stage in the deck. This is practically always a 1 mana spell that draws you two cards. You want your spells to be efficient in this deck since the early game is this deck's specialty (there's a reason it's the only viable cEDH Boros commander). Finally, I'm not sure whether the budget is because you can't afford to spend too much or because you set yourself a budget, but if it is the former I highly recommend saving up for a copy of Flawless Maneuver and a copy of Deflecting Swat. These two allow you to tap out and play Winota stress free.

CrouchingCrab on Xyris Forever

1 week ago

Pikobyte! I tried your deck with proxies yesterday and me and my playgroup loved it. Trying to build it now but I don't have any of the expensive mana rocks like Mana Crypt, the Mox's, etc. Do you think it would be better to build the mana base with budget options of these or cut Kinnan/rocks and run a more typical green ramp sorcery package.

Thanks for the help, this deck is so sweet!

jakeyuki12 on Feather Boros Aerialist

2 weeks ago

Hiya! From play experience, Feather can be a very mana-hungry commander. Seeing you're not compensating by running a lot of fast-mana, 33 lands is too low a land number that you're likely to miss land drops. I recommend upping it to 37-38 or adding in a ton of low-cmc (expensive to the wallet) fast mana like Mana Crypt, Chrome Mox, Mox Diamond, Lotus Petal, etc. Another option is more effects like Land Tax, Tithe, and Gift of Estates.

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