Mana Crypt

Mana Crypt


At the beginning of your upkeep, flip a coin. If you lose the flip, this deals 3 damage to you.

: Gain .

Latest Decks as Commander

Mana Crypt Discussion

Masterful on Necronomicon | Teysa Karlov | Primer

1 day ago

MilkBreath56 I've been experiencing a similar problem in that the deck has too many high CMC cards that can clog our hand. Now that the format is speeding up, we can't afford to play as many big creatures with redundant effects. For example, Luminous Broodmoth and Nightmare Shepherd are probably not both needed, and neither are both Pitiless Plunderer and Sifter of Skulls. I used to prioritize the infinite combo a lot more back when the format was slower, but now, cheap fodder and card draw are king. The combo should still be accessible with our many tutors even though we'd have less redundancy. I'm working on an update to overall lower the curve of the deck, introduce more cheap fodder and card draw, and cut down on redundant 4+ CMC cards.

Despite the potential of lowering the curve, Teysa will never be as fast as the likes of Lathril, Blade of the Elves who can rely on tons of cheap mana dorks, or Magda, Brazen Outlaw who generates fast treasure from the command zone. Teysa's advantage is that she's a lot more resilient. Aristocrat boards will get a ton of value even if they're destroyed and can sometimes be brought back while elves or Magda just lose everything to a wipe. And if your Magda player is winning too consistently on early turns, their deck might be too strong for your meta.

The balance of death triggers to fodder to sacrifice is definitely a tough one. Thankfully many cards do multiple jobs. I'm glad you've been able to adjust the power level using the tutors. Another easy way to cut power would be cutting cards like Necropotence or Bolas's Citadel or fast ramp like Chrome Mox or Mana Crypt. Even cutting Skullclamp reduces power by a ton. Cards like Sign in Blood (or Marble Diamond/Charcoal Diamond for the ramp) are great replacements. If you ever need to increase power, stax cards like Opposition Agent and Dauthi Voidwalker could do a lot, but it's at the cost of making the deck more oppressive. If you ever find yourself up against precons, this list would need a lot of down-tuning, and some easy downgrades might be to remove Reassembling Skeleton, take out all the ramp, take out all the control cards, etc.

To answer your question, I agree with you that running out of fodder is probably this deck's #1 problem. It's mostly the same as our high CMC problem. We don't have enough cheap fodder, and too many of our creatures are 4+ mana. The update I'm working on should hopefully solve some of those problems. If you want to do some tuning yourself, I recommend trying different 1-2 drop creatures with useful death triggers, especially ones that create tokens.

Glad you're enjoying the deck and cheers again!

Masterful on Necronomicon | Teysa Karlov | Primer

3 days ago

MilkBreath56 I play with a pretty consistent playgroup of 3-5 other people. We play at what I'd consider mid/high power level with games often ending around turn 6 or 8. Generally we won't play super fast or consistent infinite combos or stax, and control decks are quite uncommon. Like your meta, mine has been getting a lot faster and more aggressive as time goes on. To further put it into perspective, Mana Crypt, Gaea's Cradle, and Jeweled Lotus are often each seen once per game. Sometimes we'll play at 30 life to incentivize aggro and punish life-usage, and that can make Teysa harder to play, but she's still a powerhouse in my meta. Since I probably have 100 games on Teysa alone, I know her a lot better than any of my playgroup knows their decks, so she's a bit infamous. They've learned by now not to let me untap with a board full of fodder.

Glad the maybeboard is helpful as I've been wondering lately whether its good or if it clogs the page too much. I've been unable to keep up with the sheer amount of playable aristocrats cards in this format, so it's very outdated. If you're looking for more playable aristocrats cards, I recommend searching "whenever creature dies", "when ~ dies", "sacrifice", etc. on scryfall. It's a great resource for finding under-the-radar cards you wouldn't see on edhrec. Learning and utilizing scryfall's advanced search will get you very far in deckbuilding.

Always happy to have another Orzhov aristocrat. Cheers!

TypicalTimmy on Your Favorite Plays

6 days ago

For the 6+ upvotes, I should clarify. I took a hand of 7 that had the Sol Ring and Mox Tantalite in it with I think 2 fetches and a Triome.

Topdecked the Mana Crypt.

During a 5c Ur Dragon play.

MLS91 on Crippling Fear

1 week ago


HEY BUDDY!!! Good to see you still here!

thanks for the insight and as always appreciate the comment. I'm still hunting a Mox Diamond, but the things that come to mind (by my understanding of what is considered "mana abilities") as targets for Moonsilver Key in this deck are:

Mana Crypt

Jeweled Lotus

Chrome Mox

Expedition Map

otherwise I just use it to fetch a basic, I don't have access to Sword of the Animist at this moment either

TypicalTimmy on Your Favorite Plays

1 week ago

Last night I opened with a Mana Crypt, Sol Ring and a Mox Tantalite on top of a land. That was spicy.

multimedia on The Great Dreamer

1 week ago

Hey, interesting version with Dark Suspicions like effects.

Consider cutting some of the lesser sea monsters for more ramp and some more setup for Runo?

Isleback Spawn and Inkwell Leviathan have shroud which prevents them from being targeted by Krothuss to be copied. Lorthos, the Tidemaker, Tromokratis, Charix, the Raging Isle are legendary and copies of them don't give you any value when they're created thus you don't really want to copy them. Even with Sakashima of a Thousand Faces you have better legendary sea monsters here and Krothuss is really the target to be copying when you control Sakashima.

Since not playing any 1/1 creatures then Heartless Summoning is good ramp for sea monsters. Having lots of high CMC sea monsters stuck in your hand/unable to be cast can be a problem. Brainstorm, Frantic Search and Windfall can help when this happens and to setup Runo. Scroll Rack is more expensive price, but has a really helpful repeatable effect.

Another reason other than ramp to add more two drop mana rocks as well as Everflowing Chalice is to have more chances to combo with Hullbreaker Horror + Sol Ring. Mana Crypt, Mana Vault, Mox Amber (when you control Krothuss or Runo) are more expensive price mana rocks that combo with Hullbreaker.

Good luck with your deck.

enpc on I Have A.D.D.

2 weeks ago

As a few people have mentioned, this isn't really a cEDH build as much as it's a classic pub stomp Kaalia deck. But that's ok. And there are definitely some things you can do to make the deck faster.

Rakdos Signet, Boros Signet, Orzhov Signet, as well as Talisman of Indulgence, Talisman of Conviction and Talisman of Hierarchy will all help to you accelerate your commander down, as will cards like Dark Ritual and Lotus Bloom. The problem that you'll have with 3 CMC mana rocks is that they docn't actually help you play a 4 CMC commander any faster. Long term, cards like Mana Crypt (inadditiaon to the above) will definitely help however they also come with a price tag. Still, a handful of 2 CMC rocks will help you play your commander a turn earlier which also means attacking a turn eariler.

If you are looking to make this into a more cEDH list, you'll also havbe to deal with blue decks. As such, Red Elemental Blast, Pyroblast and Deflecting Swat are all super helpful in protecting your commander from counterspells. On the side of removal, for cEDH you generally prefer to have more efficient removal rather than expensive sweeper. So Swords to Plowshares, Path to Exile, Wear / Tear are better options as you don't really care to remove everyhting on ther board as much as just the thing that's stopping you. And if yho udo want a sweeper, Toxic Deluge is a good one as it's not only cheap but you can control what creatures die and since all your creatures are larger then you cna potentially wipe the board of only your opponents' stuff. Fire Covenant is also good as you can pipck what you want to die. And both of these are far more mana efficient than 6 mana sweepers.

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