Sacrifice a creature: Gain one mana of any colour.
|Want (10)||CheFxL , DJGam-G , Entrei , ShuckleberryFinn , Bibo895 , TheLoraxAllMighty , poopsmith3000 , Darial , Fleato , jecder|
Combos Browse all
- Blood Artist + Gravecrawler + Phyrexian Altar
- Nim Deathmantle + Phyrexian Altar + Su-Chi
- Diregraf Captain + Gravecrawler + Phyrexian Altar
- Phyrexian Altar + Woodfall Primus + Zameck Guildmage
- Golgari Germination + Nether Traitor + Phyrexian Altar
- Kamahl, Fist of Krosa + Phyrexian Altar
- Endless Cockroaches + Phyrexian Altar
- Glen Elendra Archmage + Phyrexian Altar + Spark Double
- Karmic Guide + Phyrexian Altar + Saffi Eriksdotter
- Phyrexian Altar + Renata, Called to the Hunt + Woodfall Primus
|Commander / EDH||Legal|
Phyrexian Altar occurrence in decks from the last year
Latest Decks as Commander
Phyrexian Altar Discussion
1 day ago
Hey yeah of course I remember you. I've been wondering how your deck ended up being for you. This is by far one of my favorite decks and the deck I've invested the most time into in the last 3 years. I'm glad you came back to the game.
1) Why Wasteland? You may have noticed that all of the cards in this are German foil for the most part. I has been nearly impossible to get either Wasteland or Strip Mine in German, or foil for that matter. I like the art on EMA Wasteland more than any of the stripmines and it felt appropriately thematic for a character like Haakon, who's epithet being "Stromgald Scourge" suggests he would leave a Wasteland behind his army. Also, rarely does an occasion arise in EDH where I want to destroy a basic over a non-basic anyways, and I recently found an opportunity to get a foil borderless German Wasteland from the new Zendikar set.
2) Emergence Zone is amazing and should be played in all monocolor decks that can sustain one more colorless nonbasic. Also, there's a minor subtheme of lands being playable from the graveyard with Crucible of Worlds in this deck to support the overall discard theme. So the Zone is not necessarily a one-off use.
3) Fetches for the same reason as emergence zone: playing lands from the graveyard and if I get it going with Crucible and Ghirapur Orrery, I can really get some deck thinning going on by pulling lots of swamps out of the library. Why the two that I have and not the others? I don't have German foils of Prismatic Vista, Bloodstained Mire, and Marsh Flats is the easy answer; also theres a point where I worry about reducing the number of overall Swamps in the deck, but maybe that's erroneous since each fetch doubles as a swamp. The other real reason is that I have all the German foil snow-covered swamps and wouldn't have any other use for them if I took them out of this deck for the other fetches.
4) I haven't really gotten to use K'rrik since I put him in the deck. Took a while to source a German one and then get it altered and Corona has severely impacted how much I actually play EDH nowadays. We'll see how impactful the life loss is, but as with all such things you have to strike a balance between your greed to play stuff out with him and putting yourself in a dangerous situation. Lifelink is generally not the way I plan to recover from things like K'rrik, rather cards like Disciple of Bolas and Disciple of Griselbrand are usually more useful for gaining relevant amounts of life back. I rarely find myself attacking unless it's to get a sword trigger.
5)Endrek Sahr, Master Breeder has been in earlier iterations of this deck but his sac trigger from making too many thrulls makes him less attractive unless you can play something like Conspiracy so that he doesn't make thrulls anymore. Abhorrent Overlord is a key piece to generating a massive number of dudes to be sac fodder to an altar to make infinite mana. Since the point is to get to a play where I can just keep sacing and replaying cards from my graveyard with Haakon and Ashes of the Fallen, Overlord does that better than any other card in monoblack.
6)Bitterblossom would serve no valuable purpose other than the Contamination lock and I prefer not to play really "mean" magic like that. Contamination is not usually in the deck but I wanted to try it out because its art seems really fitting for Haakon once again as the Scource of a place. Also, it's a good card for helping a black deck catch up that is playing from way behind "better" decks.
7) Being that this deck hovers between $2-3k, I think it's safe to say that money is not a factor. I generally don't like playing tutors and already play way more in this deck than in a normal one of my decks because it's inherently so handicapped. Razaketh has been in it before and I may put him back in, it's just very easy to win outright with him on the battlefield.
8) Ghirapur Orrery has maybe backfired once on me, it's a careful balancing act. It backfired spectacularly on Justin Parnell in SCG's CMDRVS show. His opponent got a Bojuka Bog on the extra land drop and nuked his graveyard. I never play Lifeline until I'm ready to take advantage of it, and preferably when I have Kalitas, Traitor of Ghet out so that it doesn't work for opponents. Haven't really gotten to use Tombstone Stairwell because of the pandemic.
9) Null Profusion is amazing and underplayed. Play Reliquary Tower or Anvil of Bogardan afterwards and the time stamp of the last card replaces the reduced hand size with infinite hand size and now you just draw cards for every card you play. Works great with Haakon playing cards from your graveyard and Crucible of Worlds doing the same.
10) Yawgmoth is a great extra free sac outlets. Sac outlets are always the most important thing to have in a monoblack deck, especially one's that draw you a card and can potentially be removal too. His proliferate ability lets me immediately ultimate Liliana, Defiant Necromancer often too. He's generally my favorite black creature of all time.
11) Always always dredge Stinkweed Imp. More cards in your graveyard is always the goal for Haakon. The best is dredging him, discarding him to Skirge Familiar, and then drawing again from something else to dredge him again.
12) Creature tutors like Fleshwrither are always more appealing to me in Haakon because I can replay them from the graveyard. Fleshwrither isn't a good card per se, but it is a pet card and also just fantastic and frequently reusable. I can get graveyard hate (Kalitas), ramp (Crypt Ghast), or card draw (Disciple of Bolas) with him so he's very flexible depending on what point in the game I'm at.
13) Conspiracy isn't actually in this deck and Cryptbreaker is here as a discard outlet to help me get Haakon in the graveyard as well as be a infinitely castable creature from the graveyard with Haakon/Ashes out and Phyrexian Altar. That gives me all the draws I could need or infinite Gravestorm for Bitter Ordeal when it's in the deck.
14) I have recast Ulamog, the Ceaseless Hunger probably 5 times in a turn from the graveyard with this deck before. He's amazing and all I've needed. I prefer not to use stuff like Oblivion Stone or All is Dust that a lot of my deck wouldn't dodge as well, and since my wincon is a black enchantment Decaying Soil, I would have few options to recover from it if I was forced to use those. Scour from Existence isn't here because I don't like using over-costed one-off spells. I can tutor for Ulamog and use him repeatedly.
These were good questions and I appreciate you reading my bio and asking questions respectfully. Your manner of asking demonstrates thoughtful consideration of the deck instead of pushy insistence of a different viewpoint. Ultimately there's no "right" way to build an EDH deck, although there are objectively more optimal ways to design them. I have a passing interest in optimization, but am mostly making choices to balance synergy with flavor and a fun play experience.
4 days ago
In my humble opinion, Kaldheim is looking like an amazing set. We haven't gotten any broken things, but they all look fun. Let's go over some of the future commanders of our hearts! I'm skipping over commanders that use fortell, as we don't have many cards for them. Oh, and the cards that don't interest me. My post, my rules!
- Magda, Brazen Outlaw: The dwarf commander we've all been waiting for! Dwarven Recruiter is finally good, and you can add in some spicy treasure/dragon synergies, too! I-I think we did it guys. We broke Dockside Extortionist. Oh, and Hellkite Tyrant is a must.
- Halvar, God of Battle Flip: While pretty good in Voltron decks, he makes for the first artifact commander we've ever had, and I know my Inner Johnny is tickled at that fact. The Equipment side is also super cool, with being able to pay 4 mana to resuscitate one of your creatures. With some Phyrexian Altar + Ashnod's Altar janks, we can make a fun mono-white combo deck! Oh, and Batterskull says hi.
- Lathril, Blade of the Elves: I'm really psyched for this general. She looks like a way to make Golgari Elfball more viable, has a crazy, but not broken, activated ability, and is one of the only generals to make a usually too-competitive strategy fit for more casual tables. She has synergy up the wazoo with cards like Immaculate Magistrate and Timberwatch Elf. Oh, and one card that should be in every one of her decks, but is in zero so far, is Elder of Laurels. This card = broken in this deck, often turning your Lathril, Blade of the Elves into a four-digit power commander. Run it!
- Vorinclex, Monstrous Raider: Finally, Superfriends has some support! But seriously, this is just another Doubling Season with an upside on a stick for Atraxa, Praetors' Voice. If you want to be cruel and run this bad boy as a commander, stax/superfriends seems the way to go. Say hello to Smokestack!
- Toski, Bearer of Secrets: And people said Green couldn't draw cards! Why did they have to print another Edric, Spymaster of Trest? This card is also an indestructible blocker with cards like Seedborn Muse and Quest for Renewal. Oh, and it can't be countered. Why? Because green.
- Valki, God of Lies Flip: This card is super fun. It's like a Lazav, the Multifarious but you get to use your opponent's creatures. But where this 'lil trickster god really shines is in the 99. But more specifically, in the 99 of The First Sliver. See, you can cascade into Valki, God of Lies Flip, but instead of casting the small side, you can just windmill-slam Tibalt, Cosmic Impostor on Turn 4. Fun!
- Sarulf, Realm Eater: Golgari Control is a thing, I guess? Stack your deck like card:Skullbrair, the Walking Grave does, but instead of going for the voltron combos, instead, you wipe your opponent's board every turn. Evolutionary Escalation is a must. Who cares about an 8/8 on your opponent's side when it's dead?
- Kolvori, God of Kinship Flip: Man, Sisay, Weatherlight Captain sure got a lot of new goodies in this set! This card is unfortunately not great as a commander. If I'm playing mono-green legends, I'd rather play Reki, the History of Kamigawa.
- Tergrid, God of Fright Flip: I love this card. There. I've said it. I'm done. This goes in so many different decks: Nekusar, the Mindrazer, Tinybones, Trinket Thief, Malfegor, Mazirek, Kraul Death Priest, Nath of the Gilt-Leaf, the list goes on and on! As a commander, she's kill-on-sigh. A single Smallpox just wins you the game.
- Vega, the Watcher: I'll say it: This is probably the most powerful uncommon commander ever printed. This triggers off of so many things: Elsha of the Infinite, Flahsback, Cascade, Retrace, Future Sight, Suspend, Adventure, Foretell, Impulse Draw, etc. Need I say more?
1 week ago
It's going to be fun and I wonder if this will actually be too powerful? Due to the extensive tutor suite, etc. Though the infinite combo's do take a lot of pieces to pull off. I didn't see it listed but there is also a simple combo you can do w/ Teysa out by having Phyrexian Reclamation, Phyrexian Altar + any of the life drainers (Blood Artist, etc) and sac fodder out (Hunted Witness, Doomed Traveler, etc). Just sac say Haunted Witness and then the tokens it creates (doubled from Teysa), then use Phyrexian Reclamation to put Hunted Witness back into your hand and recast it (from Altar's floating mana) then infinite loop.
Overall, I think it will be strong but not overly strong where I get targeted every game (i.e. target me or I win, etc). Our Meta I would say is anywhere from 50% - 80% optimized (slightly more competitive than straight up "casual"). The general value of decks in play I would say are anywhere from $300 - $800, so this is right around there.
Some of the commander's in our playgroup are: Zedruu the Greathearted, Korvold, Fae-Cursed King, Lazav, Dimir Mastermind, Chainer, Nightmare Adept, Kaalia of the Vast, Sisay, Weatherlight Captain, Mayael the Anima, Feather, the Redeemed, etc - It will be interesting to see how it fare's against these.
1 week ago
I see someone else has already started brewing the new commander. I really like where the deck is heading! Here are a couple suggestions I would give for the brew:
-1 Beacon of Unrest... In general I dont think you'll be getting enough cards in opponent's graveyards for this to matter very much
-1 Crux of Fate... No dragons in the deck, doesn't seem incredibly good at 5 mana, but you can keep this one in without a huge problem.
I'm noticing maybe too much emphasis on a theft style of play? I personally would go the route of controlling your opponents hand and board until you can ramp to Tibalt and pop off, though this is your choice.
-1 Grab the Reins...7 mana for getting a little value out of a creature the destroying it just isn't good enough when you could be devoting that slot to better ramp options (which this deck desperately needs)
Nothing much to say here, maybe cut a mountain or two for some swamps for better mana? Maze of Ith seems good for protecting walker Tibalt in a pinch
-1 Stormfist Crusader... One extra card per opponent usually won't matter
-1 Glasses of Urza... this card will never be relevant. Ever.
Nothing much to say here in terms of cutables.
-1 Angrath, the Flame-Chained... To expensive, too little payoff
-1 Ob Nixilis Reignited...inefficient card draw/removal engine
Cards to Consider
Note: Add more sacrifice outlets like Yawgmoth, Thran Physician or Phyrexian Altar to prevent your opponents from getting any creatures you stole back. Additionally, I would suggest to find a few more cards of removal and focus on making the deck play as smoothly as possible. Really love where the deck is headed. Good work =)
2 weeks ago
It can also be done if I have a Pitiless Plunderer, Sifter of Skulls or a Pawn of Ulamog and a Phyrexian Altar or an alternate free sac outlet such as Carrion Feeder on the board with at least 2 of the 3 mana producing creatures on the board. As long as your always be able to produce at least each time it dies. You will be able to afford Nim Deathmantle's triggered ability. How the deck does it can be done with multiple different cards. The combo I listed is just the simplest way of doing so. Remember you get to choose the order of the procs on the stack when the creature dies.
2 weeks ago
Thank you for your feedback.
Since I am not familiar with the commander rules yet, I overlooked the fact planeswalkers could not be commanders. I thought they were obvious commanders and did not look any further.
With your help, I decided that Athreos, God of Passage would make a good commander for this deck, with his ability to return died creatures to my hand. That is part of this decks "strategy" if you may call it that.
The 2nd bouncing card is Enduring Renewal, which also bounces a creature back from the graveyard to my hand.
I removed some cards that did not follow the main theme (disenchant and some like it) to make room for the suggested signets, as well as a few other cards.
Enduring Renewal athreos (unless a player decides to pay 5 life he is an enduring renewal as well)
Lampad of Death's Vigil, sacrifice creature to drain opponents life Thoughtpicker Witch, sacrifice a creature to decimate opponents libraries Undercity Informer, see thoughtpicker witch, but faster Sadistic Hypnotist, empty opponents hands fast Spawning Pit, sacrifice creatures until mana runs out to create huge amounts of 2/2 tokens (infinite amounts once Ashnods Altar or Phyrexian Altar shows up on the battlefield) Admittedly, the most beautiful way out would be to generate a large amount of mana through enduring renewal, ashnods/phyrexian altar/0 mana creature and cast a Torment of Hailfire for 999BB
2 weeks ago
Here is another one:
Then you sacrifice Sun Titan to Phyrexian Altar, generating 1 mana of any color.
Minion's Return triggers, returning Sun Titan to the battlefield.
Sun Titan triggers, returning Minion's Return to the battlefield.
With this combo you get: Infinite colored mana, Infinite ETB, Infinite LTB, Infinite sacrifice triggers, and Infinite death triggers.
There are quite a few auras you can use instead of Minion's Return that will do the same thing.