
Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Pre-release | Legal |
Standard | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Goldspan Dragon
Creature — Dragon
Lunar_Wing on
AHHHHHH Dragons
1 week ago
I have been working on this deck too. Mana is indeed the problem but once you get going, you very quickly wipe out most people.
I personally think you can work in 1 of 2 ways for this deck.
One of them is mana ramp which is what I see your trying to work with.
The other way is cheat in dragons!
Alaundo the Seer is a way to help you get out some high cost dragons however is a bit slow build up.
Minion of the Mighty is perfect for this deck as it will help you at least cheat in 1 dragon and with your commander that 1 becomes 2!
Monster Manual and Quicksilver Amulet are great helpers as well.
Heirloom Blade can help keep dragons in your hand so the fun never stops.
Other notable additions are
Molten Echoes for give you an extra monster with haste which also works great with Minion of the Mighty. Thanks to your commander you will get 3 dragons for 1 turn, 1 has haste but is gone at end of turn. Alternatively just add an enchantment that provides haste so both your original cast dragon and his token can both attack right away.
Skanos Dragonheart is a crazy powerful addition that can be slightly lower cost then some dragons.
Old Gnawbone and Goldspan Dragon and absolute powerhouses if you can afford them.
To help deal with pesky commanders out there I like to always include at least one nullifying enchantment such as Lignify
Swap Cancel for Counterspell
AndWelcomeToTheJam on
Zada Is Grinding Kills
2 weeks ago
There were two more cards I didn't mention in my last comment, starting with Haze of Rage. While this spell doesn't make use of Zada's trigger, it's a solid card for an all-out swing after chaining a few cantrips together. What really makes this version of this kind of effect interesting though, is its ability to let you go infinite. If you have a Storm-Kiln Artist in play, with or without Zada, the Magecraft trigger will produce enough Treasures to pay for Haze of Rage and its buyback cost after 3 other spells cast, and only more Treasures thereafter. This gives you infinite Treasures and a board of creatures with infinite power. I had both of these cards in my own list for some time and only discovered the combo by accident. This combo only gets easier if you also have a Goldspan Dragon out. Every time you cast a spell to use Zada's trigger, the copy of that spell that targets Goldspan will produce a Treasure token that makes double mana. Combined with Artist, your spells will effectively be free to cast. I only didn't bring up Goldspan Dragon before because, at least at the time of writing, it's a decently expensive pickup.
DawnsRayofLight on
Dragon's Den
2 weeks ago
I definitely think Ancient Brass Dragon has a spot, it could help you reanimate your dragons (as well as whatever you grab from your opponents), I would maybe add that and maybe Goldspan Dragon
Three Visits and Nature's Lore over Cultivate.
Damn over Toxic Deluge
Augur of Autumn might be better than Realmwalker
Drop Aggravated Assault, Aura of Silence, Stinging Study (you have a good chunk of draw as it is), Imposing Grandeur, Spit Flame (there are better cards)
Mana Drain is nice, but I am usually not a fan of it in a deck with 4 or more colors
With this being 5 color, I am trying to debate the best early game package
maybe:
5 counterspells (from below)
An Offer You Can't Refuse, Swan Song, Wash Away, Dovin's Veto, Counterflux, Render Silent, Disallow
4-5 board wipes
Damn, Cyclonic Rift, Winds of Abandon, Supreme Verdict, Crux of Fate
7 2 drop ramps (need all)
Arcane Signet, Fellwar Stone, Farseek, Three Visits, Nature's Lore, Bloom Tender, Coiling Oracle,
4 spot removal
Anguished Unmaking, Assassin's Trophy, Despark, Beast Within, Generous Gift, Fracture, Bedevil, Abrupt Decay
SirHipHopHippo on
Maraxus of Keld Pump & Dump
3 weeks ago
Okay I'm really happy with the deck now, this shit goes hard.
I cut Urabrask, Heretic Praetor for Laelia, the Blade Reforged
My friend brought up that I should just cut Loxodon Warhammer since I don't care as much about combat and I have a few other lifelink cards already, and equip 3 is a little high. So I cut it for Brash Taunter
I can't believe I didn't think of Brash Taunter's activated ability when you suggested the card. Really it's going to be so nasty and I can tutor it with Imperial Recruiter.
I cut Anger for Goblin Engineer, i'll live without the haste. Worse comes to worst I can equip Haunted Cloak, Swiftfoot Boots, use Fable of the Mirror-Breaker Flip / Delina, Wild Mage to copy whatever card needs haste. Plus a few creatures already have haste like Laelia, the Blade Reforged, Captain Lannery Storm, Goldspan Dragon.
I cut Tempting Contract for Imposing Grandeur, last time I played with tempting contract everyone said no except for a hug deck every turn. Additionally on Xmage people always say no too. Imposing Grandeur can at least refill my hand in a tough situation.
SirHipHopHippo on
Maraxus of Keld Pump & Dump
1 month ago
Thanks for the comment! I Really really want to get Goldspan Dragon and Dockside Extortionist soon, they are both just a bit expensive.
I did just add Ingenious Artillerist and Reckless Fireweaver for some extra damage, what do you think of those?
Fathom Fleet Swordjack looks really fun!
IHATENAMES on
Maraxus of Keld Pump & Dump
1 month ago
Discovered a card and thought of this deck almost immediately Fiendlash and a few ideas.
Fathom Fleet Swordjack damage per artifact you control
Goldspan Dragon your treasures tap for double.
Fiendlash dmg when hit
Kuldotha Rebirth 3 tokens for an artifact
Either kranko for tokens Lord of Shatterskull Pass 1 sided boardwipe every turn that is mana intensive but maybe worth considering.
jamochawoke on
MTG list of EDH Ramp Cards | last update: 30-05-22
1 month ago
Red has a lot of treasure generating cards now (Treasure tap and sac for any one colored mana) and some of these cards improve that effect.
chiwlie on
The only work that brings enjoyment!
2 months ago
Thanks you for the idea! I feel Like Gala Greeters is kind of limit on its alliance triggers because you can only trigger that three times a turn. I would definitely consider adding Goldspan Dragon because it’s interactions with feature are insane, but it’s also expensive so I don’t know if I would be willing to spend that much in such an amazing card.
Thank you for your suggestions I really appreciate it!
Have (1) | Azdranax |
Want (5) | Lunar_Wing , CurlsCoffeeCards_ , instantconsequence , theyounghansolo , mousehunt1993 |